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mpv/DOCS
Kacper Michajłow 67deebc5b5 vaapi: add support for vaapi-win32
Only vaapi-copy variant as nothing can map D3D12 resources currently.

And even if we would add resource sharing to D3D11 it would invoke copy
at some point, so there is no point really. Maybe in the future when
libplacebo get smarter about resource sharing on Windows, but practical
advantages are really small. I've tested it with Vulkan <-> D3D11
sharing and GPU <-> GPU copy is still invoked. Better than CPU memcpy,
something for the future.
2023-11-22 11:43:20 +01:00
..
man vaapi: add support for vaapi-win32 2023-11-22 11:43:20 +01:00
client-api-changes.rst libmpv: add mpv_time_ns() 2023-10-10 19:10:55 +00:00
compatibility.rst DOCS/compatibility.rst: add this file 2019-10-05 02:11:55 +02:00
compile-windows.md DOCS/compile-windows.md: update MSYS2 packages 2023-01-28 01:03:12 +00:00
contribute.md DOCS/contribute: increase hard column limit to 100 2023-10-22 14:31:36 +00:00
edl-mpv.rst edl: add a way to add tags 2021-05-11 22:18:40 +02:00
encoding.rst DOCS/encoding: remove the legacy option syntax 2022-07-07 21:12:57 -04:00
interface-changes.rst Release 0.37.0 2023-11-21 19:47:46 +01:00
mplayer-changes.rst player/command: remove video-aspect property 2023-08-31 17:37:42 +00:00
release-policy.md DOCS/release-policy.md: add additional advice 2023-07-17 11:55:45 +02:00
tech-overview.txt ALL: use new mp_thread abstraction 2023-11-05 17:36:17 +00:00