mpv/video
Dudemanguy c26d83348b wayland: shuffle around the render loop again
Take two. f4e89dd went wrong by moving vo_wayland_wait_frame before
start_frame was called. Whether or not this matters depends on the
compositor, but some weird things can happen. Basically, it's a
scheduling issue. vo_wayland_wait_frame queues all events and sends them
to the server to process (with no blocking if presentation time is
available). If mpv changes state while rendering (and this function is
called before every frame is drawn), then that event also gets
dispatched and sent to the compositor. This, in some cases, can cause
some funny behavior because the next frame gets attached to the surface
while the old buffer is getting released. It's safer to call this
function after the swap already happens and well before mpv calls its
next draw. There's no weird scheduling of events, and the compositor log
is more normal.

The second part of this is to fix some stuttering issues. This is mostly
just conjecture, but probably what was happening was this thing called
"composition". The easiest way to see this is to play a video on the
default audio sync mode (probably easiest to see on a typical 23.976
video). Have that in a window and float it over firefox (floating
windows are bloat on a tiling wm anyway). Then in firefox, do some short
bursts of smooth scrolling (likely uses egl). Some stutter in video
rendering could be observed, particularly in panning shots.

Compositors are supposed to prevent tearing so what likely was happening
was that the compositor was simply holding the buffer a wee bit longer
to make sure it happened in sync with the smooth scrolling. Because the
mpv code waits precisely on presentation time, the loop would timeout on
occasion instead of receiving the frame callback. This would then lead
to a skipped frame when rendering and thus causing stuttering.

The fix is simple: just only count consecutive timeouts as not receiving
frame callback. If a compositor holds the mpv buffer slightly longer to
avoid tearing, then we will definitely receive frame callback on the
next round of the render loop. This logic also appears to be sound for
plasma (funfact: Plasma always returns frame callback even when the
window is hidden. Not sure what's up with that, but luckily it doesn't
matter to us.), so get rid of the goofy 1/vblank_time thing and just
keep it a simple > 1 check.
2021-05-24 19:20:31 +00:00
..
decode options: Make validation and help possible for all option types 2021-03-28 19:46:27 +03:00
filter vf_sub: restore OSD if removed 2021-05-07 15:01:15 +02:00
out wayland: shuffle around the render loop again 2021-05-24 19:20:31 +00:00
csputils.c csputils: add mappings for DCI-P3 (ST.431-2) and P3-D65 (ST.432-1) 2020-12-30 20:03:54 +02:00
csputils.h csputils: add MP_CHROMA_TOPLEFT 2020-12-02 01:36:29 +01:00
cuda.c video: cuda: add explicit context creation for copy hwaccels 2019-12-29 14:32:47 -08:00
d3d.c video: remove mp_image_params.hw_flags field 2019-10-17 22:43:14 +02:00
d3d.h
fmt-conversion.c video: alias IMGFMT_RGB30 to AV_PIX_FMT_X2RGB10 2020-06-17 19:43:09 +02:00
fmt-conversion.h
hwdec.c video: cuda: add explicit context creation for copy hwaccels 2019-12-29 14:32:47 -08:00
hwdec.h video: cuda: add explicit context creation for copy hwaccels 2019-12-29 14:32:47 -08:00
image_loader.c screenshot, vo_image: use global swscale/zimg parameters 2019-10-31 15:44:09 +01:00
image_loader.h
image_writer.c build: address AVCodec, AVInputFormat, AVOutputFormat const warnings 2021-05-01 22:07:31 +02:00
image_writer.h screenshot, vo_image: use global swscale/zimg parameters 2019-10-31 15:44:09 +01:00
img_format.c video: some concessions to big endian hosts 2020-06-17 19:44:45 +02:00
img_format.h img_format: expose another helper 2020-05-21 02:29:05 +02:00
mp_image.c mp_image: add helper for clearing regions outside of a rectangle 2020-05-22 14:18:35 +02:00
mp_image.h mp_image: add helper for clearing regions outside of a rectangle 2020-05-22 14:18:35 +02:00
mp_image_pool.c mp_image_pool: expose a function for reporting hw download format 2019-10-02 21:07:14 +02:00
mp_image_pool.h mp_image_pool: expose a function for reporting hw download format 2019-10-02 21:07:14 +02:00
repack.c repack: handle endian in a more general way 2020-06-17 19:43:09 +02:00
repack.h repack: add support for converting from/to float formats 2020-05-09 18:02:57 +02:00
sws_utils.c sws_utils: work around libswscale corrupting memory yet again 2020-09-17 15:24:27 +02:00
sws_utils.h sws_utils: work around libswscale corrupting memory yet again 2020-09-17 15:24:27 +02:00
vaapi.c vaapi: correct broken NULL check 2020-06-03 15:12:08 +02:00
vaapi.h
vdpau.c video: remove RGB32/BGR32 aliases 2020-05-11 19:57:34 +02:00
vdpau.h
vdpau_functions.inc
vdpau_mixer.c
vdpau_mixer.h
zimg.c csputils: add MP_CHROMA_TOPLEFT 2020-12-02 01:36:29 +01:00
zimg.h zimg: add slice threading and use it by default 2020-07-15 22:59:17 +02:00