mirror of https://github.com/mpv-player/mpv
8fc21fd0d5
At the moment, rendering on Android requires ``--vo=opengl-cb`` and a lot of java<->c++ bridging code to receive the receive and react to the render callback in java. Performance also suffers with opengl-cb, due to the overhead of context switching in JNI. With this patch, Android can render using ``--vo=gpu --gpu-context=android`` (after setting ``--wid`` to point to an android.view.Surface on-screen). |
||
---|---|---|
.. | ||
af.rst | ||
ao.rst | ||
changes.rst | ||
encode.rst | ||
input.rst | ||
ipc.rst | ||
javascript.rst | ||
libmpv.rst | ||
lua.rst | ||
mpv.rst | ||
options.rst | ||
osc.rst | ||
vf.rst | ||
vo.rst |