mpv/osdep/macos/swift_extensions.swift

83 lines
2.8 KiB
Swift

/*
* This file is part of mpv.
*
* mpv is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* mpv is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with mpv. If not, see <http://www.gnu.org/licenses/>.
*/
import Cocoa
extension NSDeviceDescriptionKey {
static let screenNumber = NSDeviceDescriptionKey("NSScreenNumber")
}
extension NSScreen {
public var displayID: CGDirectDisplayID {
get {
return deviceDescription[.screenNumber] as? CGDirectDisplayID ?? 0
}
}
public var displayName: String? {
get {
var name: String? = nil
var object: io_object_t
var iter = io_iterator_t()
let matching = IOServiceMatching("IODisplayConnect")
let result = IOServiceGetMatchingServices(kIOMasterPortDefault, matching, &iter)
if result != KERN_SUCCESS || iter == 0 { return nil }
repeat {
object = IOIteratorNext(iter)
if let info = IODisplayCreateInfoDictionary(object, IOOptionBits(kIODisplayOnlyPreferredName)).takeRetainedValue() as? [String:AnyObject],
(info[kDisplayVendorID] as? UInt32 == CGDisplayVendorNumber(displayID) &&
info[kDisplayProductID] as? UInt32 == CGDisplayModelNumber(displayID) &&
info[kDisplaySerialNumber] as? UInt32 ?? 0 == CGDisplaySerialNumber(displayID))
{
if let productNames = info["DisplayProductName"] as? [String:String],
let productName = productNames.first?.value
{
name = productName
break
}
}
} while object != 0
IOObjectRelease(iter)
return name
}
}
}
extension NSColor {
convenience init(hex: String) {
let int = Int(hex.dropFirst(), radix: 16) ?? 0
let alpha = CGFloat((int >> 24) & 0x000000FF)/255
let red = CGFloat((int >> 16) & 0x000000FF)/255
let green = CGFloat((int >> 8) & 0x000000FF)/255
let blue = CGFloat((int) & 0x000000FF)/255
self.init(calibratedRed: red, green: green, blue: blue, alpha: alpha)
}
}
extension Bool {
init(_ int32: Int32) {
self.init(int32 != 0)
}
}