Instead of clamping property values to the valid range in each property
implementation, handle it in the property layer. The functionality to
handle clamping for each type is in m_option.c.
It's not really clear whether this is really needed. Normally, the raw
values for M_PROPERTY_SET come only from m_option_type.parse (setting
properties as string) or from m_option_parse.add (using the "switch"
input command). However, since this was already done before, and since
we _really_ want to be sure only to write valid values, add this code
anyway. The newly added warnings/error messages should never actually
be printed during normal operation and are for debugging (if they
happen, we definitely want to see them).
Compiling with full features requires development files for several
external libraries. Below is a list of some important requirements. For
more information see the output of './configure --help' for a list of options,
or look at the list of enabled and disabled features printed after running
'./configure'. If you think you have support for some feature installed
but configure fails to detect it, the file config.log may contain information
about the reasons for the failure.
Libraries specific to particular video output methods
(you'll want at least one of VDPAU, GL or Xv):
- libvdpau (for VDPAU output, best choice for NVIDIA cards)
- libGL (OpenGL output)
- libXv (XVideo output)
general:
- libasound (ALSA audio output)
- various general X development libraries
- libfreetype (for libass)
- libfontconfig (for libass)
- libass
- FFmpeg libraries (libavutil libavcodec libavformat libswscale libpostproc)
Most of the above libraries are available in suitable versions on normal
Linux distributions. However FFmpeg is an exception (distro versions may be
too old to work at all or work well). For that reason you may want to use
the separately available build wrapper that first compiles FFmpeg libraries
and libass, and then compiles the player statically linked against those.