mirror of https://github.com/mpv-player/mpv
073b2becfe
There was confusion about what should go into audio pts calculation and what not (mainly due to the audio push thread). This has been fixed by using the playing - not written - audio pts (which properly takes into account the ao's buffer), and incrementing the samples count only by the amount of samples actually taken from the buffer (unfortunately this now forces us to keep the lock too long for my taste). |
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.. | ||
lua | ||
timeline | ||
audio.c | ||
client.c | ||
client.h | ||
command.c | ||
command.h | ||
configfiles.c | ||
core.h | ||
discnav.c | ||
loadfile.c | ||
lua.c | ||
main.c | ||
main_fn.c | ||
misc.c | ||
osd.c | ||
playloop.c | ||
screenshot.c | ||
screenshot.h | ||
scripting.c | ||
sub.c | ||
video.c |