mpv/video/out/opengl/hwdec_cuda.c

326 lines
9.3 KiB
C

/*
* Copyright (c) 2016 Philip Langdale <philipl@overt.org>
*
* This file is part of mpv.
*
* mpv is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* mpv is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with mpv. If not, see <http://www.gnu.org/licenses/>.
*/
/*
* This hwdec implements an optimized output path using CUDA->OpenGL
* interop for frame data that is stored in CUDA device memory.
* Although it is not explicit in the code here, the only practical way
* to get data in this form is from the 'cuvid' decoder (aka NvDecode).
*
* For now, cuvid/NvDecode will always return images in NV12 format, even
* when decoding 10bit streams (there is some hardware dithering going on).
*/
#include "cuda_dynamic.h"
#include <libavutil/hwcontext.h>
#include <libavutil/hwcontext_cuda.h>
#include "formats.h"
#include "hwdec.h"
#include "options/m_config.h"
#include "video.h"
struct priv {
struct mp_hwdec_ctx hwctx;
struct mp_image layout;
GLuint gl_textures[4];
CUgraphicsResource cu_res[4];
CUarray cu_array[4];
int plane_bytes[4];
CUcontext display_ctx;
CUcontext decode_ctx;
};
static int check_cu(struct gl_hwdec *hw, CUresult err, const char *func)
{
const char *err_name;
const char *err_string;
MP_TRACE(hw, "Calling %s\n", func);
if (err == CUDA_SUCCESS)
return 0;
cuGetErrorName(err, &err_name);
cuGetErrorString(err, &err_string);
MP_ERR(hw, "%s failed", func);
if (err_name && err_string)
MP_ERR(hw, " -> %s: %s", err_name, err_string);
MP_ERR(hw, "\n");
return -1;
}
#define CHECK_CU(x) check_cu(hw, (x), #x)
static int cuda_create(struct gl_hwdec *hw)
{
CUdevice display_dev;
AVBufferRef *hw_device_ctx = NULL;
CUcontext dummy;
unsigned int device_count;
int ret = 0;
if (hw->gl->version < 210 && hw->gl->es < 300) {
MP_VERBOSE(hw, "need OpenGL >= 2.1 or OpenGL-ES >= 3.0\n");
return -1;
}
struct priv *p = talloc_zero(hw, struct priv);
hw->priv = p;
bool loaded = cuda_load();
if (!loaded) {
MP_VERBOSE(hw, "Failed to load CUDA symbols\n");
return -1;
}
ret = CHECK_CU(cuInit(0));
if (ret < 0)
goto error;
// Allocate display context
ret = CHECK_CU(cuGLGetDevices(&device_count, &display_dev, 1,
CU_GL_DEVICE_LIST_ALL));
if (ret < 0)
goto error;
ret = CHECK_CU(cuCtxCreate(&p->display_ctx, CU_CTX_SCHED_BLOCKING_SYNC,
display_dev));
if (ret < 0)
goto error;
p->decode_ctx = p->display_ctx;
int decode_dev_idx = -1;
mp_read_option_raw(hw->global, "cuda-decode-device", &m_option_type_choice,
&decode_dev_idx);
if (decode_dev_idx > -1) {
CUdevice decode_dev;
ret = CHECK_CU(cuDeviceGet(&decode_dev, decode_dev_idx));
if (ret < 0)
goto error;
if (decode_dev != display_dev) {
MP_INFO(hw, "Using separate decoder and display devices\n");
// Pop the display context. We won't use it again during init()
ret = CHECK_CU(cuCtxPopCurrent(&dummy));
if (ret < 0)
goto error;
ret = CHECK_CU(cuCtxCreate(&p->decode_ctx, CU_CTX_SCHED_BLOCKING_SYNC,
decode_dev));
if (ret < 0)
goto error;
}
}
hw_device_ctx = av_hwdevice_ctx_alloc(AV_HWDEVICE_TYPE_CUDA);
if (!hw_device_ctx)
goto error;
AVHWDeviceContext *device_ctx = (void *)hw_device_ctx->data;
AVCUDADeviceContext *device_hwctx = device_ctx->hwctx;
device_hwctx->cuda_ctx = p->decode_ctx;
ret = av_hwdevice_ctx_init(hw_device_ctx);
if (ret < 0) {
MP_ERR(hw, "av_hwdevice_ctx_init failed\n");
goto error;
}
ret = CHECK_CU(cuCtxPopCurrent(&dummy));
if (ret < 0)
goto error;
p->hwctx = (struct mp_hwdec_ctx) {
.type = HWDEC_CUDA,
.ctx = p->decode_ctx,
.av_device_ref = hw_device_ctx,
};
p->hwctx.driver_name = hw->driver->name;
hwdec_devices_add(hw->devs, &p->hwctx);
return 0;
error:
av_buffer_unref(&hw_device_ctx);
CHECK_CU(cuCtxPopCurrent(&dummy));
return -1;
}
static int reinit(struct gl_hwdec *hw, struct mp_image_params *params)
{
struct priv *p = hw->priv;
GL *gl = hw->gl;
CUcontext dummy;
int ret = 0, eret = 0;
assert(params->imgfmt == hw->driver->imgfmt);
params->imgfmt = params->hw_subfmt;
params->hw_subfmt = 0;
mp_image_set_params(&p->layout, params);
struct gl_imgfmt_desc desc;
if (!gl_get_imgfmt_desc(gl, params->imgfmt, &desc)) {
MP_ERR(hw, "Unsupported format: %s\n", mp_imgfmt_to_name(params->imgfmt));
return -1;
}
ret = CHECK_CU(cuCtxPushCurrent(p->display_ctx));
if (ret < 0)
return ret;
gl->GenTextures(4, p->gl_textures);
for (int n = 0; n < desc.num_planes; n++) {
const struct gl_format *fmt = desc.planes[n];
p->plane_bytes[n] = gl_bytes_per_pixel(fmt->format, fmt->type);
gl->BindTexture(GL_TEXTURE_2D, p->gl_textures[n]);
GLenum filter = GL_NEAREST;
gl->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, filter);
gl->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, filter);
gl->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
gl->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
gl->TexImage2D(GL_TEXTURE_2D, 0, fmt->internal_format,
mp_image_plane_w(&p->layout, n),
mp_image_plane_h(&p->layout, n),
0, fmt->format, fmt->type, NULL);
gl->BindTexture(GL_TEXTURE_2D, 0);
ret = CHECK_CU(cuGraphicsGLRegisterImage(&p->cu_res[n], p->gl_textures[n],
GL_TEXTURE_2D,
CU_GRAPHICS_REGISTER_FLAGS_WRITE_DISCARD));
if (ret < 0)
goto error;
ret = CHECK_CU(cuGraphicsMapResources(1, &p->cu_res[n], 0));
if (ret < 0)
goto error;
ret = CHECK_CU(cuGraphicsSubResourceGetMappedArray(&p->cu_array[n], p->cu_res[n],
0, 0));
if (ret < 0)
goto error;
ret = CHECK_CU(cuGraphicsUnmapResources(1, &p->cu_res[n], 0));
if (ret < 0)
goto error;
}
error:
eret = CHECK_CU(cuCtxPopCurrent(&dummy));
if (eret < 0)
return eret;
return ret;
}
static void destroy(struct gl_hwdec *hw)
{
struct priv *p = hw->priv;
GL *gl = hw->gl;
CUcontext dummy;
// Don't bail if any CUDA calls fail. This is all best effort.
CHECK_CU(cuCtxPushCurrent(p->display_ctx));
for (int n = 0; n < 4; n++) {
if (p->cu_res[n] > 0)
CHECK_CU(cuGraphicsUnregisterResource(p->cu_res[n]));
p->cu_res[n] = 0;
}
CHECK_CU(cuCtxPopCurrent(&dummy));
if (p->decode_ctx != p->display_ctx) {
CHECK_CU(cuCtxDestroy(p->decode_ctx));
}
CHECK_CU(cuCtxDestroy(p->display_ctx));
gl->DeleteTextures(4, p->gl_textures);
hwdec_devices_remove(hw->devs, &p->hwctx);
av_buffer_unref(&p->hwctx.av_device_ref);
}
static int map_frame(struct gl_hwdec *hw, struct mp_image *hw_image,
struct gl_hwdec_frame *out_frame)
{
struct priv *p = hw->priv;
CUcontext dummy;
int ret = 0, eret = 0;
ret = CHECK_CU(cuCtxPushCurrent(p->display_ctx));
if (ret < 0)
return ret;
*out_frame = (struct gl_hwdec_frame) { 0, };
for (int n = 0; n < p->layout.num_planes; n++) {
// widthInBytes must account for the chroma plane
// elements being two samples wide.
CUDA_MEMCPY2D cpy = {
.srcMemoryType = CU_MEMORYTYPE_DEVICE,
.dstMemoryType = CU_MEMORYTYPE_ARRAY,
.srcDevice = (CUdeviceptr)hw_image->planes[n],
.srcPitch = hw_image->stride[n],
.srcY = 0,
.dstArray = p->cu_array[n],
.WidthInBytes = mp_image_plane_w(&p->layout, n) * p->plane_bytes[n],
.Height = mp_image_plane_h(&p->layout, n),
};
ret = CHECK_CU(cuMemcpy2D(&cpy));
if (ret < 0)
goto error;
out_frame->planes[n] = (struct gl_hwdec_plane){
.gl_texture = p->gl_textures[n],
.gl_target = GL_TEXTURE_2D,
.tex_w = mp_image_plane_w(&p->layout, n),
.tex_h = mp_image_plane_h(&p->layout, n),
};
}
error:
eret = CHECK_CU(cuCtxPopCurrent(&dummy));
if (eret < 0)
return eret;
return ret;
}
const struct gl_hwdec_driver gl_hwdec_cuda = {
.name = "cuda",
.api = HWDEC_CUDA,
.imgfmt = IMGFMT_CUDA,
.create = cuda_create,
.reinit = reinit,
.map_frame = map_frame,
.destroy = destroy,
};