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mirror of https://github.com/mpv-player/mpv synced 2025-03-20 18:28:01 +00:00
mpv/DOCS/man
wm4 b36484063f vo_direct3d: rip out texture video rendering path
This isn't useful anymore. We have a much better d3d11 renderer in
vo_gpu. D3D11 is available in all supported Windows versions. The
StretchRect path might still be useful for someone (???), and leaving it
at least evades conflict about users who want to keep using this VO for
inexplicable reasons. (Low power usage might be a justified reason, but
still, no.)

Also fuck the win32 platform, it's a heap of stinky shit. Microsoft is
some sort of psycho clown software company. Granted, maybe still better
than much of the rest of Silly Con Valley.
2020-05-13 22:19:00 +02:00
..
af.rst
ao.rst ao_oss: remove this audio output 2020-03-28 20:59:31 +01:00
changes.rst
console.rst
encode.rst
input.rst stats: some more performance graphs 2020-04-09 00:33:38 +02:00
ipc.rst ipc: allow sending commands with named arguments 2020-02-24 00:31:46 +01:00
javascript.rst
libmpv.rst
lua.rst documentation: fix some ReST syntax mistakes in lua.rst 2020-05-01 20:48:51 +02:00
mpv.rst stream_lavf: use smb:// for ffmpeg libsmbclient support 2020-03-07 13:55:20 +01:00
options.rst player: make external subtitle auto-loading stricter 2020-05-09 23:31:33 +02:00
osc.rst osc: use default hr-seek when dragging progress bar to seek 2020-02-28 17:17:42 +01:00
stats.rst stats: support UP/DOWN to scroll at page 4 (perf) 2020-04-11 16:04:46 +03:00
vf.rst video: add alpha type metadata 2020-04-24 14:41:50 +02:00
vo.rst vo_direct3d: rip out texture video rendering path 2020-05-13 22:19:00 +02:00