mirror of https://github.com/mpv-player/mpv
e97e0e4d92
Flushing the cache is a hammer-for-a-screw operation, because it nukes *all* renderer state, including the HDR peak detection state. When enabling e.g. --hdr-compute-peak, or any other future methods of dynamic tone mapping, this would lead to bad results (e.g. brightness fluctuations) whenever the OSD state is updated. Instead of flushing the cache to force an OSD re-render, instead just update the frame signature directly whenever its osd_sync value changes. This accomplishes effectively the same thing but without touching the HDR state. This is slightly violating the libplacebo abstraction in a way that isn't publicly documented. To be on the safe side we could make a carbon copy of the array before modifying it, but given that this is unlikely to change upstream I'll probably just end up explicitly documenting it instead of forcing the copy in mpv. |
||
---|---|---|
.. | ||
decode | ||
filter | ||
out | ||
csputils.c | ||
csputils.h | ||
cuda.c | ||
d3d.c | ||
d3d.h | ||
drmprime.c | ||
fmt-conversion.c | ||
fmt-conversion.h | ||
hwdec.c | ||
hwdec.h | ||
image_loader.c | ||
image_loader.h | ||
image_writer.c | ||
image_writer.h | ||
img_format.c | ||
img_format.h | ||
mp_image.c | ||
mp_image.h | ||
mp_image_pool.c | ||
mp_image_pool.h | ||
repack.c | ||
repack.h | ||
sws_utils.c | ||
sws_utils.h | ||
vaapi.c | ||
vaapi.h | ||
vdpau.c | ||
vdpau.h | ||
vdpau_functions.inc | ||
vdpau_mixer.c | ||
vdpau_mixer.h | ||
zimg.c | ||
zimg.h |