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mpv/video/out/opengl
wm4 57831d52dc vo_opengl: actually set hardware decoder mapped texture format
Surfaces used by hardware decoding formats can be mapped exactly like a
specific software pixel format, e.g. RGBA or NV12. p->image_params is
supposed to be set to this format, but it wasn't.

(How did this ever work?)

Also, setting params->imgfmt in the hwdec interop drivers is pointless
and redundant. (Change them to asserts, because why not.)
2015-09-24 23:48:57 +02:00
..
cocoa.c
common.c client API: rename GL_MP_D3D_interfaces 2015-09-24 21:07:37 +02:00
common.h client API: rename GL_MP_D3D_interfaces 2015-09-24 21:07:37 +02:00
header_fixes.h
hwdec_dxva2.c client API: rename GL_MP_D3D_interfaces 2015-09-24 21:07:37 +02:00
hwdec_vaglx.c vo_opengl: actually set hardware decoder mapped texture format 2015-09-24 23:48:57 +02:00
hwdec_vda.c vo_opengl: actually set hardware decoder mapped texture format 2015-09-24 23:48:57 +02:00
hwdec_vdpau.c vo_opengl: actually set hardware decoder mapped texture format 2015-09-24 23:48:57 +02:00
hwdec.c
hwdec.h
lcms.c
lcms.h
osd.c
osd.h
rpi.c
rpi.h
utils.c vo_opengl: move shader file caching to video.c 2015-09-23 22:13:03 +02:00
utils.h vo_opengl: move shader file caching to video.c 2015-09-23 22:13:03 +02:00
video_shaders.c vo_opengl: remove sharpen scalers, add sharpen sub-option 2015-09-23 22:43:27 +02:00
video_shaders.h vo_opengl: remove sharpen scalers, add sharpen sub-option 2015-09-23 22:43:27 +02:00
video.c vo_opengl: actually set hardware decoder mapped texture format 2015-09-24 23:48:57 +02:00
video.h vo_opengl: remove sharpen scalers, add sharpen sub-option 2015-09-23 22:43:27 +02:00
w32.c
wayland.c
x11.c
x11egl.c