mpv/video/out/gpu
Your Name d9008d2aa8 Revert "vo_gpu: revert 8a09299 and conditionally clear framebuffer again"
This reverts commit b8156a9a86.

Apparently there are two problems here. One on Linux (fixed by the
original change and this revert) and one on alternative-medicine-Job's
OS. Since the latter has deprecated OpenGL and OpenGL is a second-class
citizen, I think it's better to prefer the fix for a platform that is
still alive.
2021-05-07 15:01:15 +02:00
..
context.c options: Make validation and help possible for all option types 2021-03-28 19:46:27 +03:00
context.h options: Make validation and help possible for all option types 2021-03-28 19:46:27 +03:00
d3d11_helpers.c vo_gpu/d3d11: add support for configuring swap chain color space 2019-10-30 02:41:25 +02:00
d3d11_helpers.h vo_gpu/d3d11: add support for configuring swap chain color space 2019-10-30 02:41:25 +02:00
error_diffusion.c vo_gpu: process three component together in error diffusion 2019-06-16 11:19:44 +02:00
error_diffusion.h vo_gpu: implement error diffusion for dithering 2019-06-16 11:19:44 +02:00
hwdec.c options: Make validation and help possible for all option types 2021-03-28 19:46:27 +03:00
hwdec.h options: Make validation and help possible for all option types 2021-03-28 19:46:27 +03:00
lcms.c options: Make validation and help possible for all option types 2021-03-28 19:46:27 +03:00
lcms.h
libmpv_gpu.c client API: add software rendering API 2020-07-08 22:42:05 +02:00
libmpv_gpu.h client API: add a new way to pass X11 Display etc. to render API 2018-03-26 19:47:08 +02:00
osd.c Replace uses of FFMIN/MAX with MPMIN/MAX 2019-10-31 11:24:20 +01:00
osd.h vo_gpu: simplify structs / names 2017-09-22 16:58:55 +02:00
ra.c vo_gpu: fix green shit with float yuv input 2020-05-09 18:02:57 +02:00
ra.h vo_gpu: fix green shit with float yuv input 2020-05-09 18:02:57 +02:00
shader_cache.c vo_gpu: greatly increase maximum shader cache size 2021-04-18 20:13:43 +02:00
shader_cache.h vo_gpu: cast bvecN to vecN for mix() on older GLSL 2020-12-28 19:39:41 +01:00
spirv.c options: change option macros and all option declarations 2020-03-18 19:52:01 +01:00
spirv.h vo_gpu: vulkan: generalize SPIR-V compiler 2017-09-26 17:25:35 +02:00
spirv_shaderc.c vo_gpu: switch to optimization level performance 2018-09-01 16:14:22 +02:00
user_shaders.c vo_gpu: allow user shader to fix texture offset 2019-06-06 20:01:56 +02:00
user_shaders.h vo_gpu: allow user shader to fix texture offset 2019-06-06 20:01:56 +02:00
utils.c vo_gpu: generally allow non-storable FBOs 2020-03-08 21:41:16 +01:00
utils.h vo_gpu: simplify structs / names 2017-09-22 16:58:55 +02:00
video.c Revert "vo_gpu: revert 8a09299 and conditionally clear framebuffer again" 2021-05-07 15:01:15 +02:00
video.h vo_gpu: add better gamut clipping option 2020-06-19 08:09:19 +02:00
video_shaders.c vo_gpu: lower default deband threshold 2021-02-05 15:15:55 +01:00
video_shaders.h vo_gpu: improve tone mapping desaturation 2019-02-18 01:54:06 +02:00