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mpv/video/out/gpu
Niklas Haas ca85a153b4 vo_gpu: vulkan: add support for push constants
Can in theory avoid updating the uniform buffer every frame
2017-09-26 17:25:35 +02:00
..
context.c vo_gpu: vulkan: add support for wayland 2017-09-26 17:25:35 +02:00
context.h vo_gpu: vulkan: generalize SPIR-V compiler 2017-09-26 17:25:35 +02:00
hwdec.c
hwdec.h
lcms.c
lcms.h
osd.c vo_gpu: simplify structs / names 2017-09-22 16:58:55 +02:00
osd.h vo_gpu: simplify structs / names 2017-09-22 16:58:55 +02:00
ra.c
ra.h vo_gpu: vulkan: add support for push constants 2017-09-26 17:25:35 +02:00
shader_cache.c vo_gpu: vulkan: add support for push constants 2017-09-26 17:25:35 +02:00
shader_cache.h vo_gpu: handle texture initialization errors gracefully 2017-09-23 09:58:27 +02:00
spirv_shaderc.c vo_gpu: vulkan: generalize SPIR-V compiler 2017-09-26 17:25:35 +02:00
spirv.c vo_gpu: vulkan: generalize SPIR-V compiler 2017-09-26 17:25:35 +02:00
spirv.h vo_gpu: vulkan: generalize SPIR-V compiler 2017-09-26 17:25:35 +02:00
user_shaders.c
user_shaders.h
utils.c vo_gpu: simplify structs / names 2017-09-22 16:58:55 +02:00
utils.h vo_gpu: simplify structs / names 2017-09-22 16:58:55 +02:00
video_shaders.c vo_gpu: drop the RA_CAP_NESTED_ARRAY req from EWA compute 2017-09-21 15:15:59 +02:00
video_shaders.h
video.c vo_gpu: handle texture initialization errors gracefully 2017-09-23 09:58:27 +02:00
video.h vo_gpu: simplify structs / names 2017-09-22 16:58:55 +02:00