mirror of
https://github.com/mpv-player/mpv
synced 2025-01-10 00:49:32 +00:00
52dd38a48a
Hardware decoding things often need access to additional handles from the windowing system, such as the X11 or Wayland display when using vaapi. The opengl-cb had nothing dedicated for this, and used the weird GL_MP_MPGetNativeDisplay GL extension (which was mpv specific and not officially registered with OpenGL). This was awkward, and a pain due to having to emulate GL context behavior (like needing a TLS variable to store context for the pseudo GL extension function). In addition (and not inherently due to this), we could pass only one resource from mpv builtin context backends to hwdecs. It was also all GL specific. Replace this with a newer mechanism. It works for all RA backends, not just GL. the API user can explicitly pass the objects at init time via mpv_render_context_create(). Multiple resources are naturally possible. The API uses MPV_RENDER_PARAM_* defines, but internally we use strings. This is done for 2 reasons: 1. trying to leave libmpv and internal mechanisms decoupled, 2. not having to add public API for some of the internal resource types (especially D3D/GL interop stuff). To remain sane, drop support for obscure half-working opengl-cb things, like the DRM interop (was missing necessary things), the RPI window thing (nobody used it), and obscure D3D interop things (not needed with ANGLE, others were undocumented). In order not to break ABI and the C API, we don't remove the associated structs from opengl_cb.h. The parts which are still needed (in particular DRM interop) needs to be ported to the render API.
200 lines
5.3 KiB
C
200 lines
5.3 KiB
C
/*
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* This file is part of mpv.
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*
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* mpv is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* mpv is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with mpv. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <assert.h>
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#include <X11/Xlib.h>
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#include <EGL/egl.h>
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#include <EGL/eglext.h>
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#ifndef EGL_VERSION_1_5
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#define EGL_CONTEXT_OPENGL_PROFILE_MASK 0x30FD
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#define EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT 0x00000001
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#endif
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#include "common/common.h"
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#include "video/out/x11_common.h"
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#include "context.h"
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#include "egl_helpers.h"
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struct priv {
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GL gl;
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EGLDisplay egl_display;
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EGLContext egl_context;
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EGLSurface egl_surface;
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};
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static void mpegl_uninit(struct ra_ctx *ctx)
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{
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struct priv *p = ctx->priv;
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ra_gl_ctx_uninit(ctx);
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if (p->egl_context) {
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eglMakeCurrent(p->egl_display, EGL_NO_SURFACE, EGL_NO_SURFACE,
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EGL_NO_CONTEXT);
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eglDestroyContext(p->egl_display, p->egl_context);
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}
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p->egl_context = EGL_NO_CONTEXT;
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vo_x11_uninit(ctx->vo);
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}
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static int pick_xrgba_config(void *user_data, EGLConfig *configs, int num_configs)
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{
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struct ra_ctx *ctx = user_data;
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struct priv *p = ctx->priv;
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struct vo *vo = ctx->vo;
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for (int n = 0; n < num_configs; n++) {
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int vID = 0, num;
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eglGetConfigAttrib(p->egl_display, configs[n], EGL_NATIVE_VISUAL_ID, &vID);
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XVisualInfo template = {.visualid = vID};
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XVisualInfo *vi = XGetVisualInfo(vo->x11->display, VisualIDMask,
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&template, &num);
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if (vi) {
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bool is_rgba = vo_x11_is_rgba_visual(vi);
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XFree(vi);
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if (is_rgba)
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return n;
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}
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}
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return 0;
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}
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static void mpegl_swap_buffers(struct ra_ctx *ctx)
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{
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struct priv *p = ctx->priv;
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eglSwapBuffers(p->egl_display, p->egl_surface);
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}
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static bool mpegl_init(struct ra_ctx *ctx)
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{
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struct priv *p = ctx->priv = talloc_zero(ctx, struct priv);
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struct vo *vo = ctx->vo;
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int msgl = ctx->opts.probing ? MSGL_V : MSGL_FATAL;
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if (!vo_x11_init(vo))
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goto uninit;
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p->egl_display = eglGetDisplay(vo->x11->display);
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if (!eglInitialize(p->egl_display, NULL, NULL)) {
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MP_MSG(ctx, msgl, "Could not initialize EGL.\n");
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goto uninit;
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}
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struct mpegl_cb cb = {
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.user_data = ctx,
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.refine_config = ctx->opts.want_alpha ? pick_xrgba_config : NULL,
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};
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EGLConfig config;
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if (!mpegl_create_context_cb(ctx, p->egl_display, cb, &p->egl_context, &config))
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goto uninit;
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int vID, n;
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eglGetConfigAttrib(p->egl_display, config, EGL_NATIVE_VISUAL_ID, &vID);
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MP_VERBOSE(ctx, "chose visual 0x%x\n", vID);
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XVisualInfo template = {.visualid = vID};
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XVisualInfo *vi = XGetVisualInfo(vo->x11->display, VisualIDMask, &template, &n);
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if (!vi) {
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MP_FATAL(ctx, "Getting X visual failed!\n");
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goto uninit;
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}
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if (!vo_x11_create_vo_window(vo, vi, "gl")) {
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XFree(vi);
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goto uninit;
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}
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XFree(vi);
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p->egl_surface = eglCreateWindowSurface(p->egl_display, config,
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(EGLNativeWindowType)vo->x11->window, NULL);
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if (p->egl_surface == EGL_NO_SURFACE) {
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MP_FATAL(ctx, "Could not create EGL surface!\n");
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goto uninit;
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}
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if (!eglMakeCurrent(p->egl_display, p->egl_surface, p->egl_surface,
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p->egl_context))
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{
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MP_FATAL(ctx, "Could not make context current!\n");
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goto uninit;
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}
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mpegl_load_functions(&p->gl, ctx->log);
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struct ra_gl_ctx_params params = {
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.swap_buffers = mpegl_swap_buffers,
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};
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if (!ra_gl_ctx_init(ctx, &p->gl, params))
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goto uninit;
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ra_add_native_resource(ctx->ra, "x11", vo->x11->display);
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return true;
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uninit:
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mpegl_uninit(ctx);
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return false;
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}
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static void resize(struct ra_ctx *ctx)
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{
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ra_gl_ctx_resize(ctx->swapchain, ctx->vo->dwidth, ctx->vo->dheight, 0);
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}
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static bool mpegl_reconfig(struct ra_ctx *ctx)
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{
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vo_x11_config_vo_window(ctx->vo);
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resize(ctx);
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return true;
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}
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static int mpegl_control(struct ra_ctx *ctx, int *events, int request,
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void *arg)
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{
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int ret = vo_x11_control(ctx->vo, events, request, arg);
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if (*events & VO_EVENT_RESIZE)
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resize(ctx);
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return ret;
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}
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static void mpegl_wakeup(struct ra_ctx *ctx)
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{
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vo_x11_wakeup(ctx->vo);
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}
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static void mpegl_wait_events(struct ra_ctx *ctx, int64_t until_time_us)
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{
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vo_x11_wait_events(ctx->vo, until_time_us);
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}
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const struct ra_ctx_fns ra_ctx_x11_egl = {
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.type = "opengl",
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.name = "x11egl",
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.reconfig = mpegl_reconfig,
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.control = mpegl_control,
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.wakeup = mpegl_wakeup,
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.wait_events = mpegl_wait_events,
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.init = mpegl_init,
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.uninit = mpegl_uninit,
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};
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