mpv/video/img_format.h

249 lines
8.5 KiB
C

/*
* This file is part of mpv.
*
* mpv is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* mpv is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with mpv. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef MPLAYER_IMG_FORMAT_H
#define MPLAYER_IMG_FORMAT_H
#include <inttypes.h>
#include "osdep/endian.h"
#include "misc/bstr.h"
#include "video/csputils.h"
#if BYTE_ORDER == BIG_ENDIAN
#define MP_SELECT_LE_BE(LE, BE) BE
#else
#define MP_SELECT_LE_BE(LE, BE) LE
#endif
#define MP_MAX_PLANES 4
// All pixels start in byte boundaries
#define MP_IMGFLAG_BYTE_ALIGNED 0x1
// set if (possibly) alpha is included (might be not definitive for packed RGB)
#define MP_IMGFLAG_ALPHA 0x80
// set if it's YUV colorspace
#define MP_IMGFLAG_YUV 0x200
// set if it's RGB colorspace
#define MP_IMGFLAG_RGB 0x400
// set if the format is in a standard YUV format:
// - planar and yuv colorspace
// - chroma shift 0-2
// - 1-4 planes (1: gray, 2: gray/alpha, 3: yuv, 4: yuv/alpha)
// - 8-16 bit per pixel/plane, all planes have same depth,
// each plane has exactly one component
#define MP_IMGFLAG_YUV_P 0x1000
// set if in little endian, or endian independent
#define MP_IMGFLAG_LE 0x2000
// set if in big endian, or endian independent
#define MP_IMGFLAG_BE 0x4000
// set if in native (host) endian, or endian independent
#define MP_IMGFLAG_NE MP_SELECT_LE_BE(MP_IMGFLAG_LE, MP_IMGFLAG_BE)
// Carries a palette in plane[1] (see AV_PIX_FMT_PAL8 for format of the palette).
#define MP_IMGFLAG_PAL 0x8000
// planes don't contain real data
#define MP_IMGFLAG_HWACCEL 0x10000
// Like MP_IMGFLAG_YUV_P, but RGB. This can be e.g. AV_PIX_FMT_GBRP. The planes
// are always shuffled (G - B - R [- A]).
#define MP_IMGFLAG_RGB_P 0x40000
// Semi-planar YUV formats, like AV_PIX_FMT_NV12.
#define MP_IMGFLAG_YUV_NV 0x80000
struct mp_imgfmt_desc {
int id; // IMGFMT_*
int avformat; // AV_PIX_FMT_* (or AV_PIX_FMT_NONE)
int flags; // MP_IMGFLAG_* bitfield
int8_t num_planes;
int8_t chroma_xs, chroma_ys; // chroma shift (i.e. log2 of chroma pixel size)
int8_t align_x, align_y; // pixel size to get byte alignment and to get
// to a pixel pos where luma & chroma aligns
int8_t bytes[MP_MAX_PLANES]; // bytes per pixel (MP_IMGFLAG_BYTE_ALIGNED)
int8_t bpp[MP_MAX_PLANES]; // bits per pixel
int8_t plane_bits; // number of bits in use for plane 0
int8_t component_bits; // number of bits per component (0 if uneven)
// chroma shifts per plane (provided for convenience with planar formats)
int8_t xs[MP_MAX_PLANES];
int8_t ys[MP_MAX_PLANES];
};
struct mp_imgfmt_desc mp_imgfmt_get_desc(int imgfmt);
// MP_CSP_AUTO for YUV, MP_CSP_RGB or MP_CSP_XYZ otherwise.
// (Because IMGFMT/AV_PIX_FMT conflate format and csp for RGB and XYZ.)
enum mp_csp mp_imgfmt_get_forced_csp(int imgfmt);
enum mp_component_type {
MP_COMPONENT_TYPE_UNKNOWN = 0,
MP_COMPONENT_TYPE_UINT,
MP_COMPONENT_TYPE_FLOAT,
};
enum mp_component_type mp_imgfmt_get_component_type(int imgfmt);
#define MP_NUM_COMPONENTS 4
struct mp_regular_imgfmt_plane {
uint8_t num_components;
// 1 is luminance/red/gray, 2 is green/Cb, 3 is blue/Cr, 4 is alpha.
// 0 is used for padding (undefined contents).
// It is guaranteed that non-0 values occur only once in the whole format.
uint8_t components[MP_NUM_COMPONENTS];
};
// This describes pixel formats that are byte aligned, have byte aligned
// components, native endian, etc.
struct mp_regular_imgfmt {
// Type of each component.
enum mp_component_type component_type;
// See mp_imgfmt_get_forced_csp(). Normally code should use
// mp_image_params.colors. This field is only needed to map the format
// unambiguously to FFmpeg formats.
enum mp_csp forced_csp;
// Size of each component in bytes.
uint8_t component_size;
// If >0, LSB padding, if <0, MSB padding. The padding bits are always 0.
// This applies: bit_depth = component_size * 8 - abs(component_pad)
// bit_size = component_size * 8 + MPMIN(0, component_pad)
// E.g. P010: component_pad=6 (LSB always implied 0, all data in MSB)
// => has a "depth" of 10 bit, but usually treated as 16 bit value
// yuv420p10: component_pad=-6 (like a 10 bit value 0-extended to 16)
// => has depth of 10 bit, needs <<6 to get a 16 bit value
int8_t component_pad;
uint8_t num_planes;
struct mp_regular_imgfmt_plane planes[MP_MAX_PLANES];
// Chroma pixel size (1x1 is 4:4:4)
uint8_t chroma_w, chroma_h;
};
bool mp_get_regular_imgfmt(struct mp_regular_imgfmt *dst, int imgfmt);
int mp_find_regular_imgfmt(struct mp_regular_imgfmt *src);
enum mp_imgfmt {
IMGFMT_NONE = 0,
// Offset to make confusing with ffmpeg formats harder
IMGFMT_START = 1000,
// Planar YUV formats
IMGFMT_444P, // 1x1
IMGFMT_420P, // 2x2
// Gray
IMGFMT_Y8,
IMGFMT_Y16,
// Packed YUV formats (components are byte-accessed)
IMGFMT_UYVY, // U Y0 V Y1
// Y plane + packed plane for chroma
IMGFMT_NV12,
// Like IMGFMT_NV12, but with 10 bits per component (and 6 bits of padding)
IMGFMT_P010,
// Like IMGFMT_NV12, but for 4:4:4
IMGFMT_NV24,
// RGB/BGR Formats
// Byte accessed (low address to high address)
IMGFMT_ARGB,
IMGFMT_BGRA,
IMGFMT_ABGR,
IMGFMT_RGBA,
IMGFMT_BGR24, // 3 bytes per pixel
IMGFMT_RGB24,
// Like e.g. IMGFMT_ARGB, but has a padding byte instead of alpha
IMGFMT_0RGB,
IMGFMT_BGR0,
IMGFMT_0BGR,
IMGFMT_RGB0,
IMGFMT_RGB0_START = IMGFMT_0RGB,
IMGFMT_RGB0_END = IMGFMT_RGB0,
// Like IMGFMT_RGBA, but 2 bytes per component.
IMGFMT_RGBA64,
// Accessed with bit-shifts after endian-swapping the uint16_t pixel
IMGFMT_RGB565, // 5r 6g 5b (MSB to LSB)
// Accessed with bit-shifts, uint32_t units.
IMGFMT_RGB30, // 2pad 10r 10g 10b (MSG to LSB)
// Hardware accelerated formats. Plane data points to special data
// structures, instead of pixel data.
IMGFMT_VDPAU, // VdpVideoSurface
IMGFMT_VDPAU_OUTPUT, // VdpOutputSurface
IMGFMT_VAAPI,
// plane 0: ID3D11Texture2D
// plane 1: slice index casted to pointer
IMGFMT_D3D11,
IMGFMT_DXVA2, // IDirect3DSurface9 (NV12/P010/P016)
IMGFMT_MMAL, // MMAL_BUFFER_HEADER_T
IMGFMT_VIDEOTOOLBOX, // CVPixelBufferRef
IMGFMT_MEDIACODEC, // AVMediaCodecBuffer
IMGFMT_DRMPRIME, // AVDRMFrameDescriptor
IMGFMT_CUDA, // CUDA Buffer
// Generic pass-through of AV_PIX_FMT_*. Used for formats which don't have
// a corresponding IMGFMT_ value.
IMGFMT_AVPIXFMT_START,
IMGFMT_AVPIXFMT_END = IMGFMT_AVPIXFMT_START + 500,
IMGFMT_END,
// Redundant format aliases for native endian access
// The IMGFMT_RGB32 and IMGFMT_BGR32 formats provide bit-shift access to
// normally byte-accessed formats:
// IMGFMT_RGB32 = r | (g << 8) | (b << 16) | (a << 24)
// IMGFMT_BGR32 = b | (g << 8) | (r << 16) | (a << 24)
IMGFMT_RGB32 = MP_SELECT_LE_BE(IMGFMT_RGBA, IMGFMT_ABGR),
IMGFMT_BGR32 = MP_SELECT_LE_BE(IMGFMT_BGRA, IMGFMT_ARGB),
};
static inline bool IMGFMT_IS_RGB(int fmt)
{
struct mp_imgfmt_desc desc = mp_imgfmt_get_desc(fmt);
return (desc.flags & MP_IMGFLAG_RGB) && desc.num_planes == 1;
}
#define IMGFMT_RGB_DEPTH(fmt) (mp_imgfmt_get_desc(fmt).plane_bits)
#define IMGFMT_IS_HWACCEL(fmt) (!!(mp_imgfmt_get_desc(fmt).flags & MP_IMGFLAG_HWACCEL))
int mp_imgfmt_from_name(bstr name);
char *mp_imgfmt_to_name_buf(char *buf, size_t buf_size, int fmt);
#define mp_imgfmt_to_name(fmt) mp_imgfmt_to_name_buf((char[16]){0}, 16, (fmt))
char **mp_imgfmt_name_list(void);
#define vo_format_name mp_imgfmt_to_name
int mp_imgfmt_find(int xs, int ys, int planes, int component_bits, int flags);
int mp_imgfmt_select_best(int dst1, int dst2, int src);
int mp_imgfmt_select_best_list(int *dst, int num_dst, int src);
#endif /* MPLAYER_IMG_FORMAT_H */