mpv/video/filter/refqueue.c

360 lines
10 KiB
C

/*
* This file is part of mpv.
*
* mpv is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* mpv is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with mpv. If not, see <http://www.gnu.org/licenses/>.
*/
#include <assert.h>
#include <libavutil/buffer.h>
#include "common/common.h"
#include "filters/f_autoconvert.h"
#include "filters/filter_internal.h"
#include "video/mp_image.h"
#include "refqueue.h"
struct mp_refqueue {
struct mp_filter *filter;
struct mp_autoconvert *conv;
struct mp_pin *in, *out;
struct mp_image *in_format;
// Buffered frame in case of format changes.
struct mp_image *next;
int needed_past_frames;
int needed_future_frames;
int flags;
bool second_field; // current frame has to output a second field yet
bool eof;
// Queue of input frames, used to determine past/current/future frames.
// queue[0] is the newest frame, queue[num_queue - 1] the oldest.
struct mp_image **queue;
int num_queue;
// queue[pos] is the current frame, unless pos is an invalid index.
int pos;
};
static bool mp_refqueue_has_output(struct mp_refqueue *q);
static void refqueue_dtor(void *p)
{
struct mp_refqueue *q = p;
mp_refqueue_flush(q);
mp_image_unrefp(&q->in_format);
talloc_free(q->conv->f);
}
struct mp_refqueue *mp_refqueue_alloc(struct mp_filter *f)
{
struct mp_refqueue *q = talloc_zero(f, struct mp_refqueue);
talloc_set_destructor(q, refqueue_dtor);
q->filter = f;
q->conv = mp_autoconvert_create(f);
if (!q->conv)
abort();
q->in = q->conv->f->pins[1];
mp_pin_connect(q->conv->f->pins[0], f->ppins[0]);
q->out = f->ppins[1];
mp_refqueue_flush(q);
return q;
}
void mp_refqueue_add_in_format(struct mp_refqueue *q, int fmt, int subfmt)
{
mp_autoconvert_add_imgfmt(q->conv, fmt, subfmt);
}
// The minimum number of frames required before and after the current frame.
void mp_refqueue_set_refs(struct mp_refqueue *q, int past, int future)
{
assert(past >= 0 && future >= 0);
q->needed_past_frames = past;
q->needed_future_frames = MPMAX(future, 1); // at least 1 for determining PTS
}
// MP_MODE_* flags
void mp_refqueue_set_mode(struct mp_refqueue *q, int flags)
{
q->flags = flags;
}
// Whether the current frame should be deinterlaced.
bool mp_refqueue_should_deint(struct mp_refqueue *q)
{
if (!mp_refqueue_has_output(q) || !(q->flags & MP_MODE_DEINT))
return false;
return (q->queue[q->pos]->fields & MP_IMGFIELD_INTERLACED) ||
!(q->flags & MP_MODE_INTERLACED_ONLY);
}
// Whether the current output frame (field) is the top field, bottom field
// otherwise. (Assumes the caller forces deinterlacing.)
bool mp_refqueue_is_top_field(struct mp_refqueue *q)
{
if (!mp_refqueue_has_output(q))
return false;
return !!(q->queue[q->pos]->fields & MP_IMGFIELD_TOP_FIRST) ^ q->second_field;
}
// Whether top-field-first mode is enabled.
bool mp_refqueue_top_field_first(struct mp_refqueue *q)
{
if (!mp_refqueue_has_output(q))
return false;
return q->queue[q->pos]->fields & MP_IMGFIELD_TOP_FIRST;
}
// Discard all state.
void mp_refqueue_flush(struct mp_refqueue *q)
{
for (int n = 0; n < q->num_queue; n++)
talloc_free(q->queue[n]);
q->num_queue = 0;
q->pos = -1;
q->second_field = false;
q->eof = false;
mp_image_unrefp(&q->next);
}
static void mp_refqueue_add_input(struct mp_refqueue *q, struct mp_image *img)
{
assert(img);
MP_TARRAY_INSERT_AT(q, q->queue, q->num_queue, 0, img);
q->pos++;
assert(q->pos >= 0 && q->pos < q->num_queue);
}
static bool mp_refqueue_need_input(struct mp_refqueue *q)
{
return q->pos < q->needed_future_frames && !q->eof;
}
static bool mp_refqueue_has_output(struct mp_refqueue *q)
{
return q->pos >= 0 && !mp_refqueue_need_input(q);
}
static bool output_next_field(struct mp_refqueue *q)
{
if (q->second_field)
return false;
if (!(q->flags & MP_MODE_OUTPUT_FIELDS))
return false;
if (!mp_refqueue_should_deint(q))
return false;
assert(q->pos >= 0);
// If there's no (reasonable) timestamp, also skip the field.
if (q->pos == 0)
return false;
double pts = q->queue[q->pos]->pts;
double next_pts = q->queue[q->pos - 1]->pts;
if (pts == MP_NOPTS_VALUE || next_pts == MP_NOPTS_VALUE)
return false;
double frametime = next_pts - pts;
if (frametime <= 0.0 || frametime >= 1.0)
return false;
q->queue[q->pos]->pts = pts + frametime / 2;
q->second_field = true;
return true;
}
// Advance to next input frame (skips fields even in field output mode).
static void mp_refqueue_next(struct mp_refqueue *q)
{
if (!mp_refqueue_has_output(q))
return;
q->pos--;
q->second_field = false;
assert(q->pos >= -1 && q->pos < q->num_queue);
// Discard unneeded past frames.
while (q->num_queue - (q->pos + 1) > q->needed_past_frames) {
assert(q->num_queue > 0);
talloc_free(q->queue[q->num_queue - 1]);
q->num_queue--;
}
assert(q->pos >= -1 && q->pos < q->num_queue);
}
// Advance current field, depending on interlace flags.
static void mp_refqueue_next_field(struct mp_refqueue *q)
{
if (!mp_refqueue_has_output(q))
return;
if (!output_next_field(q))
mp_refqueue_next(q);
}
// Return a frame by relative position:
// -1: first past frame
// 0: current frame
// 1: first future frame
// Caller doesn't get ownership. Return NULL if unavailable.
struct mp_image *mp_refqueue_get(struct mp_refqueue *q, int pos)
{
int i = q->pos - pos;
return i >= 0 && i < q->num_queue ? q->queue[i] : NULL;
}
// Same as mp_refqueue_get(), but return the frame which contains a field
// relative to the current field's position.
struct mp_image *mp_refqueue_get_field(struct mp_refqueue *q, int pos)
{
// If the current field is the second field (conceptually), then pos=1
// needs to get the next frame. Similarly, pos=-1 needs to get the current
// frame, so round towards negative infinity.
int round = mp_refqueue_top_field_first(q) != mp_refqueue_is_top_field(q);
int frame = (pos < 0 ? pos - (1 - round) : pos + round) / 2;
return mp_refqueue_get(q, frame);
}
bool mp_refqueue_is_second_field(struct mp_refqueue *q)
{
return mp_refqueue_has_output(q) && q->second_field;
}
// Return non-NULL if a format change happened. A format change is defined by
// a change in image parameters, using broad enough checks that happen to be
// sufficient for all users of refqueue.
// On format change, the refqueue transparently drains remaining frames, and
// once that is done, this function returns a mp_image reference of the new
// frame. Reinit the low level video processor based on it, and then leave the
// reference alone and continue normally.
// All frames returned in the future will have a compatible format.
struct mp_image *mp_refqueue_execute_reinit(struct mp_refqueue *q)
{
if (mp_refqueue_has_output(q) || !q->next)
return NULL;
struct mp_image *cur = q->next;
q->next = NULL;
mp_image_unrefp(&q->in_format);
mp_refqueue_flush(q);
q->in_format = mp_image_new_ref(cur);
if (!q->in_format)
abort();
mp_image_unref_data(q->in_format);
mp_refqueue_add_input(q, cur);
return cur;
}
// Main processing function. Call this in the filter process function.
// Returns if enough input frames are available for filtering, and output pin
// needs data; in other words, if this returns true, you render a frame and
// output it.
// If this returns true, you must call mp_refqueue_write_out_pin() to make
// progress.
bool mp_refqueue_can_output(struct mp_refqueue *q)
{
if (!mp_pin_in_needs_data(q->out))
return false;
// Strictly return any output first to reduce latency.
if (mp_refqueue_has_output(q))
return true;
if (q->next) {
// Make it call again for mp_refqueue_execute_reinit().
mp_filter_internal_mark_progress(q->filter);
return false;
}
struct mp_frame frame = mp_pin_out_read(q->in);
if (frame.type == MP_FRAME_NONE)
return false;
if (frame.type == MP_FRAME_EOF) {
q->eof = true;
if (mp_refqueue_has_output(q)) {
mp_pin_out_unread(q->in, frame);
return true;
}
mp_pin_in_write(q->out, frame);
mp_refqueue_flush(q);
return false;
}
if (frame.type != MP_FRAME_VIDEO) {
MP_ERR(q->filter, "unsupported frame type\n");
mp_frame_unref(&frame);
mp_filter_internal_mark_failed(q->filter);
return false;
}
struct mp_image *img = frame.data;
if (!q->in_format || !!q->in_format->hwctx != !!img->hwctx ||
(img->hwctx && img->hwctx->data != q->in_format->hwctx->data) ||
!mp_image_params_equal(&q->in_format->params, &img->params))
{
q->next = img;
q->eof = true;
mp_filter_internal_mark_progress(q->filter);
return false;
}
mp_refqueue_add_input(q, img);
if (mp_refqueue_has_output(q))
return true;
mp_pin_out_request_data(q->in);
return false;
}
// (Accepts NULL for generic errors.)
void mp_refqueue_write_out_pin(struct mp_refqueue *q, struct mp_image *mpi)
{
if (mpi) {
mp_pin_in_write(q->out, MAKE_FRAME(MP_FRAME_VIDEO, mpi));
} else {
MP_WARN(q->filter, "failed to output frame\n");
mp_filter_internal_mark_failed(q->filter);
}
mp_refqueue_next_field(q);
}
// Return frame for current format (without data). Reference is owned by q,
// might go away on further queue accesses. NULL if none yet.
struct mp_image *mp_refqueue_get_format(struct mp_refqueue *q)
{
return q->in_format;
}