..
context.c
gpu/context: properly guard wldmabuf context
2022-11-03 17:24:09 -05:00
context.h
vo_dmabuf_wayland: use special ra_ctx_create_by_name
2022-10-28 02:36:46 +00:00
d3d11_helpers.c
vo_gpu: d3d11_helpers: don't create UNORDERED_ACCESS backbuffers in Win7
2022-02-09 17:20:07 +02:00
d3d11_helpers.h
error_diffusion.c
vo_gpu: opengl: some fixes to make compute shaders work with GLES
2021-12-12 20:23:31 -08:00
error_diffusion.h
hwdec.c
vo: hwdec: remove legacy_names
2022-11-15 16:33:12 +01:00
hwdec.h
vo: hwdec: remove legacy_names
2022-11-15 16:33:12 +01:00
lcms.c
various: replace if + abort() with MP_HANDLE_OOM()
2023-01-12 22:02:07 +01:00
lcms.h
vo_gpu: lift ra_ctx_* opts to a global struct
2021-11-03 14:09:27 +01:00
libmpv_gpu.c
vo: add int flags
to the get_image signature
2023-01-23 14:13:34 +01:00
libmpv_gpu.h
osd.c
various: replace abort() with MP_ASSERT_UNREACHABLE() where appropriate
2023-01-12 22:02:07 +01:00
osd.h
ra.c
vo_gpu: fix green shit with float yuv input
2020-05-09 18:02:57 +02:00
ra.h
vo_gpu: implement VO_DR_FLAG_HOST_CACHED
2023-01-23 14:13:34 +01:00
shader_cache.c
various: replace abort() with MP_ASSERT_UNREACHABLE() where appropriate
2023-01-12 22:02:07 +01:00
shader_cache.h
vo_gpu: cast bvecN to vecN for mix() on older GLSL
2020-12-28 19:39:41 +01:00
spirv_shaderc.c
spirv.c
options: change option macros and all option declarations
2020-03-18 19:52:01 +01:00
spirv.h
user_shaders.c
various: replace abort() with MP_ASSERT_UNREACHABLE() where appropriate
2023-01-12 22:02:07 +01:00
user_shaders.h
utils.c
vo_gpu: generally allow non-storable FBOs
2020-03-08 21:41:16 +01:00
utils.h
video_shaders.c
various: fix typos
2022-04-25 09:07:18 -04:00
video_shaders.h
vo_gpu: lift ra_ctx_* opts to a global struct
2021-11-03 14:09:27 +01:00
video.c
vo_gpu: implement VO_DR_FLAG_HOST_CACHED
2023-01-23 14:13:34 +01:00
video.h
vo: add int flags
to the get_image signature
2023-01-23 14:13:34 +01:00