mirror of https://github.com/mpv-player/mpv
358 lines
12 KiB
C
358 lines
12 KiB
C
/*
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* This file is part of mpv.
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*
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* mpv is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* mpv is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with mpv. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <assert.h>
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#include <windows.h>
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#include <d3d11.h>
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#include <EGL/egl.h>
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#include <EGL/eglext.h>
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#include "angle_dynamic.h"
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#include "common/common.h"
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#include "osdep/timer.h"
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#include "osdep/windows_utils.h"
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#include "video/out/gpu/hwdec.h"
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#include "ra_gl.h"
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#include "video/hwdec.h"
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#include "video/d3d.h"
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#ifndef EGL_D3D_TEXTURE_SUBRESOURCE_ID_ANGLE
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#define EGL_D3D_TEXTURE_SUBRESOURCE_ID_ANGLE 0x33AB
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#endif
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struct priv_owner {
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struct mp_hwdec_ctx hwctx;
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ID3D11Device *d3d11_device;
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EGLDisplay egl_display;
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// EGL_KHR_stream
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EGLStreamKHR (EGLAPIENTRY *CreateStreamKHR)(EGLDisplay dpy,
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const EGLint *attrib_list);
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EGLBoolean (EGLAPIENTRY *DestroyStreamKHR)(EGLDisplay dpy,
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EGLStreamKHR stream);
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// EGL_KHR_stream_consumer_gltexture
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EGLBoolean (EGLAPIENTRY *StreamConsumerAcquireKHR)
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(EGLDisplay dpy, EGLStreamKHR stream);
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EGLBoolean (EGLAPIENTRY *StreamConsumerReleaseKHR)
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(EGLDisplay dpy, EGLStreamKHR stream);
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// EGL_NV_stream_consumer_gltexture_yuv
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EGLBoolean (EGLAPIENTRY *StreamConsumerGLTextureExternalAttribsNV)
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(EGLDisplay dpy, EGLStreamKHR stream, EGLAttrib *attrib_list);
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// EGL_ANGLE_stream_producer_d3d_texture
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EGLBoolean (EGLAPIENTRY *CreateStreamProducerD3DTextureANGLE)
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(EGLDisplay dpy, EGLStreamKHR stream, const EGLAttrib *attrib_list);
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EGLBoolean (EGLAPIENTRY *StreamPostD3DTextureANGLE)
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(EGLDisplay dpy, EGLStreamKHR stream, void *texture,
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const EGLAttrib *attrib_list);
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};
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struct priv {
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EGLStreamKHR egl_stream;
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GLuint gl_textures[2];
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};
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static void uninit(struct ra_hwdec *hw)
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{
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struct priv_owner *p = hw->priv;
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hwdec_devices_remove(hw->devs, &p->hwctx);
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if (p->d3d11_device)
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ID3D11Device_Release(p->d3d11_device);
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}
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static int init(struct ra_hwdec *hw)
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{
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struct priv_owner *p = hw->priv;
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HRESULT hr;
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if (!ra_is_gl(hw->ra))
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return -1;
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if (!angle_load())
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return -1;
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EGLDisplay egl_display = eglGetCurrentDisplay();
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if (!egl_display)
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return -1;
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if (!eglGetCurrentContext())
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return -1;
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GL *gl = ra_gl_get(hw->ra);
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const char *exts = eglQueryString(egl_display, EGL_EXTENSIONS);
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if (!gl_check_extension(exts, "EGL_ANGLE_d3d_share_handle_client_buffer") ||
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!gl_check_extension(exts, "EGL_ANGLE_stream_producer_d3d_texture") ||
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!(gl_check_extension(gl->extensions, "GL_OES_EGL_image_external_essl3") ||
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gl->es == 200) ||
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!gl_check_extension(exts, "EGL_EXT_device_query") ||
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!(gl->mpgl_caps & MPGL_CAP_TEX_RG))
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return -1;
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p->egl_display = egl_display;
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p->CreateStreamKHR = (void *)eglGetProcAddress("eglCreateStreamKHR");
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p->DestroyStreamKHR = (void *)eglGetProcAddress("eglDestroyStreamKHR");
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p->StreamConsumerAcquireKHR =
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(void *)eglGetProcAddress("eglStreamConsumerAcquireKHR");
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p->StreamConsumerReleaseKHR =
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(void *)eglGetProcAddress("eglStreamConsumerReleaseKHR");
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p->StreamConsumerGLTextureExternalAttribsNV =
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(void *)eglGetProcAddress("eglStreamConsumerGLTextureExternalAttribsNV");
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p->CreateStreamProducerD3DTextureANGLE =
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(void *)eglGetProcAddress("eglCreateStreamProducerD3DTextureANGLE");
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p->StreamPostD3DTextureANGLE =
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(void *)eglGetProcAddress("eglStreamPostD3DTextureANGLE");
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if (!p->CreateStreamKHR || !p->DestroyStreamKHR ||
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!p->StreamConsumerAcquireKHR || !p->StreamConsumerReleaseKHR ||
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!p->StreamConsumerGLTextureExternalAttribsNV ||
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!p->CreateStreamProducerD3DTextureANGLE ||
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!p->StreamPostD3DTextureANGLE)
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{
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MP_ERR(hw, "Failed to load some EGLStream functions.\n");
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goto fail;
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}
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static const char *es2_exts[] = {"GL_NV_EGL_stream_consumer_external", 0};
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static const char *es3_exts[] = {"GL_NV_EGL_stream_consumer_external",
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"GL_OES_EGL_image_external_essl3", 0};
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hw->glsl_extensions = gl->es == 200 ? es2_exts : es3_exts;
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PFNEGLQUERYDISPLAYATTRIBEXTPROC p_eglQueryDisplayAttribEXT =
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(void *)eglGetProcAddress("eglQueryDisplayAttribEXT");
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PFNEGLQUERYDEVICEATTRIBEXTPROC p_eglQueryDeviceAttribEXT =
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(void *)eglGetProcAddress("eglQueryDeviceAttribEXT");
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if (!p_eglQueryDisplayAttribEXT || !p_eglQueryDeviceAttribEXT)
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goto fail;
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EGLAttrib device = 0;
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if (!p_eglQueryDisplayAttribEXT(egl_display, EGL_DEVICE_EXT, &device))
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goto fail;
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EGLAttrib d3d_device = 0;
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if (!p_eglQueryDeviceAttribEXT((EGLDeviceEXT)device,
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EGL_D3D11_DEVICE_ANGLE, &d3d_device))
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{
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MP_ERR(hw, "Could not get EGL_D3D11_DEVICE_ANGLE from ANGLE.\n");
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goto fail;
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}
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p->d3d11_device = (ID3D11Device *)d3d_device;
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if (!p->d3d11_device)
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goto fail;
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ID3D11Device_AddRef(p->d3d11_device);
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if (!d3d11_check_decoding(p->d3d11_device)) {
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MP_VERBOSE(hw, "D3D11 video decoding not supported on this system.\n");
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goto fail;
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}
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ID3D10Multithread *multithread;
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hr = ID3D11Device_QueryInterface(p->d3d11_device, &IID_ID3D10Multithread,
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(void **)&multithread);
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if (FAILED(hr)) {
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MP_ERR(hw, "Failed to get Multithread interface: %s\n",
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mp_HRESULT_to_str(hr));
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goto fail;
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}
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ID3D10Multithread_SetMultithreadProtected(multithread, TRUE);
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ID3D10Multithread_Release(multithread);
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static const int subfmts[] = {IMGFMT_NV12, IMGFMT_P010, 0};
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p->hwctx = (struct mp_hwdec_ctx){
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.driver_name = hw->driver->name,
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.av_device_ref = d3d11_wrap_device_ref(p->d3d11_device),
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.supported_formats = subfmts,
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.hw_imgfmt = IMGFMT_D3D11,
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};
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hwdec_devices_add(hw->devs, &p->hwctx);
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return 0;
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fail:
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return -1;
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}
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static void mapper_uninit(struct ra_hwdec_mapper *mapper)
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{
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struct priv_owner *o = mapper->owner->priv;
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struct priv *p = mapper->priv;
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GL *gl = ra_gl_get(mapper->ra);
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if (p->egl_stream)
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o->DestroyStreamKHR(o->egl_display, p->egl_stream);
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p->egl_stream = 0;
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gl->DeleteTextures(2, p->gl_textures);
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}
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static int mapper_init(struct ra_hwdec_mapper *mapper)
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{
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struct priv_owner *o = mapper->owner->priv;
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struct priv *p = mapper->priv;
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GL *gl = ra_gl_get(mapper->ra);
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struct ra_imgfmt_desc desc = {0};
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ra_get_imgfmt_desc(mapper->ra, mapper->src_params.hw_subfmt, &desc);
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// ANGLE hardcodes the list of accepted formats. This is a subset.
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if ((mapper->src_params.hw_subfmt != IMGFMT_NV12 &&
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mapper->src_params.hw_subfmt != IMGFMT_P010) ||
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desc.num_planes < 1 || desc.num_planes > 2)
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{
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MP_FATAL(mapper, "Format not supported.\n");
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return -1;
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}
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mapper->dst_params = mapper->src_params;
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mapper->dst_params.imgfmt = mapper->src_params.hw_subfmt;
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mapper->dst_params.hw_subfmt = 0;
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// The texture units need to be bound during init only, and are free for
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// use again after the initialization here is done.
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int texunits = 0; // [texunits, texunits + num_planes)
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int num_planes = desc.num_planes;
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int gl_target = GL_TEXTURE_EXTERNAL_OES;
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p->egl_stream = o->CreateStreamKHR(o->egl_display, (EGLint[]){EGL_NONE});
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if (!p->egl_stream)
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goto fail;
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EGLAttrib attrs[(2 + 2 + 1) * 2] = {
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EGL_COLOR_BUFFER_TYPE, EGL_YUV_BUFFER_EXT,
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EGL_YUV_NUMBER_OF_PLANES_EXT, num_planes,
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};
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for (int n = 0; n < num_planes; n++) {
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gl->ActiveTexture(GL_TEXTURE0 + texunits + n);
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gl->GenTextures(1, &p->gl_textures[n]);
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gl->BindTexture(gl_target, p->gl_textures[n]);
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gl->TexParameteri(gl_target, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
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gl->TexParameteri(gl_target, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
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gl->TexParameteri(gl_target, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
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gl->TexParameteri(gl_target, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
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attrs[(2 + n) * 2 + 0] = EGL_YUV_PLANE0_TEXTURE_UNIT_NV + n;
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attrs[(2 + n) * 2 + 1] = texunits + n;
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}
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attrs[(2 + num_planes) * 2 + 0] = EGL_NONE;
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if (!o->StreamConsumerGLTextureExternalAttribsNV(o->egl_display, p->egl_stream,
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attrs))
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goto fail;
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if (!o->CreateStreamProducerD3DTextureANGLE(o->egl_display, p->egl_stream,
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(EGLAttrib[]){EGL_NONE}))
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goto fail;
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for (int n = 0; n < num_planes; n++) {
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gl->ActiveTexture(GL_TEXTURE0 + texunits + n);
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gl->BindTexture(gl_target, 0);
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}
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gl->ActiveTexture(GL_TEXTURE0);
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return 0;
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fail:
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gl->ActiveTexture(GL_TEXTURE0);
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MP_ERR(mapper, "Failed to create EGLStream\n");
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return -1;
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}
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static int mapper_map(struct ra_hwdec_mapper *mapper)
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{
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struct priv_owner *o = mapper->owner->priv;
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struct priv *p = mapper->priv;
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ID3D11Texture2D *d3d_tex = (void *)mapper->src->planes[0];
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int d3d_subindex = (intptr_t)mapper->src->planes[1];
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if (!d3d_tex)
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return -1;
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EGLAttrib attrs[] = {
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EGL_D3D_TEXTURE_SUBRESOURCE_ID_ANGLE, d3d_subindex,
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EGL_NONE,
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};
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if (!o->StreamPostD3DTextureANGLE(o->egl_display, p->egl_stream,
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(void *)d3d_tex, attrs))
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{
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// ANGLE changed the enum ID of this without warning at one point.
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attrs[0] = attrs[0] == 0x33AB ? 0x3AAB : 0x33AB;
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if (!o->StreamPostD3DTextureANGLE(o->egl_display, p->egl_stream,
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(void *)d3d_tex, attrs))
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return -1;
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}
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if (!o->StreamConsumerAcquireKHR(o->egl_display, p->egl_stream))
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return -1;
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D3D11_TEXTURE2D_DESC texdesc;
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ID3D11Texture2D_GetDesc(d3d_tex, &texdesc);
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for (int n = 0; n < 2; n++) {
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struct ra_tex_params params = {
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.dimensions = 2,
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.w = texdesc.Width / (n ? 2 : 1),
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.h = texdesc.Height / (n ? 2 : 1),
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.d = 1,
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.format = ra_find_unorm_format(mapper->ra, 1, n ? 2 : 1),
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.render_src = true,
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.src_linear = true,
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.external_oes = true,
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};
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if (!params.format)
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return -1;
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mapper->tex[n] = ra_create_wrapped_tex(mapper->ra, ¶ms,
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p->gl_textures[n]);
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if (!mapper->tex[n])
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return -1;
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}
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return 0;
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}
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static void mapper_unmap(struct ra_hwdec_mapper *mapper)
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{
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struct priv_owner *o = mapper->owner->priv;
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struct priv *p = mapper->priv;
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for (int n = 0; n < 2; n++)
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ra_tex_free(mapper->ra, &mapper->tex[n]);
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if (p->egl_stream)
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o->StreamConsumerReleaseKHR(o->egl_display, p->egl_stream);
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}
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const struct ra_hwdec_driver ra_hwdec_d3d11egl = {
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.name = "d3d11-egl",
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.priv_size = sizeof(struct priv_owner),
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.imgfmts = {IMGFMT_D3D11, 0},
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.init = init,
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.uninit = uninit,
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.mapper = &(const struct ra_hwdec_mapper_driver){
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.priv_size = sizeof(struct priv),
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.init = mapper_init,
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.uninit = mapper_uninit,
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.map = mapper_map,
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.unmap = mapper_unmap,
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},
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};
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