mpv/video/out/gpu
wm4 5ad73ccbe9 vo_gpu: fix display corruption with window screenshots
The "screenshot window" command (ctrl+s by default) somehow broke video
colors with --gpu-api=vulkan --profile=gpu-hq when playback was paused.
I don't know the cause, but the rest of the code seems to imply
gl_video_reset_surfaces() needs to be called manually to flush some
caches, and it fixes the issue, so I assume there's no great mystery
here.
2020-06-06 12:26:37 +02:00
..
context.c Revert "vo_gpu: move wayland below X11 in autoprobe order" 2020-01-01 20:27:54 +00:00
context.h
d3d11_helpers.c
d3d11_helpers.h
error_diffusion.c
error_diffusion.h
hwdec.c Remove remains of Libav compatibility 2020-02-16 15:14:55 +01:00
hwdec.h vo_gpu: hwdec_vdpau: remove direct_mode 2019-12-28 14:31:06 -08:00
lcms.c options: change option macros and all option declarations 2020-03-18 19:52:01 +01:00
lcms.h
libmpv_gpu.c
libmpv_gpu.h
osd.c Replace uses of FFMIN/MAX with MPMIN/MAX 2019-10-31 11:24:20 +01:00
osd.h
ra.c vo_gpu: fix green shit with float yuv input 2020-05-09 18:02:57 +02:00
ra.h vo_gpu: fix green shit with float yuv input 2020-05-09 18:02:57 +02:00
shader_cache.c vo_gpu: make storage images/buffers as restrict 2020-06-06 02:19:32 +02:00
shader_cache.h
spirv.c options: change option macros and all option declarations 2020-03-18 19:52:01 +01:00
spirv.h
spirv_shaderc.c
user_shaders.c
user_shaders.h
utils.c vo_gpu: generally allow non-storable FBOs 2020-03-08 21:41:16 +01:00
utils.h
video.c vo_gpu: fix display corruption with window screenshots 2020-06-06 12:26:37 +02:00
video.h vf_gpu: render subtitles 2019-11-30 18:09:31 +01:00
video_shaders.c options: change option macros and all option declarations 2020-03-18 19:52:01 +01:00
video_shaders.h