mpv/video/decode
wm4 70346d3be6 video/out: remove video mode switching (--vm)
This allowed making the player switch the monitor video mode when
creating the video window. This was a questionable feature, and with
today's LCD screens certainly not useful anymore. Switching to a random
video mode (going by video width/height) doesn't sound too useful
either.

I'm not sure about the win32 implementation, but the X part had several
bugs. Even in mplayer-svn (where x11_common.c hasn't been receiving any
larger changes for a long time), this code is buggy and doesn't do the
right thing anyway. (And what the hell _did_ it do when using multiple
physical monitors?)

If you really want this, write a shell script that calls xrandr before
and after calling mpv.

vo_sdl still can do mode switching, because SDL has native support for
it, and using it is trivial. Add a new sub-option for this.
2013-02-26 02:01:48 +01:00
..
dec_video.c dec_video: remove weird offset for VDCTRL_QUERY_UNSEEN_FRAMES 2013-02-26 01:55:52 +01:00
dec_video.h core: redo how codecs are mapped, remove codecs.conf 2013-02-10 17:25:56 +01:00
lavc.h core: redo how codecs are mapped, remove codecs.conf 2013-02-10 17:25:56 +01:00
lavc_dr1.c vd_lavc: make non-reference frames writeable 2013-01-13 20:04:10 +01:00
vd.c video/out: remove video mode switching (--vm) 2013-02-26 02:01:48 +01:00
vd.h core: redo how codecs are mapped, remove codecs.conf 2013-02-10 17:25:56 +01:00
vd_lavc.c dec_video: remove weird offset for VDCTRL_QUERY_UNSEEN_FRAMES 2013-02-26 01:55:52 +01:00