mpv/video/filter/vf_pullup.c

77 lines
2.2 KiB
C

/*
* This file is part of mpv.
*
* mpv is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* mpv is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with mpv. If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "common/msg.h"
#include "options/m_option.h"
#include "vf.h"
#include "vf_lavfi.h"
struct vf_priv_s {
struct pullup_context *ctx;
int init;
int fakecount;
double lastpts;
int junk_left, junk_right, junk_top, junk_bottom;
int strict_breaks, metric_plane;
struct vf_lw_opts *lw_opts;
};
static int vf_open(vf_instance_t *vf)
{
struct vf_priv_s *p = vf->priv;
const char *pname[3] = {"y", "u", "v"};
if (vf_lw_set_graph(vf, p->lw_opts, "pullup", "%d:%d:%d:%d:%d:%s",
p->junk_left, p->junk_right, p->junk_top, p->junk_bottom,
p->strict_breaks, pname[p->metric_plane]) >= 0)
{
return 1;
}
MP_FATAL(vf, "This version of libavfilter has no 'pullup' filter.\n");
return 0;
}
#define OPT_BASE_STRUCT struct vf_priv_s
const vf_info_t vf_info_pullup = {
.description = "pullup (from field sequence to frames)",
.name = "pullup",
.open = vf_open,
.priv_size = sizeof(struct vf_priv_s),
.priv_defaults = &(const struct vf_priv_s){
.junk_left = 1,
.junk_right = 1,
.junk_top = 4,
.junk_bottom = 4,
},
.options = (const struct m_option[]){
OPT_INT("jl", junk_left, 0),
OPT_INT("jr", junk_right, 0),
OPT_INT("jt", junk_top, 0),
OPT_INT("jb", junk_bottom, 0),
OPT_INT("sb", strict_breaks, 0),
OPT_CHOICE("mp", metric_plane, 0, ({"y", 0}, {"u", 1}, {"v", 2})),
OPT_SUBSTRUCT("", lw_opts, vf_lw_conf, 0),
{0}
},
};