mpv/video/out/gpu
Niklas Haas 89cdccfa6c vo_gpu: fix possible segfault on shader miscompile
Iterations after the first time will fail to realize that the pass was
never created. This function's logic and control flow is so annoying...
2017-09-23 16:36:58 +02:00
..
context.c vo_gpu: fix autoprobing message 2017-09-22 05:37:54 +02:00
context.h vo_gpu: simplify structs / names 2017-09-22 16:58:55 +02:00
hwdec.c
hwdec.h
lcms.c
lcms.h
osd.c vo_gpu: simplify structs / names 2017-09-22 16:58:55 +02:00
osd.h vo_gpu: simplify structs / names 2017-09-22 16:58:55 +02:00
ra.c
ra.h vo_gpu: fix comment on ra_buf_type 2017-09-21 15:01:22 +02:00
shader_cache.c vo_gpu: fix possible segfault on shader miscompile 2017-09-23 16:36:58 +02:00
shader_cache.h vo_gpu: handle texture initialization errors gracefully 2017-09-23 09:58:27 +02:00
user_shaders.c
user_shaders.h
utils.c vo_gpu: simplify structs / names 2017-09-22 16:58:55 +02:00
utils.h vo_gpu: simplify structs / names 2017-09-22 16:58:55 +02:00
video.c vo_gpu: handle texture initialization errors gracefully 2017-09-23 09:58:27 +02:00
video.h vo_gpu: simplify structs / names 2017-09-22 16:58:55 +02:00
video_shaders.c vo_gpu: drop the RA_CAP_NESTED_ARRAY req from EWA compute 2017-09-21 15:15:59 +02:00
video_shaders.h