mpv/video/out/opengl
wm4 ae94f329a9 vo_opengl: hwdec: reset hw_subfmt field
In theory, mp_image_params with hw_subfmt set to non-0 if imgfmt is not
a hwaccel format is invalid. (It worked fine because nothing checks this
yet.)
2016-07-15 13:04:17 +02:00
..
angle_dynamic.c vo_opengl: angle: dynamically load ANGLE 2016-05-11 15:39:29 +02:00
angle_dynamic.h vo_opengl: angle: dynamically load ANGLE 2016-05-11 15:39:29 +02:00
common.c vo_opengl: improve missing function warning 2016-06-22 21:55:00 +02:00
common.h vo_opengl: vdpau interop without RGB conversion 2016-06-19 19:58:40 +02:00
context.c vo_opengl: add an angle-es2 backend 2016-05-10 20:19:25 +02:00
context.h vo_opengl: GLX: try to create 3.3 core profile context 2016-03-19 19:31:17 +01:00
context_angle.c vo_opengl: angle: use WARP if there are no hw adapters 2016-07-12 20:26:41 +10:00
context_cocoa.c vo_opengl: use standard functions to retrieve display depth 2016-06-14 10:35:43 +02:00
context_drm_egl.c vo_opengl: add KMS/DRM VAAPI hardware decoding interop 2016-01-20 19:41:29 +01:00
context_dxinterop.c vo_opengl: dxinterop: render to gl->main_fb 2016-06-18 23:51:57 +10:00
context_rpi.c vo_opengl: rpi: don't include x11 header file 2016-04-15 09:45:15 +02:00
context_rpi.h vo_opengl: prefix per-backend source files with context_ 2015-12-19 14:14:12 +01:00
context_w32.c vo_opengl: use standard functions to retrieve display depth 2016-06-14 10:35:43 +02:00
context_wayland.c wayland: implement HIDPI support 2016-05-30 20:17:26 +02:00
context_x11.c vo_opengl: use standard functions to retrieve display depth 2016-06-14 10:35:43 +02:00
context_x11egl.c vo_opengl: use standard functions to retrieve display depth 2016-06-14 10:35:43 +02:00
egl_helpers.c vo_opengl: use standard functions to retrieve display depth 2016-06-14 10:35:43 +02:00
egl_helpers.h vo_opengl: use standard functions to retrieve display depth 2016-06-14 10:35:43 +02:00
formats.c vo_opengl: make ES float texture format checks stricter 2016-05-23 21:27:18 +02:00
formats.h vo_opengl: make ES float texture format checks stricter 2016-05-23 21:27:18 +02:00
header_fixes.h vo_opengl: manually add the GL_BACK_LEFT constant for GLES 2016-06-20 19:24:42 +02:00
hwdec.c video: remove d3d11 video processor use from OpenGL interop 2016-05-29 19:00:55 +02:00
hwdec.h vo_opengl: vdpau interop without RGB conversion 2016-06-19 19:58:40 +02:00
hwdec_d3d11egl.c vo_opengl: hwdec: reset hw_subfmt field 2016-07-15 13:04:17 +02:00
hwdec_d3d11eglrgb.c vo_opengl: hwdec: reset hw_subfmt field 2016-07-15 13:04:17 +02:00
hwdec_dxva2.c vo_opengl: refactor how hwdec interop exports textures 2016-05-10 18:42:42 +02:00
hwdec_dxva2egl.c vo_opengl: hwdec: reset hw_subfmt field 2016-07-15 13:04:17 +02:00
hwdec_dxva2gldx.c vo_opengl: hwdec: reset hw_subfmt field 2016-07-15 13:04:17 +02:00
hwdec_osx.c vo_opengl: hwdec: reset hw_subfmt field 2016-07-15 13:04:17 +02:00
hwdec_vaegl.c vo_opengl: hwdec: reset hw_subfmt field 2016-07-15 13:04:17 +02:00
hwdec_vaglx.c vo_opengl: hwdec: reset hw_subfmt field 2016-07-15 13:04:17 +02:00
hwdec_vdpau.c vo_opengl: hwdec: reset hw_subfmt field 2016-07-15 13:04:17 +02:00
lcms.c vo_opengl: cleanup icc + runtime option changing behavior 2016-06-04 17:52:10 +02:00
lcms.h vo_opengl: cleanup icc + runtime option changing behavior 2016-06-04 17:52:10 +02:00
osd.c vo_opengl: remove caching GL_MAX_TEXTURE_SIZE value 2016-07-03 17:33:59 +02:00
osd.h vo_opengl, osd: allow osc.lua to react faster on resizes 2016-03-21 22:23:41 +01:00
user_shaders.c vo_opengl: move eval_szexpr to user_shaders.c 2016-07-03 19:42:52 +02:00
user_shaders.h vo_opengl: move eval_szexpr to user_shaders.c 2016-07-03 19:42:52 +02:00
utils.c vo_opengl: use ringbuffer of PBOs 2016-07-03 16:34:32 +02:00
utils.h vo_opengl: use ringbuffer of PBOs 2016-07-03 16:34:32 +02:00
video.c vo_opengl: error out gracefully when trying to use FBOs without FBO API 2016-07-04 13:34:31 +02:00
video.h vo_opengl: remove prescaling framework with superxbr prescaler 2016-06-18 19:17:28 +02:00
video_shaders.c csp: document deviations from the references where they occur 2016-07-05 19:16:49 +02:00
video_shaders.h vo_opengl: generalize HDR tone mapping mechanism 2016-07-03 19:42:52 +02:00