mirror of https://github.com/mpv-player/mpv
308b3cd71b
Full range YUV causes problems everywhere. For example it's usually the wrong choice when using encoding mode, and libswscale sometimes messes up when converting to full range too. (In this partricular case, we found that converting rgba->yuv420p16 full range actually seems to output limited range.) This actually restores a similar heueristic from the late vf_scale.c. |
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refqueue.c | ||
refqueue.h | ||
vf.c | ||
vf.h | ||
vf_buffer.c | ||
vf_convert.c | ||
vf_d3d11vpp.c | ||
vf_format.c | ||
vf_lavfi.c | ||
vf_sub.c | ||
vf_vapoursynth.c | ||
vf_vavpp.c | ||
vf_vdpaupp.c |