mpv/video/out/vo_rpi.c

805 lines
22 KiB
C

/*
* This file is part of mpv.
*
* mpv is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* mpv is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with mpv. If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <math.h>
#include <stdbool.h>
#include <assert.h>
#include <bcm_host.h>
#include <interface/mmal/mmal.h>
#include <interface/mmal/util/mmal_util.h>
#include <interface/mmal/util/mmal_default_components.h>
#include <interface/mmal/vc/mmal_vc_api.h>
#include <libavutil/rational.h>
#include "common/common.h"
#include "common/msg.h"
#include "options/m_config.h"
#include "osdep/timer.h"
#include "vo.h"
#include "win_state.h"
#include "video/mp_image.h"
#include "sub/osd.h"
#include "opengl/osd.h"
#include "opengl/context_rpi.h"
struct priv {
DISPMANX_DISPLAY_HANDLE_T display;
DISPMANX_ELEMENT_HANDLE_T window;
DISPMANX_ELEMENT_HANDLE_T osd_overlay;
DISPMANX_UPDATE_HANDLE_T update;
uint32_t w, h;
uint32_t x, y;
double display_fps;
double osd_pts;
struct mp_osd_res osd_res;
struct mp_egl_rpi egl;
struct gl_shader_cache *sc;
struct mpgl_osd *osd;
int64_t osd_change_counter;
MMAL_COMPONENT_T *renderer;
bool renderer_enabled;
bool display_synced, skip_osd;
struct mp_image *next_image;
// for RAM input
MMAL_POOL_T *swpool;
pthread_mutex_t display_mutex;
pthread_cond_t display_cond;
int64_t vsync_counter;
bool reload_display;
int background_layer;
int video_layer;
int osd_layer;
int display_nr;
int layer;
int background;
int enable_osd;
};
// Magic alignments (in pixels) expected by the MMAL internals.
#define ALIGN_W 32
#define ALIGN_H 16
static void recreate_renderer(struct vo *vo);
// Make mpi point to buffer, assuming MMAL_ENCODING_I420.
// buffer can be NULL.
// Return the required buffer space.
static size_t layout_buffer(struct mp_image *mpi, MMAL_BUFFER_HEADER_T *buffer,
struct mp_image_params *params)
{
assert(params->imgfmt == IMGFMT_420P);
mp_image_set_params(mpi, params);
int w = MP_ALIGN_UP(params->w, ALIGN_W);
int h = MP_ALIGN_UP(params->h, ALIGN_H);
uint8_t *cur = buffer ? buffer->data : NULL;
size_t size = 0;
for (int i = 0; i < 3; i++) {
int div = i ? 2 : 1;
mpi->planes[i] = cur;
mpi->stride[i] = w / div;
size_t plane_size = h / div * mpi->stride[i];
if (cur)
cur += plane_size;
size += plane_size;
}
return size;
}
#define GLSL(x) gl_sc_add(p->sc, #x "\n");
#define GLSLF(...) gl_sc_addf(p->sc, __VA_ARGS__)
static void update_osd(struct vo *vo)
{
struct priv *p = vo->priv;
if (!p->enable_osd)
return;
mpgl_osd_generate(p->osd, p->osd_res, p->osd_pts, 0, 0);
int64_t osd_change_counter = mpgl_get_change_counter(p->osd);
if (p->osd_change_counter == osd_change_counter) {
p->skip_osd = true;
return;
}
p->osd_change_counter = osd_change_counter;
MP_STATS(vo, "start rpi_osd");
p->egl.gl->ClearColor(0, 0, 0, 0);
p->egl.gl->Clear(GL_COLOR_BUFFER_BIT);
for (int n = 0; n < MAX_OSD_PARTS; n++) {
enum sub_bitmap_format fmt = mpgl_osd_get_part_format(p->osd, n);
if (!fmt)
continue;
gl_sc_uniform_sampler(p->sc, "osdtex", GL_TEXTURE_2D, 0);
switch (fmt) {
case SUBBITMAP_RGBA: {
GLSLF("// OSD (RGBA)\n");
GLSL(color = texture(osdtex, texcoord).bgra;)
break;
}
case SUBBITMAP_LIBASS: {
GLSLF("// OSD (libass)\n");
GLSL(color =
vec4(ass_color.rgb, ass_color.a * texture(osdtex, texcoord).r);)
break;
}
default:
abort();
}
gl_sc_set_vao(p->sc, mpgl_osd_get_vao(p->osd));
gl_sc_gen_shader_and_reset(p->sc);
mpgl_osd_draw_part(p->osd, p->osd_res.w, -p->osd_res.h, n);
}
MP_STATS(vo, "stop rpi_osd");
}
static void resize(struct vo *vo)
{
struct priv *p = vo->priv;
MMAL_PORT_T *input = p->renderer->input[0];
struct mp_rect src, dst;
vo_get_src_dst_rects(vo, &src, &dst, &p->osd_res);
int rotate[] = {MMAL_DISPLAY_ROT0,
MMAL_DISPLAY_ROT90,
MMAL_DISPLAY_ROT180,
MMAL_DISPLAY_ROT270};
int src_w = src.x1 - src.x0, src_h = src.y1 - src.y0,
dst_w = dst.x1 - dst.x0, dst_h = dst.y1 - dst.y0;
int p_x, p_y;
av_reduce(&p_x, &p_y, dst_w * src_h, src_w * dst_h, 16000);
MMAL_DISPLAYREGION_T dr = {
.hdr = { .id = MMAL_PARAMETER_DISPLAYREGION,
.size = sizeof(MMAL_DISPLAYREGION_T), },
.src_rect = { .x = src.x0, .y = src.y0, .width = src_w, .height = src_h },
.dest_rect = { .x = dst.x0 + p->x, .y = dst.y0 + p->y,
.width = dst_w, .height = dst_h },
.layer = p->video_layer,
.display_num = p->display_nr,
.pixel_x = p_x,
.pixel_y = p_y,
.transform = rotate[vo->params ? vo->params->rotate / 90 : 0],
.fullscreen = vo->opts->fullscreen,
.set = MMAL_DISPLAY_SET_SRC_RECT | MMAL_DISPLAY_SET_DEST_RECT |
MMAL_DISPLAY_SET_LAYER | MMAL_DISPLAY_SET_NUM |
MMAL_DISPLAY_SET_PIXEL | MMAL_DISPLAY_SET_TRANSFORM |
MMAL_DISPLAY_SET_FULLSCREEN,
};
if (vo->params && (vo->params->rotate % 180) == 90) {
MPSWAP(int, dr.src_rect.x, dr.src_rect.y);
MPSWAP(int, dr.src_rect.width, dr.src_rect.height);
}
if (mmal_port_parameter_set(input, &dr.hdr))
MP_WARN(vo, "could not set video rectangle\n");
}
static void destroy_overlays(struct vo *vo)
{
struct priv *p = vo->priv;
if (p->window)
vc_dispmanx_element_remove(p->update, p->window);
p->window = 0;
mpgl_osd_destroy(p->osd);
p->osd = NULL;
gl_sc_destroy(p->sc);
p->sc = NULL;
mp_egl_rpi_destroy(&p->egl);
if (p->osd_overlay)
vc_dispmanx_element_remove(p->update, p->osd_overlay);
p->osd_overlay = 0;
}
static int update_display_size(struct vo *vo)
{
struct priv *p = vo->priv;
uint32_t n_w = 0, n_h = 0;
if (graphics_get_display_size(0, &n_w, &n_h) < 0) {
MP_FATAL(vo, "Could not get display size.\n");
return -1;
}
if (p->w == n_w && p->h == n_h)
return 0;
p->w = n_w;
p->h = n_h;
MP_VERBOSE(vo, "Display size: %dx%d\n", p->w, p->h);
return 0;
}
static int create_overlays(struct vo *vo)
{
struct priv *p = vo->priv;
destroy_overlays(vo);
if (!p->display)
return -1;
if (vo->opts->fullscreen && p->background) {
// Use the whole screen.
VC_RECT_T dst = {.width = p->w, .height = p->h};
VC_RECT_T src = {.width = 1 << 16, .height = 1 << 16};
VC_DISPMANX_ALPHA_T alpha = {
.flags = DISPMANX_FLAGS_ALPHA_FIXED_ALL_PIXELS,
.opacity = 0xFF,
};
p->window = vc_dispmanx_element_add(p->update, p->display,
p->background_layer,
&dst, 0, &src,
DISPMANX_PROTECTION_NONE,
&alpha, 0, 0);
if (!p->window) {
MP_FATAL(vo, "Could not add DISPMANX element.\n");
return -1;
}
}
if (p->enable_osd) {
VC_RECT_T dst = {.x = p->x, .y = p->y,
.width = p->osd_res.w, .height = p->osd_res.h};
VC_RECT_T src = {.width = p->osd_res.w << 16, .height = p->osd_res.h << 16};
VC_DISPMANX_ALPHA_T alpha = {
.flags = DISPMANX_FLAGS_ALPHA_FROM_SOURCE,
.opacity = 0xFF,
};
p->osd_overlay = vc_dispmanx_element_add(p->update, p->display,
p->osd_layer,
&dst, 0, &src,
DISPMANX_PROTECTION_NONE,
&alpha, 0, 0);
if (!p->osd_overlay) {
MP_FATAL(vo, "Could not add DISPMANX element.\n");
return -1;
}
if (mp_egl_rpi_init(&p->egl, p->osd_overlay,
p->osd_res.w, p->osd_res.h) < 0)
{
MP_FATAL(vo, "EGL/GLES initialization for OSD renderer failed.\n");
return -1;
}
p->sc = gl_sc_create(p->egl.gl, vo->log),
p->osd = mpgl_osd_init(p->egl.gl, vo->log, vo->osd);
p->osd_change_counter = -1; // force initial overlay rendering
}
p->display_fps = 0;
TV_GET_STATE_RESP_T tvstate;
TV_DISPLAY_STATE_T tvstate_disp;
if (!vc_tv_get_state(&tvstate) && !vc_tv_get_display_state(&tvstate_disp)) {
if (tvstate_disp.state & (VC_HDMI_HDMI | VC_HDMI_DVI)) {
p->display_fps = tvstate_disp.display.hdmi.frame_rate;
HDMI_PROPERTY_PARAM_T param = {
.property = HDMI_PROPERTY_PIXEL_CLOCK_TYPE,
};
if (!vc_tv_hdmi_get_property(&param) &&
param.param1 == HDMI_PIXEL_CLOCK_TYPE_NTSC)
p->display_fps = p->display_fps / 1.001;
} else {
p->display_fps = tvstate_disp.display.sdtv.frame_rate;
}
}
vo_event(vo, VO_EVENT_WIN_STATE);
vc_dispmanx_update_submit_sync(p->update);
p->update = vc_dispmanx_update_start(10);
return 0;
}
static int set_geometry(struct vo *vo)
{
struct priv *p = vo->priv;
if (vo->opts->fullscreen) {
vo->dwidth = p->w;
vo->dheight = p->h;
p->x = p->y = 0;
} else {
struct vo_win_geometry geo;
struct mp_rect screenrc = {0, 0, p->w, p->h};
vo_calc_window_geometry(vo, &screenrc, &geo);
vo_apply_window_geometry(vo, &geo);
p->x = geo.win.x0;
p->y = geo.win.y0;
}
resize(vo);
if (create_overlays(vo) < 0)
return -1;
return 0;
}
static void wait_next_vsync(struct vo *vo)
{
struct priv *p = vo->priv;
pthread_mutex_lock(&p->display_mutex);
struct timespec end = mp_rel_time_to_timespec(0.050);
int64_t old = p->vsync_counter;
while (old == p->vsync_counter && !p->reload_display) {
if (pthread_cond_timedwait(&p->display_cond, &p->display_mutex, &end))
break;
}
pthread_mutex_unlock(&p->display_mutex);
}
static void flip_page(struct vo *vo)
{
struct priv *p = vo->priv;
if (!p->renderer_enabled)
return;
struct mp_image *mpi = p->next_image;
p->next_image = NULL;
// For OSD
if (!p->skip_osd && p->egl.gl)
eglSwapBuffers(p->egl.egl_display, p->egl.egl_surface);
p->skip_osd = false;
if (mpi) {
MMAL_PORT_T *input = p->renderer->input[0];
MMAL_BUFFER_HEADER_T *ref = (void *)mpi->planes[3];
// Assume this field is free for use by us.
ref->user_data = mpi;
if (mmal_port_send_buffer(input, ref)) {
MP_ERR(vo, "could not queue picture!\n");
talloc_free(mpi);
}
}
if (p->display_synced)
wait_next_vsync(vo);
}
static void free_mmal_buffer(void *arg)
{
MMAL_BUFFER_HEADER_T *buffer = arg;
mmal_buffer_header_release(buffer);
}
static void draw_frame(struct vo *vo, struct vo_frame *frame)
{
struct priv *p = vo->priv;
if (!p->renderer_enabled)
return;
mp_image_t *mpi = NULL;
if (!frame->redraw && !frame->repeat)
mpi = mp_image_new_ref(frame->current);
talloc_free(p->next_image);
p->next_image = NULL;
if (mpi)
p->osd_pts = mpi->pts;
// Redraw only if the OSD has meaningfully changed, which we assume it
// hasn't when a frame is merely repeated for display sync.
p->skip_osd = !frame->redraw && frame->repeat;
if (!p->skip_osd && p->egl.gl)
update_osd(vo);
p->display_synced = frame->display_synced;
if (mpi && mpi->imgfmt != IMGFMT_MMAL) {
MMAL_BUFFER_HEADER_T *buffer = mmal_queue_wait(p->swpool->queue);
if (!buffer) {
talloc_free(mpi);
MP_ERR(vo, "Can't allocate buffer.\n");
return;
}
mmal_buffer_header_reset(buffer);
struct mp_image *new_ref = mp_image_new_custom_ref(NULL, buffer,
free_mmal_buffer);
if (!new_ref) {
mmal_buffer_header_release(buffer);
talloc_free(mpi);
MP_ERR(vo, "Out of memory.\n");
return;
}
mp_image_setfmt(new_ref, IMGFMT_MMAL);
new_ref->planes[3] = (void *)buffer;
struct mp_image dmpi = {0};
buffer->length = layout_buffer(&dmpi, buffer, vo->params);
mp_image_copy(&dmpi, mpi);
talloc_free(mpi);
mpi = new_ref;
}
p->next_image = mpi;
}
static int query_format(struct vo *vo, int format)
{
return format == IMGFMT_MMAL || format == IMGFMT_420P;
}
static MMAL_FOURCC_T map_csp(enum mp_csp csp)
{
switch (csp) {
case MP_CSP_BT_601: return MMAL_COLOR_SPACE_ITUR_BT601;
case MP_CSP_BT_709: return MMAL_COLOR_SPACE_ITUR_BT709;
case MP_CSP_SMPTE_240M: return MMAL_COLOR_SPACE_SMPTE240M;
default: return MMAL_COLOR_SPACE_UNKNOWN;
}
}
static void control_port_cb(MMAL_PORT_T *port, MMAL_BUFFER_HEADER_T *buffer)
{
mmal_buffer_header_release(buffer);
}
static void input_port_cb(MMAL_PORT_T *port, MMAL_BUFFER_HEADER_T *buffer)
{
struct mp_image *mpi = buffer->user_data;
talloc_free(mpi);
}
static void disable_renderer(struct vo *vo)
{
struct priv *p = vo->priv;
if (p->renderer_enabled) {
mmal_port_disable(p->renderer->control);
mmal_port_disable(p->renderer->input[0]);
mmal_port_flush(p->renderer->control);
mmal_port_flush(p->renderer->input[0]);
mmal_component_disable(p->renderer);
}
mmal_pool_destroy(p->swpool);
p->swpool = NULL;
p->renderer_enabled = false;
}
static int reconfig(struct vo *vo, struct mp_image_params *params)
{
struct priv *p = vo->priv;
MMAL_PORT_T *input = p->renderer->input[0];
bool opaque = params->imgfmt == IMGFMT_MMAL;
if (!p->display)
return -1;
disable_renderer(vo);
input->format->encoding = opaque ? MMAL_ENCODING_OPAQUE : MMAL_ENCODING_I420;
input->format->es->video.width = MP_ALIGN_UP(params->w, ALIGN_W);
input->format->es->video.height = MP_ALIGN_UP(params->h, ALIGN_H);
input->format->es->video.crop = (MMAL_RECT_T){0, 0, params->w, params->h};
input->format->es->video.par = (MMAL_RATIONAL_T){params->p_w, params->p_h};
input->format->es->video.color_space = map_csp(params->colorspace);
if (mmal_port_format_commit(input))
return -1;
input->buffer_num = MPMAX(input->buffer_num_min,
input->buffer_num_recommended) + 3;
input->buffer_size = MPMAX(input->buffer_size_min,
input->buffer_size_recommended);
if (!opaque) {
size_t size = layout_buffer(&(struct mp_image){0}, NULL, params);
if (input->buffer_size != size) {
MP_FATAL(vo, "We disagree with MMAL about buffer sizes.\n");
return -1;
}
p->swpool = mmal_pool_create(input->buffer_num, input->buffer_size);
if (!p->swpool) {
MP_FATAL(vo, "Could not allocate buffer pool.\n");
return -1;
}
}
if (set_geometry(vo) < 0)
return -1;
p->renderer_enabled = true;
if (mmal_port_enable(p->renderer->control, control_port_cb))
return -1;
if (mmal_port_enable(input, input_port_cb))
return -1;
if (mmal_component_enable(p->renderer)) {
MP_FATAL(vo, "Failed to enable video renderer.\n");
return -1;
}
return 0;
}
static struct mp_image *take_screenshot(struct vo *vo)
{
struct priv *p = vo->priv;
if (!p->display)
return NULL;
struct mp_image *img = mp_image_alloc(IMGFMT_BGR0, p->w, p->h);
if (!img)
return NULL;
DISPMANX_RESOURCE_HANDLE_T resource =
vc_dispmanx_resource_create(VC_IMAGE_ARGB8888,
img->w | ((img->w * 4) << 16), img->h,
&(int32_t){0});
if (!resource)
goto fail;
if (vc_dispmanx_snapshot(p->display, resource, 0))
goto fail;
VC_RECT_T rc = {.width = img->w, .height = img->h};
if (vc_dispmanx_resource_read_data(resource, &rc, img->planes[0], img->stride[0]))
goto fail;
vc_dispmanx_resource_delete(resource);
return img;
fail:
vc_dispmanx_resource_delete(resource);
talloc_free(img);
return NULL;
}
static int control(struct vo *vo, uint32_t request, void *data)
{
struct priv *p = vo->priv;
switch (request) {
case VOCTRL_FULLSCREEN:
vo->opts->fullscreen = !vo->opts->fullscreen;
if (p->renderer_enabled)
set_geometry(vo);
vo->want_redraw = true;
return VO_TRUE;
case VOCTRL_GET_PANSCAN:
return VO_TRUE;
case VOCTRL_SET_PANSCAN:
if (p->renderer_enabled)
resize(vo);
vo->want_redraw = true;
return VO_TRUE;
case VOCTRL_REDRAW_FRAME:
p->osd_change_counter = -1;
update_osd(vo);
return VO_TRUE;
case VOCTRL_SCREENSHOT_WIN:
*(struct mp_image **)data = take_screenshot(vo);
return VO_TRUE;
case VOCTRL_CHECK_EVENTS: {
pthread_mutex_lock(&p->display_mutex);
bool reload_required = p->reload_display;
p->reload_display = false;
pthread_mutex_unlock(&p->display_mutex);
if (reload_required)
recreate_renderer(vo);
return VO_TRUE;
}
case VOCTRL_GET_DISPLAY_FPS:
*(double *)data = p->display_fps;
return VO_TRUE;
}
return VO_NOTIMPL;
}
static void tv_callback(void *callback_data, uint32_t reason, uint32_t param1,
uint32_t param2)
{
struct vo *vo = callback_data;
struct priv *p = vo->priv;
pthread_mutex_lock(&p->display_mutex);
p->reload_display = true;
pthread_cond_signal(&p->display_cond);
pthread_mutex_unlock(&p->display_mutex);
vo_wakeup(vo);
}
static void vsync_callback(DISPMANX_UPDATE_HANDLE_T u, void *arg)
{
struct vo *vo = arg;
struct priv *p = vo->priv;
pthread_mutex_lock(&p->display_mutex);
p->vsync_counter += 1;
pthread_cond_signal(&p->display_cond);
pthread_mutex_unlock(&p->display_mutex);
}
static void destroy_dispmanx(struct vo *vo)
{
struct priv *p = vo->priv;
disable_renderer(vo);
destroy_overlays(vo);
if (p->display) {
vc_dispmanx_vsync_callback(p->display, NULL, NULL);
vc_dispmanx_display_close(p->display);
}
p->display = 0;
}
static int recreate_dispmanx(struct vo *vo)
{
struct priv *p = vo->priv;
p->display = vc_dispmanx_display_open(p->display_nr);
p->update = vc_dispmanx_update_start(0);
if (!p->display || !p->update) {
MP_FATAL(vo, "Could not get DISPMANX objects.\n");
if (p->display)
vc_dispmanx_display_close(p->display);
p->display = 0;
p->update = 0;
return -1;
}
update_display_size(vo);
vc_dispmanx_vsync_callback(p->display, vsync_callback, vo);
return 0;
}
static void recreate_renderer(struct vo *vo)
{
MP_WARN(vo, "Recreating renderer after display change.\n");
destroy_dispmanx(vo);
recreate_dispmanx(vo);
if (vo->params) {
if (reconfig(vo, vo->params) < 0)
MP_FATAL(vo, "Recreation failed.\n");
}
}
static void uninit(struct vo *vo)
{
struct priv *p = vo->priv;
vc_tv_unregister_callback_full(tv_callback, vo);
talloc_free(p->next_image);
destroy_dispmanx(vo);
if (p->renderer)
mmal_component_release(p->renderer);
mmal_vc_deinit();
pthread_cond_destroy(&p->display_cond);
pthread_mutex_destroy(&p->display_mutex);
}
static int preinit(struct vo *vo)
{
struct priv *p = vo->priv;
p->background_layer = p->layer;
p->video_layer = p->layer + 1;
p->osd_layer = p->layer + 2;
p->egl.log = vo->log;
bcm_host_init();
if (mmal_vc_init()) {
MP_FATAL(vo, "Could not initialize MMAL.\n");
return -1;
}
pthread_mutex_init(&p->display_mutex, NULL);
pthread_cond_init(&p->display_cond, NULL);
if (recreate_dispmanx(vo) < 0)
goto fail;
if (update_display_size(vo) < 0)
goto fail;
if (mmal_component_create(MMAL_COMPONENT_DEFAULT_VIDEO_RENDERER, &p->renderer))
{
MP_FATAL(vo, "Could not create MMAL renderer.\n");
goto fail;
}
vc_tv_register_callback(tv_callback, vo);
return 0;
fail:
uninit(vo);
return -1;
}
#define OPT_BASE_STRUCT struct priv
static const struct m_option options[] = {
OPT_INT("display", display_nr, 0),
OPT_INT("layer", layer, 0, OPTDEF_INT(-10)),
OPT_FLAG("background", background, 0),
OPT_FLAG("osd", enable_osd, 0, OPTDEF_INT(1)),
{0},
};
const struct vo_driver video_out_rpi = {
.description = "Raspberry Pi (MMAL)",
.name = "rpi",
.caps = VO_CAP_ROTATE90,
.preinit = preinit,
.query_format = query_format,
.reconfig = reconfig,
.control = control,
.draw_frame = draw_frame,
.flip_page = flip_page,
.uninit = uninit,
.priv_size = sizeof(struct priv),
.options = options,
};