mpv/video/out/opengl
Dudemanguy b59eaf57fe wayland: unify frame/presentation callback code
Originally when presentation time was implemented, the frame callback
and presentation feedback functions were called in each rendering api's
separate backend (egl and vulkan). This meant that their respective
structs were basically copy and pasted across both files. Plus later
vo_wlshm started using frame callbacks too. Things got refactored a few
times and it turns out there's actually no need to have these things
separate anymore. The frame callback can just be initialized in
vo_wayland_init and then everything else will follow from there. Just
move all of this code to wayland_common and get rid of the duplication.

Sidenote: This means that vo_wlshm can actually receive presentation
feedback now. It's really simple to do so might as well. See the next
commit.
2020-12-14 22:44:43 +00:00
..
angle_dynamic.c
angle_dynamic.h
common.c OpenGL: Also detect softpipe as a software driver 2020-02-25 21:32:04 +02:00
common.h client API: add a new way to pass X11 Display etc. to render API 2018-03-26 19:47:08 +02:00
context.c vo_gpu: opengl: make sure to always clean up debug callbacks 2020-04-15 07:21:36 +02:00
context.h vo: use a struct for vsync feedback stuff 2018-12-06 10:30:25 +01:00
context_android.c context_android: move common code to a separate file 2019-09-27 00:05:06 +03:00
context_angle.c options: change option macros and all option declarations 2020-03-18 19:52:01 +01:00
context_cocoa.c options: change option macros and all option declarations 2020-03-18 19:52:01 +01:00
context_drm_egl.c drm: add typedef for PFNEGLGETPLATFORMDISPLAYEXTPROC (#7314) 2020-05-14 15:07:58 +02:00
context_dxinterop.c vo: make swapchain-depth option generic for all VOs 2019-09-28 14:10:01 +03:00
context_glx.c vo_gpu: context_glx: Add X11 native resource 2019-11-16 15:35:32 -08:00
context_rpi.c rpi: destroy fullscreen change handling 2019-12-11 18:50:37 +01:00
context_wayland.c wayland: unify frame/presentation callback code 2020-12-14 22:44:43 +00:00
context_win.c
context_x11egl.c vo_gpu: EGL: hack for alpha on different platforms 2020-10-15 13:44:07 +00:00
egl_helpers.c vo_gpu: EGL: hack for alpha on different platforms 2020-10-15 13:44:07 +00:00
egl_helpers.h vo_gpu: opengl: make it work with EGL 1.4 2019-12-16 00:25:51 +01:00
formats.c
formats.h
gl_headers.h vo_gpu: opengl: add hack for ancient Mesa/GLX 2019-11-30 13:38:28 +01:00
hwdec_d3d11egl.c vo_gpu: hwdec_d3d11egl: add missing P010 format to supported list 2019-10-17 22:45:05 +02:00
hwdec_drmprime_drm.c drm_prime: double free bug 2020-03-05 18:12:57 +01:00
hwdec_dxva2egl.c
hwdec_dxva2gldx.c client API: add a new way to pass X11 Display etc. to render API 2018-03-26 19:47:08 +02:00
hwdec_ios.m hwdec_ios: fix crash after mapper_init failure 2018-04-17 01:06:29 +03:00
hwdec_osx.c
hwdec_rpi.c client API: add a new way to pass X11 Display etc. to render API 2018-03-26 19:47:08 +02:00
hwdec_vdpau.c vo_gpu: hwdec_vdpau: remove direct_mode 2019-12-28 14:31:06 -08:00
libmpv_gl.c client API: add a new way to pass X11 Display etc. to render API 2018-03-26 19:47:08 +02:00
oml_sync.c oml_sync: fix typo in comment 2019-09-20 00:32:29 +02:00
oml_sync.h vo_gpu: glx: move OML sync code to an independent file 2019-09-08 23:23:43 +10:00
ra_gl.c video: fix rgb30 component order 2020-05-09 18:02:57 +02:00
ra_gl.h
utils.c
utils.h