mirror of https://github.com/mpv-player/mpv
355 lines
13 KiB
C
355 lines
13 KiB
C
/*
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* MPlayer GUI for Win32
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* Copyright (C) 2003 Sascha Sommer <saschasommer@freenet.de>
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* Copyright (C) 2006 Erik Augustson <erik_27can@yahoo.com>
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* Copyright (C) 2006 Gianluigi Tiesi <sherpya@netfarm.it>
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*
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* This file is part of MPlayer.
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*
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* MPlayer is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* MPlayer is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with MPlayer; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#include <stdio.h>
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#include <ctype.h>
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#include <windows.h>
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#include "gui/interface.h"
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#include "gui.h"
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extern char *codecname;
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#define MAX_LABELSIZE 250
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static void render(int bitsperpixel, image *dst, image *src, int x, int y, int sx, int sy, int sw, int sh, int transparent)
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{
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int i;
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int bpp = bitsperpixel / 8;
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int offset = (dst->width * bpp * y) + (x * bpp);
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int soffset = (src->width * bpp * sy) + (sx * bpp);
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for(i=0; i<sh; i++)
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{
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int c;
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for(c=0; c < (sw * bpp); c += bpp)
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{
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if(bpp == 2)
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{
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if(!transparent || (((src->data + soffset + (i * src->width * bpp) + c)[0] != 0x1f)
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&& ((src->data + soffset + (i * src->width * bpp) + c)[1] != 0x7c)))
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memcpy(dst->data + offset + c, src->data + soffset + (i * src->width * bpp) + c, bpp);
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}
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else if(bpp > 2)
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{
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if(!transparent || *((unsigned int *) (src->data + soffset + (i * src->width * bpp) + c)) != 0x00ff00ff)
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memcpy(dst->data + offset + c, src->data + soffset + (i * src->width * bpp) + c, bpp);
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}
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}
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offset += (dst->width * bpp);
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}
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}
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static image *find_background(skin_t *skin, widget *item)
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{
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unsigned int i;
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for (i=0; i < skin->windowcount; i++)
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if(skin->windows[i]->type == item->window)
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return skin->windows[i]->base->bitmap[0];
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return NULL;
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}
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/******************************************************************/
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/* FONT related functions */
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/******************************************************************/
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/* returns the pos of s2 inside s1 or -1 if s1 doesn't contain s2 */
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static int strpos(char *s1, const char* s2)
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{
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unsigned int i, x;
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for (i=0; i < strlen(s1); i++)
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{
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if(s1[i] == s2[0])
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{
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if(strlen(s1 + i) >= strlen(s2))
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{
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for (x=0; x <strlen(s2); x++)
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if(s1[i + x] != s2[x]) break;
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if(x == strlen(s2)) return i;
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}
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}
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}
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return -1;
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}
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/* replaces all occurences of what in dest with format */
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static void stringreplace(char *dest, const char *what, const char *format, ... )
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{
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char tmp[MAX_LABELSIZE];
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int offset=0;
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va_list va;
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va_start(va, format);
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vsnprintf(tmp, MAX_LABELSIZE, format, va);
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va_end(va);
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/* no search string == replace the entire string */
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if(!what)
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{
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memcpy(dest, tmp, strlen(tmp));
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dest[strlen(tmp)] = 0;
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return;
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}
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while((offset = strpos(dest, what)) != -1)
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{
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memmove(dest + offset + strlen(tmp), dest + offset + strlen(what), strlen(dest + offset + strlen(what)) + 1);
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memcpy(dest + offset, tmp, strlen(tmp));
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}
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}
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/* replaces the chars with special meaning with the associated data from the player info struct */
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static char *generatetextfromlabel(widget *item)
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{
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char *text = malloc(MAX_LABELSIZE);
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char tmp[MAX_LABELSIZE];
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unsigned int i;
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if(!item)
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{
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free(text);
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return NULL;
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}
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strcpy(text, item->label);
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if(item->type == tySlabel) return text;
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stringreplace(text, "$1", "%.2i:%.2i:%.2i", guiIntfStruct.TimeSec / 3600,
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(guiIntfStruct.TimeSec / 60) % 60, guiIntfStruct.TimeSec % 60);
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stringreplace(text, "$2", "%.4i:%.2i", guiIntfStruct.TimeSec / 60, guiIntfStruct.TimeSec % 60);
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stringreplace(text, "$3", "%.2i", guiIntfStruct.TimeSec / 3600);
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stringreplace(text, "$4", "%.2i", (guiIntfStruct.TimeSec / 60) % 60);
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stringreplace(text, "$5", "%.2i", guiIntfStruct.TimeSec % 60);
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stringreplace(text, "$6", "%.2i:%.2i:%.2i", guiIntfStruct.LengthInSec / 3600,
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(guiIntfStruct.LengthInSec / 60) % 60, guiIntfStruct.LengthInSec % 60);
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stringreplace(text, "$7", "%.4i:%.2i", guiIntfStruct.LengthInSec / 60, guiIntfStruct.LengthInSec % 60);
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stringreplace(text, "$8", "%i:%.2i:%.2i", guiIntfStruct.TimeSec / 3600,
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(guiIntfStruct.TimeSec / 60) % 60, guiIntfStruct.TimeSec % 60);
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stringreplace(text, "$v", "%3.2f", guiIntfStruct.Volume);
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stringreplace(text, "$V", "%3.1f", guiIntfStruct.Volume);
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stringreplace(text, "$b", "%3.2f", guiIntfStruct.Balance);
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stringreplace(text, "$B", "%3.1f", guiIntfStruct.Balance);
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stringreplace(text, "$t", "%.2i", guiIntfStruct.Track);
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stringreplace(text, "$o", "%s", guiIntfStruct.Filename);
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stringreplace(text, "$x", "%i", guiIntfStruct.MovieWidth);
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stringreplace(text, "$y", "%i", guiIntfStruct.MovieHeight);
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stringreplace(text, "$C", "%s", guiIntfStruct.sh_video ? codecname : "");
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stringreplace(text, "$$", "$");
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if(!strcmp(text, "$p") || !strcmp(text, "$s") || !strcmp(text, "$e"))
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{
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if(guiIntfStruct.Playing == 0) stringreplace(text, NULL, "s");
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else if(guiIntfStruct.Playing == 1) stringreplace(text, NULL, "p");
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else if(guiIntfStruct.Playing == 2) stringreplace(text, NULL, "e");
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}
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if(guiIntfStruct.AudioType == 0) stringreplace(text, "$a", "n");
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else if(guiIntfStruct.AudioType == 1) stringreplace(text, "$a", "m");
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else stringreplace(text, "$a", "t");
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if(guiIntfStruct.StreamType == 0)
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stringreplace(text, "$T", "f");
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#ifdef USE_DVDREAD
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else if(guiIntfStruct.StreamType == STREAMTYPE_DVD || guiIntfStruct.StreamType == STREAMTYPE_DVDNAV)
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stringreplace(text, "$T", "d");
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#endif
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else stringreplace(text, "$T", "u");
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if(guiIntfStruct.Filename)
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{
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for (i=0; i<strlen(guiIntfStruct.Filename); i++)
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tmp[i] = tolower(guiIntfStruct.Filename[i]);
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stringreplace(text, "$f", tmp);
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for (i=0; i<strlen(guiIntfStruct.Filename); i++)
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tmp[i] = toupper(guiIntfStruct.Filename[i]);
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stringreplace(text, "$F", tmp);
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}
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return text;
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}
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/* cuts text to buflen scrolling from right to left */
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static void scrolltext(char *text, unsigned int buflen, float *value)
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{
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char *buffer = (char *) malloc(buflen + 1);
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unsigned int x,i;
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if(*value < buflen) x = 0;
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else x = *value - buflen;
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memset(buffer, ' ', buflen);
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for (i = (*value>=buflen) ? 0 : buflen - *value; i<buflen; i++)
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{
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if(x < strlen(text))
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buffer[i] = text[x];
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x++;
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}
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buffer[buflen] = 0;
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*value += 1.0f;
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if(*value >= strlen(text) + buflen) *value = 0.0f;
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strcpy(text, buffer);
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free(buffer);
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}
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/* updates all dlabels and slabels */
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void renderinfobox(skin_t *skin, window_priv_t *priv)
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{
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unsigned int i;
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if (!priv) return;
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/* repaint the area behind the text*/
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/* we have to do this for all labels here, because they may overlap in buggy skins ;( */
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for (i=0; i<skin->widgetcount; i++)
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if((skin->widgets[i]->type == tyDlabel) || (skin->widgets[i]->type == tySlabel))
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{
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if(skin->widgets[i]->window == priv->type)
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render(skin->desktopbpp,
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&priv->img,
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find_background(skin, skin->widgets[i]),
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skin->widgets[i]->x,
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skin->widgets[i]->y,
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skin->widgets[i]->x,
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skin->widgets[i]->y,
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skin->widgets[i]->length,
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skin->widgets[i]->font->chars[0]->height,
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1);
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}
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/* load all slabels and dlabels */
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for (i=0; i<skin->widgetcount; i++)
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{
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widget *item = skin->widgets[i];
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if(item->window != priv->type) continue;
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if((i == skin->widgetcount) || (item->type == tyDlabel) || (item->type == tySlabel))
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{
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char *text = generatetextfromlabel(item);
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unsigned int current, c;
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int offset = 0;
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unsigned int textlen;
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if(!text) continue;
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textlen = strlen(text);
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/* render(win, win->background, gui->skin->widgets[i]->x, gui->skin->widgets[i]->y,
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gui->skin->widgets[i]->x, gui->skin->widgets[i]->y,
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gui->skin->widgets[i]->length, gui->skin->widgets[i]->font->chars[0]->height,1); */
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/* calculate text size */
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for (current=0; current<textlen; current++)
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{
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for (c=0; c<item->font->charcount; c++)
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if(item->font->chars[c]->c == text[current])
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{
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offset += item->font->chars[c]->width;
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break;
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}
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}
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/* labels can be scrolled if they are to big */
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if((item->type == tyDlabel) && (item->length < offset))
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{
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int tomuch = (offset - item->length) / (offset /textlen);
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scrolltext(text, textlen - tomuch - 1, &skin->widgets[i]->value);
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textlen = strlen(text);
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}
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/* align the text */
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if(item->align == 1)
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offset = (item->length-offset) / 2;
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else if(item->align == 2)
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offset = item->length-offset;
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else
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offset = 0;
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if(offset < 0) offset = 0;
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/* render the text */
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for (current=0; current<textlen; current++)
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{
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for (c=0; c<item->font->charcount; c++)
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{
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char_t *cchar = item->font->chars[c];
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if(cchar->c == *(text + current))
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{
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render(skin->desktopbpp,
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&priv->img,
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item->font->image,
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item->x + offset,
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item->y,
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cchar->x,
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cchar->y,
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(cchar->width + offset > item->length) ? item->length - offset : cchar->width,
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cchar->height,
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1);
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offset += cchar->width;
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break;
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}
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}
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}
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free(text);
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}
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}
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}
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/******************************************************************/
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/* WIDGET related functions */
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/******************************************************************/
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void renderwidget(skin_t *skin, image *dest, widget *item, int state)
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{
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image *img = NULL;
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int height;
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int y;
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if(!dest) return;
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if((item->type == tyButton) || (item->type == tyHpotmeter) || (item->type == tyPotmeter))
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img = item->bitmap[0];
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if(!img) return;
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y = item->y;
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if(item->type == tyPotmeter)
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{
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height = img->height / item->phases;
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y = height * (int)(item->value * item->phases / 100);
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if(y > img->height-height)
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y = img->height - height;
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}
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else
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{
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height = img->height / 3;
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y = state * height;
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}
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/* redraw background */
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if(item->type == tyButton)
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render(skin->desktopbpp, dest, find_background(skin,item), item->x, item->y, item->x, item->y, img->width, height, 1);
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if((item->type == tyHpotmeter) || (item->type == tyPotmeter))
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{
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/* repaint the area behind the slider */
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render(skin->desktopbpp, dest, find_background(skin, item), item->wx, item->wy, item->wx, item->wy, item->wwidth, item->height, 1);
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item->x = item->value * (item->wwidth-item->width) / 100 + item->wx;
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if((item->x + item->width) > (item->wx + item->wwidth))
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item->x = item->wx + item->wwidth - item->width;
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if(item->x < item->wx)
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item->x = item->wx;
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/* workaround for blue */
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if(item->type == tyHpotmeter)
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height = (item->height < img->height / 3) ? item->height : img->height / 3;
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}
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render(skin->desktopbpp, dest, img, item->x, item->y, 0, y, img->width, height, 1);
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}
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