mirror of
https://github.com/mpv-player/mpv
synced 2025-02-09 16:37:24 +00:00
6a3da439cd
This uses eglPostSubBufferNV to trigger ANGLE to check the window size and update the size of the swapchain to match, which is recommended here: https://groups.google.com/d/msg/angleproject/RvyVkjRCQGU/gfKfT64IAgAJ With the D3D11 backend, using eglPostSubBufferNV with a 0-sized update region will even skip the Present() call, meaning it won't block for a vsync period. Hopefully ANGLE will have a less hacky way of doing this in future. See the relevant ANGLE issue: http://anglebug.com/1438 Fixes #3301 |
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.. | ||
cocoa | ||
opengl | ||
wayland | ||
win32 | ||
aspect.c | ||
aspect.h | ||
bitmap_packer.c | ||
bitmap_packer.h | ||
cocoa_common.h | ||
cocoa_common.m | ||
d3d_shader_420p.h | ||
d3d_shader_nv12.h | ||
d3d_shader_yuv.hlsl | ||
dither.c | ||
dither.h | ||
drm_common.c | ||
drm_common.h | ||
filter_kernels.c | ||
filter_kernels.h | ||
vo_caca.c | ||
vo_direct3d.c | ||
vo_drm.c | ||
vo_image.c | ||
vo_lavc.c | ||
vo_null.c | ||
vo_opengl_cb.c | ||
vo_opengl.c | ||
vo_rpi.c | ||
vo_sdl.c | ||
vo_vaapi.c | ||
vo_vdpau.c | ||
vo_wayland.c | ||
vo_x11.c | ||
vo_xv.c | ||
vo.c | ||
vo.h | ||
w32_common.c | ||
w32_common.h | ||
wayland_common.c | ||
wayland_common.h | ||
win_state.c | ||
win_state.h | ||
x11_common.c | ||
x11_common.h | ||
x11_icon.bin |