mirror of https://github.com/mpv-player/mpv
345 lines
12 KiB
C
345 lines
12 KiB
C
/*
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* This file is part of mpv.
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*
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* mpv is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* mpv is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with mpv. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef MPLAYER_IMG_FORMAT_H
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#define MPLAYER_IMG_FORMAT_H
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#include <inttypes.h>
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#include "osdep/endian.h"
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#include "misc/bstr.h"
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#include "video/csputils.h"
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#if BYTE_ORDER == BIG_ENDIAN
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#define MP_SELECT_LE_BE(LE, BE) BE
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#else
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#define MP_SELECT_LE_BE(LE, BE) LE
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#endif
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#define MP_MAX_PLANES 4
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#define MP_NUM_COMPONENTS 4
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// mp_imgfmt_desc.comps[] is set to useful values. Some types of formats will
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// use comps[], but not set this flag, because it doesn't cover all requirements
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// (for example MP_IMGFLAG_PACKED_SS_YUV).
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#define MP_IMGFLAG_HAS_COMPS (1 << 0)
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// all components start on byte boundaries
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#define MP_IMGFLAG_BYTES (1 << 1)
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// all pixels start in byte boundaries
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#define MP_IMGFLAG_BYTE_ALIGNED (1 << 2)
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// set if in little endian, or endian independent
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#define MP_IMGFLAG_LE (1 << 3)
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// set if in big endian, or endian independent
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#define MP_IMGFLAG_BE (1 << 4)
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// set if in native (host) endian, or endian independent
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#define MP_IMGFLAG_NE MP_SELECT_LE_BE(MP_IMGFLAG_LE, MP_IMGFLAG_BE)
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// set if an alpha component is included
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#define MP_IMGFLAG_ALPHA (1 << 5)
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// color class flags - can use via bit tests, or use the mask and compare
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#define MP_IMGFLAG_COLOR_MASK (15 << 6)
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#define MP_IMGFLAG_COLOR_YUV (1 << 6)
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#define MP_IMGFLAG_COLOR_RGB (2 << 6)
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#define MP_IMGFLAG_COLOR_XYZ (4 << 6)
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// component type flags (same access conventions as MP_IMGFLAG_COLOR_*)
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#define MP_IMGFLAG_TYPE_MASK (15 << 10)
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#define MP_IMGFLAG_TYPE_UINT (1 << 10)
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#define MP_IMGFLAG_TYPE_FLOAT (2 << 10)
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#define MP_IMGFLAG_TYPE_PAL8 (4 << 10)
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#define MP_IMGFLAG_TYPE_HW (8 << 10)
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#define MP_IMGFLAG_YUV MP_IMGFLAG_COLOR_YUV
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#define MP_IMGFLAG_RGB MP_IMGFLAG_COLOR_RGB
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#define MP_IMGFLAG_PAL MP_IMGFLAG_TYPE_PAL8
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#define MP_IMGFLAG_HWACCEL MP_IMGFLAG_TYPE_HW
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// 1 component format (or 2 components if MP_IMGFLAG_ALPHA is set).
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// This should probably be a separate MP_IMGFLAG_COLOR_GRAY, but for now it
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// is too much of a mess.
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#define MP_IMGFLAG_GRAY (1 << 14)
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// Packed, sub-sampled YUV format. Does not apply to packed non-subsampled YUV.
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// These formats pack multiple pixels into one sample with strange organization.
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// In this specific case, mp_imgfmt_desc.align_x gives the size of a "full"
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// pixel, which has align_x luma samples, and 1 chroma sample of each Cb and Cr.
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// mp_imgfmt_desc.comps describes the chroma samples, and the first luma sample.
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// All luma samples have the same configuration as the first one, and you can
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// get their offsets with mp_imgfmt_get_packed_yuv_locations(). Note that the
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// component offsets can be >= bpp[0]; the actual range is bpp[0]*align_x.
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// These formats have no alpha.
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#define MP_IMGFLAG_PACKED_SS_YUV (1 << 15)
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// set if the format is in a standard YUV format:
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// - planar and yuv colorspace
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// - chroma shift 0-2
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// - 1-4 planes (1: gray, 2: gray/alpha, 3: yuv, 4: yuv/alpha)
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// - 8-16 bit per pixel/plane, all planes have same depth,
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// each plane has exactly one component
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#define MP_IMGFLAG_YUV_P (1 << 16)
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// Like MP_IMGFLAG_YUV_P, but RGB. This can be e.g. AV_PIX_FMT_GBRP. The planes
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// are always shuffled (G - B - R [- A]).
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#define MP_IMGFLAG_RGB_P (1 << 17)
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// Semi-planar YUV formats, like AV_PIX_FMT_NV12.
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#define MP_IMGFLAG_YUV_NV (1 << 18)
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struct mp_imgfmt_comp_desc {
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// Plane on which this component is.
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uint8_t plane;
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// Bit offset of first sample, from start of the pixel group (little endian).
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uint8_t offset : 6;
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// Number of bits used by each sample.
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uint8_t size : 6;
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// Internal padding. See mp_regular_imgfmt.component_pad.
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int8_t pad : 4;
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};
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struct mp_imgfmt_desc {
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int id; // IMGFMT_*
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int flags; // MP_IMGFLAG_* bitfield
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int8_t num_planes;
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int8_t chroma_xs, chroma_ys; // chroma shift (i.e. log2 of chroma pixel size)
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int8_t align_x, align_y; // pixel count to get byte alignment and to get
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// to a pixel pos where luma & chroma aligns
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// always power of 2
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int8_t bpp[MP_MAX_PLANES]; // bits per pixel (may be "average"; the real
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// byte value is determined by align_x*bpp/8
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// for align_x pixels)
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// chroma shifts per plane (provided for convenience with planar formats)
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// Packed YUV always uses xs[0]=ys[0]=0, because plane 0 contains luma in
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// addition to chroma, and thus is not sub-sampled (uses align_x=2 instead).
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int8_t xs[MP_MAX_PLANES];
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int8_t ys[MP_MAX_PLANES];
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// Description for each component. Generally valid only if flags has
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// MP_IMGFLAG_HAS_COMPS set.
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// This is indexed by component_type-1 (so 0=R, 1=G, etc.), see
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// mp_regular_imgfmt_plane.components[x] for component_type. Components not
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// present use size=0. Bits not covered by any component are random and not
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// interpreted by any software.
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// In particular, don't make the mistake to index this by plane.
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struct mp_imgfmt_comp_desc comps[MP_NUM_COMPONENTS];
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// log(2) of the word size in bytes for endian swapping that needs to be
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// performed for converting to native endian. This is performed before any
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// other unpacking steps, and for all data covered by bits.
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// Always 0 if IMGFLAG_NE is set.
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uint8_t endian_shift : 2;
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};
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struct mp_imgfmt_desc mp_imgfmt_get_desc(int imgfmt);
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// Return the number of component types, or 0 if unknown.
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int mp_imgfmt_desc_get_num_comps(struct mp_imgfmt_desc *desc);
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// For MP_IMGFLAG_PACKED_SS_YUV formats (packed sub-sampled YUV): positions of
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// further luma samples. luma_offsets must be an array of align_x size, and the
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// function will return the offset (like in mp_imgfmt_comp_desc.offset) of each
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// luma pixel. luma_offsets[0] == mp_imgfmt_desc.comps[0].offset.
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bool mp_imgfmt_get_packed_yuv_locations(int imgfmt, uint8_t *luma_offsets);
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// MP_CSP_AUTO for YUV, MP_CSP_RGB or MP_CSP_XYZ otherwise.
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// (Because IMGFMT/AV_PIX_FMT conflate format and csp for RGB and XYZ.)
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enum mp_csp mp_imgfmt_get_forced_csp(int imgfmt);
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enum mp_component_type {
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MP_COMPONENT_TYPE_UNKNOWN = 0,
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MP_COMPONENT_TYPE_UINT,
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MP_COMPONENT_TYPE_FLOAT,
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};
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enum mp_component_type mp_imgfmt_get_component_type(int imgfmt);
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struct mp_regular_imgfmt_plane {
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uint8_t num_components;
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// 1 is red/luminance/gray, 2 is green/Cb, 3 is blue/Cr, 4 is alpha.
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// 0 is used for padding (undefined contents).
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// It is guaranteed that non-0 values occur only once in the whole format.
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uint8_t components[MP_NUM_COMPONENTS];
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};
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// This describes pixel formats that are byte aligned, have byte aligned
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// components, native endian, etc.
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struct mp_regular_imgfmt {
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// Type of each component.
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enum mp_component_type component_type;
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// See mp_imgfmt_get_forced_csp(). Normally code should use
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// mp_image_params.colors. This field is only needed to map the format
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// unambiguously to FFmpeg formats.
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enum mp_csp forced_csp;
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// Size of each component in bytes.
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uint8_t component_size;
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// If >0, LSB padding, if <0, MSB padding. The padding bits are always 0.
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// This applies: bit_depth = component_size * 8 - abs(component_pad)
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// bit_size = component_size * 8 + MPMIN(0, component_pad)
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// E.g. P010: component_pad=6 (LSB always implied 0, all data in MSB)
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// => has a "depth" of 10 bit, but usually treated as 16 bit value
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// yuv420p10: component_pad=-6 (like a 10 bit value 0-extended to 16)
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// => has depth of 10 bit, needs <<6 to get a 16 bit value
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int8_t component_pad;
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uint8_t num_planes;
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struct mp_regular_imgfmt_plane planes[MP_MAX_PLANES];
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// Chroma shifts for chroma planes. 0/0 is 4:4:4 YUV or RGB. If not 0/0,
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// then this is always a yuv format, with components 2/3 on separate planes
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// (reduced by the shift), and planes for components 1/4 are full sized.
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uint8_t chroma_xs, chroma_ys;
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};
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bool mp_get_regular_imgfmt(struct mp_regular_imgfmt *dst, int imgfmt);
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int mp_find_regular_imgfmt(struct mp_regular_imgfmt *src);
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// If imgfmt is valid, and there exists a format that is exactly the same, but
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// has inverse endianness, return this other format. Otherwise return 0.
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int mp_find_other_endian(int imgfmt);
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enum mp_imgfmt {
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IMGFMT_NONE = 0,
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// Offset to make confusing with ffmpeg formats harder
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IMGFMT_START = 1000,
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// Planar YUV formats
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IMGFMT_444P, // 1x1
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IMGFMT_420P, // 2x2
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// Gray
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IMGFMT_Y8,
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IMGFMT_Y16,
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// Packed YUV formats (components are byte-accessed)
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IMGFMT_UYVY, // U Y0 V Y1
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// Y plane + packed plane for chroma
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IMGFMT_NV12,
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// Like IMGFMT_NV12, but with 10 bits per component (and 6 bits of padding)
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IMGFMT_P010,
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// RGB/BGR Formats
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// Byte accessed (low address to high address)
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IMGFMT_ARGB,
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IMGFMT_BGRA,
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IMGFMT_ABGR,
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IMGFMT_RGBA,
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IMGFMT_BGR24, // 3 bytes per pixel
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IMGFMT_RGB24,
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// Like e.g. IMGFMT_ARGB, but has a padding byte instead of alpha
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IMGFMT_0RGB,
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IMGFMT_BGR0,
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IMGFMT_0BGR,
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IMGFMT_RGB0,
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// Like IMGFMT_RGBA, but 2 bytes per component.
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IMGFMT_RGBA64,
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// Accessed with bit-shifts after endian-swapping the uint16_t pixel
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IMGFMT_RGB565, // 5r 6g 5b (MSB to LSB)
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// AV_PIX_FMT_PAL8
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IMGFMT_PAL8,
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// Hardware accelerated formats. Plane data points to special data
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// structures, instead of pixel data.
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IMGFMT_VDPAU, // VdpVideoSurface
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// plane 0: ID3D11Texture2D
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// plane 1: slice index casted to pointer
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IMGFMT_D3D11,
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IMGFMT_DXVA2, // IDirect3DSurface9 (NV12/P010/P016)
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IMGFMT_MMAL, // MMAL_BUFFER_HEADER_T
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IMGFMT_MEDIACODEC, // AVMediaCodecBuffer
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IMGFMT_DRMPRIME, // AVDRMFrameDescriptor
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IMGFMT_CUDA, // CUDA Buffer
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// Not an actual format; base for mpv-specific descriptor table.
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// Some may still map to AV_PIX_FMT_*.
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IMGFMT_CUST_BASE,
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// Planar gray/alpha.
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IMGFMT_YAP8,
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IMGFMT_YAP16,
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// Planar YUV/alpha formats. Sometimes useful for internal processing. There
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// should be one for each subsampling factor, with and without alpha, gray.
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IMGFMT_YAPF, // Note: non-alpha version exists in ffmpeg
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IMGFMT_444PF,
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IMGFMT_444APF,
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IMGFMT_420PF,
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IMGFMT_420APF,
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IMGFMT_422PF,
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IMGFMT_422APF,
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IMGFMT_440PF,
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IMGFMT_440APF,
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IMGFMT_410PF,
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IMGFMT_410APF,
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IMGFMT_411PF,
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IMGFMT_411APF,
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// Accessed with bit-shifts, uint32_t units.
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IMGFMT_RGB30, // 2pad 10r 10g 10b (MSB to LSB)
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// Fringe formats for fringe RGB format repacking.
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IMGFMT_Y1, // gray with 1 bit per pixel
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IMGFMT_GBRP1, // planar RGB with N bits per color component
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IMGFMT_GBRP2,
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IMGFMT_GBRP3,
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IMGFMT_GBRP4,
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IMGFMT_GBRP5,
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IMGFMT_GBRP6,
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// Hardware accelerated formats (again).
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IMGFMT_VDPAU_OUTPUT, // VdpOutputSurface
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IMGFMT_VAAPI,
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IMGFMT_VIDEOTOOLBOX, // CVPixelBufferRef
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// Generic pass-through of AV_PIX_FMT_*. Used for formats which don't have
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// a corresponding IMGFMT_ value.
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IMGFMT_AVPIXFMT_START,
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IMGFMT_AVPIXFMT_END = IMGFMT_AVPIXFMT_START + 500,
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IMGFMT_END,
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};
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#define IMGFMT_IS_HWACCEL(fmt) (!!(mp_imgfmt_get_desc(fmt).flags & MP_IMGFLAG_HWACCEL))
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int mp_imgfmt_from_name(bstr name);
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char *mp_imgfmt_to_name_buf(char *buf, size_t buf_size, int fmt);
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#define mp_imgfmt_to_name(fmt) mp_imgfmt_to_name_buf((char[16]){0}, 16, (fmt))
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char **mp_imgfmt_name_list(void);
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#define vo_format_name mp_imgfmt_to_name
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int mp_imgfmt_select_best(int dst1, int dst2, int src);
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int mp_imgfmt_select_best_list(int *dst, int num_dst, int src);
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#endif /* MPLAYER_IMG_FORMAT_H */
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