mpv/video/out/gpu
Niklas Haas 8b563a0346 vo_gpu: fix initial seeding of the peak detect ssbo
This solves some edge cases when using files with very weird metadata
(e.g. MaxCLL 10k and so forth). Instead of just blindly seeding it with
the tagged metadata, forcibly set the initial state from the detected
values.
2019-02-18 01:54:06 +02:00
..
context.c
context.h
d3d11_helpers.c
d3d11_helpers.h
hwdec.c
hwdec.h
lcms.c
lcms.h
libmpv_gpu.c drm: rename plane options to better, invariant, names 2018-12-01 15:42:20 +02:00
libmpv_gpu.h
osd.c
osd.h
ra.c
ra.h
shader_cache.c
shader_cache.h
spirv.c spirv: remove --spirv-compiler=nvidia 2018-12-01 15:50:23 +02:00
spirv.h
spirv_shaderc.c
user_shaders.c
user_shaders.h
utils.c
utils.h
video.c vo_gpu: fix initial seeding of the peak detect ssbo 2019-02-18 01:54:06 +02:00
video.h vo_gpu: use dB units for scene change detection 2019-02-18 01:54:06 +02:00
video_shaders.c vo_gpu: fix initial seeding of the peak detect ssbo 2019-02-18 01:54:06 +02:00
video_shaders.h vo_gpu: improve tone mapping desaturation 2019-02-18 01:54:06 +02:00