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Comparing mpv's implementation against the ACES ODR reference samples and algorithms, it seems like they're happy desaturating highlights _way_ more aggressively than mpv currently does. And indeed, looking at some example clips like The Redwoods (which is actually well-mastered), the current desaturation produces unnatural-looking brightness fringes where the sky meets the treeline. Adjust the algorithm to make it apply to a much larger, more gradual brightness region; and change the interpretation of the parameter. As a bonus, the new parameter is actually sanely scaled (higher values = more desaturation). Also, make it scale based on the signal level instead of the luminance, to avoid under-desaturating bright blues. |
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.. | ||
man | ||
client-api-changes.rst | ||
compile-windows.md | ||
contribute.md | ||
edl-mpv.rst | ||
encoding.rst | ||
interface-changes.rst | ||
mplayer-changes.rst | ||
release-policy.md | ||
tech-overview.txt | ||
waf-buildsystem.rst |