mirror of https://github.com/mpv-player/mpv
986 lines
35 KiB
C
986 lines
35 KiB
C
/*
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* Common code related to colorspaces and conversion
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*
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* Copyleft (C) 2009 Reimar Döffinger <Reimar.Doeffinger@gmx.de>
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*
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* mp_invert_cmat based on DarkPlaces engine (relicensed from GPL to LGPL)
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*
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* This file is part of mpv.
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*
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* mpv is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* mpv is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with mpv. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <stdint.h>
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#include <math.h>
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#include <assert.h>
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#include <libavutil/common.h>
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#include <libavcodec/avcodec.h>
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#include "mp_image.h"
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#include "csputils.h"
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#include "options/m_config.h"
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#include "options/m_option.h"
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const struct m_opt_choice_alternatives mp_csp_names[] = {
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{"auto", MP_CSP_AUTO},
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{"bt.601", MP_CSP_BT_601},
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{"bt.709", MP_CSP_BT_709},
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{"smpte-240m", MP_CSP_SMPTE_240M},
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{"bt.2020-ncl", MP_CSP_BT_2020_NC},
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{"bt.2020-cl", MP_CSP_BT_2020_C},
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{"rgb", MP_CSP_RGB},
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{"xyz", MP_CSP_XYZ},
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{"ycgco", MP_CSP_YCGCO},
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{0}
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};
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const struct m_opt_choice_alternatives mp_csp_levels_names[] = {
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{"auto", MP_CSP_LEVELS_AUTO},
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{"limited", MP_CSP_LEVELS_TV},
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{"full", MP_CSP_LEVELS_PC},
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{0}
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};
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const struct m_opt_choice_alternatives mp_csp_prim_names[] = {
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{"auto", MP_CSP_PRIM_AUTO},
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{"bt.601-525", MP_CSP_PRIM_BT_601_525},
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{"bt.601-625", MP_CSP_PRIM_BT_601_625},
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{"bt.709", MP_CSP_PRIM_BT_709},
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{"bt.2020", MP_CSP_PRIM_BT_2020},
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{"bt.470m", MP_CSP_PRIM_BT_470M},
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{"apple", MP_CSP_PRIM_APPLE},
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{"adobe", MP_CSP_PRIM_ADOBE},
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{"prophoto", MP_CSP_PRIM_PRO_PHOTO},
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{"cie1931", MP_CSP_PRIM_CIE_1931},
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{"dci-p3", MP_CSP_PRIM_DCI_P3},
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{"display-p3", MP_CSP_PRIM_DISPLAY_P3},
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{"v-gamut", MP_CSP_PRIM_V_GAMUT},
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{"s-gamut", MP_CSP_PRIM_S_GAMUT},
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{0}
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};
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const struct m_opt_choice_alternatives mp_csp_trc_names[] = {
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{"auto", MP_CSP_TRC_AUTO},
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{"bt.1886", MP_CSP_TRC_BT_1886},
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{"srgb", MP_CSP_TRC_SRGB},
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{"linear", MP_CSP_TRC_LINEAR},
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{"gamma1.8", MP_CSP_TRC_GAMMA18},
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{"gamma2.0", MP_CSP_TRC_GAMMA20},
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{"gamma2.2", MP_CSP_TRC_GAMMA22},
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{"gamma2.4", MP_CSP_TRC_GAMMA24},
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{"gamma2.6", MP_CSP_TRC_GAMMA26},
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{"gamma2.8", MP_CSP_TRC_GAMMA28},
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{"prophoto", MP_CSP_TRC_PRO_PHOTO},
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{"pq", MP_CSP_TRC_PQ},
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{"hlg", MP_CSP_TRC_HLG},
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{"v-log", MP_CSP_TRC_V_LOG},
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{"s-log1", MP_CSP_TRC_S_LOG1},
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{"s-log2", MP_CSP_TRC_S_LOG2},
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{"st428", MP_CSP_TRC_ST428},
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{0}
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};
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const struct m_opt_choice_alternatives mp_csp_light_names[] = {
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{"auto", MP_CSP_LIGHT_AUTO},
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{"display", MP_CSP_LIGHT_DISPLAY},
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{"hlg", MP_CSP_LIGHT_SCENE_HLG},
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{"709-1886", MP_CSP_LIGHT_SCENE_709_1886},
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{"gamma1.2", MP_CSP_LIGHT_SCENE_1_2},
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{0}
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};
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const struct m_opt_choice_alternatives mp_chroma_names[] = {
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{"unknown", MP_CHROMA_AUTO},
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{"uhd", MP_CHROMA_TOPLEFT},
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{"mpeg2/4/h264",MP_CHROMA_LEFT},
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{"mpeg1/jpeg", MP_CHROMA_CENTER},
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{0}
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};
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const struct m_opt_choice_alternatives mp_alpha_names[] = {
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{"auto", MP_ALPHA_AUTO},
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{"straight", MP_ALPHA_STRAIGHT},
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{"premul", MP_ALPHA_PREMUL},
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{0}
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};
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void mp_colorspace_merge(struct mp_colorspace *orig, struct mp_colorspace *new)
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{
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if (!orig->space)
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orig->space = new->space;
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if (!orig->levels)
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orig->levels = new->levels;
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if (!orig->primaries)
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orig->primaries = new->primaries;
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if (!orig->gamma)
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orig->gamma = new->gamma;
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if (!orig->sig_peak)
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orig->sig_peak = new->sig_peak;
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if (!orig->light)
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orig->light = new->light;
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}
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// The short name _must_ match with what vf_stereo3d accepts (if supported).
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// The long name in comments is closer to the Matroska spec (StereoMode element).
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// The numeric index matches the Matroska StereoMode value. If you add entries
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// that don't match Matroska, make sure demux_mkv.c rejects them properly.
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const struct m_opt_choice_alternatives mp_stereo3d_names[] = {
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{"no", -1}, // disable/invalid
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{"mono", 0},
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{"sbs2l", 1}, // "side_by_side_left"
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{"ab2r", 2}, // "top_bottom_right"
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{"ab2l", 3}, // "top_bottom_left"
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{"checkr", 4}, // "checkboard_right" (unsupported by vf_stereo3d)
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{"checkl", 5}, // "checkboard_left" (unsupported by vf_stereo3d)
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{"irr", 6}, // "row_interleaved_right"
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{"irl", 7}, // "row_interleaved_left"
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{"icr", 8}, // "column_interleaved_right" (unsupported by vf_stereo3d)
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{"icl", 9}, // "column_interleaved_left" (unsupported by vf_stereo3d)
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{"arcc", 10}, // "anaglyph_cyan_red" (Matroska: unclear which mode)
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{"sbs2r", 11}, // "side_by_side_right"
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{"agmc", 12}, // "anaglyph_green_magenta" (Matroska: unclear which mode)
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{"al", 13}, // "alternating frames left first"
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{"ar", 14}, // "alternating frames right first"
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{0}
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};
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enum mp_csp avcol_spc_to_mp_csp(int avcolorspace)
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{
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switch (avcolorspace) {
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case AVCOL_SPC_BT709: return MP_CSP_BT_709;
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case AVCOL_SPC_BT470BG: return MP_CSP_BT_601;
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case AVCOL_SPC_BT2020_NCL: return MP_CSP_BT_2020_NC;
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case AVCOL_SPC_BT2020_CL: return MP_CSP_BT_2020_C;
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case AVCOL_SPC_SMPTE170M: return MP_CSP_BT_601;
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case AVCOL_SPC_SMPTE240M: return MP_CSP_SMPTE_240M;
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case AVCOL_SPC_RGB: return MP_CSP_RGB;
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case AVCOL_SPC_YCOCG: return MP_CSP_YCGCO;
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default: return MP_CSP_AUTO;
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}
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}
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enum mp_csp_levels avcol_range_to_mp_csp_levels(int avrange)
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{
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switch (avrange) {
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case AVCOL_RANGE_MPEG: return MP_CSP_LEVELS_TV;
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case AVCOL_RANGE_JPEG: return MP_CSP_LEVELS_PC;
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default: return MP_CSP_LEVELS_AUTO;
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}
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}
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enum mp_csp_prim avcol_pri_to_mp_csp_prim(int avpri)
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{
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switch (avpri) {
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case AVCOL_PRI_SMPTE240M: // Same as below
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case AVCOL_PRI_SMPTE170M: return MP_CSP_PRIM_BT_601_525;
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case AVCOL_PRI_BT470BG: return MP_CSP_PRIM_BT_601_625;
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case AVCOL_PRI_BT709: return MP_CSP_PRIM_BT_709;
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case AVCOL_PRI_BT2020: return MP_CSP_PRIM_BT_2020;
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case AVCOL_PRI_BT470M: return MP_CSP_PRIM_BT_470M;
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case AVCOL_PRI_SMPTE431: return MP_CSP_PRIM_DCI_P3;
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case AVCOL_PRI_SMPTE432: return MP_CSP_PRIM_DISPLAY_P3;
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default: return MP_CSP_PRIM_AUTO;
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}
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}
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enum mp_csp_trc avcol_trc_to_mp_csp_trc(int avtrc)
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{
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switch (avtrc) {
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case AVCOL_TRC_BT709:
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case AVCOL_TRC_SMPTE170M:
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case AVCOL_TRC_SMPTE240M:
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case AVCOL_TRC_BT1361_ECG:
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case AVCOL_TRC_BT2020_10:
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case AVCOL_TRC_BT2020_12: return MP_CSP_TRC_BT_1886;
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case AVCOL_TRC_IEC61966_2_1: return MP_CSP_TRC_SRGB;
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case AVCOL_TRC_LINEAR: return MP_CSP_TRC_LINEAR;
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case AVCOL_TRC_GAMMA22: return MP_CSP_TRC_GAMMA22;
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case AVCOL_TRC_GAMMA28: return MP_CSP_TRC_GAMMA28;
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case AVCOL_TRC_SMPTEST2084: return MP_CSP_TRC_PQ;
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case AVCOL_TRC_ARIB_STD_B67: return MP_CSP_TRC_HLG;
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case AVCOL_TRC_SMPTE428: return MP_CSP_TRC_ST428;
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default: return MP_CSP_TRC_AUTO;
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}
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}
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int mp_csp_to_avcol_spc(enum mp_csp colorspace)
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{
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switch (colorspace) {
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case MP_CSP_BT_709: return AVCOL_SPC_BT709;
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case MP_CSP_BT_601: return AVCOL_SPC_BT470BG;
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case MP_CSP_BT_2020_NC: return AVCOL_SPC_BT2020_NCL;
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case MP_CSP_BT_2020_C: return AVCOL_SPC_BT2020_CL;
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case MP_CSP_SMPTE_240M: return AVCOL_SPC_SMPTE240M;
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case MP_CSP_RGB: return AVCOL_SPC_RGB;
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case MP_CSP_YCGCO: return AVCOL_SPC_YCOCG;
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default: return AVCOL_SPC_UNSPECIFIED;
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}
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}
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int mp_csp_levels_to_avcol_range(enum mp_csp_levels range)
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{
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switch (range) {
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case MP_CSP_LEVELS_TV: return AVCOL_RANGE_MPEG;
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case MP_CSP_LEVELS_PC: return AVCOL_RANGE_JPEG;
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default: return AVCOL_RANGE_UNSPECIFIED;
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}
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}
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int mp_csp_prim_to_avcol_pri(enum mp_csp_prim prim)
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{
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switch (prim) {
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case MP_CSP_PRIM_BT_601_525: return AVCOL_PRI_SMPTE170M;
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case MP_CSP_PRIM_BT_601_625: return AVCOL_PRI_BT470BG;
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case MP_CSP_PRIM_BT_709: return AVCOL_PRI_BT709;
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case MP_CSP_PRIM_BT_2020: return AVCOL_PRI_BT2020;
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case MP_CSP_PRIM_BT_470M: return AVCOL_PRI_BT470M;
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case MP_CSP_PRIM_DCI_P3: return AVCOL_PRI_SMPTE431;
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case MP_CSP_PRIM_DISPLAY_P3: return AVCOL_PRI_SMPTE432;
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default: return AVCOL_PRI_UNSPECIFIED;
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}
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}
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int mp_csp_trc_to_avcol_trc(enum mp_csp_trc trc)
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{
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switch (trc) {
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// We just call it BT.1886 since we're decoding, but it's still BT.709
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case MP_CSP_TRC_BT_1886: return AVCOL_TRC_BT709;
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case MP_CSP_TRC_SRGB: return AVCOL_TRC_IEC61966_2_1;
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case MP_CSP_TRC_LINEAR: return AVCOL_TRC_LINEAR;
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case MP_CSP_TRC_GAMMA22: return AVCOL_TRC_GAMMA22;
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case MP_CSP_TRC_GAMMA28: return AVCOL_TRC_GAMMA28;
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case MP_CSP_TRC_PQ: return AVCOL_TRC_SMPTEST2084;
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case MP_CSP_TRC_HLG: return AVCOL_TRC_ARIB_STD_B67;
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case MP_CSP_TRC_ST428: return AVCOL_TRC_SMPTE428;
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default: return AVCOL_TRC_UNSPECIFIED;
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}
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}
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enum mp_csp mp_csp_guess_colorspace(int width, int height)
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{
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return width >= 1280 || height > 576 ? MP_CSP_BT_709 : MP_CSP_BT_601;
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}
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enum mp_csp_prim mp_csp_guess_primaries(int width, int height)
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{
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// HD content
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if (width >= 1280 || height > 576)
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return MP_CSP_PRIM_BT_709;
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switch (height) {
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case 576: // Typical PAL content, including anamorphic/squared
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return MP_CSP_PRIM_BT_601_625;
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case 480: // Typical NTSC content, including squared
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case 486: // NTSC Pro or anamorphic NTSC
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return MP_CSP_PRIM_BT_601_525;
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default: // No good metric, just pick BT.709 to minimize damage
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return MP_CSP_PRIM_BT_709;
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}
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}
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enum mp_chroma_location avchroma_location_to_mp(int avloc)
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{
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switch (avloc) {
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case AVCHROMA_LOC_TOPLEFT: return MP_CHROMA_TOPLEFT;
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case AVCHROMA_LOC_LEFT: return MP_CHROMA_LEFT;
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case AVCHROMA_LOC_CENTER: return MP_CHROMA_CENTER;
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default: return MP_CHROMA_AUTO;
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}
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}
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int mp_chroma_location_to_av(enum mp_chroma_location mploc)
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{
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switch (mploc) {
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case MP_CHROMA_TOPLEFT: return AVCHROMA_LOC_TOPLEFT;
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case MP_CHROMA_LEFT: return AVCHROMA_LOC_LEFT;
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case MP_CHROMA_CENTER: return AVCHROMA_LOC_CENTER;
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default: return AVCHROMA_LOC_UNSPECIFIED;
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}
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}
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// Return location of chroma samples relative to luma samples. 0/0 means
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// centered. Other possible values are -1 (top/left) and +1 (right/bottom).
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void mp_get_chroma_location(enum mp_chroma_location loc, int *x, int *y)
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{
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*x = 0;
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*y = 0;
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if (loc == MP_CHROMA_LEFT || loc == MP_CHROMA_TOPLEFT)
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*x = -1;
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if (loc == MP_CHROMA_TOPLEFT)
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*y = -1;
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}
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void mp_invert_matrix3x3(float m[3][3])
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{
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float m00 = m[0][0], m01 = m[0][1], m02 = m[0][2],
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m10 = m[1][0], m11 = m[1][1], m12 = m[1][2],
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m20 = m[2][0], m21 = m[2][1], m22 = m[2][2];
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// calculate the adjoint
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m[0][0] = (m11 * m22 - m21 * m12);
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m[0][1] = -(m01 * m22 - m21 * m02);
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m[0][2] = (m01 * m12 - m11 * m02);
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m[1][0] = -(m10 * m22 - m20 * m12);
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m[1][1] = (m00 * m22 - m20 * m02);
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m[1][2] = -(m00 * m12 - m10 * m02);
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m[2][0] = (m10 * m21 - m20 * m11);
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m[2][1] = -(m00 * m21 - m20 * m01);
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m[2][2] = (m00 * m11 - m10 * m01);
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// calculate the determinant (as inverse == 1/det * adjoint,
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// adjoint * m == identity * det, so this calculates the det)
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float det = m00 * m[0][0] + m10 * m[0][1] + m20 * m[0][2];
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det = 1.0f / det;
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for (int i = 0; i < 3; i++) {
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for (int j = 0; j < 3; j++)
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m[i][j] *= det;
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}
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}
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// A := A * B
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static void mp_mul_matrix3x3(float a[3][3], float b[3][3])
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{
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float a00 = a[0][0], a01 = a[0][1], a02 = a[0][2],
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a10 = a[1][0], a11 = a[1][1], a12 = a[1][2],
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a20 = a[2][0], a21 = a[2][1], a22 = a[2][2];
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for (int i = 0; i < 3; i++) {
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a[0][i] = a00 * b[0][i] + a01 * b[1][i] + a02 * b[2][i];
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a[1][i] = a10 * b[0][i] + a11 * b[1][i] + a12 * b[2][i];
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a[2][i] = a20 * b[0][i] + a21 * b[1][i] + a22 * b[2][i];
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}
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}
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// return the primaries associated with a certain mp_csp_primaries val
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struct mp_csp_primaries mp_get_csp_primaries(enum mp_csp_prim spc)
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{
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/*
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Values from: ITU-R Recommendations BT.470-6, BT.601-7, BT.709-5, BT.2020-0
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https://www.itu.int/dms_pubrec/itu-r/rec/bt/R-REC-BT.470-6-199811-S!!PDF-E.pdf
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https://www.itu.int/dms_pubrec/itu-r/rec/bt/R-REC-BT.601-7-201103-I!!PDF-E.pdf
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https://www.itu.int/dms_pubrec/itu-r/rec/bt/R-REC-BT.709-5-200204-I!!PDF-E.pdf
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https://www.itu.int/dms_pubrec/itu-r/rec/bt/R-REC-BT.2020-0-201208-I!!PDF-E.pdf
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Other colorspaces from https://en.wikipedia.org/wiki/RGB_color_space#Specifications
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*/
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// CIE standard illuminant series
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static const struct mp_csp_col_xy
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d50 = {0.34577, 0.35850},
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d65 = {0.31271, 0.32902},
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c = {0.31006, 0.31616},
|
|
dci = {0.31400, 0.35100},
|
|
e = {1.0/3.0, 1.0/3.0};
|
|
|
|
switch (spc) {
|
|
case MP_CSP_PRIM_BT_470M:
|
|
return (struct mp_csp_primaries) {
|
|
.red = {0.670, 0.330},
|
|
.green = {0.210, 0.710},
|
|
.blue = {0.140, 0.080},
|
|
.white = c
|
|
};
|
|
case MP_CSP_PRIM_BT_601_525:
|
|
return (struct mp_csp_primaries) {
|
|
.red = {0.630, 0.340},
|
|
.green = {0.310, 0.595},
|
|
.blue = {0.155, 0.070},
|
|
.white = d65
|
|
};
|
|
case MP_CSP_PRIM_BT_601_625:
|
|
return (struct mp_csp_primaries) {
|
|
.red = {0.640, 0.330},
|
|
.green = {0.290, 0.600},
|
|
.blue = {0.150, 0.060},
|
|
.white = d65
|
|
};
|
|
// This is the default assumption if no colorspace information could
|
|
// be determined, eg. for files which have no video channel.
|
|
case MP_CSP_PRIM_AUTO:
|
|
case MP_CSP_PRIM_BT_709:
|
|
return (struct mp_csp_primaries) {
|
|
.red = {0.640, 0.330},
|
|
.green = {0.300, 0.600},
|
|
.blue = {0.150, 0.060},
|
|
.white = d65
|
|
};
|
|
case MP_CSP_PRIM_BT_2020:
|
|
return (struct mp_csp_primaries) {
|
|
.red = {0.708, 0.292},
|
|
.green = {0.170, 0.797},
|
|
.blue = {0.131, 0.046},
|
|
.white = d65
|
|
};
|
|
case MP_CSP_PRIM_APPLE:
|
|
return (struct mp_csp_primaries) {
|
|
.red = {0.625, 0.340},
|
|
.green = {0.280, 0.595},
|
|
.blue = {0.115, 0.070},
|
|
.white = d65
|
|
};
|
|
case MP_CSP_PRIM_ADOBE:
|
|
return (struct mp_csp_primaries) {
|
|
.red = {0.640, 0.330},
|
|
.green = {0.210, 0.710},
|
|
.blue = {0.150, 0.060},
|
|
.white = d65
|
|
};
|
|
case MP_CSP_PRIM_PRO_PHOTO:
|
|
return (struct mp_csp_primaries) {
|
|
.red = {0.7347, 0.2653},
|
|
.green = {0.1596, 0.8404},
|
|
.blue = {0.0366, 0.0001},
|
|
.white = d50
|
|
};
|
|
case MP_CSP_PRIM_CIE_1931:
|
|
return (struct mp_csp_primaries) {
|
|
.red = {0.7347, 0.2653},
|
|
.green = {0.2738, 0.7174},
|
|
.blue = {0.1666, 0.0089},
|
|
.white = e
|
|
};
|
|
// From SMPTE RP 431-2 and 432-1
|
|
case MP_CSP_PRIM_DCI_P3:
|
|
case MP_CSP_PRIM_DISPLAY_P3:
|
|
return (struct mp_csp_primaries) {
|
|
.red = {0.680, 0.320},
|
|
.green = {0.265, 0.690},
|
|
.blue = {0.150, 0.060},
|
|
.white = spc == MP_CSP_PRIM_DCI_P3 ? dci : d65
|
|
};
|
|
// From Panasonic VARICAM reference manual
|
|
case MP_CSP_PRIM_V_GAMUT:
|
|
return (struct mp_csp_primaries) {
|
|
.red = {0.730, 0.280},
|
|
.green = {0.165, 0.840},
|
|
.blue = {0.100, -0.03},
|
|
.white = d65
|
|
};
|
|
// From Sony S-Log reference manual
|
|
case MP_CSP_PRIM_S_GAMUT:
|
|
return (struct mp_csp_primaries) {
|
|
.red = {0.730, 0.280},
|
|
.green = {0.140, 0.855},
|
|
.blue = {0.100, -0.05},
|
|
.white = d65
|
|
};
|
|
default:
|
|
return (struct mp_csp_primaries) {{0}};
|
|
}
|
|
}
|
|
|
|
// Get the nominal peak for a given colorspace, relative to the reference white
|
|
// level. In other words, this returns the brightest encodable value that can
|
|
// be represented by a given transfer curve.
|
|
float mp_trc_nom_peak(enum mp_csp_trc trc)
|
|
{
|
|
switch (trc) {
|
|
case MP_CSP_TRC_PQ: return 10000.0 / MP_REF_WHITE;
|
|
case MP_CSP_TRC_HLG: return 12.0 / MP_REF_WHITE_HLG;
|
|
case MP_CSP_TRC_V_LOG: return 46.0855;
|
|
case MP_CSP_TRC_S_LOG1: return 6.52;
|
|
case MP_CSP_TRC_S_LOG2: return 9.212;
|
|
}
|
|
|
|
return 1.0;
|
|
}
|
|
|
|
bool mp_trc_is_hdr(enum mp_csp_trc trc)
|
|
{
|
|
return mp_trc_nom_peak(trc) > 1.0;
|
|
}
|
|
|
|
// Compute the RGB/XYZ matrix as described here:
|
|
// http://www.brucelindbloom.com/index.html?Eqn_RGB_XYZ_Matrix.html
|
|
void mp_get_rgb2xyz_matrix(struct mp_csp_primaries space, float m[3][3])
|
|
{
|
|
float S[3], X[4], Z[4];
|
|
|
|
// Convert from CIE xyY to XYZ. Note that Y=1 holds true for all primaries
|
|
X[0] = space.red.x / space.red.y;
|
|
X[1] = space.green.x / space.green.y;
|
|
X[2] = space.blue.x / space.blue.y;
|
|
X[3] = space.white.x / space.white.y;
|
|
|
|
Z[0] = (1 - space.red.x - space.red.y) / space.red.y;
|
|
Z[1] = (1 - space.green.x - space.green.y) / space.green.y;
|
|
Z[2] = (1 - space.blue.x - space.blue.y) / space.blue.y;
|
|
Z[3] = (1 - space.white.x - space.white.y) / space.white.y;
|
|
|
|
// S = XYZ^-1 * W
|
|
for (int i = 0; i < 3; i++) {
|
|
m[0][i] = X[i];
|
|
m[1][i] = 1;
|
|
m[2][i] = Z[i];
|
|
}
|
|
|
|
mp_invert_matrix3x3(m);
|
|
|
|
for (int i = 0; i < 3; i++)
|
|
S[i] = m[i][0] * X[3] + m[i][1] * 1 + m[i][2] * Z[3];
|
|
|
|
// M = [Sc * XYZc]
|
|
for (int i = 0; i < 3; i++) {
|
|
m[0][i] = S[i] * X[i];
|
|
m[1][i] = S[i] * 1;
|
|
m[2][i] = S[i] * Z[i];
|
|
}
|
|
}
|
|
|
|
// M := M * XYZd<-XYZs
|
|
static void mp_apply_chromatic_adaptation(struct mp_csp_col_xy src,
|
|
struct mp_csp_col_xy dest, float m[3][3])
|
|
{
|
|
// If the white points are nearly identical, this is a wasteful identity
|
|
// operation.
|
|
if (fabs(src.x - dest.x) < 1e-6 && fabs(src.y - dest.y) < 1e-6)
|
|
return;
|
|
|
|
// XYZd<-XYZs = Ma^-1 * (I*[Cd/Cs]) * Ma
|
|
// http://www.brucelindbloom.com/index.html?Eqn_ChromAdapt.html
|
|
float C[3][2], tmp[3][3] = {{0}};
|
|
|
|
// Ma = Bradford matrix, arguably most popular method in use today.
|
|
// This is derived experimentally and thus hard-coded.
|
|
float bradford[3][3] = {
|
|
{ 0.8951, 0.2664, -0.1614 },
|
|
{ -0.7502, 1.7135, 0.0367 },
|
|
{ 0.0389, -0.0685, 1.0296 },
|
|
};
|
|
|
|
for (int i = 0; i < 3; i++) {
|
|
// source cone
|
|
C[i][0] = bradford[i][0] * mp_xy_X(src)
|
|
+ bradford[i][1] * 1
|
|
+ bradford[i][2] * mp_xy_Z(src);
|
|
|
|
// dest cone
|
|
C[i][1] = bradford[i][0] * mp_xy_X(dest)
|
|
+ bradford[i][1] * 1
|
|
+ bradford[i][2] * mp_xy_Z(dest);
|
|
}
|
|
|
|
// tmp := I * [Cd/Cs] * Ma
|
|
for (int i = 0; i < 3; i++)
|
|
tmp[i][i] = C[i][1] / C[i][0];
|
|
|
|
mp_mul_matrix3x3(tmp, bradford);
|
|
|
|
// M := M * Ma^-1 * tmp
|
|
mp_invert_matrix3x3(bradford);
|
|
mp_mul_matrix3x3(m, bradford);
|
|
mp_mul_matrix3x3(m, tmp);
|
|
}
|
|
|
|
// get the coefficients of the source -> dest cms matrix
|
|
void mp_get_cms_matrix(struct mp_csp_primaries src, struct mp_csp_primaries dest,
|
|
enum mp_render_intent intent, float m[3][3])
|
|
{
|
|
float tmp[3][3];
|
|
|
|
// In saturation mapping, we don't care about accuracy and just want
|
|
// primaries to map to primaries, making this an identity transformation.
|
|
if (intent == MP_INTENT_SATURATION) {
|
|
for (int i = 0; i < 3; i++)
|
|
m[i][i] = 1;
|
|
return;
|
|
}
|
|
|
|
// RGBd<-RGBs = RGBd<-XYZd * XYZd<-XYZs * XYZs<-RGBs
|
|
// Equations from: http://www.brucelindbloom.com/index.html?Math.html
|
|
// Note: Perceptual is treated like relative colorimetric. There's no
|
|
// definition for perceptual other than "make it look good".
|
|
|
|
// RGBd<-XYZd, inverted from XYZd<-RGBd
|
|
mp_get_rgb2xyz_matrix(dest, m);
|
|
mp_invert_matrix3x3(m);
|
|
|
|
// Chromatic adaptation, except in absolute colorimetric intent
|
|
if (intent != MP_INTENT_ABSOLUTE_COLORIMETRIC)
|
|
mp_apply_chromatic_adaptation(src.white, dest.white, m);
|
|
|
|
// XYZs<-RGBs
|
|
mp_get_rgb2xyz_matrix(src, tmp);
|
|
mp_mul_matrix3x3(m, tmp);
|
|
}
|
|
|
|
// get the coefficients of an ST 428-1 xyz -> rgb conversion matrix
|
|
// intent = the rendering intent used to convert to the target primaries
|
|
static void mp_get_xyz2rgb_coeffs(struct mp_csp_params *params,
|
|
enum mp_render_intent intent, struct mp_cmat *m)
|
|
{
|
|
// Convert to DCI-P3
|
|
struct mp_csp_primaries prim = mp_get_csp_primaries(MP_CSP_PRIM_DCI_P3);
|
|
float brightness = params->brightness;
|
|
mp_get_rgb2xyz_matrix(prim, m->m);
|
|
mp_invert_matrix3x3(m->m);
|
|
|
|
// All non-absolute mappings want to map source white to target white
|
|
if (intent != MP_INTENT_ABSOLUTE_COLORIMETRIC) {
|
|
// SMPTE EG 432-1 Annex H defines the white point as equal energy
|
|
static const struct mp_csp_col_xy smpte432 = {1.0/3.0, 1.0/3.0};
|
|
mp_apply_chromatic_adaptation(smpte432, prim.white, m->m);
|
|
}
|
|
|
|
// Since this outputs linear RGB rather than companded RGB, we
|
|
// want to linearize any brightness additions. 2 is a reasonable
|
|
// approximation for any sort of gamma function that could be in use.
|
|
// As this is an aesthetic setting only, any exact values do not matter.
|
|
brightness *= fabs(brightness);
|
|
|
|
for (int i = 0; i < 3; i++)
|
|
m->c[i] = brightness;
|
|
}
|
|
|
|
// Get multiplication factor required if image data is fit within the LSBs of a
|
|
// higher smaller bit depth fixed-point texture data.
|
|
// This is broken. Use mp_get_csp_uint_mul().
|
|
double mp_get_csp_mul(enum mp_csp csp, int input_bits, int texture_bits)
|
|
{
|
|
assert(texture_bits >= input_bits);
|
|
|
|
// Convenience for some irrelevant cases, e.g. rgb565 or disabling expansion.
|
|
if (!input_bits)
|
|
return 1;
|
|
|
|
// RGB always uses the full range available.
|
|
if (csp == MP_CSP_RGB)
|
|
return ((1LL << input_bits) - 1.) / ((1LL << texture_bits) - 1.);
|
|
|
|
if (csp == MP_CSP_XYZ)
|
|
return 1;
|
|
|
|
// High bit depth YUV uses a range shifted from 8 bit.
|
|
return (1LL << input_bits) / ((1LL << texture_bits) - 1.) * 255 / 256;
|
|
}
|
|
|
|
// Return information about color fixed point representation.his is needed for
|
|
// converting color from integer formats to or from float. Use as follows:
|
|
// float_val = uint_val * m + o
|
|
// uint_val = clamp(round((float_val - o) / m))
|
|
// See H.264/5 Annex E.
|
|
// csp: colorspace
|
|
// levels: full range flag
|
|
// component: ID of the channel, as in mp_regular_imgfmt:
|
|
// 1 is red/luminance/gray, 2 is green/Cb, 3 is blue/Cr, 4 is alpha.
|
|
// bits: number of significant bits, e.g. 10 for yuv420p10, 16 for p010
|
|
// out_m: returns factor to multiply the uint number with
|
|
// out_o: returns offset to add after multiplication
|
|
void mp_get_csp_uint_mul(enum mp_csp csp, enum mp_csp_levels levels,
|
|
int bits, int component, double *out_m, double *out_o)
|
|
{
|
|
uint16_t i_min = 0;
|
|
uint16_t i_max = (1u << bits) - 1;
|
|
double f_min = 0; // min. float value
|
|
|
|
if (csp != MP_CSP_RGB && component != 4) {
|
|
if (component == 2 || component == 3) {
|
|
f_min = (1u << (bits - 1)) / -(double)i_max; // force center => 0
|
|
|
|
if (levels != MP_CSP_LEVELS_PC && bits >= 8) {
|
|
i_min = 16 << (bits - 8); // => -0.5
|
|
i_max = 240 << (bits - 8); // => 0.5
|
|
f_min = -0.5;
|
|
}
|
|
} else {
|
|
if (levels != MP_CSP_LEVELS_PC && bits >= 8) {
|
|
i_min = 16 << (bits - 8); // => 0
|
|
i_max = 235 << (bits - 8); // => 1
|
|
}
|
|
}
|
|
}
|
|
|
|
*out_m = 1.0 / (i_max - i_min);
|
|
*out_o = (1 + f_min) - i_max * *out_m;
|
|
}
|
|
|
|
/* Fill in the Y, U, V vectors of a yuv-to-rgb conversion matrix
|
|
* based on the given luma weights of the R, G and B components (lr, lg, lb).
|
|
* lr+lg+lb is assumed to equal 1.
|
|
* This function is meant for colorspaces satisfying the following
|
|
* conditions (which are true for common YUV colorspaces):
|
|
* - The mapping from input [Y, U, V] to output [R, G, B] is linear.
|
|
* - Y is the vector [1, 1, 1]. (meaning input Y component maps to 1R+1G+1B)
|
|
* - U maps to a value with zero R and positive B ([0, x, y], y > 0;
|
|
* i.e. blue and green only).
|
|
* - V maps to a value with zero B and positive R ([x, y, 0], x > 0;
|
|
* i.e. red and green only).
|
|
* - U and V are orthogonal to the luma vector [lr, lg, lb].
|
|
* - The magnitudes of the vectors U and V are the minimal ones for which
|
|
* the image of the set Y=[0...1],U=[-0.5...0.5],V=[-0.5...0.5] under the
|
|
* conversion function will cover the set R=[0...1],G=[0...1],B=[0...1]
|
|
* (the resulting matrix can be converted for other input/output ranges
|
|
* outside this function).
|
|
* Under these conditions the given parameters lr, lg, lb uniquely
|
|
* determine the mapping of Y, U, V to R, G, B.
|
|
*/
|
|
static void luma_coeffs(struct mp_cmat *mat, float lr, float lg, float lb)
|
|
{
|
|
assert(fabs(lr+lg+lb - 1) < 1e-6);
|
|
*mat = (struct mp_cmat) {
|
|
{ {1, 0, 2 * (1-lr) },
|
|
{1, -2 * (1-lb) * lb/lg, -2 * (1-lr) * lr/lg },
|
|
{1, 2 * (1-lb), 0 } },
|
|
// Constant coefficients (mat->c) not set here
|
|
};
|
|
}
|
|
|
|
// get the coefficients of the yuv -> rgb conversion matrix
|
|
void mp_get_csp_matrix(struct mp_csp_params *params, struct mp_cmat *m)
|
|
{
|
|
enum mp_csp colorspace = params->color.space;
|
|
if (colorspace <= MP_CSP_AUTO || colorspace >= MP_CSP_COUNT)
|
|
colorspace = MP_CSP_BT_601;
|
|
enum mp_csp_levels levels_in = params->color.levels;
|
|
if (levels_in <= MP_CSP_LEVELS_AUTO || levels_in >= MP_CSP_LEVELS_COUNT)
|
|
levels_in = MP_CSP_LEVELS_TV;
|
|
|
|
switch (colorspace) {
|
|
case MP_CSP_BT_601: luma_coeffs(m, 0.299, 0.587, 0.114 ); break;
|
|
case MP_CSP_BT_709: luma_coeffs(m, 0.2126, 0.7152, 0.0722); break;
|
|
case MP_CSP_SMPTE_240M: luma_coeffs(m, 0.2122, 0.7013, 0.0865); break;
|
|
case MP_CSP_BT_2020_NC: luma_coeffs(m, 0.2627, 0.6780, 0.0593); break;
|
|
case MP_CSP_BT_2020_C: {
|
|
// Note: This outputs into the [-0.5,0.5] range for chroma information.
|
|
// If this clips on any VO, a constant 0.5 coefficient can be added
|
|
// to the chroma channels to normalize them into [0,1]. This is not
|
|
// currently needed by anything, though.
|
|
*m = (struct mp_cmat){{{0, 0, 1}, {1, 0, 0}, {0, 1, 0}}};
|
|
break;
|
|
}
|
|
case MP_CSP_RGB: {
|
|
*m = (struct mp_cmat){{{1, 0, 0}, {0, 1, 0}, {0, 0, 1}}};
|
|
levels_in = -1;
|
|
break;
|
|
}
|
|
case MP_CSP_XYZ: {
|
|
// The vo should probably not be using a matrix generated by this
|
|
// function for XYZ sources, but if it does, let's just convert it to
|
|
// an equivalent RGB space based on the colorimetry metadata it
|
|
// provided in mp_csp_params. (At the risk of clipping, if the
|
|
// chosen primaries are too small to fit the actual data)
|
|
mp_get_xyz2rgb_coeffs(params, MP_INTENT_RELATIVE_COLORIMETRIC, m);
|
|
levels_in = -1;
|
|
break;
|
|
}
|
|
case MP_CSP_YCGCO: {
|
|
*m = (struct mp_cmat) {
|
|
{{1, -1, 1},
|
|
{1, 1, 0},
|
|
{1, -1, -1}},
|
|
};
|
|
break;
|
|
}
|
|
default:
|
|
MP_ASSERT_UNREACHABLE();
|
|
};
|
|
|
|
if (params->is_float)
|
|
levels_in = -1;
|
|
|
|
if ((colorspace == MP_CSP_BT_601 || colorspace == MP_CSP_BT_709 ||
|
|
colorspace == MP_CSP_SMPTE_240M || colorspace == MP_CSP_BT_2020_NC))
|
|
{
|
|
// Hue is equivalent to rotating input [U, V] subvector around the origin.
|
|
// Saturation scales [U, V].
|
|
float huecos = params->gray ? 0 : params->saturation * cos(params->hue);
|
|
float huesin = params->gray ? 0 : params->saturation * sin(params->hue);
|
|
for (int i = 0; i < 3; i++) {
|
|
float u = m->m[i][1], v = m->m[i][2];
|
|
m->m[i][1] = huecos * u - huesin * v;
|
|
m->m[i][2] = huesin * u + huecos * v;
|
|
}
|
|
}
|
|
|
|
// The values below are written in 0-255 scale - thus bring s into range.
|
|
double s =
|
|
mp_get_csp_mul(colorspace, params->input_bits, params->texture_bits) / 255;
|
|
// NOTE: The yuvfull ranges as presented here are arguably ambiguous,
|
|
// and conflict with at least the full-range YCbCr/ICtCp values as defined
|
|
// by ITU-R BT.2100. If somebody ever complains about full-range YUV looking
|
|
// different from their reference display, this comment is probably why.
|
|
struct yuvlevels { double ymin, ymax, cmax, cmid; }
|
|
yuvlim = { 16*s, 235*s, 240*s, 128*s },
|
|
yuvfull = { 0*s, 255*s, 255*s, 128*s },
|
|
anyfull = { 0*s, 255*s, 255*s/2, 0 }, // cmax picked to make cmul=ymul
|
|
yuvlev;
|
|
switch (levels_in) {
|
|
case MP_CSP_LEVELS_TV: yuvlev = yuvlim; break;
|
|
case MP_CSP_LEVELS_PC: yuvlev = yuvfull; break;
|
|
case -1: yuvlev = anyfull; break;
|
|
default:
|
|
MP_ASSERT_UNREACHABLE();
|
|
}
|
|
|
|
int levels_out = params->levels_out;
|
|
if (levels_out <= MP_CSP_LEVELS_AUTO || levels_out >= MP_CSP_LEVELS_COUNT)
|
|
levels_out = MP_CSP_LEVELS_PC;
|
|
struct rgblevels { double min, max; }
|
|
rgblim = { 16/255., 235/255. },
|
|
rgbfull = { 0, 1 },
|
|
rgblev;
|
|
switch (levels_out) {
|
|
case MP_CSP_LEVELS_TV: rgblev = rgblim; break;
|
|
case MP_CSP_LEVELS_PC: rgblev = rgbfull; break;
|
|
default:
|
|
MP_ASSERT_UNREACHABLE();
|
|
}
|
|
|
|
double ymul = (rgblev.max - rgblev.min) / (yuvlev.ymax - yuvlev.ymin);
|
|
double cmul = (rgblev.max - rgblev.min) / (yuvlev.cmax - yuvlev.cmid) / 2;
|
|
|
|
// Contrast scales the output value range (gain)
|
|
ymul *= params->contrast;
|
|
cmul *= params->contrast;
|
|
|
|
for (int i = 0; i < 3; i++) {
|
|
m->m[i][0] *= ymul;
|
|
m->m[i][1] *= cmul;
|
|
m->m[i][2] *= cmul;
|
|
// Set c so that Y=umin,UV=cmid maps to RGB=min (black to black),
|
|
// also add brightness offset (black lift)
|
|
m->c[i] = rgblev.min - m->m[i][0] * yuvlev.ymin
|
|
- (m->m[i][1] + m->m[i][2]) * yuvlev.cmid
|
|
+ params->brightness;
|
|
}
|
|
}
|
|
|
|
// Set colorspace related fields in p from f. Don't touch other fields.
|
|
void mp_csp_set_image_params(struct mp_csp_params *params,
|
|
const struct mp_image_params *imgparams)
|
|
{
|
|
struct mp_image_params p = *imgparams;
|
|
mp_image_params_guess_csp(&p); // ensure consistency
|
|
params->color = p.color;
|
|
}
|
|
|
|
bool mp_colorspace_equal(struct mp_colorspace c1, struct mp_colorspace c2)
|
|
{
|
|
return c1.space == c2.space &&
|
|
c1.levels == c2.levels &&
|
|
c1.primaries == c2.primaries &&
|
|
c1.gamma == c2.gamma &&
|
|
c1.light == c2.light &&
|
|
c1.sig_peak == c2.sig_peak;
|
|
}
|
|
|
|
enum mp_csp_equalizer_param {
|
|
MP_CSP_EQ_BRIGHTNESS,
|
|
MP_CSP_EQ_CONTRAST,
|
|
MP_CSP_EQ_HUE,
|
|
MP_CSP_EQ_SATURATION,
|
|
MP_CSP_EQ_GAMMA,
|
|
MP_CSP_EQ_COUNT,
|
|
};
|
|
|
|
// Default initialization with 0 is enough, except for the capabilities field
|
|
struct mp_csp_equalizer_opts {
|
|
// Value for each property is in the range [-100.0, 100.0].
|
|
// 0.0 is default, meaning neutral or no change.
|
|
float values[MP_CSP_EQ_COUNT];
|
|
int output_levels;
|
|
};
|
|
|
|
#define OPT_BASE_STRUCT struct mp_csp_equalizer_opts
|
|
|
|
const struct m_sub_options mp_csp_equalizer_conf = {
|
|
.opts = (const m_option_t[]) {
|
|
{"brightness", OPT_FLOAT(values[MP_CSP_EQ_BRIGHTNESS]),
|
|
M_RANGE(-100, 100)},
|
|
{"saturation", OPT_FLOAT(values[MP_CSP_EQ_SATURATION]),
|
|
M_RANGE(-100, 100)},
|
|
{"contrast", OPT_FLOAT(values[MP_CSP_EQ_CONTRAST]),
|
|
M_RANGE(-100, 100)},
|
|
{"hue", OPT_FLOAT(values[MP_CSP_EQ_HUE]),
|
|
M_RANGE(-100, 100)},
|
|
{"gamma", OPT_FLOAT(values[MP_CSP_EQ_GAMMA]),
|
|
M_RANGE(-100, 100)},
|
|
{"video-output-levels",
|
|
OPT_CHOICE_C(output_levels, mp_csp_levels_names)},
|
|
{0}
|
|
},
|
|
.size = sizeof(struct mp_csp_equalizer_opts),
|
|
};
|
|
|
|
// Copy settings from eq into params.
|
|
static void mp_csp_copy_equalizer_values(struct mp_csp_params *params,
|
|
const struct mp_csp_equalizer_opts *eq)
|
|
{
|
|
params->brightness = eq->values[MP_CSP_EQ_BRIGHTNESS] / 100.0;
|
|
params->contrast = (eq->values[MP_CSP_EQ_CONTRAST] + 100) / 100.0;
|
|
params->hue = eq->values[MP_CSP_EQ_HUE] / 100.0 * M_PI;
|
|
params->saturation = (eq->values[MP_CSP_EQ_SATURATION] + 100) / 100.0;
|
|
params->gamma = exp(log(8.0) * eq->values[MP_CSP_EQ_GAMMA] / 100.0);
|
|
params->levels_out = eq->output_levels;
|
|
}
|
|
|
|
struct mp_csp_equalizer_state *mp_csp_equalizer_create(void *ta_parent,
|
|
struct mpv_global *global)
|
|
{
|
|
struct m_config_cache *c = m_config_cache_alloc(ta_parent, global,
|
|
&mp_csp_equalizer_conf);
|
|
// The terrible, terrible truth.
|
|
return (struct mp_csp_equalizer_state *)c;
|
|
}
|
|
|
|
bool mp_csp_equalizer_state_changed(struct mp_csp_equalizer_state *state)
|
|
{
|
|
struct m_config_cache *c = (struct m_config_cache *)state;
|
|
return m_config_cache_update(c);
|
|
}
|
|
|
|
void mp_csp_equalizer_state_get(struct mp_csp_equalizer_state *state,
|
|
struct mp_csp_params *params)
|
|
{
|
|
struct m_config_cache *c = (struct m_config_cache *)state;
|
|
m_config_cache_update(c);
|
|
struct mp_csp_equalizer_opts *opts = c->opts;
|
|
mp_csp_copy_equalizer_values(params, opts);
|
|
}
|
|
|
|
void mp_invert_cmat(struct mp_cmat *out, struct mp_cmat *in)
|
|
{
|
|
*out = *in;
|
|
mp_invert_matrix3x3(out->m);
|
|
|
|
// fix the constant coefficient
|
|
// rgb = M * yuv + C
|
|
// M^-1 * rgb = yuv + M^-1 * C
|
|
// yuv = M^-1 * rgb - M^-1 * C
|
|
// ^^^^^^^^^^
|
|
out->c[0] = -(out->m[0][0] * in->c[0] + out->m[0][1] * in->c[1] + out->m[0][2] * in->c[2]);
|
|
out->c[1] = -(out->m[1][0] * in->c[0] + out->m[1][1] * in->c[1] + out->m[1][2] * in->c[2]);
|
|
out->c[2] = -(out->m[2][0] * in->c[0] + out->m[2][1] * in->c[1] + out->m[2][2] * in->c[2]);
|
|
}
|
|
|
|
// Multiply the color in c with the given matrix.
|
|
// i/o is {R, G, B} or {Y, U, V} (depending on input/output and matrix), using
|
|
// a fixed point representation with the given number of bits (so for bits==8,
|
|
// [0,255] maps to [0,1]). The output is clipped to the range as needed.
|
|
void mp_map_fixp_color(struct mp_cmat *matrix, int ibits, int in[3],
|
|
int obits, int out[3])
|
|
{
|
|
for (int i = 0; i < 3; i++) {
|
|
double val = matrix->c[i];
|
|
for (int x = 0; x < 3; x++)
|
|
val += matrix->m[i][x] * in[x] / ((1 << ibits) - 1);
|
|
int ival = lrint(val * ((1 << obits) - 1));
|
|
out[i] = av_clip(ival, 0, (1 << obits) - 1);
|
|
}
|
|
}
|