mirror of https://github.com/mpv-player/mpv
of XVideo adaptor to be used (instead of default one, which is #0). This is useful for example if you'd rather like to use the original Overlay renderer of your GPU instead of the texture blitting engine (which is usually default), which is number one cause of nasty video tearing effects. git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@26762 b3059339-0415-0410-9bf9-f77b7e298cf2 |
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.. | ||
aclib.c | ||
aclib_template.c | ||
aspect.c | ||
aspect.h | ||
aspecttest.c | ||
fastmemcpy.h | ||
font_load.c | ||
font_load.h | ||
font_load_ft.c | ||
geometry.c | ||
geometry.h | ||
gl_common.c | ||
gl_common.h | ||
gtf.c | ||
gtf.h | ||
jpeg_enc.c | ||
jpeg_enc.h | ||
mga_common.c | ||
osd.c | ||
osd.h | ||
osd_font.h | ||
osd_template.c | ||
spuenc.c | ||
spuenc.h | ||
sub.c | ||
sub.h | ||
vesa_lvo.c | ||
vesa_lvo.h | ||
video_out.c | ||
video_out.h | ||
video_out_internal.h | ||
videodev_mjpeg.h | ||
vo_3dfx.c | ||
vo_aa.c | ||
vo_bl.c | ||
vo_caca.c | ||
vo_cvidix.c | ||
vo_dfbmga.c | ||
vo_dga.c | ||
vo_directfb2.c | ||
vo_directx.c | ||
vo_dxr2.c | ||
vo_dxr3.c | ||
vo_fbdev.c | ||
vo_fbdev2.c | ||
vo_ggi.c | ||
vo_gif89a.c | ||
vo_gl.c | ||
vo_gl2.c | ||
vo_ivtv.c | ||
vo_jpeg.c | ||
vo_macosx.h | ||
vo_macosx.m | ||
vo_md5sum.c | ||
vo_mga.c | ||
vo_mpegpes.c | ||
vo_null.c | ||
vo_png.c | ||
vo_pnm.c | ||
vo_quartz.c | ||
vo_quartz.h | ||
vo_s3fb.c | ||
vo_sdl.c | ||
vo_svga.c | ||
vo_tdfx_vid.c | ||
vo_tdfxfb.c | ||
vo_tga.c | ||
vo_v4l2.c | ||
vo_vesa.c | ||
vo_winvidix.c | ||
vo_x11.c | ||
vo_xmga.c | ||
vo_xover.c | ||
vo_xv.c | ||
vo_xvidix.c | ||
vo_xvmc.c | ||
vo_xvr100.c | ||
vo_yuv4mpeg.c | ||
vo_zr.c | ||
vo_zr2.c | ||
vosub_vidix.c | ||
vosub_vidix.h | ||
w32_common.c | ||
w32_common.h | ||
wskeys.h | ||
x11_common.c | ||
x11_common.h |