mirror of https://github.com/mpv-player/mpv
915 lines
32 KiB
C
915 lines
32 KiB
C
/*
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* This file is part of MPlayer.
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*
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* MPlayer is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* MPlayer is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with MPlayer; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include <stddef.h>
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#include <stdbool.h>
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#include <inttypes.h>
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#include <math.h>
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#include <assert.h>
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#include "config.h"
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#include "talloc.h"
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#include "common/msg.h"
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#include "options/options.h"
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#include "options/m_config.h"
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#include "options/m_option.h"
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#include "common/common.h"
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#include "common/encode.h"
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#include "options/m_property.h"
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#include "osdep/timer.h"
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#include "audio/out/ao.h"
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#include "demux/demux.h"
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#include "stream/stream.h"
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#include "sub/osd.h"
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#include "video/hwdec.h"
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#include "video/filter/vf.h"
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#include "video/decode/dec_video.h"
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#include "video/decode/vd.h"
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#include "video/out/vo.h"
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#include "core.h"
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#include "command.h"
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#include "screenshot.h"
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enum {
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// update_video() - code also uses: <0 error, 0 eof, >0 progress
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VD_ERROR = -1,
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VD_EOF = 0, // end of file - no new output
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VD_PROGRESS = 1, // progress, but no output; repeat call with no waiting
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VD_NEW_FRAME = 2, // the call produced a new frame
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VD_WAIT = 3, // no EOF, but no output; wait until wakeup
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};
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static const char av_desync_help_text[] =
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"\n\n"
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" *************************************************\n"
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" **** Audio/Video desynchronisation detected! ****\n"
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" *************************************************\n\n"
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"This means either the audio or the video is played too slowly.\n"
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"Possible reasons, problems, workarounds:\n"
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"- Your system is simply too slow for this file.\n"
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" Transcode it to a lower bitrate file with tools like HandBrake.\n"
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"- Broken/buggy _audio_ driver.\n"
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" Experiment with different values for --autosync, 30 is a good start.\n"
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" If you have PulseAudio, try --ao=alsa .\n"
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"- Slow video output.\n"
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" Try a different --vo driver (--vo=help for a list) or try --framedrop!\n"
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"- Playing a video file with --vo=opengl with higher FPS than the monitor.\n"
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" This is due to vsync limiting the framerate.\n"
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"- Playing from a slow network source.\n"
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" Download the file instead.\n"
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"- Try to find out whether audio/video/subs are causing this by experimenting\n"
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" with --no-video, --no-audio, or --no-sub.\n"
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"- If you swiched audio or video tracks, try seeking to force synchronization.\n"
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"If none of this helps you, file a bug report.\n\n";
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void update_fps(struct MPContext *mpctx)
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{
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#if HAVE_ENCODING
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struct dec_video *d_video = mpctx->d_video;
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if (mpctx->encode_lavc_ctx && d_video)
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encode_lavc_set_video_fps(mpctx->encode_lavc_ctx, d_video->fps);
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#endif
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}
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static void set_allowed_vo_formats(struct vf_chain *c, struct vo *vo)
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{
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for (int fmt = IMGFMT_START; fmt < IMGFMT_END; fmt++) {
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c->allowed_output_formats[fmt - IMGFMT_START] =
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vo->driver->query_format(vo, fmt);
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}
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}
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static int try_filter(struct MPContext *mpctx, struct mp_image_params params,
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char *name, char *label, char **args)
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{
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struct dec_video *d_video = mpctx->d_video;
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struct vf_instance *vf = vf_append_filter(d_video->vfilter, name, args);
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if (!vf)
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return -1;
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vf->label = talloc_strdup(vf, label);
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if (video_reconfig_filters(d_video, ¶ms) < 0) {
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vf_remove_filter(d_video->vfilter, vf);
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// restore
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video_reconfig_filters(d_video, ¶ms);
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return -1;
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}
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return 0;
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}
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// Reconfigure the filter chain according to decoder output.
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// probe_only: don't force fallback to software when doing hw decoding, and
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// the filter chain couldn't be configured
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static void filter_reconfig(struct MPContext *mpctx,
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bool probe_only)
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{
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struct dec_video *d_video = mpctx->d_video;
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struct mp_image_params params = d_video->decoder_output;
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mp_notify(mpctx, MPV_EVENT_VIDEO_RECONFIG, NULL);
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set_allowed_vo_formats(d_video->vfilter, mpctx->video_out);
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if (video_reconfig_filters(d_video, ¶ms) < 0) {
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// Most video filters don't work with hardware decoding, so this
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// might be the reason why filter reconfig failed.
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if (!probe_only &&
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video_vd_control(d_video, VDCTRL_FORCE_HWDEC_FALLBACK, NULL) == CONTROL_OK)
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{
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// Fallback active; decoder will return software format next
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// time. Don't abort video decoding.
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d_video->vfilter->initialized = 0;
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mp_image_unrefp(&d_video->waiting_decoded_mpi);
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d_video->decoder_output = (struct mp_image_params){0};
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MP_VERBOSE(mpctx, "hwdec falback due to filters.\n");
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}
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return;
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}
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if (d_video->vfilter->initialized < 1)
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return;
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if (params.rotate && (params.rotate % 90 == 0)) {
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if (!(mpctx->video_out->driver->caps & VO_CAP_ROTATE90)) {
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// Try to insert a rotation filter.
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char deg[10];
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snprintf(deg, sizeof(deg), "%d", params.rotate);
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char *args[] = {"angle", deg, NULL, NULL};
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if (try_filter(mpctx, params, "rotate", "autorotate", args) >= 0) {
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params.rotate = 0;
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} else {
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MP_ERR(mpctx, "Can't insert rotation filter.\n");
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}
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}
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}
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}
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static void recreate_video_filters(struct MPContext *mpctx)
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{
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struct MPOpts *opts = mpctx->opts;
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struct dec_video *d_video = mpctx->d_video;
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assert(d_video);
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vf_destroy(d_video->vfilter);
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d_video->vfilter = vf_new(mpctx->global);
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d_video->vfilter->hwdec = &d_video->hwdec_info;
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vf_append_filter_list(d_video->vfilter, opts->vf_settings);
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// for vf_sub
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vf_control_any(d_video->vfilter, VFCTRL_SET_OSD_OBJ, mpctx->osd);
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osd_set_render_subs_in_filter(mpctx->osd,
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vf_control_any(d_video->vfilter, VFCTRL_INIT_OSD, NULL) == CONTROL_OK);
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set_allowed_vo_formats(d_video->vfilter, mpctx->video_out);
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}
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int reinit_video_filters(struct MPContext *mpctx)
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{
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struct dec_video *d_video = mpctx->d_video;
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if (!d_video)
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return 0;
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bool need_reconfig = d_video->vfilter->initialized != 0;
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recreate_video_filters(mpctx);
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if (need_reconfig)
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filter_reconfig(mpctx, true);
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if (!d_video->vfilter)
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return 0;
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return d_video->vfilter->initialized;
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}
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void reset_video_state(struct MPContext *mpctx)
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{
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if (mpctx->d_video)
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video_reset_decoding(mpctx->d_video);
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if (mpctx->video_out)
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vo_seek_reset(mpctx->video_out);
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mpctx->delay = 0;
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mpctx->time_frame = 0;
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mpctx->video_next_pts = MP_NOPTS_VALUE;
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mpctx->playing_last_frame = false;
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mpctx->last_frame_duration = 0;
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mpctx->total_avsync_change = 0;
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mpctx->drop_frame_cnt = 0;
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mpctx->dropped_frames = 0;
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mpctx->drop_message_shown = 0;
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mpctx->video_status = mpctx->d_video ? STATUS_SYNCING : STATUS_EOF;
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}
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int reinit_video_chain(struct MPContext *mpctx)
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{
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struct MPOpts *opts = mpctx->opts;
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assert(!(mpctx->initialized_flags & INITIALIZED_VCODEC));
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assert(!mpctx->d_video);
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struct track *track = mpctx->current_track[0][STREAM_VIDEO];
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struct sh_stream *sh = track ? track->stream : NULL;
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if (!sh)
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goto no_video;
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MP_VERBOSE(mpctx, "[V] fourcc:0x%X size:%dx%d fps:%5.3f\n",
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sh->format,
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sh->video->disp_w, sh->video->disp_h,
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sh->video->fps);
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//================== Init VIDEO (codec & libvo) ==========================
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if (!opts->fixed_vo || !(mpctx->initialized_flags & INITIALIZED_VO)) {
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mpctx->video_out = init_best_video_out(mpctx->global, mpctx->input,
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mpctx->osd,
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mpctx->encode_lavc_ctx);
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if (!mpctx->video_out) {
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MP_FATAL(mpctx, "Error opening/initializing "
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"the selected video_out (-vo) device.\n");
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goto err_out;
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}
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mpctx->mouse_cursor_visible = true;
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mpctx->initialized_flags |= INITIALIZED_VO;
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}
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update_window_title(mpctx, true);
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struct dec_video *d_video = talloc_zero(NULL, struct dec_video);
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mpctx->d_video = d_video;
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d_video->global = mpctx->global;
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d_video->log = mp_log_new(d_video, mpctx->log, "!vd");
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d_video->opts = mpctx->opts;
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d_video->header = sh;
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d_video->fps = sh->video->fps;
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d_video->vo = mpctx->video_out;
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mpctx->initialized_flags |= INITIALIZED_VCODEC;
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vo_control(mpctx->video_out, VOCTRL_GET_HWDEC_INFO, &d_video->hwdec_info);
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recreate_video_filters(mpctx);
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if (!video_init_best_codec(d_video, opts->video_decoders))
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goto err_out;
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bool saver_state = opts->pause || !opts->stop_screensaver;
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vo_control(mpctx->video_out, saver_state ? VOCTRL_RESTORE_SCREENSAVER
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: VOCTRL_KILL_SCREENSAVER, NULL);
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vo_control(mpctx->video_out, mpctx->paused ? VOCTRL_PAUSE
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: VOCTRL_RESUME, NULL);
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mpctx->sync_audio_to_video = !sh->attached_picture;
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mpctx->vo_pts_history_seek_ts++;
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// If we switch on video again, ensure audio position matches up.
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if (mpctx->d_audio)
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mpctx->audio_status = STATUS_SYNCING;
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reset_video_state(mpctx);
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reset_subtitle_state(mpctx);
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if (opts->force_fps) {
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d_video->fps = opts->force_fps;
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MP_INFO(mpctx, "FPS forced to be %5.3f.\n", d_video->fps);
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}
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if (!sh->video->fps && !opts->force_fps && !opts->correct_pts) {
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MP_ERR(mpctx, "FPS not specified in the "
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"header or invalid, use the -fps option.\n");
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}
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update_fps(mpctx);
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return 1;
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err_out:
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no_video:
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uninit_player(mpctx, INITIALIZED_VCODEC | (opts->force_vo ? 0 : INITIALIZED_VO));
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mp_deselect_track(mpctx, track);
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handle_force_window(mpctx, true);
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MP_INFO(mpctx, "Video: no video\n");
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return 0;
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}
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// Try to refresh the video by doing a precise seek to the currently displayed
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// frame. This can go wrong in all sorts of ways, so use sparingly.
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void mp_force_video_refresh(struct MPContext *mpctx)
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{
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struct MPOpts *opts = mpctx->opts;
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struct dec_video *d_video = mpctx->d_video;
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if (!d_video || !d_video->decoder_output.imgfmt)
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return;
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// If not paused, the next frame should come soon enough.
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if (opts->pause && mpctx->last_vo_pts != MP_NOPTS_VALUE)
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queue_seek(mpctx, MPSEEK_ABSOLUTE, mpctx->last_vo_pts, 2, true);
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}
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static int check_framedrop(struct MPContext *mpctx, double frame_time)
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{
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struct MPOpts *opts = mpctx->opts;
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struct track *t_audio = mpctx->current_track[0][STREAM_AUDIO];
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struct sh_stream *sh_audio = t_audio ? t_audio->stream : NULL;
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// check for frame-drop:
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if (mpctx->d_audio && mpctx->ao && !ao_untimed(mpctx->ao) && sh_audio &&
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!demux_stream_eof(sh_audio))
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{
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float delay = opts->playback_speed * ao_get_delay(mpctx->ao);
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float d = delay - mpctx->delay;
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float fps = mpctx->d_video->fps;
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if (frame_time < 0)
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frame_time = fps > 0 ? 1.0 / fps : 0;
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// we should avoid dropping too many frames in sequence unless we
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// are too late. and we allow 100ms A-V delay here:
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if (d < -mpctx->dropped_frames * frame_time - 0.100 && !mpctx->paused
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&& mpctx->video_status == STATUS_PLAYING) {
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mpctx->drop_frame_cnt++;
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mpctx->dropped_frames++;
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return mpctx->opts->frame_dropping;
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} else
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mpctx->dropped_frames = 0;
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}
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return 0;
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}
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// Read a packet, store decoded image into d_video->waiting_decoded_mpi
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// returns VD_* code
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static int decode_image(struct MPContext *mpctx)
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{
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struct dec_video *d_video = mpctx->d_video;
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if (d_video->header->attached_picture) {
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d_video->waiting_decoded_mpi =
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video_decode(d_video, d_video->header->attached_picture, 0);
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return VD_EOF;
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}
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struct demux_packet *pkt;
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if (demux_read_packet_async(d_video->header, &pkt) == 0)
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return VD_WAIT;
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if (pkt && pkt->pts != MP_NOPTS_VALUE)
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pkt->pts += mpctx->video_offset;
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if ((pkt && pkt->pts >= mpctx->hrseek_pts - .005) ||
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d_video->has_broken_packet_pts ||
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!mpctx->opts->hr_seek_framedrop)
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{
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mpctx->hrseek_framedrop = false;
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}
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bool hrseek = mpctx->hrseek_active && mpctx->video_status == STATUS_SYNCING;
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int framedrop_type = hrseek && mpctx->hrseek_framedrop ?
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1 : check_framedrop(mpctx, -1);
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d_video->waiting_decoded_mpi =
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video_decode(d_video, pkt, framedrop_type);
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bool had_packet = !!pkt;
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talloc_free(pkt);
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return had_packet ? VD_PROGRESS : VD_EOF;
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}
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// Called after video reinit. This can be generally used to try to insert more
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// filters using the filter chain edit functionality in command.c.
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static void init_filter_params(struct MPContext *mpctx)
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{
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struct MPOpts *opts = mpctx->opts;
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// Note that the filter chain is already initialized. This code might
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// recreate the chain a second time, which is not very elegant, but allows
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// us to test whether enabling deinterlacing works with the current video
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// format and other filters.
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if (opts->deinterlace >= 0)
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mp_property_do("deinterlace", M_PROPERTY_SET, &opts->deinterlace, mpctx);
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}
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// Make sure at least 1 filtered image is available.
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// returns VD_* code
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// A return value of VD_PROGRESS doesn't necessarily output a frame, but makes
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// the promise that calling this function again will eventually do something.
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static int video_decode_and_filter(struct MPContext *mpctx)
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{
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struct dec_video *d_video = mpctx->d_video;
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struct vf_chain *vf = d_video->vfilter;
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if (vf->initialized < 0)
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return VD_ERROR;
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// There is already a filtered frame available.
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if (vf_output_frame(vf, false) > 0)
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return VD_PROGRESS;
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// Decoder output is different from filter input?
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bool need_vf_reconfig = !vf->input_params.imgfmt || vf->initialized < 1 ||
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!mp_image_params_equal(&d_video->decoder_output, &vf->input_params);
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// (If imgfmt==0, nothing was decoded yet, and the format is unknown.)
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if (need_vf_reconfig && d_video->decoder_output.imgfmt) {
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// Drain the filter chain.
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if (vf_output_frame(vf, true) > 0)
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return VD_PROGRESS;
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// The filter chain is drained; execute the filter format change.
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filter_reconfig(mpctx, false);
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if (vf->initialized == 0)
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return VD_PROGRESS; // hw decoding fallback; try again
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if (vf->initialized < 1)
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return VD_ERROR;
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init_filter_params(mpctx);
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return VD_PROGRESS;
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}
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// If something was decoded, and the filter chain is ready, filter it.
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if (!need_vf_reconfig && d_video->waiting_decoded_mpi) {
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vf_filter_frame(vf, d_video->waiting_decoded_mpi);
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d_video->waiting_decoded_mpi = NULL;
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return VD_PROGRESS;
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}
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if (!d_video->waiting_decoded_mpi) {
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// Decode a new image, or at least feed the decoder a packet.
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int r = decode_image(mpctx);
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if (r == VD_WAIT)
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return r;
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if (d_video->waiting_decoded_mpi)
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d_video->decoder_output = d_video->waiting_decoded_mpi->params;
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if (!d_video->waiting_decoded_mpi && (r == VD_EOF || r < 0)) {
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if (vf_output_frame(vf, true) > 0)
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return VD_PROGRESS;
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return VD_EOF; // true EOF
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}
|
|
}
|
|
|
|
// Image will be filtered on the next iteration.
|
|
return VD_PROGRESS;
|
|
}
|
|
|
|
static void init_vo(struct MPContext *mpctx)
|
|
{
|
|
struct MPOpts *opts = mpctx->opts;
|
|
struct dec_video *d_video = mpctx->d_video;
|
|
|
|
if (opts->gamma_gamma != 1000)
|
|
video_set_colors(d_video, "gamma", opts->gamma_gamma);
|
|
if (opts->gamma_brightness != 1000)
|
|
video_set_colors(d_video, "brightness", opts->gamma_brightness);
|
|
if (opts->gamma_contrast != 1000)
|
|
video_set_colors(d_video, "contrast", opts->gamma_contrast);
|
|
if (opts->gamma_saturation != 1000)
|
|
video_set_colors(d_video, "saturation", opts->gamma_saturation);
|
|
if (opts->gamma_hue != 1000)
|
|
video_set_colors(d_video, "hue", opts->gamma_hue);
|
|
|
|
mp_notify(mpctx, MPV_EVENT_VIDEO_RECONFIG, NULL);
|
|
}
|
|
|
|
// Fill the VO buffer with a newly filtered or decoded image.
|
|
// returns VD_* code
|
|
static int video_output_image(struct MPContext *mpctx, double endpts,
|
|
bool reconfig_ok)
|
|
{
|
|
struct vf_chain *vf = mpctx->d_video->vfilter;
|
|
struct vo *vo = mpctx->video_out;
|
|
|
|
// Already enough video buffered in VO?
|
|
// (This implies vo_has_next_frame(vo, false/true) returns true.)
|
|
if (!vo_needs_new_image(vo) && vo->params)
|
|
return 1;
|
|
|
|
// Filter a new frame.
|
|
int r = video_decode_and_filter(mpctx);
|
|
if (r < 0)
|
|
return r; // error
|
|
|
|
vf_output_frame(vf, false);
|
|
if (vf->output) {
|
|
double pts = vf->output->pts;
|
|
|
|
// Always add these; they make backstepping after seeking faster.
|
|
add_frame_pts(mpctx, pts);
|
|
|
|
bool drop = false;
|
|
bool hrseek = mpctx->hrseek_active && mpctx->video_status == STATUS_SYNCING
|
|
&& !mpctx->d_video->header->attached_picture;
|
|
if (hrseek && pts < mpctx->hrseek_pts - .005)
|
|
drop = true;
|
|
if (endpts != MP_NOPTS_VALUE && pts >= endpts) {
|
|
drop = true;
|
|
r = VD_EOF;
|
|
}
|
|
if (drop) {
|
|
talloc_free(vf->output);
|
|
vf->output = NULL;
|
|
return r;
|
|
}
|
|
}
|
|
|
|
// Filter output is different from VO input?
|
|
bool need_vo_reconfig = !vo->params ||
|
|
!mp_image_params_equal(&vf->output_params, vo->params);
|
|
|
|
if (need_vo_reconfig) {
|
|
// Draining VO buffers.
|
|
if (vo_has_next_frame(vo, true))
|
|
return 0; // EOF so that caller displays remaining VO frames
|
|
|
|
// There was no decoded image yet - must not signal fake EOF.
|
|
// Likewise, if there's no filtered frame yet, don't reconfig yet.
|
|
if (!vf->output_params.imgfmt || !vf->output)
|
|
return r;
|
|
|
|
// Force draining.
|
|
if (!reconfig_ok)
|
|
return 0;
|
|
|
|
struct mp_image_params p = vf->output_params;
|
|
|
|
const struct vo_driver *info = mpctx->video_out->driver;
|
|
MP_INFO(mpctx, "VO: [%s] %dx%d => %dx%d %s\n",
|
|
info->name, p.w, p.h, p.d_w, p.d_h, vo_format_name(p.imgfmt));
|
|
MP_VERBOSE(mpctx, "VO: Description: %s\n", info->description);
|
|
|
|
int vo_r = vo_reconfig(vo, &p, 0);
|
|
if (vo_r < 0) {
|
|
vf->initialized = -1;
|
|
return VD_ERROR;
|
|
}
|
|
init_vo(mpctx);
|
|
// Display the frame queued after this immediately.
|
|
// (Neutralizes frame time calculation in update_video.)
|
|
mpctx->video_next_pts = MP_NOPTS_VALUE;
|
|
}
|
|
|
|
// Queue new frame, if there's one.
|
|
struct mp_image *img = vf_read_output_frame(vf);
|
|
if (img) {
|
|
vo_queue_image(vo, img);
|
|
return VD_PROGRESS;
|
|
}
|
|
|
|
return r; // includes the true EOF case
|
|
}
|
|
|
|
// returns VD_* code
|
|
static int update_video(struct MPContext *mpctx, double endpts, bool reconfig_ok,
|
|
double *frame_duration)
|
|
{
|
|
struct vo *video_out = mpctx->video_out;
|
|
|
|
if (mpctx->d_video->header->attached_picture) {
|
|
if (video_out->hasframe)
|
|
return VD_EOF;
|
|
if (vo_has_next_frame(video_out, true))
|
|
return VD_NEW_FRAME;
|
|
}
|
|
|
|
int r = video_output_image(mpctx, endpts, reconfig_ok);
|
|
if (r < 0 || r == VD_WAIT)
|
|
return r;
|
|
|
|
// On EOF, we always drain the VO; otherwise we must ensure that
|
|
// the VO will have enough frames buffered (matters especially for VO based
|
|
// frame dropping).
|
|
if (!vo_has_next_frame(video_out, r == VD_EOF))
|
|
return r ? VD_PROGRESS : VD_EOF;
|
|
|
|
if (mpctx->d_video->header->attached_picture) {
|
|
mpctx->video_next_pts = MP_NOPTS_VALUE;
|
|
return VD_NEW_FRAME;
|
|
}
|
|
|
|
double pts = vo_get_next_pts(video_out, 0);
|
|
double last_pts = mpctx->video_next_pts;
|
|
if (last_pts == MP_NOPTS_VALUE)
|
|
last_pts = pts;
|
|
double frame_time = pts - last_pts;
|
|
if (frame_time < 0 || frame_time >= 60) {
|
|
// Assume a PTS difference >= 60 seconds is a discontinuity.
|
|
MP_WARN(mpctx, "Jump in video pts: %f -> %f\n", last_pts, pts);
|
|
frame_time = 0;
|
|
}
|
|
mpctx->video_next_pts = pts;
|
|
if (mpctx->d_audio)
|
|
mpctx->delay -= frame_time;
|
|
*frame_duration = frame_time;
|
|
return VD_NEW_FRAME;
|
|
}
|
|
|
|
static double timing_sleep(struct MPContext *mpctx, double time_frame)
|
|
{
|
|
// assume kernel HZ=100 for softsleep, works with larger HZ but with
|
|
// unnecessarily high CPU usage
|
|
struct MPOpts *opts = mpctx->opts;
|
|
double margin = opts->softsleep ? 0.011 : 0;
|
|
while (time_frame > margin) {
|
|
mp_sleep_us(1000000 * (time_frame - margin));
|
|
time_frame -= get_relative_time(mpctx);
|
|
}
|
|
if (opts->softsleep) {
|
|
if (time_frame < 0)
|
|
MP_WARN(mpctx, "Warning! Softsleep underflow!\n");
|
|
while (time_frame > 0)
|
|
time_frame -= get_relative_time(mpctx); // burn the CPU
|
|
}
|
|
return time_frame;
|
|
}
|
|
|
|
static void update_avsync(struct MPContext *mpctx)
|
|
{
|
|
if (mpctx->audio_status != STATUS_PLAYING ||
|
|
mpctx->video_status != STATUS_PLAYING)
|
|
return;
|
|
|
|
double a_pos = playing_audio_pts(mpctx);
|
|
|
|
mpctx->last_av_difference = a_pos - mpctx->video_pts + mpctx->audio_delay;
|
|
if (mpctx->time_frame > 0)
|
|
mpctx->last_av_difference +=
|
|
mpctx->time_frame * mpctx->opts->playback_speed;
|
|
if (a_pos == MP_NOPTS_VALUE || mpctx->video_pts == MP_NOPTS_VALUE)
|
|
mpctx->last_av_difference = MP_NOPTS_VALUE;
|
|
if (mpctx->last_av_difference > 0.5 && mpctx->drop_frame_cnt > 50
|
|
&& !mpctx->drop_message_shown) {
|
|
MP_WARN(mpctx, "%s", av_desync_help_text);
|
|
mpctx->drop_message_shown = true;
|
|
}
|
|
}
|
|
|
|
/* Modify video timing to match the audio timeline. There are two main
|
|
* reasons this is needed. First, video and audio can start from different
|
|
* positions at beginning of file or after a seek (MPlayer starts both
|
|
* immediately even if they have different pts). Second, the file can have
|
|
* audio timestamps that are inconsistent with the duration of the audio
|
|
* packets, for example two consecutive timestamp values differing by
|
|
* one second but only a packet with enough samples for half a second
|
|
* of playback between them.
|
|
*/
|
|
static void adjust_sync(struct MPContext *mpctx, double frame_time)
|
|
{
|
|
struct MPOpts *opts = mpctx->opts;
|
|
|
|
if (mpctx->audio_status != STATUS_PLAYING)
|
|
return;
|
|
|
|
double a_pts = written_audio_pts(mpctx) - mpctx->delay;
|
|
double v_pts = mpctx->video_next_pts;
|
|
double av_delay = a_pts - v_pts;
|
|
// Try to sync vo_flip() so it will *finish* at given time
|
|
av_delay += mpctx->last_vo_flip_duration;
|
|
av_delay += mpctx->audio_delay; // This much pts difference is desired
|
|
|
|
double change = av_delay * 0.1;
|
|
double max_change = opts->default_max_pts_correction >= 0 ?
|
|
opts->default_max_pts_correction : frame_time * 0.1;
|
|
if (change < -max_change)
|
|
change = -max_change;
|
|
else if (change > max_change)
|
|
change = max_change;
|
|
mpctx->delay += change;
|
|
mpctx->total_avsync_change += change;
|
|
}
|
|
|
|
void write_video(struct MPContext *mpctx, double endpts)
|
|
{
|
|
struct MPOpts *opts = mpctx->opts;
|
|
struct vo *vo = mpctx->video_out;
|
|
|
|
if (!mpctx->d_video)
|
|
return;
|
|
|
|
update_fps(mpctx);
|
|
|
|
// Whether there's still at least 1 video frame that can be shown.
|
|
// If false, it means we can reconfig the VO if needed (normally, this
|
|
// would disrupt playback, so only do it on !still_playing).
|
|
bool still_playing = vo_has_next_frame(vo, true);
|
|
// For the last frame case (frame is being displayed).
|
|
still_playing |= mpctx->playing_last_frame;
|
|
still_playing |= mpctx->last_frame_duration > 0;
|
|
|
|
double frame_time = 0;
|
|
int r = update_video(mpctx, endpts, !still_playing, &frame_time);
|
|
MP_TRACE(mpctx, "update_video: %d (still_playing=%d)\n", r, still_playing);
|
|
|
|
if (r == VD_WAIT) // Demuxer will wake us up for more packets to decode.
|
|
return;
|
|
|
|
if (r < 0) {
|
|
MP_FATAL(mpctx, "Could not initialize video chain.\n");
|
|
int uninit = INITIALIZED_VCODEC;
|
|
if (!opts->force_vo)
|
|
uninit |= INITIALIZED_VO;
|
|
uninit_player(mpctx, uninit);
|
|
if (!mpctx->current_track[STREAM_AUDIO])
|
|
mpctx->stop_play = PT_NEXT_ENTRY;
|
|
mpctx->error_playing = true;
|
|
handle_force_window(mpctx, true);
|
|
return; // restart loop
|
|
}
|
|
|
|
if (r == VD_EOF) {
|
|
if (!mpctx->playing_last_frame && mpctx->last_frame_duration > 0) {
|
|
mpctx->time_frame += mpctx->last_frame_duration;
|
|
mpctx->last_frame_duration = 0;
|
|
mpctx->playing_last_frame = true;
|
|
MP_VERBOSE(mpctx, "showing last frame\n");
|
|
}
|
|
}
|
|
|
|
if (r == VD_NEW_FRAME) {
|
|
MP_TRACE(mpctx, "frametime=%5.3f\n", frame_time);
|
|
|
|
if (mpctx->video_status > STATUS_PLAYING)
|
|
mpctx->video_status = STATUS_PLAYING;
|
|
|
|
if (mpctx->video_status >= STATUS_READY) {
|
|
mpctx->time_frame += frame_time / opts->playback_speed;
|
|
adjust_sync(mpctx, frame_time);
|
|
}
|
|
} else if (r == VD_EOF && mpctx->playing_last_frame) {
|
|
// Let video timing code continue displaying.
|
|
mpctx->video_status = STATUS_DRAINING;
|
|
MP_VERBOSE(mpctx, "still showing last frame\n");
|
|
} else if (r <= 0) {
|
|
// EOF or error
|
|
mpctx->delay = 0;
|
|
mpctx->last_av_difference = 0;
|
|
mpctx->video_status = STATUS_EOF;
|
|
MP_VERBOSE(mpctx, "video EOF\n");
|
|
return;
|
|
} else {
|
|
if (mpctx->video_status > STATUS_PLAYING)
|
|
mpctx->video_status = STATUS_PLAYING;
|
|
|
|
// Decode more in next iteration.
|
|
mpctx->sleeptime = 0;
|
|
MP_TRACE(mpctx, "filtering more video\n");
|
|
}
|
|
|
|
// Actual playback starts when both audio and video are ready.
|
|
if (mpctx->video_status == STATUS_READY)
|
|
return;
|
|
|
|
if (mpctx->paused && mpctx->video_status >= STATUS_READY)
|
|
return;
|
|
|
|
mpctx->time_frame -= get_relative_time(mpctx);
|
|
double audio_pts = playing_audio_pts(mpctx);
|
|
if (!mpctx->sync_audio_to_video || mpctx->video_status < STATUS_READY) {
|
|
mpctx->time_frame = 0;
|
|
} else if (mpctx->audio_status == STATUS_PLAYING &&
|
|
mpctx->video_status == STATUS_PLAYING &&
|
|
!ao_untimed(mpctx->ao))
|
|
{
|
|
double buffered_audio = ao_get_delay(mpctx->ao);
|
|
MP_TRACE(mpctx, "audio delay=%f\n", buffered_audio);
|
|
|
|
if (opts->autosync) {
|
|
/* Smooth reported playback position from AO by averaging
|
|
* it with the value expected based on previus value and
|
|
* time elapsed since then. May help smooth video timing
|
|
* with audio output that have inaccurate position reporting.
|
|
* This is badly implemented; the behavior of the smoothing
|
|
* now undesirably depends on how often this code runs
|
|
* (mainly depends on video frame rate). */
|
|
float predicted = (mpctx->delay / opts->playback_speed +
|
|
mpctx->time_frame);
|
|
float difference = buffered_audio - predicted;
|
|
buffered_audio = predicted + difference / opts->autosync;
|
|
}
|
|
|
|
mpctx->time_frame = (buffered_audio -
|
|
mpctx->delay / opts->playback_speed);
|
|
} else {
|
|
/* If we're more than 200 ms behind the right playback
|
|
* position, don't try to speed up display of following
|
|
* frames to catch up; continue with default speed from
|
|
* the current frame instead.
|
|
* If untimed is set always output frames immediately
|
|
* without sleeping.
|
|
*/
|
|
if (mpctx->time_frame < -0.2 || opts->untimed || vo->untimed)
|
|
mpctx->time_frame = 0;
|
|
}
|
|
|
|
double vsleep = mpctx->time_frame - vo->flip_queue_offset;
|
|
if (vsleep > 0.050) {
|
|
mpctx->sleeptime = MPMIN(mpctx->sleeptime, vsleep - 0.040);
|
|
return;
|
|
}
|
|
mpctx->sleeptime = 0;
|
|
mpctx->playing_last_frame = false;
|
|
|
|
// last frame case
|
|
if (r != VD_NEW_FRAME)
|
|
return;
|
|
|
|
//=================== FLIP PAGE (VIDEO BLT): ======================
|
|
|
|
|
|
mpctx->video_pts = mpctx->video_next_pts;
|
|
mpctx->last_vo_pts = mpctx->video_pts;
|
|
mpctx->playback_pts = mpctx->video_pts;
|
|
|
|
update_subtitles(mpctx);
|
|
update_osd_msg(mpctx);
|
|
|
|
MP_STATS(mpctx, "vo draw frame");
|
|
|
|
vo_new_frame_imminent(vo);
|
|
|
|
MP_STATS(mpctx, "vo sleep");
|
|
|
|
mpctx->time_frame -= get_relative_time(mpctx);
|
|
mpctx->time_frame -= vo->flip_queue_offset;
|
|
if (mpctx->time_frame > 0.001)
|
|
mpctx->time_frame = timing_sleep(mpctx, mpctx->time_frame);
|
|
mpctx->time_frame += vo->flip_queue_offset;
|
|
|
|
int64_t t2 = mp_time_us();
|
|
/* Playing with playback speed it's possible to get pathological
|
|
* cases with mpctx->time_frame negative enough to cause an
|
|
* overflow in pts_us calculation, thus the MPMAX. */
|
|
double time_frame = MPMAX(mpctx->time_frame, -1);
|
|
int64_t pts_us = mpctx->last_time + time_frame * 1e6;
|
|
int duration = -1;
|
|
double pts2 = vo_get_next_pts(vo, 0); // this is the next frame PTS
|
|
if (mpctx->video_pts != MP_NOPTS_VALUE && pts2 == MP_NOPTS_VALUE) {
|
|
// Make up a frame duration. Using the frame rate is not a good
|
|
// choice, since the frame rate could be unset/broken/random.
|
|
float fps = mpctx->d_video->fps;
|
|
double frame_duration = fps > 0 ? 1.0 / fps : 0;
|
|
pts2 = mpctx->video_pts + MPCLAMP(frame_duration, 0.0, 5.0);
|
|
}
|
|
if (pts2 != MP_NOPTS_VALUE) {
|
|
// expected A/V sync correction is ignored
|
|
double diff = (pts2 - mpctx->video_pts);
|
|
diff /= opts->playback_speed;
|
|
if (mpctx->time_frame < 0)
|
|
diff += mpctx->time_frame;
|
|
if (diff < 0)
|
|
diff = 0;
|
|
if (diff > 10)
|
|
diff = 10;
|
|
duration = diff * 1e6;
|
|
mpctx->last_frame_duration = diff;
|
|
}
|
|
if (mpctx->video_status != STATUS_PLAYING)
|
|
duration = -1;
|
|
|
|
MP_STATS(mpctx, "start flip");
|
|
vo_flip_page(vo, pts_us | 1, duration);
|
|
MP_STATS(mpctx, "end flip");
|
|
|
|
if (audio_pts != MP_NOPTS_VALUE)
|
|
MP_STATS(mpctx, "value %f ptsdiff", mpctx->video_pts - audio_pts);
|
|
|
|
mpctx->last_vo_flip_duration = (mp_time_us() - t2) * 0.000001;
|
|
if (vo->driver->flip_page_timed) {
|
|
// No need to adjust sync based on flip speed
|
|
mpctx->last_vo_flip_duration = 0;
|
|
// For print_status - VO call finishing early is OK for sync
|
|
mpctx->time_frame -= get_relative_time(mpctx);
|
|
}
|
|
mpctx->shown_vframes++;
|
|
if (mpctx->video_status < STATUS_PLAYING)
|
|
mpctx->video_status = STATUS_READY;
|
|
update_avsync(mpctx);
|
|
screenshot_flip(mpctx);
|
|
|
|
mp_notify(mpctx, MPV_EVENT_TICK, NULL);
|
|
|
|
if (!mpctx->sync_audio_to_video)
|
|
mpctx->video_status = STATUS_EOF;
|
|
|
|
if (mpctx->video_status != STATUS_EOF) {
|
|
if (mpctx->step_frames > 0) {
|
|
mpctx->step_frames--;
|
|
if (!mpctx->step_frames && !opts->pause)
|
|
pause_player(mpctx);
|
|
}
|
|
if (mpctx->max_frames == 0)
|
|
mpctx->stop_play = PT_NEXT_ENTRY;
|
|
if (mpctx->max_frames > 0)
|
|
mpctx->max_frames--;
|
|
}
|
|
}
|