mirror of
https://github.com/mpv-player/mpv
synced 2025-01-10 08:59:45 +00:00
b926f18938
This originally existed as a hack for weston. In certain scenarios, a frame taking too long to render would cause vo_wayland_wait_frame to timeout which would result in a ton of dropped frames. The naive solution was to just to add a slight delay to the time value. If a frame took too long, it would likely to fall under the timeout value and all was well. This was exposed to the user since the default delay (1000) was completely arbitrary. However with presentation time, this doesn't appear to be neccesary. Fresh frames that take longer than the display's refresh rate (16.666 ms in most cases) behave well in Weston. In the other two main compositors without presentation time (GNOME and Plasma), they also do not experience any ill effects. It's better not to overcomplicate things, so this "feature" can be removed now.
293 lines
8.6 KiB
C
293 lines
8.6 KiB
C
/*
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* This file is part of mpv video player.
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* Copyright © 2013 Alexander Preisinger <alexander.preisinger@gmail.com>
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*
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* mpv is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* mpv is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with mpv. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <wayland-egl.h>
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#include <EGL/egl.h>
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#include <EGL/eglext.h>
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#include "video/out/wayland_common.h"
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#include "context.h"
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#include "egl_helpers.h"
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#include "utils.h"
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// Generated from presentation-time.xml
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#include "video/out/wayland/presentation-time.h"
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#define EGL_PLATFORM_WAYLAND_EXT 0x31D8
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struct priv {
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GL gl;
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EGLDisplay egl_display;
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EGLContext egl_context;
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EGLSurface egl_surface;
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EGLConfig egl_config;
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struct wl_egl_window *egl_window;
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};
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static const struct wl_callback_listener frame_listener;
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static void frame_callback(void *data, struct wl_callback *callback, uint32_t time)
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{
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struct vo_wayland_state *wl = data;
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if (callback)
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wl_callback_destroy(callback);
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wl->frame_callback = wl_surface_frame(wl->surface);
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wl_callback_add_listener(wl->frame_callback, &frame_listener, wl);
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wl->frame_wait = false;
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}
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static const struct wl_callback_listener frame_listener = {
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frame_callback,
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};
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static const struct wp_presentation_feedback_listener feedback_listener;
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static void feedback_sync_output(void *data, struct wp_presentation_feedback *fback,
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struct wl_output *output)
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{
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}
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static void feedback_presented(void *data, struct wp_presentation_feedback *fback,
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uint32_t tv_sec_hi, uint32_t tv_sec_lo,
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uint32_t tv_nsec, uint32_t refresh_nsec,
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uint32_t seq_hi, uint32_t seq_lo,
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uint32_t flags)
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{
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struct vo_wayland_state *wl = data;
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wp_presentation_feedback_destroy(fback);
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vo_wayland_sync_shift(wl);
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// Very similar to oml_sync_control, in this case we assume that every
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// time the compositor receives feedback, a buffer swap has been already
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// been performed.
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//
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// Notes:
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// - tv_sec_lo + tv_sec_hi is the equivalent of oml's ust
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// - seq_lo + seq_hi is the equivalent of oml's msc
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// - these values are updated everytime the compositor receives feedback.
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int index = last_available_sync(wl);
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if (index < 0) {
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queue_new_sync(wl);
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index = 0;
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}
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int64_t sec = (uint64_t) tv_sec_lo + ((uint64_t) tv_sec_hi << 32);
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wl->sync[index].sbc = wl->user_sbc;
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wl->sync[index].ust = sec * 1000000LL + (uint64_t) tv_nsec / 1000;
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wl->sync[index].msc = (uint64_t) seq_lo + ((uint64_t) seq_hi << 32);
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wl->sync[index].refresh_usec = (uint64_t)refresh_nsec/1000;
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wl->sync[index].filled = true;
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}
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static void feedback_discarded(void *data, struct wp_presentation_feedback *fback)
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{
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wp_presentation_feedback_destroy(fback);
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}
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static const struct wp_presentation_feedback_listener feedback_listener = {
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feedback_sync_output,
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feedback_presented,
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feedback_discarded,
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};
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static void resize(struct ra_ctx *ctx)
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{
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struct priv *p = ctx->priv;
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struct vo_wayland_state *wl = ctx->vo->wl;
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MP_VERBOSE(wl, "Handling resize on the egl side\n");
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const int32_t width = wl->scaling*mp_rect_w(wl->geometry);
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const int32_t height = wl->scaling*mp_rect_h(wl->geometry);
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wl_surface_set_buffer_scale(wl->surface, wl->scaling);
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if (p->egl_window)
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wl_egl_window_resize(p->egl_window, width, height, 0, 0);
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wl->vo->dwidth = width;
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wl->vo->dheight = height;
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}
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static void wayland_egl_swap_buffers(struct ra_ctx *ctx)
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{
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struct priv *p = ctx->priv;
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struct vo_wayland_state *wl = ctx->vo->wl;
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if (wl->presentation) {
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wl->feedback = wp_presentation_feedback(wl->presentation, wl->surface);
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wp_presentation_feedback_add_listener(wl->feedback, &feedback_listener, wl);
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wl->user_sbc += 1;
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int index = last_available_sync(wl);
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if (index < 0)
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queue_new_sync(wl);
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}
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eglSwapBuffers(p->egl_display, p->egl_surface);
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if (!wl->opts->disable_vsync)
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vo_wayland_wait_frame(wl);
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if (wl->presentation)
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wayland_sync_swap(wl);
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wl->frame_wait = true;
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}
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static void wayland_egl_get_vsync(struct ra_ctx *ctx, struct vo_vsync_info *info)
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{
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struct vo_wayland_state *wl = ctx->vo->wl;
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if (wl->presentation && !wl->hidden) {
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info->vsync_duration = wl->vsync_duration;
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info->skipped_vsyncs = wl->last_skipped_vsyncs;
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info->last_queue_display_time = wl->last_queue_display_time;
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}
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}
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static bool egl_create_context(struct ra_ctx *ctx)
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{
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struct priv *p = ctx->priv = talloc_zero(ctx, struct priv);
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struct vo_wayland_state *wl = ctx->vo->wl;
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if (!(p->egl_display = mpegl_get_display(EGL_PLATFORM_WAYLAND_EXT,
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"EGL_EXT_platform_wayland",
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wl->display)))
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return false;
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if (eglInitialize(p->egl_display, NULL, NULL) != EGL_TRUE)
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return false;
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if (!mpegl_create_context(ctx, p->egl_display, &p->egl_context,
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&p->egl_config))
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return false;
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eglMakeCurrent(p->egl_display, NULL, NULL, p->egl_context);
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mpegl_load_functions(&p->gl, wl->log);
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struct ra_gl_ctx_params params = {
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.swap_buffers = wayland_egl_swap_buffers,
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.get_vsync = wayland_egl_get_vsync,
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};
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if (!ra_gl_ctx_init(ctx, &p->gl, params))
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return false;
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ra_add_native_resource(ctx->ra, "wl", wl->display);
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wl->frame_callback = wl_surface_frame(wl->surface);
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wl_callback_add_listener(wl->frame_callback, &frame_listener, wl);
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return true;
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}
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static void egl_create_window(struct ra_ctx *ctx)
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{
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struct priv *p = ctx->priv;
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struct vo_wayland_state *wl = ctx->vo->wl;
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p->egl_window = wl_egl_window_create(wl->surface, mp_rect_w(wl->geometry),
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mp_rect_h(wl->geometry));
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p->egl_surface = eglCreateWindowSurface(p->egl_display, p->egl_config,
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p->egl_window, NULL);
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eglMakeCurrent(p->egl_display, p->egl_surface, p->egl_surface, p->egl_context);
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eglSwapInterval(p->egl_display, 0);
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}
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static bool wayland_egl_reconfig(struct ra_ctx *ctx)
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{
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struct priv *p = ctx->priv;
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if (!vo_wayland_reconfig(ctx->vo))
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return false;
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if (!p->egl_window)
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egl_create_window(ctx);
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return true;
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}
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static void wayland_egl_uninit(struct ra_ctx *ctx)
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{
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struct priv *p = ctx->priv;
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ra_gl_ctx_uninit(ctx);
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if (p->egl_context) {
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eglReleaseThread();
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if (p->egl_window)
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wl_egl_window_destroy(p->egl_window);
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eglDestroySurface(p->egl_display, p->egl_surface);
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eglMakeCurrent(p->egl_display, NULL, NULL, EGL_NO_CONTEXT);
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eglDestroyContext(p->egl_display, p->egl_context);
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p->egl_context = NULL;
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}
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eglTerminate(p->egl_display);
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vo_wayland_uninit(ctx->vo);
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}
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static int wayland_egl_control(struct ra_ctx *ctx, int *events, int request,
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void *data)
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{
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struct vo_wayland_state *wl = ctx->vo->wl;
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int r = vo_wayland_control(ctx->vo, events, request, data);
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if (*events & VO_EVENT_RESIZE) {
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resize(ctx);
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ra_gl_ctx_resize(ctx->swapchain, wl->vo->dwidth, wl->vo->dheight, 0);
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}
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return r;
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}
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static void wayland_egl_wakeup(struct ra_ctx *ctx)
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{
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vo_wayland_wakeup(ctx->vo);
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}
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static void wayland_egl_wait_events(struct ra_ctx *ctx, int64_t until_time_us)
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{
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vo_wayland_wait_events(ctx->vo, until_time_us);
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}
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static bool wayland_egl_init(struct ra_ctx *ctx)
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{
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if (!vo_wayland_init(ctx->vo)) {
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vo_wayland_uninit(ctx->vo);
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return false;
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}
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return egl_create_context(ctx);
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}
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const struct ra_ctx_fns ra_ctx_wayland_egl = {
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.type = "opengl",
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.name = "wayland",
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.reconfig = wayland_egl_reconfig,
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.control = wayland_egl_control,
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.wakeup = wayland_egl_wakeup,
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.wait_events = wayland_egl_wait_events,
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.init = wayland_egl_init,
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.uninit = wayland_egl_uninit,
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};
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