mpv/Gui/mplayer/sw.h

65 lines
1.8 KiB
C

// sub window
int mplSubRender = 1;
int mplSubMoved = 0;
void mplSubDraw( wsParamDisplay )
{
if ( !appMPlayer.subWindow.Visible || mplShMem->Playing ) return;
if ( mplSubRender )
{
wsSetBackgroundRGB( &appMPlayer.subWindow,appMPlayer.subR,appMPlayer.subG,appMPlayer.subB );
wsClearWindow( appMPlayer.subWindow );
if ( appMPlayer.sub.Bitmap.Image ) wsConvert( &appMPlayer.subWindow,appMPlayer.sub.Bitmap.Image,appMPlayer.sub.Bitmap.ImageSize );
mplSubRender=0;
if ( appMPlayer.sub.Bitmap.Image ) wsPutImage( &appMPlayer.subWindow );
XFlush( wsDisplay );
}
}
void mplSubMouseHandle( int Button,int X,int Y,int RX,int RY )
{
mplMouseTimer=mplMouseTimerConst;
wsVisibleMouse( &appMPlayer.subWindow,wsShowMouseCursor );
switch( Button )
{
case wsPRMouseButton:
mplShowMenu( RX,RY );
msButton=wsPRMouseButton;
break;
case wsRRMouseButton:
mplHideMenu( RX,RY );
msButton=0;
break;
case wsPLMouseButton:
sx=X; sy=Y;
msButton=wsPLMouseButton;
mplSubMoved=0;
break;
case wsMoveMouse:
switch ( msButton )
{
case wsPLMouseButton:
mplSubMoved=1;
wsMoveWindow( &appMPlayer.subWindow,RX - sx,RY - sy );
break;
case wsPRMouseButton:
mplMenuMouseHandle( X,Y,RX,RY );
mplMouseTimer=mplMouseTimerConst;
break;
}
break;
case wsRLMouseButton:
if ( !mplSubMoved ) wsMoveTopWindow( &appMPlayer.mainWindow );
msButton=0;
mplSubMoved=0;
break;
}
}
//void mplSubResizeHandle( unsigned int X,unsigned int Y,unsigned int width,unsigned int height )
//{ mplResize( X,Y,width,height ); }