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#import <CoreServices/CoreServices.h>
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#import <OpenGL/OpenGL.h>
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#import <Cocoa/Cocoa.h>
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#include "osdep/macosx_compat.h"
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int main(int argc, char **argv) {
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@autoreleasepool {
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NSArray *ary = @[@1, @2, @3];
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NSLog(@"test subscripting: %@", ary[0]);
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NSApplicationLoad();
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}
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}
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