mirror of
https://github.com/mpv-player/mpv
synced 2025-02-03 05:31:34 +00:00
8d4f10fcc0
So the resizing mechanism is actually supposed to match the video size to the window size while preserving the aspect ratio. In wayland, the current logic behaves as if --no-keepaspect-window was set. Fix this by simply multiplying the height by the same scale factor the width is multiplied by. Also get rid of the pointless (width > height) test (it makes no difference in any case) as well as some unneccesary checks for the keepaspect-window option. The use of ceil here is to make sure the window coordinates can never possibly have be 0 due to truncation (weston can still give you a 1x1 window which is fun). Fixes #9098. |
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cocoa | ||
d3d11 | ||
gpu | ||
hwdec | ||
mac | ||
opengl | ||
placebo | ||
vulkan | ||
win32 | ||
android_common.c | ||
android_common.h | ||
aspect.c | ||
aspect.h | ||
bitmap_packer.c | ||
bitmap_packer.h | ||
cocoa_cb_common.swift | ||
cocoa_common.h | ||
cocoa_common.m | ||
dither.c | ||
dither.h | ||
dr_helper.c | ||
dr_helper.h | ||
drm_atomic.c | ||
drm_atomic.h | ||
drm_common.c | ||
drm_common.h | ||
drm_prime.c | ||
drm_prime.h | ||
filter_kernels.c | ||
filter_kernels.h | ||
libmpv_sw.c | ||
libmpv.h | ||
vo_caca.c | ||
vo_direct3d.c | ||
vo_drm.c | ||
vo_gpu.c | ||
vo_image.c | ||
vo_lavc.c | ||
vo_libmpv.c | ||
vo_mediacodec_embed.c | ||
vo_null.c | ||
vo_rpi.c | ||
vo_sdl.c | ||
vo_sixel.c | ||
vo_tct.c | ||
vo_vaapi.c | ||
vo_vdpau.c | ||
vo_wlshm.c | ||
vo_x11.c | ||
vo_xv.c | ||
vo.c | ||
vo.h | ||
w32_common.c | ||
w32_common.h | ||
wayland_common.c | ||
wayland_common.h | ||
win_state.c | ||
win_state.h | ||
x11_common.c | ||
x11_common.h |