mirror of https://github.com/mpv-player/mpv
1320 lines
37 KiB
C
1320 lines
37 KiB
C
/*
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* This file is part of mpv.
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*
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* mpv is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* mpv is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with mpv. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <assert.h>
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#include <string.h>
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#include <strings.h>
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#include <sys/types.h>
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#include <sys/stat.h>
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#include <unistd.h>
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#include <dirent.h>
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#include <math.h>
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#include <lua.h>
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#include <lualib.h>
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#include <lauxlib.h>
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#include "osdep/io.h"
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#include "mpv_talloc.h"
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#include "common/common.h"
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#include "options/m_property.h"
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#include "common/msg.h"
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#include "common/msg_control.h"
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#include "common/stats.h"
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#include "options/m_option.h"
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#include "input/input.h"
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#include "options/path.h"
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#include "misc/bstr.h"
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#include "misc/json.h"
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#include "osdep/subprocess.h"
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#include "osdep/timer.h"
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#include "osdep/threads.h"
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#include "stream/stream.h"
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#include "sub/osd.h"
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#include "core.h"
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#include "command.h"
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#include "client.h"
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#include "libmpv/client.h"
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// List of builtin modules and their contents as strings.
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// All these are generated from player/lua/*.lua
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static const char * const builtin_lua_scripts[][2] = {
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{"mp.defaults",
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# include "generated/player/lua/defaults.lua.inc"
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},
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{"mp.assdraw",
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# include "generated/player/lua/assdraw.lua.inc"
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},
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{"mp.options",
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# include "generated/player/lua/options.lua.inc"
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},
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{"@osc.lua",
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# include "generated/player/lua/osc.lua.inc"
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},
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{"@ytdl_hook.lua",
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# include "generated/player/lua/ytdl_hook.lua.inc"
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},
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{"@stats.lua",
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# include "generated/player/lua/stats.lua.inc"
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},
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{"@console.lua",
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# include "generated/player/lua/console.lua.inc"
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},
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{"@auto_profiles.lua",
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# include "generated/player/lua/auto_profiles.lua.inc"
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},
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{0}
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};
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// Represents a loaded script. Each has its own Lua state.
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struct script_ctx {
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const char *name;
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const char *filename;
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const char *path; // NULL if single file
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lua_State *state;
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struct mp_log *log;
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struct mpv_handle *client;
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struct MPContext *mpctx;
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size_t lua_malloc_size;
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lua_Alloc lua_allocf;
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void *lua_alloc_ud;
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struct stats_ctx *stats;
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};
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#if LUA_VERSION_NUM <= 501
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#define mp_cpcall lua_cpcall
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#define mp_lua_len lua_objlen
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#else
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// Curse whoever had this stupid idea. Curse whoever thought it would be a good
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// idea not to include an emulated lua_cpcall() even more.
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static int mp_cpcall (lua_State *L, lua_CFunction func, void *ud)
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{
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lua_pushcfunction(L, func); // doesn't allocate in 5.2 (but does in 5.1)
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lua_pushlightuserdata(L, ud);
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return lua_pcall(L, 1, 0, 0);
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}
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#define mp_lua_len lua_rawlen
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#endif
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// Ensure that the given argument exists, even if it's nil. Can be used to
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// avoid confusing the last missing optional arg with the first temporary value
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// pushed to the stack.
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static void mp_lua_optarg(lua_State *L, int arg)
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{
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while (arg > lua_gettop(L))
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lua_pushnil(L);
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}
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// autofree lua C function: same as lua_CFunction but with these differences:
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// - It accepts an additional void* argument which is a pre-initialized talloc
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// context which it can use, and which is freed with its children once the
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// function completes - regardless if a lua error occured or not. If a lua
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// error did occur then it's re-thrown after the ctx is freed.
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// - At struct fn_entry it's declared with AF_ENTRY instead of FN_ENTRY.
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typedef int (*af_CFunction)(lua_State *L, void *ctx);
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// add_af_dir, add_af_mpv_alloc take a valid DIR*/char* value respectively,
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// and closedir/mpv_free it when the parent is freed.
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static void destruct_af_dir(void *p)
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{
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closedir(*(DIR**)p);
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}
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static void add_af_dir(void *parent, DIR *d)
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{
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DIR **pd = talloc(parent, DIR*);
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*pd = d;
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talloc_set_destructor(pd, destruct_af_dir);
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}
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static void destruct_af_mpv_alloc(void *p)
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{
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mpv_free(*(char**)p);
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}
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static void add_af_mpv_alloc(void *parent, char *ma)
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{
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char **p = talloc(parent, char*);
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*p = ma;
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talloc_set_destructor(p, destruct_af_mpv_alloc);
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}
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// Perform the equivalent of mpv_free_node_contents(node) when tmp is freed.
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static void steal_node_alloctions(void *tmp, mpv_node *node)
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{
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talloc_steal(tmp, node_get_alloc(node));
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}
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// lua_Alloc compatible. Serves only to track memory usage. This wraps the
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// existing allocator, partly because luajit requires the use of its internal
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// allocator on 64-bit platforms.
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static void *mp_lua_alloc(void *ud, void *ptr, size_t osize, size_t nsize)
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{
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struct script_ctx *ctx = ud;
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// Ah, what the fuck, screw whoever introduced this to Lua 5.2.
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if (!ptr)
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osize = 0;
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ptr = ctx->lua_allocf(ctx->lua_alloc_ud, ptr, osize, nsize);
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if (nsize && !ptr)
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return NULL; // allocation failed, so original memory left untouched
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ctx->lua_malloc_size = ctx->lua_malloc_size - osize + nsize;
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stats_size_value(ctx->stats, "mem", ctx->lua_malloc_size);
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return ptr;
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}
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static struct script_ctx *get_ctx(lua_State *L)
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{
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lua_getfield(L, LUA_REGISTRYINDEX, "ctx");
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struct script_ctx *ctx = lua_touserdata(L, -1);
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lua_pop(L, 1);
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assert(ctx);
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return ctx;
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}
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static struct MPContext *get_mpctx(lua_State *L)
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{
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return get_ctx(L)->mpctx;
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}
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static int error_handler(lua_State *L)
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{
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struct script_ctx *ctx = get_ctx(L);
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if (luaL_loadstring(L, "return debug.traceback('', 3)") == 0) { // e fn|err
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lua_call(L, 0, 1); // e backtrace
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const char *tr = lua_tostring(L, -1);
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MP_WARN(ctx, "%s\n", tr ? tr : "(unknown)");
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}
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lua_pop(L, 1); // e
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return 1;
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}
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// Check client API error code:
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// if err >= 0, push "true" to the stack, and return 1
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// if err < 0, push nil and then the error string to the stack, and return 2
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static int check_error(lua_State *L, int err)
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{
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if (err >= 0) {
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lua_pushboolean(L, 1);
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return 1;
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}
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lua_pushnil(L);
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lua_pushstring(L, mpv_error_string(err));
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return 2;
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}
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static void add_functions(struct script_ctx *ctx);
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static void load_file(lua_State *L, const char *fname)
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{
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struct script_ctx *ctx = get_ctx(L);
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MP_DBG(ctx, "loading file %s\n", fname);
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struct bstr s = stream_read_file(fname, ctx, ctx->mpctx->global, 100000000);
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if (!s.start)
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luaL_error(L, "Could not read file.\n");
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if (luaL_loadbuffer(L, s.start, s.len, fname))
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lua_error(L);
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lua_call(L, 0, 1);
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talloc_free(s.start);
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}
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static int load_builtin(lua_State *L)
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{
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const char *name = luaL_checkstring(L, 1);
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char dispname[80];
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snprintf(dispname, sizeof(dispname), "@%s", name);
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for (int n = 0; builtin_lua_scripts[n][0]; n++) {
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if (strcmp(name, builtin_lua_scripts[n][0]) == 0) {
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const char *script = builtin_lua_scripts[n][1];
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if (luaL_loadbuffer(L, script, strlen(script), dispname))
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lua_error(L);
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lua_call(L, 0, 1);
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return 1;
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}
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}
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luaL_error(L, "builtin module '%s' not found\n", name);
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return 0;
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}
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// Execute "require " .. name
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static void require(lua_State *L, const char *name)
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{
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struct script_ctx *ctx = get_ctx(L);
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MP_DBG(ctx, "loading %s\n", name);
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// Lazy, but better than calling the "require" function manually
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char buf[80];
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snprintf(buf, sizeof(buf), "require '%s'", name);
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if (luaL_loadstring(L, buf))
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lua_error(L);
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lua_call(L, 0, 0);
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}
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// Push the table of a module. If it doesn't exist, it's created.
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// The Lua script can call "require(module)" to "load" it.
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static void push_module_table(lua_State *L, const char *module)
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{
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lua_getglobal(L, "package"); // package
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lua_getfield(L, -1, "loaded"); // package loaded
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lua_remove(L, -2); // loaded
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lua_getfield(L, -1, module); // loaded module
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if (lua_isnil(L, -1)) {
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lua_pop(L, 1); // loaded
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lua_newtable(L); // loaded module
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lua_pushvalue(L, -1); // loaded module module
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lua_setfield(L, -3, module); // loaded module
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}
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lua_remove(L, -2); // module
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}
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static int load_scripts(lua_State *L)
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{
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struct script_ctx *ctx = get_ctx(L);
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const char *fname = ctx->filename;
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require(L, "mp.defaults");
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if (fname[0] == '@') {
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require(L, fname);
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} else {
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load_file(L, fname);
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}
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lua_getglobal(L, "mp_event_loop"); // fn
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if (lua_isnil(L, -1))
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luaL_error(L, "no event loop function\n");
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lua_call(L, 0, 0); // -
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return 0;
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}
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static void fuck_lua(lua_State *L, const char *search_path, const char *extra)
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{
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void *tmp = talloc_new(NULL);
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lua_getglobal(L, "package"); // package
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lua_getfield(L, -1, search_path); // package search_path
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bstr path = bstr0(lua_tostring(L, -1));
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char *newpath = talloc_strdup(tmp, "");
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// Script-directory paths take priority.
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if (extra) {
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newpath = talloc_asprintf_append(newpath, "%s%s",
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newpath[0] ? ";" : "",
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mp_path_join(tmp, extra, "?.lua"));
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}
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// Unbelievable but true: Lua loads .lua files AND dynamic libraries from
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// the working directory. This is highly security relevant.
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// Lua scripts are still supposed to load globally installed libraries, so
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// try to get by by filtering out any relative paths.
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while (path.len) {
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bstr item;
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bstr_split_tok(path, ";", &item, &path);
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if (mp_path_is_absolute(item)) {
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newpath = talloc_asprintf_append(newpath, "%s%.*s",
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newpath[0] ? ";" : "",
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BSTR_P(item));
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}
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}
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lua_pushstring(L, newpath); // package search_path newpath
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lua_setfield(L, -3, search_path); // package search_path
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lua_pop(L, 2); // -
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talloc_free(tmp);
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}
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static int run_lua(lua_State *L)
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{
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struct script_ctx *ctx = lua_touserdata(L, -1);
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lua_pop(L, 1); // -
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luaL_openlibs(L);
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// used by get_ctx()
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lua_pushlightuserdata(L, ctx); // ctx
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lua_setfield(L, LUA_REGISTRYINDEX, "ctx"); // -
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add_functions(ctx); // mp
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push_module_table(L, "mp"); // mp
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// "mp" is available by default, and no "require 'mp'" is needed
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lua_pushvalue(L, -1); // mp mp
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lua_setglobal(L, "mp"); // mp
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lua_pushstring(L, ctx->name); // mp name
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lua_setfield(L, -2, "script_name"); // mp
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// used by pushnode()
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lua_newtable(L); // mp table
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lua_pushvalue(L, -1); // mp table table
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lua_setfield(L, LUA_REGISTRYINDEX, "UNKNOWN_TYPE"); // mp table
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lua_setfield(L, -2, "UNKNOWN_TYPE"); // mp
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lua_newtable(L); // mp table
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lua_pushvalue(L, -1); // mp table table
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lua_setfield(L, LUA_REGISTRYINDEX, "MAP"); // mp table
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lua_setfield(L, -2, "MAP"); // mp
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lua_newtable(L); // mp table
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lua_pushvalue(L, -1); // mp table table
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lua_setfield(L, LUA_REGISTRYINDEX, "ARRAY"); // mp table
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lua_setfield(L, -2, "ARRAY"); // mp
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lua_pop(L, 1); // -
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assert(lua_gettop(L) == 0);
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// Add a preloader for each builtin Lua module
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lua_getglobal(L, "package"); // package
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assert(lua_type(L, -1) == LUA_TTABLE);
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lua_getfield(L, -1, "preload"); // package preload
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assert(lua_type(L, -1) == LUA_TTABLE);
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for (int n = 0; builtin_lua_scripts[n][0]; n++) {
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lua_pushcfunction(L, load_builtin); // package preload load_builtin
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lua_setfield(L, -2, builtin_lua_scripts[n][0]);
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}
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lua_pop(L, 2); // -
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assert(lua_gettop(L) == 0);
|
|
|
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fuck_lua(L, "path", ctx->path);
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fuck_lua(L, "cpath", NULL);
|
|
assert(lua_gettop(L) == 0);
|
|
|
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// run this under an error handler that can do backtraces
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lua_pushcfunction(L, error_handler); // errf
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lua_pushcfunction(L, load_scripts); // errf fn
|
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if (lua_pcall(L, 0, 0, -2)) { // errf [error]
|
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const char *e = lua_tostring(L, -1);
|
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MP_FATAL(ctx, "Lua error: %s\n", e ? e : "(unknown)");
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}
|
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|
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return 0;
|
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}
|
|
|
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static int load_lua(struct mp_script_args *args)
|
|
{
|
|
int r = -1;
|
|
|
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struct script_ctx *ctx = talloc_ptrtype(NULL, ctx);
|
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*ctx = (struct script_ctx) {
|
|
.mpctx = args->mpctx,
|
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.client = args->client,
|
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.name = mpv_client_name(args->client),
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.log = args->log,
|
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.filename = args->filename,
|
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.path = args->path,
|
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.stats = stats_ctx_create(ctx, args->mpctx->global,
|
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mp_tprintf(80, "script/%s", mpv_client_name(args->client))),
|
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};
|
|
|
|
stats_register_thread_cputime(ctx->stats, "cpu");
|
|
|
|
if (LUA_VERSION_NUM != 501 && LUA_VERSION_NUM != 502) {
|
|
MP_FATAL(ctx, "Only Lua 5.1 and 5.2 are supported.\n");
|
|
goto error_out;
|
|
}
|
|
|
|
lua_State *L = ctx->state = luaL_newstate();
|
|
if (!L) {
|
|
MP_FATAL(ctx, "Could not initialize Lua.\n");
|
|
goto error_out;
|
|
}
|
|
|
|
// Wrap the internal allocator with our version that does accounting
|
|
ctx->lua_allocf = lua_getallocf(L, &ctx->lua_alloc_ud);
|
|
lua_setallocf(L, mp_lua_alloc, ctx);
|
|
|
|
if (mp_cpcall(L, run_lua, ctx)) {
|
|
const char *err = "unknown error";
|
|
if (lua_type(L, -1) == LUA_TSTRING) // avoid allocation
|
|
err = lua_tostring(L, -1);
|
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MP_FATAL(ctx, "Lua error: %s\n", err);
|
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goto error_out;
|
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}
|
|
|
|
r = 0;
|
|
|
|
error_out:
|
|
if (ctx->state)
|
|
lua_close(ctx->state);
|
|
talloc_free(ctx);
|
|
return r;
|
|
}
|
|
|
|
static int check_loglevel(lua_State *L, int arg)
|
|
{
|
|
const char *level = luaL_checkstring(L, arg);
|
|
for (int n = 0; n < MSGL_MAX; n++) {
|
|
if (mp_log_levels[n] && strcasecmp(mp_log_levels[n], level) == 0)
|
|
return n;
|
|
}
|
|
luaL_error(L, "Invalid log level '%s'", level);
|
|
abort();
|
|
}
|
|
|
|
static int script_log(lua_State *L)
|
|
{
|
|
struct script_ctx *ctx = get_ctx(L);
|
|
|
|
int msgl = check_loglevel(L, 1);
|
|
|
|
int last = lua_gettop(L);
|
|
lua_getglobal(L, "tostring"); // args... tostring
|
|
for (int i = 2; i <= last; i++) {
|
|
lua_pushvalue(L, -1); // args... tostring tostring
|
|
lua_pushvalue(L, i); // args... tostring tostring args[i]
|
|
lua_call(L, 1, 1); // args... tostring str
|
|
const char *s = lua_tostring(L, -1);
|
|
if (s == NULL)
|
|
return luaL_error(L, "Invalid argument");
|
|
mp_msg(ctx->log, msgl, "%s%s", s, i > 0 ? " " : "");
|
|
lua_pop(L, 1); // args... tostring
|
|
}
|
|
mp_msg(ctx->log, msgl, "\n");
|
|
|
|
return 0;
|
|
}
|
|
|
|
static int script_find_config_file(lua_State *L)
|
|
{
|
|
struct MPContext *mpctx = get_mpctx(L);
|
|
const char *s = luaL_checkstring(L, 1);
|
|
char *path = mp_find_config_file(NULL, mpctx->global, s);
|
|
if (path) {
|
|
lua_pushstring(L, path);
|
|
} else {
|
|
lua_pushnil(L);
|
|
}
|
|
talloc_free(path);
|
|
return 1;
|
|
}
|
|
|
|
static int script_get_script_directory(lua_State *L)
|
|
{
|
|
struct script_ctx *ctx = get_ctx(L);
|
|
if (ctx->path) {
|
|
lua_pushstring(L, ctx->path);
|
|
return 1;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
static int script_suspend(lua_State *L)
|
|
{
|
|
struct script_ctx *ctx = get_ctx(L);
|
|
MP_ERR(ctx, "mp.suspend() is deprecated and does nothing.\n");
|
|
return 0;
|
|
}
|
|
|
|
static int script_resume(lua_State *L)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
static int script_resume_all(lua_State *L)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
static void pushnode(lua_State *L, mpv_node *node);
|
|
|
|
static int script_raw_wait_event(lua_State *L, void *tmp)
|
|
{
|
|
struct script_ctx *ctx = get_ctx(L);
|
|
|
|
mpv_event *event = mpv_wait_event(ctx->client, luaL_optnumber(L, 1, 1e20));
|
|
|
|
struct mpv_node rn;
|
|
mpv_event_to_node(&rn, event);
|
|
steal_node_alloctions(tmp, &rn);
|
|
|
|
pushnode(L, &rn); // event
|
|
|
|
// return event
|
|
return 1;
|
|
}
|
|
|
|
static int script_request_event(lua_State *L)
|
|
{
|
|
struct script_ctx *ctx = get_ctx(L);
|
|
const char *event = luaL_checkstring(L, 1);
|
|
bool enable = lua_toboolean(L, 2);
|
|
// brute force event name -> id; stops working for events > assumed max
|
|
int event_id = -1;
|
|
for (int n = 0; n < 256; n++) {
|
|
const char *name = mpv_event_name(n);
|
|
if (name && strcmp(name, event) == 0) {
|
|
event_id = n;
|
|
break;
|
|
}
|
|
}
|
|
lua_pushboolean(L, mpv_request_event(ctx->client, event_id, enable) >= 0);
|
|
return 1;
|
|
}
|
|
|
|
static int script_enable_messages(lua_State *L)
|
|
{
|
|
struct script_ctx *ctx = get_ctx(L);
|
|
const char *level = luaL_checkstring(L, 1);
|
|
int r = mpv_request_log_messages(ctx->client, level);
|
|
if (r == MPV_ERROR_INVALID_PARAMETER)
|
|
luaL_error(L, "Invalid log level '%s'", level);
|
|
return check_error(L, r);
|
|
}
|
|
|
|
static int script_command(lua_State *L)
|
|
{
|
|
struct script_ctx *ctx = get_ctx(L);
|
|
const char *s = luaL_checkstring(L, 1);
|
|
|
|
return check_error(L, mpv_command_string(ctx->client, s));
|
|
}
|
|
|
|
static int script_commandv(lua_State *L)
|
|
{
|
|
struct script_ctx *ctx = get_ctx(L);
|
|
int num = lua_gettop(L);
|
|
const char *args[50];
|
|
if (num + 1 > MP_ARRAY_SIZE(args))
|
|
luaL_error(L, "too many arguments");
|
|
for (int n = 1; n <= num; n++) {
|
|
const char *s = lua_tostring(L, n);
|
|
if (!s)
|
|
luaL_error(L, "argument %d is not a string", n);
|
|
args[n - 1] = s;
|
|
}
|
|
args[num] = NULL;
|
|
return check_error(L, mpv_command(ctx->client, args));
|
|
}
|
|
|
|
static int script_set_property(lua_State *L)
|
|
{
|
|
struct script_ctx *ctx = get_ctx(L);
|
|
const char *p = luaL_checkstring(L, 1);
|
|
const char *v = luaL_checkstring(L, 2);
|
|
|
|
return check_error(L, mpv_set_property_string(ctx->client, p, v));
|
|
}
|
|
|
|
static int script_set_property_bool(lua_State *L)
|
|
{
|
|
struct script_ctx *ctx = get_ctx(L);
|
|
const char *p = luaL_checkstring(L, 1);
|
|
int v = lua_toboolean(L, 2);
|
|
|
|
return check_error(L, mpv_set_property(ctx->client, p, MPV_FORMAT_FLAG, &v));
|
|
}
|
|
|
|
static bool is_int(double d)
|
|
{
|
|
int64_t v = d;
|
|
return d == (double)v;
|
|
}
|
|
|
|
static int script_set_property_number(lua_State *L)
|
|
{
|
|
struct script_ctx *ctx = get_ctx(L);
|
|
const char *p = luaL_checkstring(L, 1);
|
|
double d = luaL_checknumber(L, 2);
|
|
// If the number might be an integer, then set it as integer. The mpv core
|
|
// will (probably) convert INT64 to DOUBLE when setting, but not the other
|
|
// way around.
|
|
int res;
|
|
if (is_int(d)) {
|
|
res = mpv_set_property(ctx->client, p, MPV_FORMAT_INT64, &(int64_t){d});
|
|
} else {
|
|
res = mpv_set_property(ctx->client, p, MPV_FORMAT_DOUBLE, &d);
|
|
}
|
|
return check_error(L, res);
|
|
}
|
|
|
|
static void makenode(void *tmp, mpv_node *dst, lua_State *L, int t)
|
|
{
|
|
if (t < 0)
|
|
t = lua_gettop(L) + (t + 1);
|
|
switch (lua_type(L, t)) {
|
|
case LUA_TNIL:
|
|
dst->format = MPV_FORMAT_NONE;
|
|
break;
|
|
case LUA_TNUMBER: {
|
|
double d = lua_tonumber(L, t);
|
|
if (is_int(d)) {
|
|
dst->format = MPV_FORMAT_INT64;
|
|
dst->u.int64 = d;
|
|
} else {
|
|
dst->format = MPV_FORMAT_DOUBLE;
|
|
dst->u.double_ = d;
|
|
}
|
|
break;
|
|
}
|
|
case LUA_TBOOLEAN:
|
|
dst->format = MPV_FORMAT_FLAG;
|
|
dst->u.flag = !!lua_toboolean(L, t);
|
|
break;
|
|
case LUA_TSTRING: {
|
|
size_t len = 0;
|
|
char *s = (char *)lua_tolstring(L, t, &len);
|
|
bool has_zeros = !!memchr(s, 0, len);
|
|
if (has_zeros) {
|
|
mpv_byte_array *ba = talloc_zero(tmp, mpv_byte_array);
|
|
*ba = (mpv_byte_array){talloc_memdup(tmp, s, len), len};
|
|
dst->format = MPV_FORMAT_BYTE_ARRAY;
|
|
dst->u.ba = ba;
|
|
} else {
|
|
dst->format = MPV_FORMAT_STRING;
|
|
dst->u.string = talloc_strdup(tmp, s);
|
|
}
|
|
break;
|
|
}
|
|
case LUA_TTABLE: {
|
|
// Lua uses the same type for arrays and maps, so guess the correct one.
|
|
int format = MPV_FORMAT_NONE;
|
|
if (lua_getmetatable(L, t)) { // mt
|
|
lua_getfield(L, -1, "type"); // mt val
|
|
if (lua_type(L, -1) == LUA_TSTRING) {
|
|
const char *type = lua_tostring(L, -1);
|
|
if (strcmp(type, "MAP") == 0) {
|
|
format = MPV_FORMAT_NODE_MAP;
|
|
} else if (strcmp(type, "ARRAY") == 0) {
|
|
format = MPV_FORMAT_NODE_ARRAY;
|
|
}
|
|
}
|
|
lua_pop(L, 2);
|
|
}
|
|
if (format == MPV_FORMAT_NONE) {
|
|
// If all keys are integers, and they're in sequence, take it
|
|
// as an array.
|
|
int count = 0;
|
|
for (int n = 1; ; n++) {
|
|
lua_pushinteger(L, n); // n
|
|
lua_gettable(L, t); // t[n]
|
|
bool empty = lua_isnil(L, -1); // t[n]
|
|
lua_pop(L, 1); // -
|
|
if (empty) {
|
|
count = n - 1;
|
|
break;
|
|
}
|
|
}
|
|
if (count > 0)
|
|
format = MPV_FORMAT_NODE_ARRAY;
|
|
lua_pushnil(L); // nil
|
|
while (lua_next(L, t) != 0) { // key value
|
|
count--;
|
|
lua_pop(L, 1); // key
|
|
if (count < 0) {
|
|
lua_pop(L, 1); // -
|
|
format = MPV_FORMAT_NODE_MAP;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
if (format == MPV_FORMAT_NONE)
|
|
format = MPV_FORMAT_NODE_ARRAY; // probably empty table; assume array
|
|
mpv_node_list *list = talloc_zero(tmp, mpv_node_list);
|
|
dst->format = format;
|
|
dst->u.list = list;
|
|
if (format == MPV_FORMAT_NODE_ARRAY) {
|
|
for (int n = 0; ; n++) {
|
|
lua_pushinteger(L, n + 1); // n1
|
|
lua_gettable(L, t); // t[n1]
|
|
if (lua_isnil(L, -1))
|
|
break;
|
|
MP_TARRAY_GROW(tmp, list->values, list->num);
|
|
makenode(tmp, &list->values[n], L, -1);
|
|
list->num++;
|
|
lua_pop(L, 1); // -
|
|
}
|
|
lua_pop(L, 1); // -
|
|
} else {
|
|
lua_pushnil(L); // nil
|
|
while (lua_next(L, t) != 0) { // key value
|
|
MP_TARRAY_GROW(tmp, list->values, list->num);
|
|
MP_TARRAY_GROW(tmp, list->keys, list->num);
|
|
makenode(tmp, &list->values[list->num], L, -1);
|
|
if (lua_type(L, -2) != LUA_TSTRING) {
|
|
luaL_error(L, "key must be a string, but got %s",
|
|
lua_typename(L, lua_type(L, -2)));
|
|
}
|
|
list->keys[list->num] = talloc_strdup(tmp, lua_tostring(L, -2));
|
|
list->num++;
|
|
lua_pop(L, 1); // key
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
default:
|
|
// unknown type
|
|
luaL_error(L, "disallowed Lua type found: %s\n", lua_typename(L, t));
|
|
}
|
|
}
|
|
|
|
static int script_set_property_native(lua_State *L, void *tmp)
|
|
{
|
|
struct script_ctx *ctx = get_ctx(L);
|
|
const char *p = luaL_checkstring(L, 1);
|
|
struct mpv_node node;
|
|
makenode(tmp, &node, L, 2);
|
|
int res = mpv_set_property(ctx->client, p, MPV_FORMAT_NODE, &node);
|
|
return check_error(L, res);
|
|
|
|
}
|
|
|
|
static int script_get_property_base(lua_State *L, void *tmp, int is_osd)
|
|
{
|
|
struct script_ctx *ctx = get_ctx(L);
|
|
const char *name = luaL_checkstring(L, 1);
|
|
int type = is_osd ? MPV_FORMAT_OSD_STRING : MPV_FORMAT_STRING;
|
|
|
|
char *result = NULL;
|
|
int err = mpv_get_property(ctx->client, name, type, &result);
|
|
if (err >= 0) {
|
|
add_af_mpv_alloc(tmp, result);
|
|
lua_pushstring(L, result);
|
|
return 1;
|
|
} else {
|
|
if (lua_isnoneornil(L, 2) && type == MPV_FORMAT_OSD_STRING) {
|
|
lua_pushstring(L, "");
|
|
} else {
|
|
lua_pushvalue(L, 2);
|
|
}
|
|
lua_pushstring(L, mpv_error_string(err));
|
|
return 2;
|
|
}
|
|
}
|
|
|
|
static int script_get_property(lua_State *L, void *tmp)
|
|
{
|
|
return script_get_property_base(L, tmp, 0);
|
|
}
|
|
|
|
static int script_get_property_osd(lua_State *L, void *tmp)
|
|
{
|
|
return script_get_property_base(L, tmp, 1);
|
|
}
|
|
|
|
static int script_get_property_bool(lua_State *L)
|
|
{
|
|
struct script_ctx *ctx = get_ctx(L);
|
|
const char *name = luaL_checkstring(L, 1);
|
|
|
|
int result = 0;
|
|
int err = mpv_get_property(ctx->client, name, MPV_FORMAT_FLAG, &result);
|
|
if (err >= 0) {
|
|
lua_pushboolean(L, !!result);
|
|
return 1;
|
|
} else {
|
|
lua_pushvalue(L, 2);
|
|
lua_pushstring(L, mpv_error_string(err));
|
|
return 2;
|
|
}
|
|
}
|
|
|
|
static int script_get_property_number(lua_State *L)
|
|
{
|
|
struct script_ctx *ctx = get_ctx(L);
|
|
const char *name = luaL_checkstring(L, 1);
|
|
|
|
// Note: the mpv core will (hopefully) convert INT64 to DOUBLE
|
|
double result = 0;
|
|
int err = mpv_get_property(ctx->client, name, MPV_FORMAT_DOUBLE, &result);
|
|
if (err >= 0) {
|
|
lua_pushnumber(L, result);
|
|
return 1;
|
|
} else {
|
|
lua_pushvalue(L, 2);
|
|
lua_pushstring(L, mpv_error_string(err));
|
|
return 2;
|
|
}
|
|
}
|
|
|
|
static void pushnode(lua_State *L, mpv_node *node)
|
|
{
|
|
luaL_checkstack(L, 6, "stack overflow");
|
|
|
|
switch (node->format) {
|
|
case MPV_FORMAT_STRING:
|
|
lua_pushstring(L, node->u.string);
|
|
break;
|
|
case MPV_FORMAT_INT64:
|
|
lua_pushnumber(L, node->u.int64);
|
|
break;
|
|
case MPV_FORMAT_DOUBLE:
|
|
lua_pushnumber(L, node->u.double_);
|
|
break;
|
|
case MPV_FORMAT_NONE:
|
|
lua_pushnil(L);
|
|
break;
|
|
case MPV_FORMAT_FLAG:
|
|
lua_pushboolean(L, node->u.flag);
|
|
break;
|
|
case MPV_FORMAT_NODE_ARRAY:
|
|
lua_newtable(L); // table
|
|
lua_getfield(L, LUA_REGISTRYINDEX, "ARRAY"); // table mt
|
|
lua_setmetatable(L, -2); // table
|
|
for (int n = 0; n < node->u.list->num; n++) {
|
|
pushnode(L, &node->u.list->values[n]); // table value
|
|
lua_rawseti(L, -2, n + 1); // table
|
|
}
|
|
break;
|
|
case MPV_FORMAT_NODE_MAP:
|
|
lua_newtable(L); // table
|
|
lua_getfield(L, LUA_REGISTRYINDEX, "MAP"); // table mt
|
|
lua_setmetatable(L, -2); // table
|
|
for (int n = 0; n < node->u.list->num; n++) {
|
|
lua_pushstring(L, node->u.list->keys[n]); // table key
|
|
pushnode(L, &node->u.list->values[n]); // table key value
|
|
lua_rawset(L, -3);
|
|
}
|
|
break;
|
|
case MPV_FORMAT_BYTE_ARRAY:
|
|
lua_pushlstring(L, node->u.ba->data, node->u.ba->size);
|
|
break;
|
|
default:
|
|
// unknown value - what do we do?
|
|
// for now, set a unique dummy value
|
|
lua_newtable(L); // table
|
|
lua_getfield(L, LUA_REGISTRYINDEX, "UNKNOWN_TYPE");
|
|
lua_setmetatable(L, -2); // table
|
|
break;
|
|
}
|
|
}
|
|
|
|
static int script_get_property_native(lua_State *L, void *tmp)
|
|
{
|
|
struct script_ctx *ctx = get_ctx(L);
|
|
const char *name = luaL_checkstring(L, 1);
|
|
mp_lua_optarg(L, 2);
|
|
|
|
mpv_node node;
|
|
int err = mpv_get_property(ctx->client, name, MPV_FORMAT_NODE, &node);
|
|
if (err >= 0) {
|
|
steal_node_alloctions(tmp, &node);
|
|
pushnode(L, &node);
|
|
return 1;
|
|
}
|
|
lua_pushvalue(L, 2);
|
|
lua_pushstring(L, mpv_error_string(err));
|
|
return 2;
|
|
}
|
|
|
|
static mpv_format check_property_format(lua_State *L, int arg)
|
|
{
|
|
if (lua_isnil(L, arg))
|
|
return MPV_FORMAT_NONE;
|
|
const char *fmts[] = {"none", "native", "bool", "string", "number", NULL};
|
|
switch (luaL_checkoption(L, arg, "none", fmts)) {
|
|
case 0: return MPV_FORMAT_NONE;
|
|
case 1: return MPV_FORMAT_NODE;
|
|
case 2: return MPV_FORMAT_FLAG;
|
|
case 3: return MPV_FORMAT_STRING;
|
|
case 4: return MPV_FORMAT_DOUBLE;
|
|
}
|
|
abort();
|
|
}
|
|
|
|
// It has a raw_ prefix, because there is a more high level API in defaults.lua.
|
|
static int script_raw_observe_property(lua_State *L)
|
|
{
|
|
struct script_ctx *ctx = get_ctx(L);
|
|
uint64_t id = luaL_checknumber(L, 1);
|
|
const char *name = luaL_checkstring(L, 2);
|
|
mpv_format format = check_property_format(L, 3);
|
|
return check_error(L, mpv_observe_property(ctx->client, id, name, format));
|
|
}
|
|
|
|
static int script_raw_unobserve_property(lua_State *L)
|
|
{
|
|
struct script_ctx *ctx = get_ctx(L);
|
|
uint64_t id = luaL_checknumber(L, 1);
|
|
lua_pushnumber(L, mpv_unobserve_property(ctx->client, id));
|
|
return 1;
|
|
}
|
|
|
|
static int script_command_native(lua_State *L, void *tmp)
|
|
{
|
|
struct script_ctx *ctx = get_ctx(L);
|
|
mp_lua_optarg(L, 2);
|
|
struct mpv_node node;
|
|
struct mpv_node result;
|
|
makenode(tmp, &node, L, 1);
|
|
int err = mpv_command_node(ctx->client, &node, &result);
|
|
if (err >= 0) {
|
|
steal_node_alloctions(tmp, &result);
|
|
pushnode(L, &result);
|
|
return 1;
|
|
}
|
|
lua_pushvalue(L, 2);
|
|
lua_pushstring(L, mpv_error_string(err));
|
|
return 2;
|
|
}
|
|
|
|
static int script_raw_command_native_async(lua_State *L, void *tmp)
|
|
{
|
|
struct script_ctx *ctx = get_ctx(L);
|
|
uint64_t id = luaL_checknumber(L, 1);
|
|
struct mpv_node node;
|
|
makenode(tmp, &node, L, 2);
|
|
int res = mpv_command_node_async(ctx->client, id, &node);
|
|
return check_error(L, res);
|
|
}
|
|
|
|
static int script_raw_abort_async_command(lua_State *L)
|
|
{
|
|
struct script_ctx *ctx = get_ctx(L);
|
|
uint64_t id = luaL_checknumber(L, 1);
|
|
mpv_abort_async_command(ctx->client, id);
|
|
return 0;
|
|
}
|
|
|
|
static int script_get_time(lua_State *L)
|
|
{
|
|
struct script_ctx *ctx = get_ctx(L);
|
|
lua_pushnumber(L, mpv_get_time_us(ctx->client) / (double)(1000 * 1000));
|
|
return 1;
|
|
}
|
|
|
|
static int script_input_set_section_mouse_area(lua_State *L)
|
|
{
|
|
struct MPContext *mpctx = get_mpctx(L);
|
|
|
|
char *section = (char *)luaL_checkstring(L, 1);
|
|
int x0 = luaL_checkinteger(L, 2);
|
|
int y0 = luaL_checkinteger(L, 3);
|
|
int x1 = luaL_checkinteger(L, 4);
|
|
int y1 = luaL_checkinteger(L, 5);
|
|
mp_input_set_section_mouse_area(mpctx->input, section, x0, y0, x1, y1);
|
|
return 0;
|
|
}
|
|
|
|
static int script_format_time(lua_State *L)
|
|
{
|
|
double t = luaL_checknumber(L, 1);
|
|
const char *fmt = luaL_optstring(L, 2, "%H:%M:%S");
|
|
char *r = mp_format_time_fmt(fmt, t);
|
|
if (!r)
|
|
luaL_error(L, "Invalid time format string '%s'", fmt);
|
|
lua_pushstring(L, r);
|
|
talloc_free(r);
|
|
return 1;
|
|
}
|
|
|
|
static int script_get_wakeup_pipe(lua_State *L)
|
|
{
|
|
struct script_ctx *ctx = get_ctx(L);
|
|
lua_pushinteger(L, mpv_get_wakeup_pipe(ctx->client));
|
|
return 1;
|
|
}
|
|
|
|
static int script_raw_hook_add(lua_State *L)
|
|
{
|
|
struct script_ctx *ctx = get_ctx(L);
|
|
uint64_t ud = luaL_checkinteger(L, 1);
|
|
const char *name = luaL_checkstring(L, 2);
|
|
int pri = luaL_checkinteger(L, 3);
|
|
return check_error(L, mpv_hook_add(ctx->client, ud, name, pri));
|
|
}
|
|
|
|
static int script_raw_hook_continue(lua_State *L)
|
|
{
|
|
struct script_ctx *ctx = get_ctx(L);
|
|
lua_Integer id = luaL_checkinteger(L, 1);
|
|
return check_error(L, mpv_hook_continue(ctx->client, id));
|
|
}
|
|
|
|
static int script_readdir(lua_State *L, void *tmp)
|
|
{
|
|
// 0 1 2 3
|
|
const char *fmts[] = {"all", "files", "dirs", "normal", NULL};
|
|
const char *path = luaL_checkstring(L, 1);
|
|
int t = luaL_checkoption(L, 2, "normal", fmts);
|
|
DIR *dir = opendir(path);
|
|
if (!dir) {
|
|
lua_pushnil(L);
|
|
lua_pushstring(L, "error");
|
|
return 2;
|
|
}
|
|
add_af_dir(tmp, dir);
|
|
lua_newtable(L); // list
|
|
char *fullpath = talloc_strdup(tmp, "");
|
|
struct dirent *e;
|
|
int n = 0;
|
|
while ((e = readdir(dir))) {
|
|
char *name = e->d_name;
|
|
if (t) {
|
|
if (strcmp(name, ".") == 0 || strcmp(name, "..") == 0)
|
|
continue;
|
|
if (fullpath)
|
|
fullpath[0] = '\0';
|
|
fullpath = talloc_asprintf_append(fullpath, "%s/%s", path, name);
|
|
struct stat st;
|
|
if (stat(fullpath, &st))
|
|
continue;
|
|
if (!(((t & 1) && S_ISREG(st.st_mode)) ||
|
|
((t & 2) && S_ISDIR(st.st_mode))))
|
|
continue;
|
|
}
|
|
lua_pushinteger(L, ++n); // list index
|
|
lua_pushstring(L, name); // list index name
|
|
lua_settable(L, -3); // list
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
static int script_file_info(lua_State *L)
|
|
{
|
|
const char *path = luaL_checkstring(L, 1);
|
|
|
|
struct stat statbuf;
|
|
if (stat(path, &statbuf) != 0) {
|
|
lua_pushnil(L);
|
|
lua_pushstring(L, "error");
|
|
return 2;
|
|
}
|
|
|
|
lua_newtable(L); // Result stat table
|
|
|
|
const char * stat_names[] = {
|
|
"mode", "size",
|
|
"atime", "mtime", "ctime", NULL
|
|
};
|
|
const lua_Number stat_values[] = {
|
|
statbuf.st_mode,
|
|
statbuf.st_size,
|
|
statbuf.st_atime,
|
|
statbuf.st_mtime,
|
|
statbuf.st_ctime
|
|
};
|
|
|
|
// Add all fields
|
|
for (int i = 0; stat_names[i]; i++) {
|
|
lua_pushnumber(L, stat_values[i]);
|
|
lua_setfield(L, -2, stat_names[i]);
|
|
}
|
|
|
|
// Convenience booleans
|
|
lua_pushboolean(L, S_ISREG(statbuf.st_mode));
|
|
lua_setfield(L, -2, "is_file");
|
|
|
|
lua_pushboolean(L, S_ISDIR(statbuf.st_mode));
|
|
lua_setfield(L, -2, "is_dir");
|
|
|
|
// Return table
|
|
return 1;
|
|
}
|
|
|
|
static int script_split_path(lua_State *L)
|
|
{
|
|
const char *p = luaL_checkstring(L, 1);
|
|
bstr fname = mp_dirname(p);
|
|
lua_pushlstring(L, fname.start, fname.len);
|
|
lua_pushstring(L, mp_basename(p));
|
|
return 2;
|
|
}
|
|
|
|
static int script_join_path(lua_State *L)
|
|
{
|
|
const char *p1 = luaL_checkstring(L, 1);
|
|
const char *p2 = luaL_checkstring(L, 2);
|
|
char *r = mp_path_join(NULL, p1, p2);
|
|
lua_pushstring(L, r);
|
|
talloc_free(r);
|
|
return 1;
|
|
}
|
|
|
|
static int script_parse_json(lua_State *L, void *tmp)
|
|
{
|
|
mp_lua_optarg(L, 2);
|
|
char *text = talloc_strdup(tmp, luaL_checkstring(L, 1));
|
|
bool trail = lua_toboolean(L, 2);
|
|
bool ok = false;
|
|
struct mpv_node node;
|
|
if (json_parse(tmp, &node, &text, 32) >= 0) {
|
|
json_skip_whitespace(&text);
|
|
ok = !text[0] || trail;
|
|
}
|
|
if (ok) {
|
|
pushnode(L, &node);
|
|
lua_pushnil(L);
|
|
} else {
|
|
lua_pushnil(L);
|
|
lua_pushstring(L, "error");
|
|
}
|
|
lua_pushstring(L, text);
|
|
return 3;
|
|
}
|
|
|
|
static int script_format_json(lua_State *L, void *tmp)
|
|
{
|
|
struct mpv_node node;
|
|
makenode(tmp, &node, L, 1);
|
|
char *dst = talloc_strdup(tmp, "");
|
|
if (json_write(&dst, &node) >= 0) {
|
|
lua_pushstring(L, dst);
|
|
lua_pushnil(L);
|
|
} else {
|
|
lua_pushnil(L);
|
|
lua_pushstring(L, "error");
|
|
}
|
|
return 2;
|
|
}
|
|
|
|
static int script_get_env_list(lua_State *L)
|
|
{
|
|
lua_newtable(L); // table
|
|
for (int n = 0; environ && environ[n]; n++) {
|
|
lua_pushstring(L, environ[n]); // table str
|
|
lua_rawseti(L, -2, n + 1); // table
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
#define FN_ENTRY(name) {#name, script_ ## name, 0}
|
|
#define AF_ENTRY(name) {#name, 0, script_ ## name}
|
|
struct fn_entry {
|
|
const char *name;
|
|
int (*fn)(lua_State *L); // lua_CFunction
|
|
int (*af)(lua_State *L, void *); // af_CFunction
|
|
};
|
|
|
|
static const struct fn_entry main_fns[] = {
|
|
FN_ENTRY(log),
|
|
FN_ENTRY(suspend),
|
|
FN_ENTRY(resume),
|
|
FN_ENTRY(resume_all),
|
|
AF_ENTRY(raw_wait_event),
|
|
FN_ENTRY(request_event),
|
|
FN_ENTRY(find_config_file),
|
|
FN_ENTRY(get_script_directory),
|
|
FN_ENTRY(command),
|
|
FN_ENTRY(commandv),
|
|
AF_ENTRY(command_native),
|
|
AF_ENTRY(raw_command_native_async),
|
|
FN_ENTRY(raw_abort_async_command),
|
|
AF_ENTRY(get_property),
|
|
AF_ENTRY(get_property_osd),
|
|
FN_ENTRY(get_property_bool),
|
|
FN_ENTRY(get_property_number),
|
|
AF_ENTRY(get_property_native),
|
|
FN_ENTRY(set_property),
|
|
FN_ENTRY(set_property_bool),
|
|
FN_ENTRY(set_property_number),
|
|
AF_ENTRY(set_property_native),
|
|
FN_ENTRY(raw_observe_property),
|
|
FN_ENTRY(raw_unobserve_property),
|
|
FN_ENTRY(get_time),
|
|
FN_ENTRY(input_set_section_mouse_area),
|
|
FN_ENTRY(format_time),
|
|
FN_ENTRY(enable_messages),
|
|
FN_ENTRY(get_wakeup_pipe),
|
|
FN_ENTRY(raw_hook_add),
|
|
FN_ENTRY(raw_hook_continue),
|
|
{0}
|
|
};
|
|
|
|
static const struct fn_entry utils_fns[] = {
|
|
AF_ENTRY(readdir),
|
|
FN_ENTRY(file_info),
|
|
FN_ENTRY(split_path),
|
|
FN_ENTRY(join_path),
|
|
AF_ENTRY(parse_json),
|
|
AF_ENTRY(format_json),
|
|
FN_ENTRY(get_env_list),
|
|
{0}
|
|
};
|
|
|
|
typedef struct autofree_data {
|
|
af_CFunction target;
|
|
void *ctx;
|
|
} autofree_data;
|
|
|
|
/* runs the target autofree script_* function with the ctx argument */
|
|
static int script_autofree_call(lua_State *L)
|
|
{
|
|
autofree_data *data = lua_touserdata(L, lua_upvalueindex(1));
|
|
assert(data && data->target && data->ctx);
|
|
return data->target(L, data->ctx);
|
|
}
|
|
|
|
static int script_autofree_trampoline(lua_State *L)
|
|
{
|
|
autofree_data data = {
|
|
.target = lua_touserdata(L, lua_upvalueindex(1)),
|
|
.ctx = NULL,
|
|
};
|
|
assert(data.target);
|
|
|
|
int nargs = lua_gettop(L);
|
|
|
|
lua_pushlightuserdata(L, &data);
|
|
lua_pushcclosure(L, script_autofree_call, 1);
|
|
lua_insert(L, 1);
|
|
|
|
data.ctx = talloc_new(NULL);
|
|
int r = lua_pcall(L, nargs, LUA_MULTRET, 0);
|
|
talloc_free(data.ctx);
|
|
|
|
if (r)
|
|
lua_error(L);
|
|
|
|
return lua_gettop(L);
|
|
}
|
|
|
|
static void mp_push_autofree_fn(lua_State *L, af_CFunction fn)
|
|
{
|
|
lua_pushlightuserdata(L, fn);
|
|
lua_pushcclosure(L, script_autofree_trampoline, 1);
|
|
}
|
|
|
|
static void register_package_fns(lua_State *L, char *module,
|
|
const struct fn_entry *e)
|
|
{
|
|
push_module_table(L, module); // modtable
|
|
for (int n = 0; e[n].name; n++) {
|
|
if (e[n].af) {
|
|
mp_push_autofree_fn(L, e[n].af); // modtable fn
|
|
} else {
|
|
lua_pushcclosure(L, e[n].fn, 0); // modtable fn
|
|
}
|
|
lua_setfield(L, -2, e[n].name); // modtable
|
|
}
|
|
lua_pop(L, 1); // -
|
|
}
|
|
|
|
static void add_functions(struct script_ctx *ctx)
|
|
{
|
|
lua_State *L = ctx->state;
|
|
|
|
register_package_fns(L, "mp", main_fns);
|
|
register_package_fns(L, "mp.utils", utils_fns);
|
|
}
|
|
|
|
const struct mp_scripting mp_scripting_lua = {
|
|
.name = "lua script",
|
|
.file_ext = "lua",
|
|
.load = load_lua,
|
|
};
|