mirror of https://github.com/mpv-player/mpv
203 lines
5.7 KiB
C
203 lines
5.7 KiB
C
/*
|
|
* This file is part of mpv.
|
|
*
|
|
* Parts based on the MPlayer VA-API patch (see vo_vaapi.c).
|
|
*
|
|
* mpv is free software; you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation; either version 2 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* mpv is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License along
|
|
* with mpv. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
#include <stddef.h>
|
|
#include <string.h>
|
|
#include <assert.h>
|
|
|
|
#include <GL/glx.h>
|
|
|
|
#include "x11_common.h"
|
|
#include "gl_hwdec.h"
|
|
#include "video/vaapi.h"
|
|
|
|
struct priv {
|
|
struct mp_log *log;
|
|
struct mp_vaapi_ctx *ctx;
|
|
VADisplay *display;
|
|
Display *xdisplay;
|
|
GLuint gl_texture;
|
|
GLXFBConfig fbc;
|
|
Pixmap pixmap;
|
|
GLXPixmap glxpixmap;
|
|
void (*glXBindTexImage)(Display *dpy, GLXDrawable draw, int buffer, int *a);
|
|
void (*glXReleaseTexImage)(Display *dpy, GLXDrawable draw, int buffer);
|
|
};
|
|
|
|
static void destroy_texture(struct gl_hwdec *hw)
|
|
{
|
|
struct priv *p = hw->priv;
|
|
GL *gl = hw->gl;
|
|
|
|
if (p->glxpixmap) {
|
|
p->glXReleaseTexImage(p->xdisplay, p->glxpixmap, GLX_FRONT_EXT);
|
|
glXDestroyPixmap(p->xdisplay, p->glxpixmap);
|
|
}
|
|
p->glxpixmap = 0;
|
|
|
|
if (p->pixmap)
|
|
XFreePixmap(p->xdisplay, p->pixmap);
|
|
p->pixmap = 0;
|
|
|
|
gl->DeleteTextures(1, &p->gl_texture);
|
|
p->gl_texture = 0;
|
|
}
|
|
|
|
static void destroy(struct gl_hwdec *hw)
|
|
{
|
|
struct priv *p = hw->priv;
|
|
destroy_texture(hw);
|
|
va_destroy(p->ctx);
|
|
}
|
|
|
|
static int create(struct gl_hwdec *hw)
|
|
{
|
|
if (hw->hwctx)
|
|
return -1;
|
|
Display *x11disp = glXGetCurrentDisplay();
|
|
if (!x11disp)
|
|
return -1;
|
|
int x11scr = DefaultScreen(x11disp);
|
|
struct priv *p = talloc_zero(hw, struct priv);
|
|
hw->priv = p;
|
|
p->log = hw->log;
|
|
p->xdisplay = x11disp;
|
|
const char *glxext = glXQueryExtensionsString(x11disp, x11scr);
|
|
if (!glxext || !strstr(glxext, "GLX_EXT_texture_from_pixmap"))
|
|
return -1;
|
|
p->glXBindTexImage =
|
|
(void*)glXGetProcAddressARB((void*)"glXBindTexImageEXT");
|
|
p->glXReleaseTexImage =
|
|
(void*)glXGetProcAddressARB((void*)"glXReleaseTexImageEXT");
|
|
if (!p->glXBindTexImage || !p->glXReleaseTexImage)
|
|
return -1;
|
|
p->display = vaGetDisplay(x11disp);
|
|
if (!p->display)
|
|
return -1;
|
|
p->ctx = va_initialize(p->display, p->log, true);
|
|
if (!p->ctx) {
|
|
vaTerminate(p->display);
|
|
return -1;
|
|
}
|
|
if (hw->reject_emulated && va_guess_if_emulated(p->ctx)) {
|
|
destroy(hw);
|
|
return -1;
|
|
}
|
|
|
|
int attribs[] = {
|
|
GLX_BIND_TO_TEXTURE_RGBA_EXT, True,
|
|
GLX_DRAWABLE_TYPE, GLX_PIXMAP_BIT,
|
|
GLX_BIND_TO_TEXTURE_TARGETS_EXT, GLX_TEXTURE_2D_BIT_EXT,
|
|
GLX_Y_INVERTED_EXT, True,
|
|
GLX_DOUBLEBUFFER, False,
|
|
GLX_RED_SIZE, 8,
|
|
GLX_GREEN_SIZE, 8,
|
|
GLX_BLUE_SIZE, 8,
|
|
GLX_ALPHA_SIZE, 0,
|
|
None
|
|
};
|
|
|
|
int fbcount;
|
|
GLXFBConfig *fbc = glXChooseFBConfig(x11disp, x11scr, attribs, &fbcount);
|
|
if (fbcount)
|
|
p->fbc = fbc[0];
|
|
if (fbc)
|
|
XFree(fbc);
|
|
if (!fbcount) {
|
|
MP_VERBOSE(p, "No texture-from-pixmap support.\n");
|
|
destroy(hw);
|
|
return -1;
|
|
}
|
|
|
|
hw->hwctx = &p->ctx->hwctx;
|
|
hw->converted_imgfmt = IMGFMT_RGB0;
|
|
return 0;
|
|
}
|
|
|
|
static int reinit(struct gl_hwdec *hw, struct mp_image_params *params)
|
|
{
|
|
struct priv *p = hw->priv;
|
|
GL *gl = hw->gl;
|
|
|
|
destroy_texture(hw);
|
|
|
|
params->imgfmt = hw->driver->imgfmt;
|
|
|
|
gl->GenTextures(1, &p->gl_texture);
|
|
gl->BindTexture(GL_TEXTURE_2D, p->gl_texture);
|
|
gl->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
|
gl->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
|
gl->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
|
|
gl->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
|
|
gl->BindTexture(GL_TEXTURE_2D, 0);
|
|
|
|
p->pixmap = XCreatePixmap(p->xdisplay,
|
|
RootWindow(p->xdisplay, DefaultScreen(p->xdisplay)),
|
|
params->w, params->h, 24);
|
|
if (!p->pixmap) {
|
|
MP_FATAL(hw, "could not create pixmap\n");
|
|
return -1;
|
|
}
|
|
|
|
int attribs[] = {
|
|
GLX_TEXTURE_TARGET_EXT, GLX_TEXTURE_2D_EXT,
|
|
GLX_TEXTURE_FORMAT_EXT, GLX_TEXTURE_FORMAT_RGB_EXT,
|
|
GLX_MIPMAP_TEXTURE_EXT, False,
|
|
None,
|
|
};
|
|
p->glxpixmap = glXCreatePixmap(p->xdisplay, p->fbc, p->pixmap, attribs);
|
|
|
|
gl->BindTexture(GL_TEXTURE_2D, p->gl_texture);
|
|
p->glXBindTexImage(p->xdisplay, p->glxpixmap, GLX_FRONT_EXT, NULL);
|
|
gl->BindTexture(GL_TEXTURE_2D, 0);
|
|
|
|
return 0;
|
|
}
|
|
|
|
static int map_image(struct gl_hwdec *hw, struct mp_image *hw_image,
|
|
GLuint *out_textures)
|
|
{
|
|
struct priv *p = hw->priv;
|
|
VAStatus status;
|
|
|
|
if (!p->pixmap)
|
|
return -1;
|
|
|
|
va_lock(p->ctx);
|
|
status = vaPutSurface(p->display, va_surface_id(hw_image), p->pixmap,
|
|
0, 0, hw_image->w, hw_image->h,
|
|
0, 0, hw_image->w, hw_image->h,
|
|
NULL, 0,
|
|
va_get_colorspace_flag(hw_image->params.colorspace));
|
|
CHECK_VA_STATUS(p, "vaPutSurface()");
|
|
va_unlock(p->ctx);
|
|
|
|
out_textures[0] = p->gl_texture;
|
|
return 0;
|
|
}
|
|
|
|
const struct gl_hwdec_driver gl_hwdec_vaglx = {
|
|
.api_name = "vaapi",
|
|
.imgfmt = IMGFMT_VAAPI,
|
|
.create = create,
|
|
.reinit = reinit,
|
|
.map_image = map_image,
|
|
.destroy = destroy,
|
|
};
|