mirror of https://github.com/mpv-player/mpv
0c9d8619e8
So far all the keypad keys except for `0` and `,` mapped to the same MP_KEY_* independent of numlock state, even though different key codes are received. Now all the alternative functions map to appropriate MP_KEY_* defines, with missing ones added. |
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.. | ||
cmd.c | ||
cmd.h | ||
event.c | ||
event.h | ||
input.c | ||
input.h | ||
ipc-dummy.c | ||
ipc-unix.c | ||
ipc-win.c | ||
ipc.c | ||
keycodes.c | ||
keycodes.h | ||
meson.build | ||
sdl_gamepad.c |