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mpv/video/out/opengl
wm4 4b3faf9dc1 vo_opengl: add an angle-es2 backend
It forces es2 mode on ANGLE. Only useful for testing. Since the normal
"angle" backend already falls back to es2 if es3 does not work, this new
backend always exit when autoprobing it.
2016-05-10 20:19:25 +02:00
..
common.c vo_opengl: support GL_EXT_texture_norm16 on GLES 2016-04-27 19:19:56 +02:00
common.h vo_opengl: support GL_EXT_texture_norm16 on GLES 2016-04-27 19:19:56 +02:00
context_angle.c vo_opengl: add an angle-es2 backend 2016-05-10 20:19:25 +02:00
context_cocoa.c
context_drm_egl.c
context_dxinterop.c
context_rpi.c vo_opengl: rpi: don't include x11 header file 2016-04-15 09:45:15 +02:00
context_rpi.h
context_w32.c
context_wayland.c
context_x11.c
context_x11egl.c
context.c vo_opengl: add an angle-es2 backend 2016-05-10 20:19:25 +02:00
context.h
egl_helpers.c
egl_helpers.h
header_fixes.h vo_opengl: fix build with GLES3 headers 2016-04-27 20:26:08 +02:00
hwdec_d3d11egl.c vo_opengl: refactor how hwdec interop exports textures 2016-05-10 18:42:42 +02:00
hwdec_dxva2.c vo_opengl: refactor how hwdec interop exports textures 2016-05-10 18:42:42 +02:00
hwdec_dxva2egl.c vo_opengl: refactor how hwdec interop exports textures 2016-05-10 18:42:42 +02:00
hwdec_dxva2gldx.c vo_opengl: refactor how hwdec interop exports textures 2016-05-10 18:42:42 +02:00
hwdec_osx.c vo_opengl: refactor how hwdec interop exports textures 2016-05-10 18:42:42 +02:00
hwdec_vaegl.c vo_opengl: refactor how hwdec interop exports textures 2016-05-10 18:42:42 +02:00
hwdec_vaglx.c vo_opengl: refactor how hwdec interop exports textures 2016-05-10 18:42:42 +02:00
hwdec_vdpau.c vo_opengl: refactor how hwdec interop exports textures 2016-05-10 18:42:42 +02:00
hwdec.c vo_opengl: refactor how hwdec interop exports textures 2016-05-10 18:42:42 +02:00
hwdec.h vo_opengl: refactor how hwdec interop exports textures 2016-05-10 18:42:42 +02:00
lcms.c lcms: don't warn/error on 3dlut cache misses 2016-05-04 12:10:55 +02:00
lcms.h lcms: improve black point handling (especially BT.1886) 2016-05-04 12:10:45 +02:00
nnedi3_weights.bin
nnedi3.c
nnedi3.h
osd.c
osd.h
superxbr.c
superxbr.h
utils.c
utils.h
video_shaders.c vo_opengl: simplify and improve up scale=oversample 2016-04-12 16:26:53 +02:00
video_shaders.h
video.c vo_opengl: cosmetics: rename variables 2016-05-10 18:49:49 +02:00
video.h vo_opengl: improve rotation handling (again) 2016-04-08 22:21:38 +02:00