mpv/test/linked_list.c

165 lines
3.9 KiB
C

#include "common/common.h"
#include "misc/linked_list.h"
#include "tests.h"
struct list_item {
int v;
struct {
struct list_item *prev, *next;
} list_node;
};
struct the_list {
struct list_item *head, *tail;
};
// This serves to remove some -Waddress "always true" warnings.
static struct list_item *STUPID_SHIT(struct list_item *item)
{
return item;
}
static bool do_check_list(struct the_list *lst, int *c, int num_c)
{
if (!lst->head)
assert_true(!lst->tail);
if (!lst->tail)
assert_true(!lst->head);
for (struct list_item *cur = lst->head; cur; cur = cur->list_node.next) {
if (cur->list_node.prev) {
assert_true(cur->list_node.prev->list_node.next == cur);
assert_true(lst->head != cur);
} else {
assert_true(lst->head == cur);
}
if (cur->list_node.next) {
assert_true(cur->list_node.next->list_node.prev == cur);
assert_true(lst->tail != cur);
} else {
assert_true(lst->tail == cur);
}
if (num_c < 1)
return false;
if (c[0] != cur->v)
return false;
num_c--;
c++;
}
if (num_c)
return false;
return true;
}
static void run(struct test_ctx *ctx)
{
struct the_list lst = {0};
struct list_item e1 = {1};
struct list_item e2 = {2};
struct list_item e3 = {3};
struct list_item e4 = {4};
struct list_item e5 = {5};
struct list_item e6 = {6};
#define check_list(...) \
assert_true(do_check_list(&lst, (int[]){__VA_ARGS__}, \
sizeof((int[]){__VA_ARGS__}) / sizeof(int)));
#define check_list_empty() \
assert_true(do_check_list(&lst, NULL, 0));
check_list_empty();
LL_APPEND(list_node, &lst, &e1);
check_list(1);
LL_APPEND(list_node, &lst, &e2);
check_list(1, 2);
LL_APPEND(list_node, &lst, &e4);
check_list(1, 2, 4);
LL_CLEAR(list_node, &lst);
check_list_empty();
LL_PREPEND(list_node, &lst, &e4);
check_list(4);
LL_PREPEND(list_node, &lst, &e2);
check_list(2, 4);
LL_PREPEND(list_node, &lst, &e1);
check_list(1, 2, 4);
LL_CLEAR(list_node, &lst);
check_list_empty();
LL_INSERT_BEFORE(list_node, &lst, (struct list_item *)NULL, &e6);
check_list(6);
LL_INSERT_BEFORE(list_node, &lst, (struct list_item *)NULL, &e1);
check_list(6, 1);
LL_INSERT_BEFORE(list_node, &lst, (struct list_item *)NULL, &e2);
check_list(6, 1, 2);
LL_INSERT_BEFORE(list_node, &lst, STUPID_SHIT(&e6), &e3);
check_list(3, 6, 1, 2);
LL_INSERT_BEFORE(list_node, &lst, STUPID_SHIT(&e6), &e5);
check_list(3, 5, 6, 1, 2);
LL_INSERT_BEFORE(list_node, &lst, STUPID_SHIT(&e2), &e4);
check_list(3, 5, 6, 1, 4, 2);
LL_REMOVE(list_node, &lst, &e6);
check_list(3, 5, 1, 4, 2);
LL_REMOVE(list_node, &lst, &e3);
check_list(5, 1, 4, 2);
LL_REMOVE(list_node, &lst, &e2);
check_list(5, 1, 4);
LL_REMOVE(list_node, &lst, &e4);
check_list(5, 1);
LL_REMOVE(list_node, &lst, &e5);
check_list(1);
LL_REMOVE(list_node, &lst, &e1);
check_list_empty();
LL_APPEND(list_node, &lst, &e2);
check_list(2);
LL_REMOVE(list_node, &lst, &e2);
check_list_empty();
LL_INSERT_AFTER(list_node, &lst, (struct list_item *)NULL, &e1);
check_list(1);
LL_INSERT_AFTER(list_node, &lst, (struct list_item *)NULL, &e2);
check_list(2, 1);
LL_INSERT_AFTER(list_node, &lst, (struct list_item *)NULL, &e3);
check_list(3, 2, 1);
LL_INSERT_AFTER(list_node, &lst, STUPID_SHIT(&e3), &e4);
check_list(3, 4, 2, 1);
LL_INSERT_AFTER(list_node, &lst, STUPID_SHIT(&e4), &e5);
check_list(3, 4, 5, 2, 1);
LL_INSERT_AFTER(list_node, &lst, STUPID_SHIT(&e1), &e6);
check_list(3, 4, 5, 2, 1, 6);
}
const struct unittest test_linked_list = {
.name = "linked_list",
.run = run,
};