mpv/Gui/mplayer/play.c

139 lines
2.4 KiB
C

#include <stdlib.h>
#include <stdio.h>
#include <unistd.h>
#include <signal.h>
int mplParent = 1;
int mplx,mply,mplwidth,mplheight;
#include "../app.h"
#include "../wm/ws.h"
#include "../wm/wskeys.h"
#include "../wm/widget.h"
#include "../../config.h"
#include "widgets.h"
#include "./mplayer.h"
#include "psignal.h"
#include "play.h"
mplCommStruct * mplShMem;
char * Filename = NULL;
void mplPlayerThread( void )
{
// mplayer( 0,NULL,NULL );
}
void mplFullScreen( void )
{
if ( appMPlayer.subWindow.isFullScreen )
{
if ( mplShMem->Playing )
{
appMPlayer.subWindow.OldX=mplx;
appMPlayer.subWindow.OldY=mply;
appMPlayer.subWindow.OldWidth=mplwidth;
appMPlayer.subWindow.OldHeight=mplheight;
}
else
{
appMPlayer.subWindow.OldWidth=appMPlayer.sub.width;
appMPlayer.subWindow.OldHeight=appMPlayer.sub.height;
appMPlayer.subWindow.OldX=( wsMaxX - appMPlayer.sub.width ) / 2;
appMPlayer.subWindow.OldY=( wsMaxY - appMPlayer.sub.height ) / 2;
}
}
wsFullScreen( &appMPlayer.subWindow );
wsMoveTopWindow( &appMPlayer.subWindow );
}
extern int mplSubRender;
void mplStop()
{
if ( !mplShMem->Playing ) return;
// ---
printf("%%%%%% STOP \n");
// ---
mplShMem->Playing=0;
}
void mplPlay( void )
{
if ( !Filename ) return;
if ( mplShMem->Playing ) mplStop();
// ---
printf("%%%%%% PLAY \n");
// ---
mplShMem->Playing=1;
}
void mplPause( void )
{
if ( mplShMem->Playing != 1 ) return;
// ---
printf("%%%%%% PAUSE \n");
// ---
mplShMem->Playing=2;
}
void mplResize( unsigned int X,unsigned int Y,unsigned int width,unsigned int height )
{
}
void mplMPlayerInit( int argc,char* argv[], char *envp[] )
{
mplShMem=shmem_alloc( ShMemSize );
signal( SIGTYPE,mplMainSigHandler );
signal( SIGCHLD,SIG_IGN );
mplShMem->Playing=0;
mplShMem->Volume=0.0f;
mplShMem->Position=0.0f;
mplShMem->Balance=50.0f;
mplShMem->Track=0;
mplShMem->AudioType=0;
mplShMem->StreamType=0;
mplShMem->TimeSec=0;
mplShMem->LengthInSec=0;
// ---
// ---
}
float mplGetPosition( void )
{ // return 0.0 ... 100.0
return mplShMem->Position;
}
void mplRelSeek( float s )
{ // -+s
// ---
printf("%%%%%% RelSEEK=%5.3f \n",s);
// ---
mplShMem->Position=mplGetPosition() + s;
}
void mplAbsSeek( float s )
{ // 0.0 ... 100.0
// ---
printf("%%%%%% AbsSEEK=%5.3f \n",s);
// ---
mplShMem->Position=s;
mplShMem->TimeSec=s;
}
void mplIncAudioBufDelay( void )
{
}
void mplDecAudioBufDelay( void )
{
}