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mpv/video/out/opengl/hwdec_vdpau.c
wm4 c6fafbffac vo_opengl: separate hwdec context and mapping, port it to use ra
This does two separate rather intrusive things:

 1. Make the hwdec context (which does initialization, provides the
    device to the decoder, and other basic state) and frame mapping
    (getting textures from a mp_image) separate. This is more
    flexible, and you could map multiple images at once. It will
    help removing some hwdec special-casing from video.c.
 2. Switch all hwdec API use to ra. Of course all code is still
    GL specific, but in theory it would be possible to support other
    backends. The most important change is that the hwdec interop
    returns ra objects, instead of anything GL specific. This removes
    the last dependency on GL-specific header files from video.c.

I'm mixing these separate changes because both requires essentially
rewriting all the glue code, so better do them at once. For the same
reason, this change isn't done incrementally.

hwdec_ios.m is untested, since I can't test it. Apart from superficial
mistakes, this also requires dealing with Apple's texture format
fuckups: they force you to use GL_LUMINANCE[_ALPHA] instead of GL_RED
and GL_RG. We also need to report the correct format via ra_tex to
the renderer, which is done by find_la_variant(). It's unknown whether
this works correctly.

hwdec_rpi.c as well as vo_rpi.c are still broken. (I need to pull my
RPI out of a dusty pile of devices and cables, so, later.)
2017-08-10 21:24:31 +02:00

316 lines
9.5 KiB
C

/*
* This file is part of mpv.
*
* mpv is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* mpv is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with mpv. If not, see <http://www.gnu.org/licenses/>.
*/
#include <stddef.h>
#include <assert.h>
#include <GL/glx.h>
#include "hwdec.h"
#include "ra_gl.h"
#include "video/vdpau.h"
#include "video/vdpau_mixer.h"
// This is a GL_NV_vdpau_interop specification bug, and headers (unfortunately)
// follow it. I'm not sure about the original nvidia headers.
#define BRAINDEATH(x) ((void *)(uintptr_t)(x))
struct priv_owner {
struct mp_vdpau_ctx *ctx;
};
struct priv {
struct mp_vdpau_ctx *ctx;
GL *gl;
uint64_t preemption_counter;
GLuint gl_textures[4];
bool vdpgl_initialized;
GLvdpauSurfaceNV vdpgl_surface;
VdpOutputSurface vdp_surface;
struct mp_vdpau_mixer *mixer;
bool direct_mode;
bool mapped;
};
static int init(struct ra_hwdec *hw)
{
Display *x11disp = glXGetCurrentDisplay();
if (!x11disp || !ra_is_gl(hw->ra))
return -1;
GL *gl = ra_gl_get(hw->ra);
if (!(gl->mpgl_caps & MPGL_CAP_VDPAU))
return -1;
struct priv_owner *p = hw->priv;
p->ctx = mp_vdpau_create_device_x11(hw->log, x11disp, true);
if (!p->ctx)
return -1;
if (mp_vdpau_handle_preemption(p->ctx, NULL) < 1)
return -1;
if (hw->probing && mp_vdpau_guess_if_emulated(p->ctx))
return -1;
p->ctx->hwctx.driver_name = hw->driver->name;
hwdec_devices_add(hw->devs, &p->ctx->hwctx);
return 0;
}
static void uninit(struct ra_hwdec *hw)
{
struct priv_owner *p = hw->priv;
if (p->ctx)
hwdec_devices_remove(hw->devs, &p->ctx->hwctx);
mp_vdpau_destroy(p->ctx);
}
static void mapper_unmap(struct ra_hwdec_mapper *mapper)
{
struct priv *p = mapper->priv;
GL *gl = p->gl;
if (p->mapped) {
gl->VDPAUUnmapSurfacesNV(1, &p->vdpgl_surface);
if (p->direct_mode) {
gl->VDPAUUnregisterSurfaceNV(p->vdpgl_surface);
p->vdpgl_surface = 0;
}
}
p->mapped = false;
}
static void mark_vdpau_objects_uninitialized(struct ra_hwdec_mapper *mapper)
{
struct priv *p = mapper->priv;
p->vdp_surface = VDP_INVALID_HANDLE;
p->mapped = false;
}
static void mapper_uninit(struct ra_hwdec_mapper *mapper)
{
struct priv *p = mapper->priv;
GL *gl = p->gl;
struct vdp_functions *vdp = &p->ctx->vdp;
VdpStatus vdp_st;
assert(!p->mapped);
if (p->vdpgl_surface)
gl->VDPAUUnregisterSurfaceNV(p->vdpgl_surface);
p->vdpgl_surface = 0;
gl->DeleteTextures(4, p->gl_textures);
for (int n = 0; n < 4; n++) {
p->gl_textures[n] = 0;
ra_tex_free(mapper->ra, &mapper->tex[n]);
}
if (p->vdp_surface != VDP_INVALID_HANDLE) {
vdp_st = vdp->output_surface_destroy(p->vdp_surface);
CHECK_VDP_WARNING(mapper, "Error when calling vdp_output_surface_destroy");
}
p->vdp_surface = VDP_INVALID_HANDLE;
gl_check_error(gl, mapper->log, "Before uninitializing OpenGL interop");
if (p->vdpgl_initialized)
gl->VDPAUFiniNV();
p->vdpgl_initialized = false;
gl_check_error(gl, mapper->log, "After uninitializing OpenGL interop");
mp_vdpau_mixer_destroy(p->mixer);
}
static int mapper_init(struct ra_hwdec_mapper *mapper)
{
struct priv_owner *p_owner = mapper->owner->priv;
struct priv *p = mapper->priv;
p->gl = ra_gl_get(mapper->ra);
p->ctx = p_owner->ctx;
GL *gl = p->gl;
struct vdp_functions *vdp = &p->ctx->vdp;
VdpStatus vdp_st;
p->vdp_surface = VDP_INVALID_HANDLE;
p->mixer = mp_vdpau_mixer_create(p->ctx, mapper->log);
if (!p->mixer)
return -1;
mapper->dst_params = mapper->src_params;
if (mp_vdpau_handle_preemption(p->ctx, &p->preemption_counter) < 0)
return -1;
gl->VDPAUInitNV(BRAINDEATH(p->ctx->vdp_device), p->ctx->get_proc_address);
p->vdpgl_initialized = true;
p->direct_mode = mapper->dst_params.hw_subfmt == IMGFMT_NV12 ||
mapper->dst_params.hw_subfmt == IMGFMT_420P;
mapper->vdpau_fields = p->direct_mode;
gl->GenTextures(4, p->gl_textures);
if (p->direct_mode) {
mapper->dst_params.imgfmt = IMGFMT_NV12;
mapper->dst_params.hw_subfmt = 0;
for (int n = 0; n < 4; n++) {
gl->BindTexture(GL_TEXTURE_2D, p->gl_textures[n]);
gl->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
gl->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
gl->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
gl->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
gl->BindTexture(GL_TEXTURE_2D, 0);
bool chroma = n >= 2;
struct ra_tex_params params = {
.dimensions = 2,
.w = mapper->src_params.w / (chroma ? 2 : 1),
.h = mapper->src_params.h / (chroma ? 4 : 2),
.d = 1,
.format = ra_find_unorm_format(mapper->ra, 1, chroma ? 2 : 1),
.render_src = true,
};
if (!params.format)
return -1;
mapper->tex[n] =
ra_create_wrapped_tex(mapper->ra, &params, p->gl_textures[n]);
if (!mapper->tex[n])
return -1;
}
} else {
gl->BindTexture(GL_TEXTURE_2D, p->gl_textures[0]);
gl->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
gl->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
gl->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
gl->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
gl->BindTexture(GL_TEXTURE_2D, 0);
struct ra_tex_params params = {
.dimensions = 2,
.w = mapper->src_params.w,
.h = mapper->src_params.h,
.d = 1,
.format = ra_find_unorm_format(mapper->ra, 1, 4),
.render_src = true,
.src_linear = true,
};
if (!params.format)
return -1;
mapper->tex[0] =
ra_create_wrapped_tex(mapper->ra, &params, p->gl_textures[0]);
if (!mapper->tex[0])
return -1;
vdp_st = vdp->output_surface_create(p->ctx->vdp_device,
VDP_RGBA_FORMAT_B8G8R8A8,
params.w, params.h, &p->vdp_surface);
CHECK_VDP_ERROR(mapper, "Error when calling vdp_output_surface_create");
p->vdpgl_surface = gl->VDPAURegisterOutputSurfaceNV(BRAINDEATH(p->vdp_surface),
GL_TEXTURE_2D,
1, p->gl_textures);
if (!p->vdpgl_surface)
return -1;
gl->VDPAUSurfaceAccessNV(p->vdpgl_surface, GL_READ_ONLY);
mapper->dst_params.imgfmt = IMGFMT_RGB0;
mapper->dst_params.hw_subfmt = 0;
}
gl_check_error(gl, mapper->log, "After initializing vdpau OpenGL interop");
return 0;
}
static int mapper_map(struct ra_hwdec_mapper *mapper)
{
struct priv *p = mapper->priv;
GL *gl = p->gl;
struct vdp_functions *vdp = &p->ctx->vdp;
VdpStatus vdp_st;
int pe = mp_vdpau_handle_preemption(p->ctx, &p->preemption_counter);
if (pe < 1) {
mark_vdpau_objects_uninitialized(mapper);
if (pe < 0)
return -1;
mapper_uninit(mapper);
if (mapper_init(mapper) < 0)
return -1;
}
if (p->direct_mode) {
VdpVideoSurface surface = (intptr_t)mapper->src->planes[3];
// We need the uncropped size.
VdpChromaType s_chroma_type;
uint32_t s_w, s_h;
vdp_st = vdp->video_surface_get_parameters(surface, &s_chroma_type, &s_w, &s_h);
CHECK_VDP_ERROR(mapper, "Error when calling vdp_video_surface_get_parameters");
p->vdpgl_surface = gl->VDPAURegisterVideoSurfaceNV(BRAINDEATH(surface),
GL_TEXTURE_2D,
4, p->gl_textures);
if (!p->vdpgl_surface)
return -1;
gl->VDPAUSurfaceAccessNV(p->vdpgl_surface, GL_READ_ONLY);
gl->VDPAUMapSurfacesNV(1, &p->vdpgl_surface);
p->mapped = true;
} else {
if (!p->vdpgl_surface)
return -1;
mp_vdpau_mixer_render(p->mixer, NULL, p->vdp_surface, NULL, mapper->src,
NULL);
gl->VDPAUMapSurfacesNV(1, &p->vdpgl_surface);
p->mapped = true;
}
return 0;
}
const struct ra_hwdec_driver ra_hwdec_vdpau = {
.name = "vdpau-glx",
.priv_size = sizeof(struct priv_owner),
.api = HWDEC_VDPAU,
.imgfmts = {IMGFMT_VDPAU, 0},
.init = init,
.uninit = uninit,
.mapper = &(const struct ra_hwdec_mapper_driver){
.priv_size = sizeof(struct priv),
.init = mapper_init,
.uninit = mapper_uninit,
.map = mapper_map,
.unmap = mapper_unmap,
},
};