mpv/video/out/gpu
wm4 b7eae31834 vo_gpu: hwdec_d3d11eglrgb: remove this
Finally. Since with the previous commit we can (probably) handle
P010 directly, this hack isn't needed anymore.
2019-10-16 23:41:06 +02:00
..
context.c vo_gpu: vulkan: add Android context 2019-09-27 00:05:06 +03:00
context.h vo: make swapchain-depth option generic for all VOs 2019-09-28 14:10:01 +03:00
d3d11_helpers.c vo_gpu/d3d11: fix memleak of the adapter description string 2019-10-15 22:12:48 +03:00
d3d11_helpers.h vo_gpu/d3d11: fixup adapter selection by switching it all to bstr 2019-10-15 22:12:48 +03:00
error_diffusion.c vo_gpu: process three component together in error diffusion 2019-06-16 11:19:44 +02:00
error_diffusion.h vo_gpu: implement error diffusion for dithering 2019-06-16 11:19:44 +02:00
hwdec.c vo_gpu: hwdec_d3d11eglrgb: remove this 2019-10-16 23:41:06 +02:00
hwdec.h
lcms.c video: add pure gamma TRC curves for 2.0, 2.4 and 2.6. 2019-09-27 13:21:41 +02:00
lcms.h
libmpv_gpu.c drm: fix libmpv ABI breakage introduced in 351c083487 2019-09-18 23:59:32 +03:00
libmpv_gpu.h
osd.c vo_gpu: fix segfault when OSD tex creation fails 2019-04-21 23:55:22 +03:00
osd.h
ra.c
ra.h video/out/gpu: Add a `storable` flag to ra_format 2019-07-08 00:59:28 +02:00
shader_cache.c vo_gpu: index desc namespaces by ra 2019-04-21 23:55:22 +03:00
shader_cache.h
spirv.c spirv: remove --spirv-compiler=nvidia 2018-12-01 15:50:23 +02:00
spirv.h
spirv_shaderc.c vo_gpu: switch to optimization level performance 2018-09-01 16:14:22 +02:00
user_shaders.c vo_gpu: allow user shader to fix texture offset 2019-06-06 20:01:56 +02:00
user_shaders.h vo_gpu: allow user shader to fix texture offset 2019-06-06 20:01:56 +02:00
utils.c video/out/gpu: Add a `storable` flag to ra_format 2019-07-08 00:59:28 +02:00
utils.h
video.c options: add M_OPT_FILE to some more options that take files 2019-09-27 13:19:29 +02:00
video.h vo_gpu: implement error diffusion for dithering 2019-06-16 11:19:44 +02:00
video_shaders.c video: add pure gamma TRC curves for 2.0, 2.4 and 2.6. 2019-09-27 13:21:41 +02:00
video_shaders.h vo_gpu: improve tone mapping desaturation 2019-02-18 01:54:06 +02:00