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angle_dynamic.c
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angle_dynamic.h
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common.c
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vo_opengl: check against shmem limits
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2017-07-26 01:54:33 +02:00 |
common.h
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vo_opengl: check against shmem limits
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2017-07-26 01:54:33 +02:00 |
context_angle.c
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context_cocoa.c
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cocoa: fix the support of multiple renderers (GPU switch)
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2017-07-31 20:23:58 +02:00 |
context_drm_egl.c
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context_dxinterop.c
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context_mali_fbdev.c
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context_rpi.c
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context_vdpau.c
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context_w32.c
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context_wayland.c
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context_x11.c
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context_x11egl.c
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context.c
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vo_opengl: support compute shaders
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2017-07-24 17:19:31 +02:00 |
context.h
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cuda_dynamic.c
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cuda_dynamic.h
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egl_helpers.c
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egl_helpers.h
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formats.c
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vo_opengl: give special Apple name a more appropriate name
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2017-08-03 16:19:56 +02:00 |
formats.h
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vo_opengl: start work on rendering API abstraction
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2017-07-26 11:31:43 +02:00 |
gl_headers.h
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vo_opengl: move timers to struct ra
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2017-08-06 00:10:20 +02:00 |
gl_utils.c
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vo_opengl: drop ra_gl.h from shader_cache.c
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2017-08-06 00:10:22 +02:00 |
gl_utils.h
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vo_opengl: drop ra_gl.h from shader_cache.c
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2017-08-06 00:10:22 +02:00 |
hwdec_cuda.c
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hwdec_d3d11egl.c
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hwdec_d3d11eglrgb.c
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hwdec_dxva2egl.c
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vo_opengl: hwdec_dxva2egl: probe whether ANGLE mapping works
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2017-07-10 15:32:09 +02:00 |
hwdec_dxva2gldx.c
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hwdec_ios.m
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hwdec_osx.c
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hwdec_rpi.c
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hwdec_vaegl.c
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hwdec_vaglx.c
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vo_opengl: do not use vaapi-over-GLX
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2017-07-07 12:29:29 +02:00 |
hwdec_vdpau.c
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vo_opengl: split utils.c/h
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2017-08-05 13:09:05 +02:00 |
hwdec.c
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vo_opengl: do not use vaapi-over-GLX
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2017-07-07 12:29:29 +02:00 |
hwdec.h
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vo_opengl: do not use vaapi-over-GLX
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2017-07-07 12:29:29 +02:00 |
lcms.c
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vo_opengl: always print when getting embedded ICC profile data
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2017-08-04 09:50:13 +01:00 |
lcms.h
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vo_opengl: support embedded ICC profiles
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2017-08-03 21:48:25 +02:00 |
osd.c
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vo_opengl: move shader handling to ra
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2017-08-05 16:27:09 +02:00 |
osd.h
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vo_opengl: move shader handling to ra
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2017-08-05 16:27:09 +02:00 |
ra_gl.c
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vo_opengl: generalize ra_buf to support other buffer objects
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2017-08-07 12:46:30 +02:00 |
ra_gl.h
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vo_opengl: generalize ra_buf to support other buffer objects
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2017-08-07 12:46:30 +02:00 |
ra.c
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vo_opengl: generalize ra_buf to support other buffer objects
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2017-08-07 12:46:30 +02:00 |
ra.h
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vo_opengl: generalize ra_buf to support other buffer objects
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2017-08-07 12:46:30 +02:00 |
shader_cache.c
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vo_opengl: generalize ra_buf to support other buffer objects
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2017-08-07 12:46:30 +02:00 |
shader_cache.h
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vo_opengl: generalize ra_buf to support other buffer objects
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2017-08-07 12:46:30 +02:00 |
user_shaders.c
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vo_opengl: make compute shaders more flexible
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2017-08-03 18:27:36 +02:00 |
user_shaders.h
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vo_opengl: split utils.c/h
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2017-08-05 13:09:05 +02:00 |
utils.c
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vo_opengl: drop ra_gl.h from shader_cache.c
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2017-08-06 00:10:22 +02:00 |
utils.h
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vo_opengl: drop ra_gl.h from shader_cache.c
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2017-08-06 00:10:22 +02:00 |
video_shaders.c
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vo_opengl: don't hardcode texmap0 for polar compute
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2017-08-03 18:55:52 +02:00 |
video_shaders.h
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vo_opengl: check against shmem limits
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2017-07-26 01:54:33 +02:00 |
video.c
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vo_opengl: generalize ra_buf to support other buffer objects
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2017-08-07 12:46:30 +02:00 |
video.h
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vo_opengl: move GL state resetting to vo_opengl_cb
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2017-08-05 16:27:09 +02:00 |