mirror of https://github.com/mpv-player/mpv
1216 lines
39 KiB
C
1216 lines
39 KiB
C
/*
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* This file is part of MPlayer.
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*
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* MPlayer is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* MPlayer is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with MPlayer; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <math.h>
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#include "config.h"
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#include "mp_msg.h"
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#include "subopt-helper.h"
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#include "video_out.h"
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#include "video_out_internal.h"
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#include "font_load.h"
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#include "sub.h"
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#include "gl_common.h"
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#include "aspect.h"
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#ifdef CONFIG_GUI
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#include "gui/interface.h"
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#endif
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#include "fastmemcpy.h"
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#include "libass/ass.h"
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#include "libass/ass_mp.h"
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static const vo_info_t info =
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{
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"X11 (OpenGL)",
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"gl",
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"Arpad Gereoffy <arpi@esp-team.scene.hu>",
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""
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};
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const LIBVO_EXTERN(gl)
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#ifdef GL_WIN32
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static int gl_vinfo = 0;
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static HGLRC gl_context = 0;
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#define update_xinerama_info w32_update_xinerama_info
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#define vo_init vo_w32_init
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#define vo_window vo_w32_window
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#else
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static XVisualInfo *gl_vinfo = NULL;
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static GLXContext gl_context = 0;
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static int wsGLXAttrib[] = { GLX_RGBA,
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GLX_RED_SIZE,1,
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GLX_GREEN_SIZE,1,
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GLX_BLUE_SIZE,1,
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GLX_DOUBLEBUFFER,
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None };
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#endif
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static int use_osd;
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static int scaled_osd;
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//! How many parts the OSD may consist of at most
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#define MAX_OSD_PARTS 20
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//! Textures for OSD
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static GLuint osdtex[MAX_OSD_PARTS];
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#ifndef FAST_OSD
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//! Alpha textures for OSD
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static GLuint osdatex[MAX_OSD_PARTS];
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#endif
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static GLuint *eosdtex;
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#define LARGE_EOSD_TEX_SIZE 512
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#define TINYTEX_SIZE 16
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#define TINYTEX_COLS (LARGE_EOSD_TEX_SIZE/TINYTEX_SIZE)
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#define TINYTEX_MAX (TINYTEX_COLS*TINYTEX_COLS)
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#define SMALLTEX_SIZE 32
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#define SMALLTEX_COLS (LARGE_EOSD_TEX_SIZE/SMALLTEX_SIZE)
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#define SMALLTEX_MAX (SMALLTEX_COLS*SMALLTEX_COLS)
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static GLuint largeeosdtex[2];
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//! Display lists that draw the OSD parts
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static GLuint osdDispList[MAX_OSD_PARTS];
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#ifndef FAST_OSD
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static GLuint osdaDispList[MAX_OSD_PARTS];
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#endif
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static GLuint eosdDispList;
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//! How many parts the OSD currently consists of
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static int osdtexCnt;
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static int eosdtexCnt;
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static int osd_color;
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static int use_aspect;
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static int use_ycbcr;
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static int use_yuv;
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static int lscale;
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static int cscale;
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static float filter_strength;
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static int yuvconvtype;
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static int use_rectangle;
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static int err_shown;
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static uint32_t image_width;
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static uint32_t image_height;
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static uint32_t image_format;
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static int many_fmts;
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static int ati_hack;
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static int force_pbo;
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static int mesa_buffer;
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static int use_glFinish;
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static int swap_interval;
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static GLenum gl_target;
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static GLint gl_texfmt;
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static GLenum gl_format;
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static GLenum gl_type;
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static GLuint gl_buffer;
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static GLuint gl_buffer_uv[2];
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static int gl_buffersize;
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static int gl_buffersize_uv;
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static void *gl_bufferptr;
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static void *gl_bufferptr_uv[2];
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static int mesa_buffersize;
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static void *mesa_bufferptr;
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static GLuint fragprog;
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static GLuint default_texs[22];
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static char *custom_prog;
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static char *custom_tex;
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static int custom_tlin;
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static int custom_trect;
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static int int_pause;
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static int eq_bri = 0;
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static int eq_cont = 0;
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static int eq_sat = 0;
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static int eq_hue = 0;
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static int eq_rgamma = 0;
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static int eq_ggamma = 0;
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static int eq_bgamma = 0;
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static int texture_width;
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static int texture_height;
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static int mpi_flipped;
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static int vo_flipped;
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static int ass_border_x, ass_border_y;
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static unsigned int slice_height = 1;
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static void redraw(void);
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static void resize(int x,int y){
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mp_msg(MSGT_VO, MSGL_V, "[gl] Resize: %dx%d\n",x,y);
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if (WinID >= 0) {
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int top = 0, left = 0, w = x, h = y;
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geometry(&top, &left, &w, &h, vo_screenwidth, vo_screenheight);
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glViewport(top, left, w, h);
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} else
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glViewport( 0, 0, x, y );
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glMatrixMode(GL_PROJECTION);
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glLoadIdentity();
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ass_border_x = ass_border_y = 0;
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if (aspect_scaling() && use_aspect) {
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int new_w, new_h;
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GLdouble scale_x, scale_y;
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aspect(&new_w, &new_h, A_WINZOOM);
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panscan_calc_windowed();
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new_w += vo_panscan_x;
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new_h += vo_panscan_y;
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scale_x = (GLdouble)new_w / (GLdouble)x;
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scale_y = (GLdouble)new_h / (GLdouble)y;
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glScaled(scale_x, scale_y, 1);
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ass_border_x = (vo_dwidth - new_w) / 2;
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ass_border_y = (vo_dheight - new_h) / 2;
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}
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glOrtho(0, image_width, image_height, 0, -1,1);
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glMatrixMode(GL_MODELVIEW);
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glLoadIdentity();
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if (!scaled_osd) {
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#ifdef CONFIG_FREETYPE
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// adjust font size to display size
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force_load_font = 1;
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#endif
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vo_osd_changed(OSDTYPE_OSD);
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}
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glClear(GL_COLOR_BUFFER_BIT);
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redraw();
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}
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static void texSize(int w, int h, int *texw, int *texh) {
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if (use_rectangle) {
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*texw = w; *texh = h;
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} else {
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*texw = 32;
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while (*texw < w)
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*texw *= 2;
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*texh = 32;
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while (*texh < h)
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*texh *= 2;
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}
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if (mesa_buffer) *texw = (*texw + 63) & ~63;
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else if (ati_hack) *texw = (*texw + 511) & ~511;
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}
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//! maximum size of custom fragment program
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#define MAX_CUSTOM_PROG_SIZE (1024 * 1024)
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static void update_yuvconv(void) {
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float bri = eq_bri / 100.0;
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float cont = (eq_cont + 100) / 100.0;
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float hue = eq_hue / 100.0 * 3.1415927;
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float sat = (eq_sat + 100) / 100.0;
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float rgamma = exp(log(8.0) * eq_rgamma / 100.0);
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float ggamma = exp(log(8.0) * eq_ggamma / 100.0);
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float bgamma = exp(log(8.0) * eq_bgamma / 100.0);
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gl_conversion_params_t params = {gl_target, yuvconvtype,
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bri, cont, hue, sat, rgamma, ggamma, bgamma,
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texture_width, texture_height, filter_strength};
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glSetupYUVConversion(¶ms);
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if (custom_prog) {
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FILE *f = fopen(custom_prog, "r");
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if (!f)
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mp_msg(MSGT_VO, MSGL_WARN,
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"[gl] Could not read customprog %s\n", custom_prog);
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else {
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char *prog = calloc(1, MAX_CUSTOM_PROG_SIZE + 1);
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fread(prog, 1, MAX_CUSTOM_PROG_SIZE, f);
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fclose(f);
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loadGPUProgram(GL_FRAGMENT_PROGRAM, prog);
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free(prog);
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}
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ProgramEnvParameter4f(GL_FRAGMENT_PROGRAM, 0,
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1.0 / texture_width, 1.0 / texture_height,
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texture_width, texture_height);
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}
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if (custom_tex) {
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FILE *f = fopen(custom_tex, "r");
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if (!f)
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mp_msg(MSGT_VO, MSGL_WARN,
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"[gl] Could not read customtex %s\n", custom_tex);
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else {
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int width, height, maxval;
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ActiveTexture(GL_TEXTURE3);
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if (glCreatePPMTex(custom_trect?GL_TEXTURE_RECTANGLE:GL_TEXTURE_2D, 0,
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custom_tlin?GL_LINEAR:GL_NEAREST,
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f, &width, &height, &maxval))
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ProgramEnvParameter4f(GL_FRAGMENT_PROGRAM, 1,
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1.0 / width, 1.0 / height, width, height);
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else
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mp_msg(MSGT_VO, MSGL_WARN,
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"[gl] Error parsing customtex %s\n", custom_tex);
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fclose(f);
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ActiveTexture(GL_TEXTURE0);
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}
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}
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}
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/**
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* \brief remove all OSD textures and display-lists, thus clearing it.
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*/
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static void clearOSD(void) {
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int i;
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if (!osdtexCnt)
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return;
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glDeleteTextures(osdtexCnt, osdtex);
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#ifndef FAST_OSD
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glDeleteTextures(osdtexCnt, osdatex);
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for (i = 0; i < osdtexCnt; i++)
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glDeleteLists(osdaDispList[i], 1);
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#endif
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for (i = 0; i < osdtexCnt; i++)
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glDeleteLists(osdDispList[i], 1);
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osdtexCnt = 0;
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}
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/**
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* \brief remove textures, display list and free memory used by EOSD
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*/
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static void clearEOSD(void) {
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if (eosdDispList)
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glDeleteLists(eosdDispList, 1);
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eosdDispList = 0;
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if (eosdtexCnt)
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glDeleteTextures(eosdtexCnt, eosdtex);
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eosdtexCnt = 0;
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free(eosdtex);
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eosdtex = NULL;
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}
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static void do_render_osd(int);
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static inline int is_tinytex(ass_image_t *i, int tinytexcur) {
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return i->w < TINYTEX_SIZE && i->h < TINYTEX_SIZE && tinytexcur < TINYTEX_MAX;
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}
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static inline int is_smalltex(ass_image_t *i, int smalltexcur) {
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return i->w < SMALLTEX_SIZE && i->h < SMALLTEX_SIZE && smalltexcur < SMALLTEX_MAX;
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}
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static inline void tinytex_pos(int tinytexcur, int *x, int *y) {
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*x = (tinytexcur % TINYTEX_COLS) * TINYTEX_SIZE;
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*y = (tinytexcur / TINYTEX_COLS) * TINYTEX_SIZE;
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}
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static inline void smalltex_pos(int smalltexcur, int *x, int *y) {
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*x = (smalltexcur % SMALLTEX_COLS) * SMALLTEX_SIZE;
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*y = (smalltexcur / SMALLTEX_COLS) * SMALLTEX_SIZE;
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}
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/**
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* \brief construct display list from ass image list
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* \param img image list to create OSD from.
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* A value of NULL has the same effect as clearEOSD()
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*/
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static void genEOSD(mp_eosd_images_t *imgs) {
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int sx, sy;
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int tinytexcur = 0;
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int smalltexcur = 0;
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GLuint *curtex;
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GLint scale_type = scaled_osd ? GL_LINEAR : GL_NEAREST;
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ass_image_t *img = imgs->imgs;
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ass_image_t *i;
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if (imgs->changed == 0) // there are elements, but they are unchanged
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return;
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if (img && imgs->changed == 1) // there are elements, but they just moved
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goto skip_upload;
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clearEOSD();
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if (!img)
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return;
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if (!largeeosdtex[0]) {
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glGenTextures(2, largeeosdtex);
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BindTexture(gl_target, largeeosdtex[0]);
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glCreateClearTex(gl_target, GL_ALPHA, GL_ALPHA, GL_UNSIGNED_BYTE, scale_type, LARGE_EOSD_TEX_SIZE, LARGE_EOSD_TEX_SIZE, 0);
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BindTexture(gl_target, largeeosdtex[1]);
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glCreateClearTex(gl_target, GL_ALPHA, GL_ALPHA, GL_UNSIGNED_BYTE, scale_type, LARGE_EOSD_TEX_SIZE, LARGE_EOSD_TEX_SIZE, 0);
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}
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for (i = img; i; i = i->next)
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{
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if (i->w <= 0 || i->h <= 0 || i->stride < i->w)
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continue;
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if (is_tinytex(i, tinytexcur))
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tinytexcur++;
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else if (is_smalltex(i, smalltexcur))
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smalltexcur++;
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else
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eosdtexCnt++;
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}
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mp_msg(MSGT_VO, MSGL_DBG2, "EOSD counts (tiny, small, all): %i, %i, %i\n",
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tinytexcur, smalltexcur, eosdtexCnt);
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if (eosdtexCnt) {
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eosdtex = calloc(eosdtexCnt, sizeof(GLuint));
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glGenTextures(eosdtexCnt, eosdtex);
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}
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tinytexcur = smalltexcur = 0;
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for (i = img, curtex = eosdtex; i; i = i->next) {
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int x = 0, y = 0;
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if (i->w <= 0 || i->h <= 0 || i->stride < i->w) {
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mp_msg(MSGT_VO, MSGL_V, "Invalid dimensions OSD for part!\n");
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continue;
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}
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if (is_tinytex(i, tinytexcur)) {
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tinytex_pos(tinytexcur, &x, &y);
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BindTexture(gl_target, largeeosdtex[0]);
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tinytexcur++;
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} else if (is_smalltex(i, smalltexcur)) {
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smalltex_pos(smalltexcur, &x, &y);
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BindTexture(gl_target, largeeosdtex[1]);
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smalltexcur++;
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} else {
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texSize(i->w, i->h, &sx, &sy);
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BindTexture(gl_target, *curtex++);
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glCreateClearTex(gl_target, GL_ALPHA, GL_ALPHA, GL_UNSIGNED_BYTE, scale_type, sx, sy, 0);
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}
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glUploadTex(gl_target, GL_ALPHA, GL_UNSIGNED_BYTE, i->bitmap, i->stride,
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x, y, i->w, i->h, 0);
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}
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eosdDispList = glGenLists(1);
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skip_upload:
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glNewList(eosdDispList, GL_COMPILE);
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tinytexcur = smalltexcur = 0;
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for (i = img, curtex = eosdtex; i; i = i->next) {
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int x = 0, y = 0;
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if (i->w <= 0 || i->h <= 0 || i->stride < i->w)
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continue;
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glColor4ub(i->color >> 24, (i->color >> 16) & 0xff, (i->color >> 8) & 0xff, 255 - (i->color & 0xff));
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if (is_tinytex(i, tinytexcur)) {
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tinytex_pos(tinytexcur, &x, &y);
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sx = sy = LARGE_EOSD_TEX_SIZE;
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BindTexture(gl_target, largeeosdtex[0]);
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tinytexcur++;
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} else if (is_smalltex(i, smalltexcur)) {
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smalltex_pos(smalltexcur, &x, &y);
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sx = sy = LARGE_EOSD_TEX_SIZE;
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BindTexture(gl_target, largeeosdtex[1]);
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smalltexcur++;
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} else {
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texSize(i->w, i->h, &sx, &sy);
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BindTexture(gl_target, *curtex++);
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}
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glDrawTex(i->dst_x, i->dst_y, i->w, i->h, x, y, i->w, i->h, sx, sy, use_rectangle == 1, 0, 0);
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}
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glEndList();
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BindTexture(gl_target, 0);
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}
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/**
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* \brief uninitialize OpenGL context, freeing textures, buffers etc.
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*/
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static void uninitGl(void) {
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int i = 0;
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if (DeletePrograms && fragprog)
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DeletePrograms(1, &fragprog);
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fragprog = 0;
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while (default_texs[i] != 0)
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i++;
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if (i)
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glDeleteTextures(i, default_texs);
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default_texs[0] = 0;
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clearOSD();
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clearEOSD();
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if (largeeosdtex[0])
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glDeleteTextures(2, largeeosdtex);
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largeeosdtex[0] = 0;
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if (DeleteBuffers && gl_buffer)
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DeleteBuffers(1, &gl_buffer);
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gl_buffer = 0; gl_buffersize = 0;
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gl_bufferptr = NULL;
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if (DeleteBuffers && gl_buffer_uv[0])
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DeleteBuffers(2, gl_buffer_uv);
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gl_buffer_uv[0] = gl_buffer_uv[1] = 0; gl_buffersize_uv = 0;
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gl_bufferptr_uv[0] = gl_bufferptr_uv[1] = 0;
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#ifndef GL_WIN32
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if (mesa_bufferptr)
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FreeMemoryMESA(mDisplay, mScreen, mesa_bufferptr);
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#endif
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mesa_bufferptr = NULL;
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err_shown = 0;
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}
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static void autodetectGlExtensions(void) {
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const char *extensions = glGetString(GL_EXTENSIONS);
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const char *vendor = glGetString(GL_VENDOR);
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const char *version = glGetString(GL_VERSION);
|
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int is_ati = strstr(vendor, "ATI") != NULL;
|
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int ati_broken_pbo = 0;
|
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if (is_ati && strncmp(version, "2.1.", 4) == 0) {
|
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int ver = atoi(version + 4);
|
|
mp_msg(MSGT_VO, MSGL_V, "[gl] Detected ATI driver version: %i\n", ver);
|
|
ati_broken_pbo = ver && ver < 8395;
|
|
}
|
|
if (ati_hack == -1) ati_hack = ati_broken_pbo;
|
|
if (force_pbo == -1) force_pbo = strstr(extensions, "_pixel_buffer_object") ? is_ati : 0;
|
|
if (use_rectangle == -1) use_rectangle = strstr(extensions, "_texture_non_power_of_two") ? 0 : 0;
|
|
if (is_ati && (lscale == 1 || lscale == 2 || cscale == 1 || cscale == 2))
|
|
mp_msg(MSGT_VO, MSGL_WARN, "[gl] Selected scaling mode may be broken on ATI cards.\n"
|
|
"Tell _them_ to fix GL_REPEAT if you have issues.\n");
|
|
mp_msg(MSGT_VO, MSGL_V, "[gl] Settings after autodetection: ati-hack = %i, force-pbo = %i, rectangle = %i\n",
|
|
ati_hack, force_pbo, use_rectangle);
|
|
}
|
|
|
|
/**
|
|
* \brief Initialize a (new or reused) OpenGL context.
|
|
* set global gl-related variables to their default values
|
|
*/
|
|
static int initGl(uint32_t d_width, uint32_t d_height) {
|
|
autodetectGlExtensions();
|
|
texSize(image_width, image_height, &texture_width, &texture_height);
|
|
|
|
glDisable(GL_BLEND);
|
|
glDisable(GL_DEPTH_TEST);
|
|
glDepthMask(GL_FALSE);
|
|
glDisable(GL_CULL_FACE);
|
|
glEnable(gl_target);
|
|
glDrawBuffer(vo_doublebuffering?GL_BACK:GL_FRONT);
|
|
glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
|
|
|
|
mp_msg(MSGT_VO, MSGL_V, "[gl] Creating %dx%d texture...\n",
|
|
texture_width, texture_height);
|
|
|
|
if (image_format == IMGFMT_YV12) {
|
|
int i;
|
|
glGenTextures(21, default_texs);
|
|
default_texs[21] = 0;
|
|
for (i = 0; i < 7; i++) {
|
|
ActiveTexture(GL_TEXTURE1 + i);
|
|
BindTexture(GL_TEXTURE_2D, default_texs[i]);
|
|
BindTexture(GL_TEXTURE_RECTANGLE, default_texs[i + 7]);
|
|
BindTexture(GL_TEXTURE_3D, default_texs[i + 14]);
|
|
}
|
|
ActiveTexture(GL_TEXTURE1);
|
|
glCreateClearTex(gl_target, gl_texfmt, gl_format, gl_type, GL_LINEAR,
|
|
texture_width / 2, texture_height / 2, 128);
|
|
ActiveTexture(GL_TEXTURE2);
|
|
glCreateClearTex(gl_target, gl_texfmt, gl_format, gl_type, GL_LINEAR,
|
|
texture_width / 2, texture_height / 2, 128);
|
|
switch (use_yuv) {
|
|
case YUV_CONVERSION_FRAGMENT_LOOKUP:
|
|
case YUV_CONVERSION_FRAGMENT_POW:
|
|
case YUV_CONVERSION_FRAGMENT:
|
|
if (!GenPrograms || !BindProgram) {
|
|
mp_msg(MSGT_VO, MSGL_ERR, "[gl] fragment program functions missing!\n");
|
|
break;
|
|
}
|
|
GenPrograms(1, &fragprog);
|
|
BindProgram(GL_FRAGMENT_PROGRAM, fragprog);
|
|
break;
|
|
}
|
|
ActiveTexture(GL_TEXTURE0);
|
|
BindTexture(gl_target, 0);
|
|
update_yuvconv();
|
|
}
|
|
glCreateClearTex(gl_target, gl_texfmt, gl_format, gl_type, GL_LINEAR,
|
|
texture_width, texture_height, 0);
|
|
|
|
resize(d_width, d_height);
|
|
|
|
glClearColor( 0.0f,0.0f,0.0f,0.0f );
|
|
glClear( GL_COLOR_BUFFER_BIT );
|
|
if (SwapInterval && swap_interval >= 0)
|
|
SwapInterval(swap_interval);
|
|
return 1;
|
|
}
|
|
|
|
/* connect to server, create and map window,
|
|
* allocate colors and (shared) memory
|
|
*/
|
|
static int
|
|
config(uint32_t width, uint32_t height, uint32_t d_width, uint32_t d_height, uint32_t flags, char *title, uint32_t format)
|
|
{
|
|
image_height = height;
|
|
image_width = width;
|
|
image_format = format;
|
|
glFindFormat(format, NULL, &gl_texfmt, &gl_format, &gl_type);
|
|
|
|
int_pause = 0;
|
|
vo_flipped = !!(flags & VOFLAG_FLIPPING);
|
|
|
|
#ifdef CONFIG_GUI
|
|
if (use_gui) {
|
|
// GUI creates and manages window for us
|
|
guiGetEvent(guiSetShVideo, 0);
|
|
#ifndef GL_WIN32
|
|
goto glconfig;
|
|
#endif
|
|
}
|
|
#endif
|
|
#ifdef GL_WIN32
|
|
if (!vo_w32_config(d_width, d_height, flags))
|
|
return -1;
|
|
#else
|
|
{
|
|
XVisualInfo *vinfo=glXChooseVisual( mDisplay,mScreen,wsGLXAttrib );
|
|
if (vinfo == NULL)
|
|
{
|
|
mp_msg(MSGT_VO, MSGL_ERR, "[gl] no GLX support present\n");
|
|
return -1;
|
|
}
|
|
|
|
vo_x11_create_vo_window(vinfo, vo_dx, vo_dy, d_width, d_height, flags,
|
|
XCreateColormap(mDisplay, mRootWin, vinfo->visual, AllocNone),
|
|
"gl", title);
|
|
}
|
|
#endif
|
|
|
|
glconfig:
|
|
if (vo_config_count)
|
|
uninitGl();
|
|
setGlWindow(&gl_vinfo, &gl_context, vo_window);
|
|
initGl(vo_dwidth, vo_dheight);
|
|
|
|
return 0;
|
|
}
|
|
|
|
static void check_events(void)
|
|
{
|
|
int e=vo_check_events();
|
|
if(e&VO_EVENT_RESIZE) resize(vo_dwidth,vo_dheight);
|
|
if(e&VO_EVENT_EXPOSE && int_pause) redraw();
|
|
}
|
|
|
|
/**
|
|
* Creates the textures and the display list needed for displaying
|
|
* an OSD part.
|
|
* Callback function for vo_draw_text().
|
|
*/
|
|
static void create_osd_texture(int x0, int y0, int w, int h,
|
|
unsigned char *src, unsigned char *srca,
|
|
int stride)
|
|
{
|
|
// initialize to 8 to avoid special-casing on alignment
|
|
int sx = 8, sy = 8;
|
|
GLint scale_type = scaled_osd ? GL_LINEAR : GL_NEAREST;
|
|
|
|
if (w <= 0 || h <= 0 || stride < w) {
|
|
mp_msg(MSGT_VO, MSGL_V, "Invalid dimensions OSD for part!\n");
|
|
return;
|
|
}
|
|
texSize(w, h, &sx, &sy);
|
|
|
|
if (osdtexCnt >= MAX_OSD_PARTS) {
|
|
mp_msg(MSGT_VO, MSGL_ERR, "Too many OSD parts, contact the developers!\n");
|
|
return;
|
|
}
|
|
|
|
// create Textures for OSD part
|
|
glGenTextures(1, &osdtex[osdtexCnt]);
|
|
BindTexture(gl_target, osdtex[osdtexCnt]);
|
|
glCreateClearTex(gl_target, GL_LUMINANCE, GL_LUMINANCE, GL_UNSIGNED_BYTE, scale_type, sx, sy, 0);
|
|
glUploadTex(gl_target, GL_LUMINANCE, GL_UNSIGNED_BYTE, src, stride,
|
|
0, 0, w, h, 0);
|
|
|
|
#ifndef FAST_OSD
|
|
glGenTextures(1, &osdatex[osdtexCnt]);
|
|
BindTexture(gl_target, osdatex[osdtexCnt]);
|
|
glCreateClearTex(gl_target, GL_ALPHA, GL_ALPHA, GL_UNSIGNED_BYTE, scale_type, sx, sy, 0);
|
|
{
|
|
int i;
|
|
char *tmp = malloc(stride * h);
|
|
// convert alpha from weird MPlayer scale.
|
|
// in-place is not possible since it is reused for future OSDs
|
|
for (i = h * stride - 1; i >= 0; i--)
|
|
tmp[i] = -srca[i];
|
|
glUploadTex(gl_target, GL_ALPHA, GL_UNSIGNED_BYTE, tmp, stride,
|
|
0, 0, w, h, 0);
|
|
free(tmp);
|
|
}
|
|
#endif
|
|
|
|
BindTexture(gl_target, 0);
|
|
|
|
// Create a list for rendering this OSD part
|
|
#ifndef FAST_OSD
|
|
osdaDispList[osdtexCnt] = glGenLists(1);
|
|
glNewList(osdaDispList[osdtexCnt], GL_COMPILE);
|
|
// render alpha
|
|
BindTexture(gl_target, osdatex[osdtexCnt]);
|
|
glDrawTex(x0, y0, w, h, 0, 0, w, h, sx, sy, use_rectangle == 1, 0, 0);
|
|
glEndList();
|
|
#endif
|
|
osdDispList[osdtexCnt] = glGenLists(1);
|
|
glNewList(osdDispList[osdtexCnt], GL_COMPILE);
|
|
// render OSD
|
|
BindTexture(gl_target, osdtex[osdtexCnt]);
|
|
glDrawTex(x0, y0, w, h, 0, 0, w, h, sx, sy, use_rectangle == 1, 0, 0);
|
|
glEndList();
|
|
|
|
osdtexCnt++;
|
|
}
|
|
|
|
static void draw_osd(void)
|
|
{
|
|
if (!use_osd) return;
|
|
if (vo_osd_changed(0)) {
|
|
int osd_h, osd_w;
|
|
clearOSD();
|
|
osd_w = scaled_osd ? image_width : vo_dwidth;
|
|
osd_h = scaled_osd ? image_height : vo_dheight;
|
|
vo_draw_text_ext(osd_w, osd_h, ass_border_x, ass_border_y, ass_border_x, ass_border_y,
|
|
image_width, image_height, create_osd_texture);
|
|
}
|
|
if (vo_doublebuffering) do_render_osd(1);
|
|
}
|
|
|
|
static void do_render(void) {
|
|
// glEnable(GL_TEXTURE_2D);
|
|
// glBindTexture(GL_TEXTURE_2D, texture_id);
|
|
|
|
glColor3f(1,1,1);
|
|
if (image_format == IMGFMT_YV12)
|
|
glEnableYUVConversion(gl_target, yuvconvtype);
|
|
glDrawTex(0, 0, image_width, image_height,
|
|
0, 0, image_width, image_height,
|
|
texture_width, texture_height,
|
|
use_rectangle == 1, image_format == IMGFMT_YV12,
|
|
mpi_flipped ^ vo_flipped);
|
|
if (image_format == IMGFMT_YV12)
|
|
glDisableYUVConversion(gl_target, yuvconvtype);
|
|
}
|
|
|
|
/**
|
|
* \param type bit 0: render OSD, bit 1: render EOSD
|
|
*/
|
|
static void do_render_osd(int type) {
|
|
if (((type & 1) && osdtexCnt > 0) || ((type & 2) && eosdDispList)) {
|
|
// set special rendering parameters
|
|
if (!scaled_osd) {
|
|
glMatrixMode(GL_PROJECTION);
|
|
glPushMatrix();
|
|
glLoadIdentity();
|
|
glOrtho(0, vo_dwidth, vo_dheight, 0, -1, 1);
|
|
}
|
|
glEnable(GL_BLEND);
|
|
if ((type & 2) && eosdDispList) {
|
|
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
|
glCallList(eosdDispList);
|
|
}
|
|
if ((type & 1) && osdtexCnt > 0) {
|
|
glColor4ub((osd_color >> 16) & 0xff, (osd_color >> 8) & 0xff, osd_color & 0xff, 0xff - (osd_color >> 24));
|
|
// draw OSD
|
|
#ifndef FAST_OSD
|
|
glBlendFunc(GL_ZERO, GL_ONE_MINUS_SRC_ALPHA);
|
|
glCallLists(osdtexCnt, GL_UNSIGNED_INT, osdaDispList);
|
|
#endif
|
|
glBlendFunc(GL_SRC_ALPHA, GL_ONE);
|
|
glCallLists(osdtexCnt, GL_UNSIGNED_INT, osdDispList);
|
|
}
|
|
// set rendering parameters back to defaults
|
|
glDisable(GL_BLEND);
|
|
if (!scaled_osd)
|
|
glPopMatrix();
|
|
BindTexture(gl_target, 0);
|
|
}
|
|
}
|
|
|
|
static void flip_page(void) {
|
|
if (vo_doublebuffering) {
|
|
if (use_glFinish) glFinish();
|
|
swapGlBuffers();
|
|
if (aspect_scaling() && use_aspect)
|
|
glClear(GL_COLOR_BUFFER_BIT);
|
|
} else {
|
|
do_render();
|
|
do_render_osd(3);
|
|
if (use_glFinish) glFinish();
|
|
else glFlush();
|
|
}
|
|
}
|
|
|
|
static void redraw(void) {
|
|
if (vo_doublebuffering) { do_render(); do_render_osd(3); }
|
|
flip_page();
|
|
}
|
|
|
|
//static inline uint32_t draw_slice_x11(uint8_t *src[], uint32_t slice_num)
|
|
static int draw_slice(uint8_t *src[], int stride[], int w,int h,int x,int y)
|
|
{
|
|
mpi_flipped = stride[0] < 0;
|
|
glUploadTex(gl_target, gl_format, gl_type, src[0], stride[0],
|
|
x, y, w, h, slice_height);
|
|
if (image_format == IMGFMT_YV12) {
|
|
ActiveTexture(GL_TEXTURE1);
|
|
glUploadTex(gl_target, gl_format, gl_type, src[1], stride[1],
|
|
x / 2, y / 2, w / 2, h / 2, slice_height);
|
|
ActiveTexture(GL_TEXTURE2);
|
|
glUploadTex(gl_target, gl_format, gl_type, src[2], stride[2],
|
|
x / 2, y / 2, w / 2, h / 2, slice_height);
|
|
ActiveTexture(GL_TEXTURE0);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
static uint32_t get_image(mp_image_t *mpi) {
|
|
int needed_size;
|
|
if (!GenBuffers || !BindBuffer || !BufferData || !MapBuffer) {
|
|
if (!err_shown)
|
|
mp_msg(MSGT_VO, MSGL_ERR, "[gl] extensions missing for dr\n"
|
|
"Expect a _major_ speed penalty\n");
|
|
err_shown = 1;
|
|
return VO_FALSE;
|
|
}
|
|
if (mpi->flags & MP_IMGFLAG_READABLE) return VO_FALSE;
|
|
if (mpi->type != MP_IMGTYPE_STATIC && mpi->type != MP_IMGTYPE_TEMP &&
|
|
(mpi->type != MP_IMGTYPE_NUMBERED || mpi->number))
|
|
return VO_FALSE;
|
|
if (mesa_buffer) mpi->width = texture_width;
|
|
else if (ati_hack) {
|
|
mpi->width = texture_width;
|
|
mpi->height = texture_height;
|
|
}
|
|
mpi->stride[0] = mpi->width * mpi->bpp / 8;
|
|
needed_size = mpi->stride[0] * mpi->height;
|
|
if (mesa_buffer) {
|
|
#ifndef GL_WIN32
|
|
if (mesa_bufferptr && needed_size > mesa_buffersize) {
|
|
FreeMemoryMESA(mDisplay, mScreen, mesa_bufferptr);
|
|
mesa_bufferptr = NULL;
|
|
}
|
|
if (!mesa_bufferptr)
|
|
mesa_bufferptr = AllocateMemoryMESA(mDisplay, mScreen, needed_size, 0, 0, 0);
|
|
mesa_buffersize = needed_size;
|
|
#endif
|
|
mpi->planes[0] = mesa_bufferptr;
|
|
} else {
|
|
if (!gl_buffer)
|
|
GenBuffers(1, &gl_buffer);
|
|
BindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer);
|
|
if (needed_size > gl_buffersize) {
|
|
gl_buffersize = needed_size;
|
|
BufferData(GL_PIXEL_UNPACK_BUFFER, gl_buffersize,
|
|
NULL, GL_DYNAMIC_DRAW);
|
|
}
|
|
if (!gl_bufferptr)
|
|
gl_bufferptr = MapBuffer(GL_PIXEL_UNPACK_BUFFER, GL_WRITE_ONLY);
|
|
mpi->planes[0] = gl_bufferptr;
|
|
BindBuffer(GL_PIXEL_UNPACK_BUFFER, 0);
|
|
}
|
|
if (!mpi->planes[0]) {
|
|
if (!err_shown)
|
|
mp_msg(MSGT_VO, MSGL_ERR, "[gl] could not acquire buffer for dr\n"
|
|
"Expect a _major_ speed penalty\n");
|
|
err_shown = 1;
|
|
return VO_FALSE;
|
|
}
|
|
if (mpi->imgfmt == IMGFMT_YV12) {
|
|
// YV12
|
|
mpi->flags |= MP_IMGFLAG_COMMON_STRIDE | MP_IMGFLAG_COMMON_PLANE;
|
|
mpi->stride[0] = mpi->width;
|
|
mpi->planes[1] = mpi->planes[0] + mpi->stride[0] * mpi->height;
|
|
mpi->stride[1] = mpi->width >> 1;
|
|
mpi->planes[2] = mpi->planes[1] + mpi->stride[1] * (mpi->height >> 1);
|
|
mpi->stride[2] = mpi->width >> 1;
|
|
if (ati_hack && !mesa_buffer) {
|
|
mpi->flags &= ~MP_IMGFLAG_COMMON_PLANE;
|
|
if (!gl_buffer_uv[0]) GenBuffers(2, gl_buffer_uv);
|
|
if (mpi->stride[1] * mpi->height > gl_buffersize_uv) {
|
|
BindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer_uv[0]);
|
|
BufferData(GL_PIXEL_UNPACK_BUFFER, mpi->stride[1] * mpi->height,
|
|
NULL, GL_DYNAMIC_DRAW);
|
|
BindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer_uv[1]);
|
|
BufferData(GL_PIXEL_UNPACK_BUFFER, mpi->stride[1] * mpi->height,
|
|
NULL, GL_DYNAMIC_DRAW);
|
|
gl_buffersize_uv = mpi->stride[1] * mpi->height;
|
|
}
|
|
if (!gl_bufferptr_uv[0]) {
|
|
BindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer_uv[0]);
|
|
gl_bufferptr_uv[0] = MapBuffer(GL_PIXEL_UNPACK_BUFFER, GL_WRITE_ONLY);
|
|
BindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer_uv[1]);
|
|
gl_bufferptr_uv[1] = MapBuffer(GL_PIXEL_UNPACK_BUFFER, GL_WRITE_ONLY);
|
|
}
|
|
mpi->planes[1] = gl_bufferptr_uv[0];
|
|
mpi->planes[2] = gl_bufferptr_uv[1];
|
|
}
|
|
}
|
|
mpi->flags |= MP_IMGFLAG_DIRECT;
|
|
return VO_TRUE;
|
|
}
|
|
|
|
static void clear_border(uint8_t *dst, int start, int stride, int height, int full_height, int value) {
|
|
int right_border = stride - start;
|
|
int bottom_border = full_height - height;
|
|
while (height > 0) {
|
|
memset(dst + start, value, right_border);
|
|
dst += stride;
|
|
height--;
|
|
}
|
|
if (bottom_border > 0)
|
|
memset(dst, value, stride * bottom_border);
|
|
}
|
|
|
|
static uint32_t draw_image(mp_image_t *mpi) {
|
|
int slice = slice_height;
|
|
int stride[3];
|
|
unsigned char *planes[3];
|
|
mp_image_t mpi2 = *mpi;
|
|
int w = mpi->w, h = mpi->h;
|
|
if (mpi->flags & MP_IMGFLAG_DRAW_CALLBACK)
|
|
goto skip_upload;
|
|
mpi2.flags = 0; mpi2.type = MP_IMGTYPE_TEMP;
|
|
mpi2.width = mpi2.w; mpi2.height = mpi2.h;
|
|
if (force_pbo && !(mpi->flags & MP_IMGFLAG_DIRECT) && !gl_bufferptr && get_image(&mpi2) == VO_TRUE) {
|
|
int bpp = mpi->imgfmt == IMGFMT_YV12 ? 8 : mpi->bpp;
|
|
memcpy_pic(mpi2.planes[0], mpi->planes[0], mpi->w * bpp / 8, mpi->h, mpi2.stride[0], mpi->stride[0]);
|
|
if (mpi->imgfmt == IMGFMT_YV12) {
|
|
memcpy_pic(mpi2.planes[1], mpi->planes[1], mpi->w >> 1, mpi->h >> 1, mpi2.stride[1], mpi->stride[1]);
|
|
memcpy_pic(mpi2.planes[2], mpi->planes[2], mpi->w >> 1, mpi->h >> 1, mpi2.stride[2], mpi->stride[2]);
|
|
}
|
|
if (ati_hack) { // since we have to do a full upload we need to clear the borders
|
|
clear_border(mpi2.planes[0], mpi->w * bpp / 8, mpi2.stride[0], mpi->h, mpi2.height, 0);
|
|
if (mpi->imgfmt == IMGFMT_YV12) {
|
|
clear_border(mpi2.planes[1], mpi->w >> 1, mpi2.stride[1], mpi->h >> 1, mpi2.height >> 1, 128);
|
|
clear_border(mpi2.planes[2], mpi->w >> 1, mpi2.stride[2], mpi->h >> 1, mpi2.height >> 1, 128);
|
|
}
|
|
}
|
|
mpi = &mpi2;
|
|
}
|
|
stride[0] = mpi->stride[0]; stride[1] = mpi->stride[1]; stride[2] = mpi->stride[2];
|
|
planes[0] = mpi->planes[0]; planes[1] = mpi->planes[1]; planes[2] = mpi->planes[2];
|
|
mpi_flipped = stride[0] < 0;
|
|
if (mpi->flags & MP_IMGFLAG_DIRECT) {
|
|
if (mesa_buffer) {
|
|
glPixelStorei(GL_UNPACK_CLIENT_STORAGE_APPLE, 1);
|
|
w = texture_width;
|
|
} else {
|
|
intptr_t base = (intptr_t)planes[0];
|
|
if (ati_hack) { w = texture_width; h = texture_height; }
|
|
if (mpi_flipped)
|
|
base += (mpi->h - 1) * stride[0];
|
|
planes[0] -= base;
|
|
planes[1] -= base;
|
|
planes[2] -= base;
|
|
BindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer);
|
|
UnmapBuffer(GL_PIXEL_UNPACK_BUFFER);
|
|
gl_bufferptr = NULL;
|
|
if (!(mpi->flags & MP_IMGFLAG_COMMON_PLANE))
|
|
planes[0] = planes[1] = planes[2] = NULL;
|
|
}
|
|
slice = 0; // always "upload" full texture
|
|
}
|
|
glUploadTex(gl_target, gl_format, gl_type, planes[0], stride[0],
|
|
mpi->x, mpi->y, w, h, slice);
|
|
if (mpi->imgfmt == IMGFMT_YV12) {
|
|
if ((mpi->flags & MP_IMGFLAG_DIRECT) && !(mpi->flags & MP_IMGFLAG_COMMON_PLANE)) {
|
|
BindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer_uv[0]);
|
|
UnmapBuffer(GL_PIXEL_UNPACK_BUFFER);
|
|
gl_bufferptr_uv[0] = NULL;
|
|
}
|
|
ActiveTexture(GL_TEXTURE1);
|
|
glUploadTex(gl_target, gl_format, gl_type, planes[1], stride[1],
|
|
mpi->x / 2, mpi->y / 2, w / 2, h / 2, slice);
|
|
if ((mpi->flags & MP_IMGFLAG_DIRECT) && !(mpi->flags & MP_IMGFLAG_COMMON_PLANE)) {
|
|
BindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer_uv[1]);
|
|
UnmapBuffer(GL_PIXEL_UNPACK_BUFFER);
|
|
gl_bufferptr_uv[1] = NULL;
|
|
}
|
|
ActiveTexture(GL_TEXTURE2);
|
|
glUploadTex(gl_target, gl_format, gl_type, planes[2], stride[2],
|
|
mpi->x / 2, mpi->y / 2, w / 2, h / 2, slice);
|
|
ActiveTexture(GL_TEXTURE0);
|
|
}
|
|
if (mpi->flags & MP_IMGFLAG_DIRECT) {
|
|
if (mesa_buffer) glPixelStorei(GL_UNPACK_CLIENT_STORAGE_APPLE, 0);
|
|
else BindBuffer(GL_PIXEL_UNPACK_BUFFER, 0);
|
|
}
|
|
skip_upload:
|
|
if (vo_doublebuffering) do_render();
|
|
return VO_TRUE;
|
|
}
|
|
|
|
static int
|
|
draw_frame(uint8_t *src[])
|
|
{
|
|
return VO_ERROR;
|
|
}
|
|
|
|
static int
|
|
query_format(uint32_t format)
|
|
{
|
|
int caps = VFCAP_CSP_SUPPORTED | VFCAP_CSP_SUPPORTED_BY_HW |
|
|
VFCAP_FLIP |
|
|
VFCAP_HWSCALE_UP | VFCAP_HWSCALE_DOWN | VFCAP_ACCEPT_STRIDE;
|
|
if (use_osd)
|
|
caps |= VFCAP_OSD | VFCAP_EOSD | (scaled_osd ? 0 : VFCAP_EOSD_UNSCALED);
|
|
if (format == IMGFMT_RGB24 || format == IMGFMT_RGBA)
|
|
return caps;
|
|
if (use_yuv && format == IMGFMT_YV12)
|
|
return caps;
|
|
// HACK, otherwise we get only b&w with some filters (e.g. -vf eq)
|
|
// ideally MPlayer should be fixed instead not to use Y800 when it has the choice
|
|
if (!use_yuv && (format == IMGFMT_Y8 || format == IMGFMT_Y800))
|
|
return 0;
|
|
if (!use_ycbcr && (format == IMGFMT_UYVY || format == IMGFMT_YUY2))
|
|
return 0;
|
|
if (many_fmts &&
|
|
glFindFormat(format, NULL, NULL, NULL, NULL))
|
|
return caps;
|
|
return 0;
|
|
}
|
|
|
|
|
|
static void
|
|
uninit(void)
|
|
{
|
|
if (!vo_config_count) return;
|
|
uninitGl();
|
|
releaseGlContext(&gl_vinfo, &gl_context);
|
|
if (custom_prog) free(custom_prog);
|
|
custom_prog = NULL;
|
|
if (custom_tex) free(custom_tex);
|
|
custom_tex = NULL;
|
|
vo_uninit();
|
|
}
|
|
|
|
static const opt_t subopts[] = {
|
|
{"manyfmts", OPT_ARG_BOOL, &many_fmts, NULL},
|
|
{"osd", OPT_ARG_BOOL, &use_osd, NULL},
|
|
{"scaled-osd", OPT_ARG_BOOL, &scaled_osd, NULL},
|
|
{"aspect", OPT_ARG_BOOL, &use_aspect, NULL},
|
|
{"ycbcr", OPT_ARG_BOOL, &use_ycbcr, NULL},
|
|
{"slice-height", OPT_ARG_INT, &slice_height, (opt_test_f)int_non_neg},
|
|
{"rectangle", OPT_ARG_INT, &use_rectangle,(opt_test_f)int_non_neg},
|
|
{"yuv", OPT_ARG_INT, &use_yuv, (opt_test_f)int_non_neg},
|
|
{"lscale", OPT_ARG_INT, &lscale, (opt_test_f)int_non_neg},
|
|
{"cscale", OPT_ARG_INT, &cscale, (opt_test_f)int_non_neg},
|
|
{"filter-strength", OPT_ARG_FLOAT, &filter_strength, NULL},
|
|
{"ati-hack", OPT_ARG_BOOL, &ati_hack, NULL},
|
|
{"force-pbo", OPT_ARG_BOOL, &force_pbo, NULL},
|
|
{"mesa-buffer", OPT_ARG_BOOL, &mesa_buffer, NULL},
|
|
{"glfinish", OPT_ARG_BOOL, &use_glFinish, NULL},
|
|
{"swapinterval", OPT_ARG_INT, &swap_interval,NULL},
|
|
{"customprog", OPT_ARG_MSTRZ,&custom_prog, NULL},
|
|
{"customtex", OPT_ARG_MSTRZ,&custom_tex, NULL},
|
|
{"customtlin", OPT_ARG_BOOL, &custom_tlin, NULL},
|
|
{"customtrect", OPT_ARG_BOOL, &custom_trect, NULL},
|
|
{"osdcolor", OPT_ARG_INT, &osd_color, NULL},
|
|
{NULL}
|
|
};
|
|
|
|
static int preinit(const char *arg)
|
|
{
|
|
// set defaults
|
|
many_fmts = 1;
|
|
use_osd = 1;
|
|
scaled_osd = 0;
|
|
use_aspect = 1;
|
|
use_ycbcr = 0;
|
|
use_yuv = 0;
|
|
lscale = 0;
|
|
cscale = 0;
|
|
filter_strength = 0.5;
|
|
use_rectangle = -1;
|
|
use_glFinish = 0;
|
|
ati_hack = -1;
|
|
force_pbo = -1;
|
|
mesa_buffer = 0;
|
|
swap_interval = 1;
|
|
slice_height = 0;
|
|
custom_prog = NULL;
|
|
custom_tex = NULL;
|
|
custom_tlin = 1;
|
|
custom_trect = 0;
|
|
osd_color = 0xffffff;
|
|
if (subopt_parse(arg, subopts) != 0) {
|
|
mp_msg(MSGT_VO, MSGL_FATAL,
|
|
"\n-vo gl command line help:\n"
|
|
"Example: mplayer -vo gl:slice-height=4\n"
|
|
"\nOptions:\n"
|
|
" nomanyfmts\n"
|
|
" Disable extended color formats for OpenGL 1.2 and later\n"
|
|
" slice-height=<0-...>\n"
|
|
" Slice size for texture transfer, 0 for whole image\n"
|
|
" noosd\n"
|
|
" Do not use OpenGL OSD code\n"
|
|
" scaled-osd\n"
|
|
" Render OSD at movie resolution and scale it\n"
|
|
" noaspect\n"
|
|
" Do not do aspect scaling\n"
|
|
" rectangle=<0,1,2>\n"
|
|
" 0: use power-of-two textures\n"
|
|
" 1: use texture_rectangle\n"
|
|
" 2: use texture_non_power_of_two\n"
|
|
" ati-hack\n"
|
|
" Workaround ATI bug with PBOs\n"
|
|
" force-pbo\n"
|
|
" Force use of PBO even if this involves an extra memcpy\n"
|
|
" glfinish\n"
|
|
" Call glFinish() before swapping buffers\n"
|
|
" swapinterval=<n>\n"
|
|
" Interval in displayed frames between to buffer swaps.\n"
|
|
" 1 is equivalent to enable VSYNC, 0 to disable VSYNC.\n"
|
|
" Requires GLX_SGI_swap_control support to work.\n"
|
|
" yuv=<n>\n"
|
|
" 0: use software YUV to RGB conversion.\n"
|
|
" 1: use register combiners (nVidia only, for older cards).\n"
|
|
" 2: use fragment program.\n"
|
|
" 3: use fragment program with gamma correction.\n"
|
|
" 4: use fragment program with gamma correction via lookup.\n"
|
|
" 5: use ATI-specific method (for older cards).\n"
|
|
" 6: use lookup via 3D texture.\n"
|
|
" lscale=<n>\n"
|
|
" 0: use standard bilinear scaling for luma.\n"
|
|
" 1: use improved bicubic scaling for luma.\n"
|
|
" 2: use cubic in X, linear in Y direction scaling for luma.\n"
|
|
" 3: as 1 but without using a lookup texture.\n"
|
|
" 4: experimental unsharp masking (sharpening).\n"
|
|
" 5: experimental unsharp masking (sharpening) with larger radius.\n"
|
|
" cscale=<n>\n"
|
|
" as lscale but for chroma (2x slower with little visible effect).\n"
|
|
" filter-strength=<value>\n"
|
|
" set the effect strength for some lscale/cscale filters\n"
|
|
" customprog=<filename>\n"
|
|
" use a custom YUV conversion program\n"
|
|
" customtex=<filename>\n"
|
|
" use a custom YUV conversion lookup texture\n"
|
|
" nocustomtlin\n"
|
|
" use GL_NEAREST scaling for customtex texture\n"
|
|
" customtrect\n"
|
|
" use texture_rectangle for customtex texture\n"
|
|
" osdcolor=<0xAARRGGBB>\n"
|
|
" use the given color for the OSD\n"
|
|
" ycbcr\n"
|
|
" also try to use the GL_MESA_ycbcr_texture extension\n"
|
|
"\n" );
|
|
return -1;
|
|
}
|
|
if (use_rectangle == 1)
|
|
gl_target = GL_TEXTURE_RECTANGLE;
|
|
else
|
|
gl_target = GL_TEXTURE_2D;
|
|
yuvconvtype = use_yuv | lscale << YUV_LUM_SCALER_SHIFT | cscale << YUV_CHROM_SCALER_SHIFT;
|
|
if (many_fmts)
|
|
mp_msg(MSGT_VO, MSGL_INFO, "[gl] using extended formats. "
|
|
"Use -vo gl:nomanyfmts if playback fails.\n");
|
|
mp_msg(MSGT_VO, MSGL_V, "[gl] Using %d as slice height "
|
|
"(0 means image height).\n", slice_height);
|
|
if (!vo_init()) return -1; // Can't open X11
|
|
|
|
return 0;
|
|
}
|
|
|
|
#define MASK_ALL_YUV (~(1 << YUV_CONVERSION_NONE))
|
|
#define MASK_NOT_COMBINERS (~((1 << YUV_CONVERSION_NONE) | (1 << YUV_CONVERSION_COMBINERS) | (1 << YUV_CONVERSION_COMBINERS_ATI)))
|
|
#define MASK_GAMMA_SUPPORT (MASK_NOT_COMBINERS & ~(1 << YUV_CONVERSION_FRAGMENT))
|
|
|
|
static const struct {
|
|
const char *name;
|
|
int *value;
|
|
int supportmask;
|
|
} eq_map[] = {
|
|
{"brightness", &eq_bri, MASK_NOT_COMBINERS},
|
|
{"contrast", &eq_cont, MASK_NOT_COMBINERS},
|
|
{"saturation", &eq_sat, MASK_ALL_YUV },
|
|
{"hue", &eq_hue, MASK_ALL_YUV },
|
|
{"gamma", &eq_rgamma, MASK_GAMMA_SUPPORT},
|
|
{"red_gamma", &eq_rgamma, MASK_GAMMA_SUPPORT},
|
|
{"green_gamma", &eq_ggamma, MASK_GAMMA_SUPPORT},
|
|
{"blue_gamma", &eq_bgamma, MASK_GAMMA_SUPPORT},
|
|
{NULL, NULL, 0 }
|
|
};
|
|
|
|
static int control(uint32_t request, void *data, ...)
|
|
{
|
|
switch (request) {
|
|
case VOCTRL_PAUSE:
|
|
case VOCTRL_RESUME:
|
|
int_pause = (request == VOCTRL_PAUSE);
|
|
return VO_TRUE;
|
|
case VOCTRL_QUERY_FORMAT:
|
|
return query_format(*(uint32_t*)data);
|
|
case VOCTRL_GET_IMAGE:
|
|
return get_image(data);
|
|
case VOCTRL_DRAW_IMAGE:
|
|
return draw_image(data);
|
|
case VOCTRL_DRAW_EOSD:
|
|
if (!data)
|
|
return VO_FALSE;
|
|
genEOSD(data);
|
|
if (vo_doublebuffering) do_render_osd(2);
|
|
return VO_TRUE;
|
|
case VOCTRL_GET_EOSD_RES:
|
|
{
|
|
mp_eosd_res_t *r = data;
|
|
r->w = vo_dwidth; r->h = vo_dheight;
|
|
r->mt = r->mb = r->ml = r->mr = 0;
|
|
if (scaled_osd) {r->w = image_width; r->h = image_height;}
|
|
else if (aspect_scaling()) {
|
|
r->ml = r->mr = ass_border_x;
|
|
r->mt = r->mb = ass_border_y;
|
|
}
|
|
}
|
|
return VO_TRUE;
|
|
case VOCTRL_GUISUPPORT:
|
|
return VO_TRUE;
|
|
case VOCTRL_ONTOP:
|
|
vo_ontop();
|
|
return VO_TRUE;
|
|
case VOCTRL_FULLSCREEN:
|
|
vo_fullscreen();
|
|
resize(vo_dwidth, vo_dheight);
|
|
return VO_TRUE;
|
|
case VOCTRL_BORDER:
|
|
vo_border();
|
|
resize(vo_dwidth, vo_dheight);
|
|
return VO_TRUE;
|
|
case VOCTRL_GET_PANSCAN:
|
|
if (!use_aspect) return VO_NOTIMPL;
|
|
return VO_TRUE;
|
|
case VOCTRL_SET_PANSCAN:
|
|
if (!use_aspect) return VO_NOTIMPL;
|
|
resize(vo_dwidth, vo_dheight);
|
|
return VO_TRUE;
|
|
case VOCTRL_GET_EQUALIZER:
|
|
if (image_format == IMGFMT_YV12) {
|
|
int i;
|
|
va_list va;
|
|
int *value;
|
|
va_start(va, data);
|
|
value = va_arg(va, int *);
|
|
va_end(va);
|
|
for (i = 0; eq_map[i].name; i++)
|
|
if (strcmp(data, eq_map[i].name) == 0) break;
|
|
if (!(eq_map[i].supportmask & (1 << use_yuv)))
|
|
break;
|
|
*value = *eq_map[i].value;
|
|
return VO_TRUE;
|
|
}
|
|
break;
|
|
case VOCTRL_SET_EQUALIZER:
|
|
if (image_format == IMGFMT_YV12) {
|
|
int i;
|
|
va_list va;
|
|
int value;
|
|
va_start(va, data);
|
|
value = va_arg(va, int);
|
|
va_end(va);
|
|
for (i = 0; eq_map[i].name; i++)
|
|
if (strcmp(data, eq_map[i].name) == 0) break;
|
|
if (!(eq_map[i].supportmask & (1 << use_yuv)))
|
|
break;
|
|
*eq_map[i].value = value;
|
|
update_yuvconv();
|
|
return VO_TRUE;
|
|
}
|
|
break;
|
|
case VOCTRL_UPDATE_SCREENINFO:
|
|
update_xinerama_info();
|
|
return VO_TRUE;
|
|
}
|
|
return VO_NOTIMPL;
|
|
}
|