mirror of https://github.com/mpv-player/mpv
542 lines
21 KiB
C
542 lines
21 KiB
C
/*
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* Common code related to colorspaces and conversion
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*
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* Copyleft (C) 2009 Reimar Döffinger <Reimar.Doeffinger@gmx.de>
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*
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* This file is part of mpv.
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*
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* mpv is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* mpv is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with mpv. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <stdint.h>
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#include <math.h>
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#include <assert.h>
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#include <libavutil/common.h>
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#include <libavcodec/avcodec.h>
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#include "mp_image.h"
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#include "csputils.h"
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#include "options/m_config.h"
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#include "options/m_option.h"
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const struct m_opt_choice_alternatives pl_csp_names[] = {
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{"auto", PL_COLOR_SYSTEM_UNKNOWN},
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{"bt.601", PL_COLOR_SYSTEM_BT_601},
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{"bt.709", PL_COLOR_SYSTEM_BT_709},
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{"smpte-240m", PL_COLOR_SYSTEM_SMPTE_240M},
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{"bt.2020-ncl", PL_COLOR_SYSTEM_BT_2020_NC},
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{"bt.2020-cl", PL_COLOR_SYSTEM_BT_2020_C},
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{"bt.2100-pq", PL_COLOR_SYSTEM_BT_2100_PQ},
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{"bt.2100-hlg", PL_COLOR_SYSTEM_BT_2100_HLG},
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{"dolbyvision", PL_COLOR_SYSTEM_DOLBYVISION},
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{"rgb", PL_COLOR_SYSTEM_RGB},
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{"xyz", PL_COLOR_SYSTEM_XYZ},
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{"ycgco", PL_COLOR_SYSTEM_YCGCO},
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{0}
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};
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const struct m_opt_choice_alternatives pl_csp_levels_names[] = {
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{"auto", PL_COLOR_LEVELS_UNKNOWN},
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{"limited", PL_COLOR_LEVELS_LIMITED},
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{"full", PL_COLOR_LEVELS_FULL},
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{0}
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};
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const struct m_opt_choice_alternatives pl_csp_prim_names[] = {
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{"auto", PL_COLOR_PRIM_UNKNOWN},
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{"bt.601-525", PL_COLOR_PRIM_BT_601_525},
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{"bt.601-625", PL_COLOR_PRIM_BT_601_625},
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{"bt.709", PL_COLOR_PRIM_BT_709},
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{"bt.2020", PL_COLOR_PRIM_BT_2020},
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{"bt.470m", PL_COLOR_PRIM_BT_470M},
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{"apple", PL_COLOR_PRIM_APPLE},
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{"adobe", PL_COLOR_PRIM_ADOBE},
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{"prophoto", PL_COLOR_PRIM_PRO_PHOTO},
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{"cie1931", PL_COLOR_PRIM_CIE_1931},
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{"dci-p3", PL_COLOR_PRIM_DCI_P3},
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{"display-p3", PL_COLOR_PRIM_DISPLAY_P3},
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{"v-gamut", PL_COLOR_PRIM_V_GAMUT},
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{"s-gamut", PL_COLOR_PRIM_S_GAMUT},
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{"ebu3213", PL_COLOR_PRIM_EBU_3213},
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{"film-c", PL_COLOR_PRIM_FILM_C},
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{"aces-ap0", PL_COLOR_PRIM_ACES_AP0},
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{"aces-ap1", PL_COLOR_PRIM_ACES_AP1},
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{0}
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};
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const struct m_opt_choice_alternatives pl_csp_trc_names[] = {
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{"auto", PL_COLOR_TRC_UNKNOWN},
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{"bt.1886", PL_COLOR_TRC_BT_1886},
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{"srgb", PL_COLOR_TRC_SRGB},
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{"linear", PL_COLOR_TRC_LINEAR},
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{"gamma1.8", PL_COLOR_TRC_GAMMA18},
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{"gamma2.0", PL_COLOR_TRC_GAMMA20},
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{"gamma2.2", PL_COLOR_TRC_GAMMA22},
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{"gamma2.4", PL_COLOR_TRC_GAMMA24},
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{"gamma2.6", PL_COLOR_TRC_GAMMA26},
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{"gamma2.8", PL_COLOR_TRC_GAMMA28},
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{"prophoto", PL_COLOR_TRC_PRO_PHOTO},
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{"pq", PL_COLOR_TRC_PQ},
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{"hlg", PL_COLOR_TRC_HLG},
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{"v-log", PL_COLOR_TRC_V_LOG},
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{"s-log1", PL_COLOR_TRC_S_LOG1},
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{"s-log2", PL_COLOR_TRC_S_LOG2},
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{"st428", PL_COLOR_TRC_ST428},
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{0}
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};
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const struct m_opt_choice_alternatives mp_csp_light_names[] = {
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{"auto", MP_CSP_LIGHT_AUTO},
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{"display", MP_CSP_LIGHT_DISPLAY},
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{"hlg", MP_CSP_LIGHT_SCENE_HLG},
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{"709-1886", MP_CSP_LIGHT_SCENE_709_1886},
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{"gamma1.2", MP_CSP_LIGHT_SCENE_1_2},
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{0}
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};
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const struct m_opt_choice_alternatives pl_chroma_names[] = {
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{"unknown", PL_CHROMA_UNKNOWN},
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{"uhd", PL_CHROMA_TOP_LEFT},
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{"mpeg2/4/h264",PL_CHROMA_LEFT},
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{"mpeg1/jpeg", PL_CHROMA_CENTER},
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{"top", PL_CHROMA_TOP_CENTER},
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{"bottom left", PL_CHROMA_BOTTOM_LEFT},
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{"bottom", PL_CHROMA_BOTTOM_CENTER},
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{0}
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};
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const struct m_opt_choice_alternatives pl_alpha_names[] = {
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{"auto", PL_ALPHA_UNKNOWN},
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{"straight", PL_ALPHA_INDEPENDENT},
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{"premul", PL_ALPHA_PREMULTIPLIED},
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{0}
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};
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// The short name _must_ match with what vf_stereo3d accepts (if supported).
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// The long name in comments is closer to the Matroska spec (StereoMode element).
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// The numeric index matches the Matroska StereoMode value. If you add entries
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// that don't match Matroska, make sure demux_mkv.c rejects them properly.
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const struct m_opt_choice_alternatives mp_stereo3d_names[] = {
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{"no", -1}, // disable/invalid
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{"mono", 0},
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{"sbs2l", 1}, // "side_by_side_left"
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{"ab2r", 2}, // "top_bottom_right"
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{"ab2l", 3}, // "top_bottom_left"
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{"checkr", 4}, // "checkboard_right" (unsupported by vf_stereo3d)
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{"checkl", 5}, // "checkboard_left" (unsupported by vf_stereo3d)
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{"irr", 6}, // "row_interleaved_right"
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{"irl", 7}, // "row_interleaved_left"
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{"icr", 8}, // "column_interleaved_right" (unsupported by vf_stereo3d)
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{"icl", 9}, // "column_interleaved_left" (unsupported by vf_stereo3d)
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{"arcc", 10}, // "anaglyph_cyan_red" (Matroska: unclear which mode)
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{"sbs2r", 11}, // "side_by_side_right"
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{"agmc", 12}, // "anaglyph_green_magenta" (Matroska: unclear which mode)
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{"al", 13}, // "alternating frames left first"
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{"ar", 14}, // "alternating frames right first"
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{0}
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};
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enum pl_color_system mp_csp_guess_colorspace(int width, int height)
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{
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return width >= 1280 || height > 576 ? PL_COLOR_SYSTEM_BT_709 : PL_COLOR_SYSTEM_BT_601;
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}
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enum pl_color_primaries mp_csp_guess_primaries(int width, int height)
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{
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// HD content
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if (width >= 1280 || height > 576)
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return PL_COLOR_PRIM_BT_709;
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switch (height) {
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case 576: // Typical PAL content, including anamorphic/squared
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return PL_COLOR_PRIM_BT_601_625;
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case 480: // Typical NTSC content, including squared
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case 486: // NTSC Pro or anamorphic NTSC
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return PL_COLOR_PRIM_BT_601_525;
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default: // No good metric, just pick BT.709 to minimize damage
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return PL_COLOR_PRIM_BT_709;
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}
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}
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// LMS<-XYZ revised matrix from CIECAM97, based on a linear transform and
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// normalized for equal energy on monochrome inputs
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static const pl_matrix3x3 m_cat97 = {{
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{ 0.8562, 0.3372, -0.1934 },
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{ -0.8360, 1.8327, 0.0033 },
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{ 0.0357, -0.0469, 1.0112 },
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}};
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// M := M * XYZd<-XYZs
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static void apply_chromatic_adaptation(struct pl_cie_xy src,
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struct pl_cie_xy dest, pl_matrix3x3 *mat)
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{
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// If the white points are nearly identical, this is a wasteful identity
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// operation.
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if (fabs(src.x - dest.x) < 1e-6 && fabs(src.y - dest.y) < 1e-6)
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return;
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// XYZd<-XYZs = Ma^-1 * (I*[Cd/Cs]) * Ma
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// http://www.brucelindbloom.com/index.html?Eqn_ChromAdapt.html
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// For Ma, we use the CIECAM97 revised (linear) matrix
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float C[3][2];
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for (int i = 0; i < 3; i++) {
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// source cone
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C[i][0] = m_cat97.m[i][0] * pl_cie_X(src)
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+ m_cat97.m[i][1] * 1
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+ m_cat97.m[i][2] * pl_cie_Z(src);
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// dest cone
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C[i][1] = m_cat97.m[i][0] * pl_cie_X(dest)
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+ m_cat97.m[i][1] * 1
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+ m_cat97.m[i][2] * pl_cie_Z(dest);
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}
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// tmp := I * [Cd/Cs] * Ma
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pl_matrix3x3 tmp = {0};
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for (int i = 0; i < 3; i++)
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tmp.m[i][i] = C[i][1] / C[i][0];
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pl_matrix3x3_mul(&tmp, &m_cat97);
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// M := M * Ma^-1 * tmp
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pl_matrix3x3 ma_inv = m_cat97;
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pl_matrix3x3_invert(&ma_inv);
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pl_matrix3x3_mul(mat, &ma_inv);
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pl_matrix3x3_mul(mat, &tmp);
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}
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// Get multiplication factor required if image data is fit within the LSBs of a
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// higher smaller bit depth fixed-point texture data.
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// This is broken. Use mp_get_csp_uint_mul().
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double mp_get_csp_mul(enum pl_color_system csp, int input_bits, int texture_bits)
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{
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assert(texture_bits >= input_bits);
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// Convenience for some irrelevant cases, e.g. rgb565 or disabling expansion.
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if (!input_bits)
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return 1;
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// RGB always uses the full range available.
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if (csp == PL_COLOR_SYSTEM_RGB)
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return ((1LL << input_bits) - 1.) / ((1LL << texture_bits) - 1.);
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if (csp == PL_COLOR_SYSTEM_XYZ)
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return 1;
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// High bit depth YUV uses a range shifted from 8 bit.
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return (1LL << input_bits) / ((1LL << texture_bits) - 1.) * 255 / 256;
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}
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// Return information about color fixed point representation.his is needed for
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// converting color from integer formats to or from float. Use as follows:
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// float_val = uint_val * m + o
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// uint_val = clamp(round((float_val - o) / m))
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// See H.264/5 Annex E.
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// csp: colorspace
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// levels: full range flag
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// component: ID of the channel, as in mp_regular_imgfmt:
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// 1 is red/luminance/gray, 2 is green/Cb, 3 is blue/Cr, 4 is alpha.
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// bits: number of significant bits, e.g. 10 for yuv420p10, 16 for p010
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// out_m: returns factor to multiply the uint number with
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// out_o: returns offset to add after multiplication
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void mp_get_csp_uint_mul(enum pl_color_system csp, enum pl_color_levels levels,
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int bits, int component, double *out_m, double *out_o)
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{
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uint16_t i_min = 0;
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uint16_t i_max = (1u << bits) - 1;
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double f_min = 0; // min. float value
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if (csp != PL_COLOR_SYSTEM_RGB && component != 4) {
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if (component == 2 || component == 3) {
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f_min = (1u << (bits - 1)) / -(double)i_max; // force center => 0
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if (levels != PL_COLOR_LEVELS_FULL && bits >= 8) {
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i_min = 16 << (bits - 8); // => -0.5
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i_max = 240 << (bits - 8); // => 0.5
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f_min = -0.5;
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}
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} else {
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if (levels != PL_COLOR_LEVELS_FULL && bits >= 8) {
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i_min = 16 << (bits - 8); // => 0
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i_max = 235 << (bits - 8); // => 1
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}
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}
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}
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*out_m = 1.0 / (i_max - i_min);
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*out_o = (1 + f_min) - i_max * *out_m;
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}
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/* Fill in the Y, U, V vectors of a yuv-to-rgb conversion matrix
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* based on the given luma weights of the R, G and B components (lr, lg, lb).
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* lr+lg+lb is assumed to equal 1.
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* This function is meant for colorspaces satisfying the following
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* conditions (which are true for common YUV colorspaces):
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* - The mapping from input [Y, U, V] to output [R, G, B] is linear.
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* - Y is the vector [1, 1, 1]. (meaning input Y component maps to 1R+1G+1B)
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* - U maps to a value with zero R and positive B ([0, x, y], y > 0;
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* i.e. blue and green only).
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* - V maps to a value with zero B and positive R ([x, y, 0], x > 0;
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* i.e. red and green only).
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* - U and V are orthogonal to the luma vector [lr, lg, lb].
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* - The magnitudes of the vectors U and V are the minimal ones for which
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* the image of the set Y=[0...1],U=[-0.5...0.5],V=[-0.5...0.5] under the
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* conversion function will cover the set R=[0...1],G=[0...1],B=[0...1]
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* (the resulting matrix can be converted for other input/output ranges
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* outside this function).
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* Under these conditions the given parameters lr, lg, lb uniquely
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* determine the mapping of Y, U, V to R, G, B.
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*/
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static void luma_coeffs(struct pl_transform3x3 *mat, float lr, float lg, float lb)
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{
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assert(fabs(lr+lg+lb - 1) < 1e-6);
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*mat = (struct pl_transform3x3) {
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{ {{1, 0, 2 * (1-lr) },
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{1, -2 * (1-lb) * lb/lg, -2 * (1-lr) * lr/lg },
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{1, 2 * (1-lb), 0 }} },
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// Constant coefficients (mat->c) not set here
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};
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}
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// get the coefficients of the yuv -> rgb conversion matrix
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void mp_get_csp_matrix(struct mp_csp_params *params, struct pl_transform3x3 *m)
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{
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enum pl_color_system colorspace = params->repr.sys;
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if (colorspace <= PL_COLOR_SYSTEM_UNKNOWN || colorspace >= PL_COLOR_SYSTEM_COUNT)
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colorspace = PL_COLOR_SYSTEM_BT_601;
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// Not supported. TODO: replace with pl_color_repr_decode
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if (colorspace == PL_COLOR_SYSTEM_BT_2100_PQ ||
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colorspace == PL_COLOR_SYSTEM_BT_2100_HLG ||
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colorspace == PL_COLOR_SYSTEM_DOLBYVISION) {
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colorspace = PL_COLOR_SYSTEM_BT_2020_NC;
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}
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enum pl_color_levels levels_in = params->repr.levels;
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if (levels_in <= PL_COLOR_LEVELS_UNKNOWN || levels_in >= PL_COLOR_LEVELS_COUNT)
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levels_in = PL_COLOR_LEVELS_LIMITED;
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switch (colorspace) {
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case PL_COLOR_SYSTEM_BT_601: luma_coeffs(m, 0.299, 0.587, 0.114 ); break;
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case PL_COLOR_SYSTEM_BT_709: luma_coeffs(m, 0.2126, 0.7152, 0.0722); break;
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case PL_COLOR_SYSTEM_SMPTE_240M: luma_coeffs(m, 0.2122, 0.7013, 0.0865); break;
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case PL_COLOR_SYSTEM_BT_2020_NC: luma_coeffs(m, 0.2627, 0.6780, 0.0593); break;
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case PL_COLOR_SYSTEM_BT_2020_C: {
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// Note: This outputs into the [-0.5,0.5] range for chroma information.
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// If this clips on any VO, a constant 0.5 coefficient can be added
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// to the chroma channels to normalize them into [0,1]. This is not
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// currently needed by anything, though.
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*m = (struct pl_transform3x3){{{{0, 0, 1}, {1, 0, 0}, {0, 1, 0}}}};
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break;
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}
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case PL_COLOR_SYSTEM_RGB: {
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*m = (struct pl_transform3x3){{{{1, 0, 0}, {0, 1, 0}, {0, 0, 1}}}};
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levels_in = -1;
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break;
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}
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case PL_COLOR_SYSTEM_XYZ: {
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// For lack of anything saner to do, just assume the caller wants
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// DCI-P3 primaries, which is a reasonable assumption.
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const struct pl_raw_primaries *dst = pl_raw_primaries_get(PL_COLOR_PRIM_DCI_P3);
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pl_matrix3x3 mat = pl_get_xyz2rgb_matrix(dst);
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// DCDM X'Y'Z' is expected to have equal energy white point (EG 432-1 Annex H)
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apply_chromatic_adaptation((struct pl_cie_xy){1.0/3.0, 1.0/3.0}, dst->white, &mat);
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*m = (struct pl_transform3x3) { .mat = mat };
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levels_in = -1;
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break;
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}
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case PL_COLOR_SYSTEM_YCGCO: {
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*m = (struct pl_transform3x3) {
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{{{1, -1, 1},
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{1, 1, 0},
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{1, -1, -1}}},
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};
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break;
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}
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default:
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MP_ASSERT_UNREACHABLE();
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};
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if (params->is_float)
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levels_in = -1;
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if ((colorspace == PL_COLOR_SYSTEM_BT_601 || colorspace == PL_COLOR_SYSTEM_BT_709 ||
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colorspace == PL_COLOR_SYSTEM_SMPTE_240M || colorspace == PL_COLOR_SYSTEM_BT_2020_NC))
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{
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// Hue is equivalent to rotating input [U, V] subvector around the origin.
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// Saturation scales [U, V].
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float huecos = params->gray ? 0 : params->saturation * cos(params->hue);
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float huesin = params->gray ? 0 : params->saturation * sin(params->hue);
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for (int i = 0; i < 3; i++) {
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float u = m->mat.m[i][1], v = m->mat.m[i][2];
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m->mat.m[i][1] = huecos * u - huesin * v;
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m->mat.m[i][2] = huesin * u + huecos * v;
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}
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}
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// The values below are written in 0-255 scale - thus bring s into range.
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double s =
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mp_get_csp_mul(colorspace, params->input_bits, params->texture_bits) / 255;
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// NOTE: The yuvfull ranges as presented here are arguably ambiguous,
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// and conflict with at least the full-range YCbCr/ICtCp values as defined
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// by ITU-R BT.2100. If somebody ever complains about full-range YUV looking
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// different from their reference display, this comment is probably why.
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struct yuvlevels { double ymin, ymax, cmax, cmid; }
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yuvlim = { 16*s, 235*s, 240*s, 128*s },
|
|
yuvfull = { 0*s, 255*s, 255*s, 128*s },
|
|
anyfull = { 0*s, 255*s, 255*s/2, 0 }, // cmax picked to make cmul=ymul
|
|
yuvlev;
|
|
switch (levels_in) {
|
|
case PL_COLOR_LEVELS_LIMITED: yuvlev = yuvlim; break;
|
|
case PL_COLOR_LEVELS_FULL: yuvlev = yuvfull; break;
|
|
case -1: yuvlev = anyfull; break;
|
|
default:
|
|
MP_ASSERT_UNREACHABLE();
|
|
}
|
|
|
|
int levels_out = params->levels_out;
|
|
if (levels_out <= PL_COLOR_LEVELS_UNKNOWN || levels_out >= PL_COLOR_LEVELS_COUNT)
|
|
levels_out = PL_COLOR_LEVELS_FULL;
|
|
struct rgblevels { double min, max; }
|
|
rgblim = { 16/255., 235/255. },
|
|
rgbfull = { 0, 1 },
|
|
rgblev;
|
|
switch (levels_out) {
|
|
case PL_COLOR_LEVELS_LIMITED: rgblev = rgblim; break;
|
|
case PL_COLOR_LEVELS_FULL: rgblev = rgbfull; break;
|
|
default:
|
|
MP_ASSERT_UNREACHABLE();
|
|
}
|
|
|
|
double ymul = (rgblev.max - rgblev.min) / (yuvlev.ymax - yuvlev.ymin);
|
|
double cmul = (rgblev.max - rgblev.min) / (yuvlev.cmax - yuvlev.cmid) / 2;
|
|
|
|
// Contrast scales the output value range (gain)
|
|
ymul *= params->contrast;
|
|
cmul *= params->contrast;
|
|
|
|
for (int i = 0; i < 3; i++) {
|
|
m->mat.m[i][0] *= ymul;
|
|
m->mat.m[i][1] *= cmul;
|
|
m->mat.m[i][2] *= cmul;
|
|
// Set c so that Y=umin,UV=cmid maps to RGB=min (black to black),
|
|
// also add brightness offset (black lift)
|
|
m->c[i] = rgblev.min - m->mat.m[i][0] * yuvlev.ymin
|
|
- (m->mat.m[i][1] + m->mat.m[i][2]) * yuvlev.cmid
|
|
+ params->brightness;
|
|
}
|
|
}
|
|
|
|
// Set colorspace related fields in p from f. Don't touch other fields.
|
|
void mp_csp_set_image_params(struct mp_csp_params *params,
|
|
const struct mp_image_params *imgparams)
|
|
{
|
|
struct mp_image_params p = *imgparams;
|
|
mp_image_params_guess_csp(&p); // ensure consistency
|
|
params->repr = p.repr;
|
|
params->color = p.color;
|
|
}
|
|
|
|
enum mp_csp_equalizer_param {
|
|
MP_CSP_EQ_BRIGHTNESS,
|
|
MP_CSP_EQ_CONTRAST,
|
|
MP_CSP_EQ_HUE,
|
|
MP_CSP_EQ_SATURATION,
|
|
MP_CSP_EQ_GAMMA,
|
|
MP_CSP_EQ_COUNT,
|
|
};
|
|
|
|
// Default initialization with 0 is enough, except for the capabilities field
|
|
struct mp_csp_equalizer_opts {
|
|
// Value for each property is in the range [-100.0, 100.0].
|
|
// 0.0 is default, meaning neutral or no change.
|
|
float values[MP_CSP_EQ_COUNT];
|
|
int output_levels;
|
|
};
|
|
|
|
#define OPT_BASE_STRUCT struct mp_csp_equalizer_opts
|
|
|
|
const struct m_sub_options mp_csp_equalizer_conf = {
|
|
.opts = (const m_option_t[]) {
|
|
{"brightness", OPT_FLOAT(values[MP_CSP_EQ_BRIGHTNESS]),
|
|
M_RANGE(-100, 100)},
|
|
{"saturation", OPT_FLOAT(values[MP_CSP_EQ_SATURATION]),
|
|
M_RANGE(-100, 100)},
|
|
{"contrast", OPT_FLOAT(values[MP_CSP_EQ_CONTRAST]),
|
|
M_RANGE(-100, 100)},
|
|
{"hue", OPT_FLOAT(values[MP_CSP_EQ_HUE]),
|
|
M_RANGE(-100, 100)},
|
|
{"gamma", OPT_FLOAT(values[MP_CSP_EQ_GAMMA]),
|
|
M_RANGE(-100, 100)},
|
|
{"video-output-levels",
|
|
OPT_CHOICE_C(output_levels, pl_csp_levels_names)},
|
|
{0}
|
|
},
|
|
.size = sizeof(struct mp_csp_equalizer_opts),
|
|
.change_flags = UPDATE_VIDEO,
|
|
};
|
|
|
|
// Copy settings from eq into params.
|
|
static void mp_csp_copy_equalizer_values(struct mp_csp_params *params,
|
|
const struct mp_csp_equalizer_opts *eq)
|
|
{
|
|
params->brightness = eq->values[MP_CSP_EQ_BRIGHTNESS] / 100.0;
|
|
params->contrast = (eq->values[MP_CSP_EQ_CONTRAST] + 100) / 100.0;
|
|
params->hue = eq->values[MP_CSP_EQ_HUE] / 100.0 * M_PI;
|
|
params->saturation = (eq->values[MP_CSP_EQ_SATURATION] + 100) / 100.0;
|
|
params->gamma = exp(log(8.0) * eq->values[MP_CSP_EQ_GAMMA] / 100.0);
|
|
params->levels_out = eq->output_levels;
|
|
}
|
|
|
|
struct mp_csp_equalizer_state *mp_csp_equalizer_create(void *ta_parent,
|
|
struct mpv_global *global)
|
|
{
|
|
struct m_config_cache *c = m_config_cache_alloc(ta_parent, global,
|
|
&mp_csp_equalizer_conf);
|
|
// The terrible, terrible truth.
|
|
return (struct mp_csp_equalizer_state *)c;
|
|
}
|
|
|
|
bool mp_csp_equalizer_state_changed(struct mp_csp_equalizer_state *state)
|
|
{
|
|
struct m_config_cache *c = (struct m_config_cache *)state;
|
|
return m_config_cache_update(c);
|
|
}
|
|
|
|
void mp_csp_equalizer_state_get(struct mp_csp_equalizer_state *state,
|
|
struct mp_csp_params *params)
|
|
{
|
|
struct m_config_cache *c = (struct m_config_cache *)state;
|
|
m_config_cache_update(c);
|
|
struct mp_csp_equalizer_opts *opts = c->opts;
|
|
mp_csp_copy_equalizer_values(params, opts);
|
|
}
|
|
|
|
// Multiply the color in c with the given matrix.
|
|
// i/o is {R, G, B} or {Y, U, V} (depending on input/output and matrix), using
|
|
// a fixed point representation with the given number of bits (so for bits==8,
|
|
// [0,255] maps to [0,1]). The output is clipped to the range as needed.
|
|
void mp_map_fixp_color(struct pl_transform3x3 *matrix, int ibits, int in[3],
|
|
int obits, int out[3])
|
|
{
|
|
for (int i = 0; i < 3; i++) {
|
|
double val = matrix->c[i];
|
|
for (int x = 0; x < 3; x++)
|
|
val += matrix->mat.m[i][x] * in[x] / ((1 << ibits) - 1);
|
|
int ival = lrint(val * ((1 << obits) - 1));
|
|
out[i] = av_clip(ival, 0, (1 << obits) - 1);
|
|
}
|
|
}
|