mirror of https://github.com/mpv-player/mpv
6e2d3d9919
This was a hack to let libmpv API users pass a d3d device to mpv. It's not needed anymore for 2 reasons: 1. ANGLE does not have this problem 2. Even native GL via nVidia (where this failed) seems to not require this anymore |
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.. | ||
client.h | ||
mpv.def | ||
mpv.pc.in | ||
opengl_cb.h | ||
qthelper.hpp | ||
stream_cb.h |