mpv/DOCS
Niklas Haas 83f3910398
vo_opengl: make compute shaders more flexible
This allows users to do their own custom sample writing, mainly meant to
address use cases such as RAVU. Also clean up the compute shader code a
bit.
2017-08-03 18:27:36 +02:00
..
man vo_opengl: make compute shaders more flexible 2017-08-03 18:27:36 +02:00
client-api-changes.rst client API: drop old "no-" option emulation 2017-06-26 20:07:20 +02:00
compile-windows.md wscript_build: install shared libmpv to BINDIR for Win32 2017-04-24 15:11:32 +01:00
contribute.md DOCS/contribute.md: add rules for push access, that nobody will read... 2017-06-24 21:03:29 +02:00
edl-mpv.rst DOCS/edl-mpv.rst: fix typo 2017-02-05 16:02:58 +01:00
encoding.rst player: change default section when loading encoding-profiles.conf 2017-07-12 13:11:14 +02:00
interface-changes.rst vo_opengl: generalize HDR tone mapping to gamut mapping 2017-08-03 12:46:57 +02:00
mplayer-changes.rst af_drc: remove 2017-03-25 12:57:10 +01:00
release-policy.md Release 0.25.0 2017-04-23 01:57:53 +02:00
tech-overview.txt DOCS/tech-overview.txt: updates 2017-06-29 17:31:55 +02:00
waf-buildsystem.rst DOCS/waf-buildsystem.rst: fix typo 2017-02-15 10:41:26 +01:00